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It seems that afs6kennelstarter and afs6kennelmanagement are under construction.

 

The afskennel cell is broken.

 

PC stucks at the doorway and Kartimandua can't pass through the wall ....


 

 

Is afs5killzenoby the last main story quest at the moment ?

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afs4koldun

 

Stage 20-30 is bugged (Katalia seems enthusiastic). The quest doesn't proceed. Setstage.

 

Stage 80 is bugged (Katalia the cute cannibal is mine). Setstage. The sex scene with (Hungers) avatars starts. Kat hstill has a quest marker but no dialogue option. Setstage to 90.  The sex scene with (Hungers) avatars starts again ...Setstage to 100

 

The option for second part of the initiation ("What's the next step ?") appears alonside with first part option....

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afs5killzenoby

 

Stages 30-50 are broken ("Track Zenoby" "Meeting at the ambush point"). Setstage.

Not broken... just kill Zenoby escort

 

afs5hagravenhansel

 

Stages 70-80 are broken. Blood Cauldron has no effect on Hansel....immortal kids. What's wrong with Gretel face?

I made a fix for blood cauldron

 

afs5Investiguate

 

Stage 40 is broken. There is a floating marker to trigger the stage. Entering the redout  doesn't solve the issue. Setstage.

Stages 130-140 are broken too. After conversation with Orthus the quest doesn't proceed. Setstage.

 

The conversation between Armin and Octavia takes 2 hours before starting and 2 hours after.

The trigger was missed.

the 2 hours.... i dont know why.... maybe they need time to appreciate each other ? :P

 

afs3sidequestjudgment

 

I decided to split the baby but nothing happened....setstaged

I see. It was just a script propertie problem.

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afs5killzenoby

 

Stages 30-50 are broken ("Track Zenoby" "Meeting at the ambush point"). Setstage.

Not broken... just kill Zenoby escort

She doesn't appear at the ambush point....waited for hours. In my case she keeps walking near bandit camp not far from Falkreath.

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afs4koldun

 

Frisson is stuck and doesn't aproach the Altar even with the big bones disabled.... Setstage to 190. PC gets the Old God's gift: Koldun. No progress.  Setstage to 200. The quest ends.

 

BTW when I chose the second part right away ("What's the next step ?") Frisson approaced the Altar but again nothing happened. Setstaged.

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BTW the Kennel would be just a breeding hall like in FTD or it would be something like Animal mansion for Tamriel nobles ? ;) Nera could spread a word among nobles about forsworn pleasures

 

Forsworns could get money and usefull info and influence. They could build a sect something like "Le Pacte des loups" :cool:

 

In my docs (if everything goes according to plan):

 

It's supposed to be a main kink tie-in and a repeatable interesting outcome for the Primal Way with both tendencies to enforce gameplay changers and radiant quests (see the quick template approach of the Corrupting Cults (here))

 

In essence it's at the same time useful war tool, a forsworn approach to a fate worth than death and a terror war crime while being in the "cycle of life" attitude of the Primals. The whole consensual aspect of the main kink is nearly anything else in the Primal path, this specific part is about non-consent.

The ingame mechanics is about female nord warriors, but even more Reach nords' wives and daughters, being abducted and forcefed a potent Primal potion that makes them little more than animals in heat, rarely capable of complex thoughts, that are bred to similarly enchanted wolves so that they can conceive fast-growing and naturally trained wolf followers at the cost of physical strain and sanity. Sometimes a victim will snap under the strains (and you'll need to replace her). Sometimes one will be killed by a moody wolf (replacement needed).

Primals are in spirit (and if we can do what we want to do) a "prestige class" (and so a gameplay changer) that sort of use some Tame the Beasts, Sexlab Enchantress and Untamed features and defunct Primal Magic meant-to-be features. The Kennel gives in this regards expendable followers/meat shields/damage dealers that have a head start in levels and raw statistics compared to animal followers you can get in the wilds and "train" yourself in exchange of radiant quests.

 

The Kennel location is meant to be a secret to avoid rescue operations, but not its existence and effects (there is a radiant quest to let loose a burnt out Bitch at a specific point as a terror tactic and that too will need to replace her). For the elite debauchery aspect, you'll still have to look at Animal Mansion, we haven't planned to do something of this kind (in Old Gods at least ;) ).

