Delzaron Posted February 28, 2015 Author Posted February 28, 2015 after i meet npc at riverwood no anything happen it show go to working place where working place but not anything show in map point show to only npc I don't understand... - You got Zenoby dialogues ? If not, reload your game, it's just CK and SEQ file... - You got the quest ? - You got the objective ? (NPC Shae at Hanging tree marker, the objective design the NPC, not the place.). - You got stage 40 ? You can talk to NPC ? So, where is the problem ? Evry time I tried, it worked fine.
Pao44445 Posted February 28, 2015 Posted February 28, 2015 stuck in the jail after Katalia said that she could teleport us so nothing happen what console command to fix this? sorry for bad English :/
atznk1ller Posted February 28, 2015 Posted February 28, 2015 I had to go through the meeting the tribes quest with the console commands... now i have got the quest where i have to go to katalia's mother and listen carefully... but when i talk to her there is no option for the quest to start....
Delzaron Posted February 28, 2015 Author Posted February 28, 2015 stuck in the jail after Katalia said that she could teleport us so nothing happen what console command to fix this? sorry for bad English :/ setstage AFS1FollowKatalia 20 Curious... In the last version, this quest worked fine. Do you get the quest and the dialogue of Katalia ? You are automaticaly teleported since the dialogue end... but if you quit it before the endm, you will be stuck... I had to go through the meeting the tribes quest with the console commands... now i have got the quest where i have to go to katalia's mother and listen carefully... but when i talk to her there is no option for the quest to start.... Ok. Please, list waht you got as bugs. - meeting tribes. Do you meet problems after the stage 150, when you need to choice between eat and drink ? - the shamans quests should work, except the stqge 110 of New Shaman initation last trial : it's a hook problem. - The quest where yous stuck is AFS3Begin, right ? I had to go through the meeting the tribes quest with the console commands... now i have got the quest where i have to go to katalia's mother and listen carefully... but when i talk to her there is no option for the quest to start.... Ok. Please, list waht you got as bugs. - meeting tribes. Do you meet problems after the stage 150, when you need to choice between eat and drink ? - the shamans quests should work, except the stqge 110 of New Shaman initation last trial : it's a hook problem. - The quest where yous stuck is AFS3Begin, right ?
atznk1ller Posted February 28, 2015 Posted February 28, 2015 well, i chose to drink the blood potion then i had to talk to someone called ethrane or something like that and she told me to go to odoacre, but the questmarker didnt change and when i talked to odoacre nothing happened... then i used the console commands to finish the quest and went to the entrance behind the tree where the dibella slut is killed to start the next quest but i wasnt able to talk to the mother and continue the quest....
Delzaron Posted February 28, 2015 Author Posted February 28, 2015 I'm running tests... - First quest. Done, no problem except the navmesh (Katalia doesn't understand the door is gone. I will add a fade to black and a move to for solving this), for pushing her outside the cell after disable the door. Nuttoza12 : you need to get stage 40. If you go outside the trigger, it will not work... - Second Quest. Done, no problems. Except some forsworns seems still hostile towards player... i will see that... but it seems provoked by another mod... Marses and Sicambres forsworns are peacefull towards player. - Meeting the tribes : problem with stage 180 and 181, but there is just that. - New shaman iniaition 1, and Shaman ceremony : except the hook problem of New shaman 2, these quests works fine. You just need to use wait, or to be very patient... Eridane and her apprentices are so lazy... - Dacie and Kartimandua agressiveness fixed. - Girl and Wolf quest work fine. - Last wish of a old Nord : Hook problem CTD... i will retry this quest. OK. It's work : just Better Males missinstallation. - Katalia lesson, Badycia lessons : works Fine. - Ethrane lesson : works Fine. - AFS3Begin : work fine. Need to implement stages conditions for progression. - AFS3WaysBegin : need fixes. - AFS4KoldunWay : Frisson dont talk ! stages problems. - AFS4KoldunWayInitiation : Spriggan hook bugged... the quest crash. - Controlling Old Hroldan : half of the quest tested, work fine for now. - Sexspells dont work ! - A wife for Brenus : need two scripts fixes. The quest most work. - Cruel raiders : the quest works. Just need to wait with the scene... - Phage lesson : Works fine. - Skirmish for dummies : very bugged... the farmgirl... need to fix this. - Yngride revenge : worlks I add objectives to avoid to lost Yngride. Need to test : - Princess of wolves - Eridane lesson - Thusnelda lesson - the three last core quests... - a dance with werewolves... (fucking segeste who never talk) - Skirmish But after that... There is still lot of work to do.