 

Even with all that, the Kennel is actually the kindest "farm" of Old Gods / AFS.

The Hive is about kolduny using girls with sacred namiran chauruses to gain koldunic eggs that will be the fuel to two powerful spells (Infestation and Degeneration).

The Troll Farm is about free combat trolls and the process is nearly always letal (and it's an Arcanum tribute).

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To the mod's developers, firstly, I want to thank for creating this mod, I really appreciate this direct and mature approach to the Forsworn culture, something that original Skyrim story didn't explore at all.   It's really something great, because this mod adds something more to typical fantasy sword slashing and flying dragons, and what's the most important, your content is packed into a solid and entertaining storyline, not only simple naked boobs or animations. I really appreciate your work.

 

As a male, I waited until the version 1,7, version where you included elements for male players.     That's great, but I've found few bugs :

 

1) I noticed that many times NPC's don't recognize that I'm male, for example, during meeting Armin for the first time, characters were talking about my PC as "she/her".

2) It might be a problem that comes from a conflict with my installed animation mods, but in my game happens a weird thing.    Again it looks like the mod doesn't recognize sex and treats my PC as a female.  It happened for sure in this situation:

 Reward for completing the quest about finding a wife for Brenus, the mod still "sees" my PC as a female and plays only lesbian animations....

3) When I'm supposed to see Armin and begin "Skirimish for Dummies", he isn't anywhere in the valley, but when I leave this area, he's wandering far away around the map, even beyond the Whiterun and Riverstead.  I manager to "get" him, but I had to run after him half of the map.

4) And about "Skirmish for Dummies" itself, after the battle, all characters are just standing still and no dialogue triggers, as I saw, this has been already reported here a few times.

 

And of course there are many English errors, the most common ones seem to be incorrect declnation, especially such as "he/she have" (maybe you did it on purpose, I could understand that Forsworn doesn't have to be the most fluent in correct speaking, although spelling errors happen often ). But I don't mind them that much, it's rather understandable, I'm only concerned about the bugs i mentioned above. Thanks again for your hard work and good luck with further ideas.

 

Thanks for your kind words.

 

The male ways are a recent development and the dialogues and scenes aren't geared toward it, they are still in the "only females" state.

 

And I can't let you say the mod is in english. :P

People are working on that.

 

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afs4koldun

 

Frisson is stuck and doesn't aproach the Altar even with the big bones disabled.... Setstage to 190. PC gets the Old God's gift: Koldun. No progress.  Setstage to 200. The quest ends.

 

BTW when I chose the second part right away ("What's the next step ?") Frisson approaced the Altar but again nothing happened. Setstaged.

Normal; you need Vulkos for this. Did you complete the Nice couple quest ?

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afs4koldun

 

Frisson is stuck and doesn't aproach the Altar even with the big bones disabled.... Setstage to 190. PC gets the Old God's gift: Koldun. No progress.  Setstage to 200. The quest ends.

 

BTW when I chose the second part right away ("What's the next step ?") Frisson approaced the Altar but again nothing happened. Setstaged.

Normal; you need Vulkos for this. Did you complete the Nice couple quest ?

 

 

Yes, I did. But there was no Vulkos. And, btw, Sanni,Dibella's priestess, is still alive. But in previous versions (AFS 1.64) she was decapitated....

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BTW the Kennel would be just a breeding hall like in FTD or it would be something like Animal mansion for Tamriel nobles ? ;) Nera could spread a word among nobles about forsworn pleasures

 

Forsworns could get money and usefull info and influence. They could build a sect something like "Le Pacte des loups" :cool:

 

In my docs (if everything goes according to plan):

 

It's supposed to be a main kink tie-in and a repeatable interesting outcome for the Primal Way with both tendencies to enforce gameplay changers and radiant quests (see the quick template approach of the Corrupting Cults (here))

 

In essence it's at the same time useful war tool, a forsworn approach to a fate worth than death and a terror war crime while being in the "cycle of life" attitude of the Primals. The whole consensual aspect of the main kink is nearly anything else in the Primal path, this specific part is about non-consent.

The ingame mechanics is about female nord warriors, but even more Reach nords' wives and daughters, being abducted and forcefed a potent Primal potion that makes them little more than animals in heat, rarely capable of complex thoughts, that are bred to similarly enchanted wolves so that they can conceive fast-growing and naturally trained wolf followers at the cost of physical strain and sanity. Sometimes a victim will snap under the strains (and you'll need to replace her). Sometimes one will be killed by a moody wolf (replacement needed).