Delzaron Posted February 28, 2015 Author Posted February 28, 2015 well, i chose to drink the blood potion then i had to talk to someone called ethrane or something like that and she told me to go to odoacre, but the questmarker didnt change and when i talked to odoacre nothing happened... then i used the console commands to finish the quest and went to the entrance behind the tree where the dibella slut is killed to start the next quest but i wasnt able to talk to the mother and continue the quest.... This entrance is useless... the youngs cave is in the marses village. There is a trigger for finishing the quest. Badycia dialogues works, i tested this twice... Since the meeting the tribes is done, you will be able to talk with her. You just need to get the stage 200 of Meeting tribes quest. And the trigger works fine, it's activated at stage 150.
nuttoza012 Posted February 28, 2015 Posted February 28, 2015 i got quest i have dialogues but aftere i join quest say go to work place but it not show where work place but mark show on Zenoby so i try to say with her but no dialogues
yolobomber Posted February 28, 2015 Posted February 28, 2015 great concept tough i have a few bugs to report: - markers stay at objectives as objectives are not completed(in journal) - i talked to shao (the executioner) but een before i talked to her she began to crush the sh1t out of the forsworn lady - she kept doing the crushing even in down mode, guess that broke this mod. - talked to the executioner again and finished the dialogue properly, then killed her to even have the possibility to talk to the forsworn lady. - talked to the forswon lady and said we are in prison (I WAS LIKE ....YEAH???) as i was still there on the executioner site. - probably becuz of the wrong location, after talking to the forsworn lady nothing happens the first one is probably the worst, as objectives stay there and it gets really unlogical what to do. letting objectives properly finish. and removing previous objectives and map markers make it probably a lot better.
Delzaron Posted February 28, 2015 Author Posted February 28, 2015 great concept tough i have a few bugs to report: - markers stay at objectives as objectives are not completed(in journal) - i talked to shao (the executioner) but een before i talked to her she began to crush the sh1t out of the forsworn lady - she kept doing the crushing even in down mode, guess that broke this mod. - talked to the executioner again and finished the dialogue properly, then killed her to even have the possibility to talk to the forsworn lady. - talked to the forswon lady and said we are in prison (I WAS LIKE ....YEAH???) as i was still there on the executioner site. - probably becuz of the wrong location, after talking to the forsworn lady nothing happens the first one is probably the worst, as objectives stay there and it gets really unlogical what to do. letting objectives properly finish. and removing previous objectives and map markers make it probably a lot better. I tested this quest a lot of time. Except objectives and few navmesh in the jail, everything works fine. - the forsworn lady is dead when you arrive, Katalia is set as friend to them... not fight possible. - Why you killed her ? You need to talk to Ariovist, thats all ! - Of course you're not in prison. By not talking to Arioivist you crush the quest ! This quest was tested mqny times... it works very fine now... you just put a mess by killing Shae and not talking to ariovist. The end of the quest reauier to be in the prison, so you just crash it. It's the very first time i see comebody playing so violently. Maybe I need to disable players controls ti avoid this kind of comportement. Edit : do you have a mod which modify East empire compnay or forsworns factions ? Because it what I do...
Delzaron Posted February 28, 2015 Author Posted February 28, 2015 i got quest i have dialogues but aftere i join quest say go to work place but it not show where work place but mark show on Zenoby so i try to say with her but no dialogues It's because you never enter in the trigger... so, you never get the stage 40. And objectives are a little unstable for this quest. My objective is to fix all the core qwuests before made the next release. The half of the mod works fine now.
JesusKreist Posted March 1, 2015 Posted March 1, 2015 Nice mod. Nice mod idea that is. I have some other mod interfering with this but I have no grasp on which it is, yet. The very first quest is somewhere between weird and broken. The merc leader beats the living shit out of Katalia, I don't get arrested and after freely speaking to whateverhisnameis in the cell Kat for large portions does to move. The unwilingness to move carries over to the forgotten valley. The forgotten valley at some parts has 'ground above the ground' i.e. floating rocks, flowers and earth. It's rather weird that Kalydi despite being completely unhindered follows the player straight to her death. Armbinder from Devious Devices or the prisoners shackles from the begining of the game would help in believability. The quest line breaks after initiating the Kalydi sacrifice. I can chose the tribe and get told to see the corresponding chief but the quest does not advance. After installing this mod spell scrolls of any kind do not work. Instead of being equiped to either hand they get equiped to the shout slot. And some chests in the forgotten valley had the entire possible loot assigned to them instead of the random parts of the loot table as is intended. I'll search that conflicting mod and tell you which it is. And by the way, when a shaman, priest or whatever calls out to his/her god the text is mostly something like "'Insert god name' heed my call" and not "god listen to what I say.". Just a friendly reminder that the "Let's speak to god" passages just ... don't feel right. At the same time the forsworn for my understanding of their 'wild nature' speak to clear. In some instances they almost use Oxford English i.e. doesn't feel right either.
cuceta Posted March 1, 2015 Posted March 1, 2015 I have a request. Not sure of how complex this can be. (For future maybe) Would it be possible to become a forsworn briarheart?
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 Nice mod. Nice mod idea that is. I have some other mod interfering with this but I have no grasp on which it is, yet. The very first quest is somewhere between weird and broken. The merc leader beats the living shit out of Katalia, I don't get arrested and after freely speaking to whateverhisnameis in the cell Kat for large portions does to move. The unwilingness to move carries over to the forgotten valley. The forgotten valley at some parts has 'ground above the ground' i.e. floating rocks, flowers and earth. It's rather weird that Kalydi despite being completely unhindered follows the player straight to her death. Armbinder from Devious Devices or the prisoners shackles from the begining of the game would help in believability. The quest line breaks after initiating the Kalydi sacrifice. I can chose the tribe and get told to see the corresponding chief but the quest does not advance. After installing this mod spell scrolls of any kind do not work. Instead of being equiped to either hand they get equiped to the shout slot. And some chests in the forgotten valley had the entire possible loot assigned to them instead of the random parts of the loot table as is intended. I'll search that conflicting mod and tell you which it is. And by the way, when a shaman, priest or whatever calls out to his/her god the text is mostly something like "'Insert god name' heed my call" and not "god listen to what I say.". Just a friendly reminder that the "Let's speak to god" passages just ... don't feel right. At the same time the forsworn for my understanding of their 'wild nature' speak to clear. In some instances they almost use Oxford English i.e. doesn't feel right either. Ok... - First quest... Curious... Katalia is set to be peacefull towards East Empire Company faction... It's Ariovist or Shae ? Ok, It's due to Shae AI. I will fix that. - You are arrested in text.... I don't add yet ZAZ dependencie. Ok, now I know how other players like to act : I need to remove players controls for this quest, when you get arrested... so, You will do only the things I decide. And I think I will supress all your weapons. You will be gaet only as weapons the forsworns ones ! - Kat is captured. She can't move until you are in the jail. - Floating things are always a problem when you create a small world. I passed days to fix the trees, and everytime I go to check a cell, i found something. If you can list them, it will be usefull... - I don't Know how to restrain Kalydi. I hoped the rope bounds in vanilla game could help, but not. Maybe ZAZ dependencie will help. After installing this mod spell scrolls of any kind do not work. Instead of being equiped to either hand they get equiped to the shout slot.... It's a serious problem. Are you sure ? I just add spells and books... I never touch spell scrolls. And i dont touch the shout section. Please, list the bugs you see, and try to enable disable the mod... I hope a TECSEDIT will fix that. - the chests in question are the AFSCheatChests. As their names, they are here for testers... For example, for testing the spells to see if they work or if they are bugged... - It's due to my scholarship... I learn Technical scientific english. Thanks for the lore friendly remark, I will made the fixes, like "'Insert god name' heed my call'.