Primals are in spirit (and if we can do what we want to do) a "prestige class" (and so a gameplay changer) that sort of use some Tame the Beasts, Sexlab Enchantress and Untamed features and defunct Primal Magic meant-to-be features. The Kennel gives in this regards expendable followers/meat shields/damage dealers that have a head start in levels and raw statistics compared to animal followers you can get in the wilds and "train" yourself in exchange of radiant quests.

 

The Kennel location is meant to be a secret to avoid rescue operations, but not its existence and effects (there is a radiant quest to let loose a burnt out Bitch at a specific point as a terror tactic and that too will need to replace her). For the elite debauchery aspect, you'll still have to look at Animal Mansion, we haven't planned to do something of this kind (in Old Gods at least ;) ).

 

Even with all that, the Kennel is actually the kindest "farm" of Old Gods / AFS.

The Hive is about kolduny using girls with sacred namiran chauruses to gain koldunic eggs that will be the fuel to two powerful spells (Infestation and Degeneration).

The Troll Farm is about free combat trolls and the process is nearly always letal (and it's an Arcanum tribute).

 

 

Je pense qu'on ne devrait pas s'emballer...

 

Faire ça, ça va etre une purge, et j'ai encore la quete de Ravena à essayer de terminer d'une façon ou d'une autre.

Va falloir faire BEAUCOUP plus simple !

 

Attend, je reprends :

- Primal : kennels, on fait copuler des nordiques avec des loups pour faire des followers louveteaux.

- Koldun : on fait des oeufs...

- Briqr : on tape des trolls dans une arène

 

Pour moi, y aura deux hose s:l une partie de Breed, où on alimente le breeding cave avec des loups des chaurus et des esclaves. Dès qu'on veut un louveteau, un mini chaarus, pu de soeufs, on fait une quete de breed de slave.

Mais va falloir créer les triggers permettant de gérer tout cela, vous en etes concient ?

 

Et pour les trols, s'il s'agit de de créer une arène, alors on peut faire cela facile... un ou deux trolls ressucitables, on aimente en esclaves qui sont mis en aliases... et là, le joueur choit qui il veut taper, où si on fait un match troll/esclaves.

 

 

Autant vous dire que c'est pas pour demain !

 

 

afs4koldun

 

Frisson is stuck and doesn't aproach the Altar even with the big bones disabled.... Setstage to 190. PC gets the Old God's gift: Koldun. No progress.  Setstage to 200. The quest ends.

 

BTW when I chose the second part right away ("What's the next step ?") Frisson approaced the Altar but again nothing happened. Setstaged.

Normal; you need Vulkos for this. Did you complete the Nice couple quest ?

 

 

Yes, I did. But there was no Vulkos. And, btw, Sanni,Dibella's priestess, is still alive. But in previous versions (AFS 1.64) she was decapitated....

 

 

Sanni should be decapited too.... by Frisson and Vulkos.

Why Vulkos is not in the Koldun den ? Maybe he need another package...

 

A si,ple solution is setting Katalia as exeguard for this scene.

 

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afs5primalsamarielesson

 

Samarie orders to spread the legs but nothing happens. Setatsge. The quest is completed.

 

 

my PC is Hagraven, Primal and Koldun at the same time ;)

Ok...

 

afs5primalhealing

 

The quest doesn't proceed after conversation with Arlwyn. Setstage to 20. The beast is near Hagraven coven.

Normal : you need to talk to the beast

 

afs5primalcave

 

After the sex scene with Muiri the quest doesn't proceed. Setstage to 80 and then to 90. Muiri gets a dialogue option and the quest ends.

there are setstages scripts, after wait.utilty() ones... 120 secondes for each.

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afs4werewolf

 

I couldn't activate RHH to talk with PC beeing in Beast form....Setstage to 80. Perhaps, I used a wrong Beats form spell (00092c48)?

 

Strange but RRH keeps saying that she hates my PC and will never forgive her....

 

 

 

BTW there is an apparent grammar error in dialogue. 

 

RRH has no spouse dialogue options... :(

 

 

 

 

Phew, waiting for new quests. GJ guys! Keep it up :exclamation:

 

 

 

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