aqqh Posted March 1, 2015 Posted March 1, 2015 I have a request. Not sure of how complex this can be. (For future maybe) Would it be possible to become a forsworn briarheart? If by it you mean that your character would run around with cut out heart then i don't think so - as there is only one mesh to support it (a male breton)
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 Too complex. Only could work for a male Breton... and You will be not able to change the armor. For now the mod is restricted to female PC. It already a big work to fix all I done yet !
Eskella Posted March 1, 2015 Posted March 1, 2015 Tried to play this tonight... ended up fighting with it more than playing it. * Initial quest was fine except for the first "talk with x" objective not being cleared. I tried hitting the 'trigger' however many times, no dice.* Shae attacked Katalia, but since it seems she's essential, nothing really came of it.* Once in the prison, she'd go to the stone, and the quest would end. I retried this six or seven times before I happened to talk to her at some point between her checking the chest and getting to the stone... and had the dialogue option that triggered the teleport; however, once that fired, the quest itself wouldn't end, even though it advanced the dialogue. I spoke w/ her to trigger the next step (ostensibly), and then had to force the quest to end and start the next one. * For the 'intro' quest with Gleba, I ended up pickpocketing two Markarth shields off guards, but that didn't satisfy that quest requirement -- maybe it's actually kill two guards, but I wanted to mention it either way in case pickpocketing should work and something else broke. * Speaking with Kalydi triggered her following me, but didn't clear that stage, and I couldn't hand her over until I manually advanced it. Was able to get to the point where I got ported, but once I got there, Gleba just wandered off and I couldn't advance the quest any further (the leader, whose name escapes me, had no dialogue options for the quest). I gave up fighting with it at this point.My game (though relatively new) may just be cluttered with stuff and aliases may be breaking, b/c I wasn't able to get past certain points in Animal Mansion (aliases didn't fill) or Sexlab Guild, and I also tried Wolfclub out tonight and had it fail to fire any non-basic-Sexlab events... so I don't really know. Logs weren't giving me any hints of problems with any of the mods, either. It's weird.
dechurch Posted March 1, 2015 Posted March 1, 2015 Need to test : - Princess of wolves I got to the part where you have to find the pack. I got there and then it said to speak to, I forget the name, four letters, anyway, the quest marker shows up on the wolf, but you can't speak to it. Also, the part where you speak to Badycia about becoming a shaman. She says that you need to prove yourself or something like that and then the dialog does not continue. In any case, keep going! I've always thought that the forsworn were pretty fertile ground for a mod like this one.
JesusKreist Posted March 1, 2015 Posted March 1, 2015 Nope I didn't mean the visibly named cheat chests. In the forgotten valley I found two (maybe there were more) normal chests with a bunch of alchemy ingredients with one or two in quantity, 500 gold, 1 to 3 alchemy recipes and nearly every potion there is in skyrim in single quantity. As said I guess this is the list of available items for that chest. The Kat refusing to move was in jail. She sent her bugs to eat the door and stands there. I watched for some time, every now and then she turned around but did not leave the place right in front of the now open door. She moved normally after I used 'moveto player' with her activated in console. And I am quite sure AFS was the trigger for the scrolls bug, as when I uninstalled AFS the scrolls worked again. As said before I highly suspect a mod conflict, these are not bugs AFS is the sole reason for. The forgotten valley mostly seems healthy, the small grove with 3 spriggans in it behind the ritual tree on the other side of the creek has a number of floating rocks, flowers, chunks of earth. And the forgotten valley has to many deer. The forsworn in either tribe go nuts about them, because the forsworn are not 'friendly' towards deer. After a rather low number of minutes exploring there are no deer anymore aside from the big piles of carcasses in the tribes. So either reduce the number considerably or add 'deer' to the 'friendly' list of the AFS Forsworn. As for the restrain, I would suggest the "prisoner cuffs" which the player is wearing in the first quest (3 types exist, only one is working for player). For the animation you can simply offset the arms to the front while these gloves are equiped. How to do this is rather clearly writen in the "FNIS documentation for modders". Or you can go the very easy route and have her equip an armbinder from devious devices. But keep in mind these are BDSM restraints
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 Nope I didn't mean the visibly named cheat chests. In the forgotten valley I found two (maybe there were more) normal chests with a bunch of alchemy ingredients with one or two in quantity, 500 gold, 1 to 3 alchemy recipes and nearly every potion there is in skyrim in single quantity. As said I guess this is the list of available items for that chest. The Kat refusing to move was in jail. She sent her bugs to eat the door and stands there. I watched for some time, every now and then she turned around but did not leave the place right in front of the now open door. She moved normally after I used 'moveto player' with her activated in console. And I am quite sure AFS was the trigger for the scrolls bug, as when I uninstalled AFS the scrolls worked again. As said before I highly suspect a mod conflict, these are not bugs AFS is the sole reason for. The forgotten valley mostly seems healthy, the small grove with 3 spriggans in it behind the ritual tree on the other side of the creek has a number of floating rocks, flowers, chunks of earth. And the forgotten valley has to many deer. The forsworn in either tribe go nuts about them, because the forsworn are not 'friendly' towards deer. After a rather low number of minutes exploring there are no deer anymore aside from the big piles of carcasses in the tribes. So either reduce the number considerably or add 'deer' to the 'friendly' list of the AFS Forsworn. As for the restrain, I would suggest the "prisoner cuffs" which the player is wearing in the first quest (3 types exist, only one is working for player). For the animation you can simply offset the arms to the front while these gloves are equiped. How to do this is rather clearly writen in the "FNIS documentation for modders". Or you can go the very easy route and have her equip an armbinder from devious devices. But keep in mind these are BDSM restraints - chests are here for facilitate testers life. I will remove it when the mod will be stable. I add some scrolls in AFSCheatchest. I will see the problem by myself. - Yeah, Kat doesn't understand the door is gone. But it works... just wait one hour. In next version, I add a a fade to black and a moveto for her. - Ok, time to check in TESCEDIT - small grove, noted... - deers problems... noted. - I tried the prisoner cuff on Kalydi. It's not work.
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 I checked with TESCEDIT. No scrolls and no magic effects conflict... I don't understand...
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 Need to test : - Princess of wolves I got to the part where you have to find the pack. I got there and then it said to speak to, I forget the name, four letters, anyway, the quest marker shows up on the wolf, but you can't speak to it. Also, the part where you speak to Badycia about becoming a shaman. She says that you need to prove yourself or something like that and then the dialog does not continue. In any case, keep going! I've always thought that the forsworn were pretty fertile ground for a mod like this one. - Moro. I use large condtionnals... I will see. Maybe you miss the trigger. Do you spoken to Genserie before ? - Normal. You need to return to badycia when you will be enough experienced. I will add and objective for that.
Delzaron Posted March 1, 2015 Author Posted March 1, 2015 Tried to play this tonight... ended up fighting with it more than playing it. * Initial quest was fine except for the first "talk with x" objective not being cleared. I tried hitting the 'trigger' however many times, no dice. * Shae attacked Katalia, but since it seems she's essential, nothing really came of it. * Once in the prison, she'd go to the stone, and the quest would end. I retried this six or seven times before I happened to talk to her at some point between her checking the chest and getting to the stone... and had the dialogue option that triggered the teleport; however, once that fired, the quest itself wouldn't end, even though it advanced the dialogue. I spoke w/ her to trigger the next step (ostensibly), and then had to force the quest to end and start the next one. * For the 'intro' quest with Gleba, I ended up pickpocketing two Markarth shields off guards, but that didn't satisfy that quest requirement -- maybe it's actually kill two guards, but I wanted to mention it either way in case pickpocketing should work and something else broke. * Speaking with Kalydi triggered her following me, but didn't clear that stage, and I couldn't hand her over until I manually advanced it. Was able to get to the point where I got ported, but once I got there, Gleba just wandered off and I couldn't advance the quest any further (the leader, whose name escapes me, had no dialogue options for the quest). I gave up fighting with it at this point. My game (though relatively new) may just be cluttered with stuff and aliases may be breaking, b/c I wasn't able to get past certain points in Animal Mansion (aliases didn't fill) or Sexlab Guild, and I also tried Wolfclub out tonight and had it fail to fire any non-basic-Sexlab events... so I don't really know. Logs weren't giving me any hints of problems with any of the mods, either. It's weird. Ah, informatic development... all a story... Creating a Mod like Animal mansion or mine takes months of development... - SHae problem noted. - Why people try to use the stone ? It's broken ! Speak to Kat ! - You're teleported ousite, right ? Just follow the girl. - Yeah, i know, Gleba want two 'ArmorGuardShieldMarkarth'. Very specific.... But if you are stuck, use the AFSCheatChest in a tent of the Forsworns outpost (Where is Gleba). You will find the two required shields inside. - Curious... everytime i tried, you got the stage 70 and 80... - Armin dont have dialogues for this quest. You need to end the scene to unlock Armin dialogues.
yolobomber Posted March 1, 2015 Posted March 1, 2015 great concept tough i have a few bugs to report: - markers stay at objectives as objectives are not completed(in journal) - i talked to shao (the executioner) but een before i talked to her she began to crush the sh1t out of the forsworn lady - she kept doing the crushing even in down mode, guess that broke this mod. - talked to the executioner again and finished the dialogue properly, then killed her to even have the possibility to talk to the forsworn lady. - talked to the forswon lady and said we are in prison (I WAS LIKE ....YEAH???) as i was still there on the executioner site. - probably becuz of the wrong location, after talking to the forsworn lady nothing happens the first one is probably the worst, as objectives stay there and it gets really unlogical what to do. letting objectives properly finish. and removing previous objectives and map markers make it probably a lot better. I tested this quest a lot of time. Except objectives and few navmesh in the jail, everything works fine. - the forsworn lady is dead when you arrive, Katalia is set as friend to them... not fight possible. - Why you killed her ? You need to talk to Ariovist, thats all ! - Of course you're not in prison. By not talking to Arioivist you crush the quest ! This quest was tested mqny times... it works very fine now... you just put a mess by killing Shae and not talking to ariovist. The end of the quest reauier to be in the prison, so you just crash it. It's the very first time i see comebody playing so violently. Maybe I need to disable players controls ti avoid this kind of comportement. Edit : do you have a mod which modify East empire compnay or forsworns factions ? Because it what I do... i don't know man, this is what happend to me in this mod, I GOT no dialogue option at ariotivist. somebody called the guards but nothing happend guess they are lazy.
JesusKreist Posted March 1, 2015 Posted March 1, 2015 - chests are here for facilitate testers life. I will remove it when the mod will be stable. I add some scrolls in AFSCheatchest. I will see the problem by myself. .. I think we have a slight problem here. I'm not talking about the clearly labeled cheat chests. Chest in the tent across the marses chief. Contents of that chest. Content of a chest next tent.
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