landess Posted February 17, 2021 Posted February 17, 2021 24 minutes ago, LadySmoks said: initiate woohoo, go to the place to do the deed, then just stand there I'll admit this does happen to me occasionally - but the strange thing is when I cancel the woohoo - THEN it begins - as if there was a looped pause just before the animations begins or the 'point of entry' for a particular animation is missing (makes no sense but explains the reaction) And by canceling, it selects the next animation and then the event progresses.
spaceman1 Posted February 17, 2021 Posted February 17, 2021 38 minutes ago, landess said: but the strange thing is when I cancel the woohoo - THEN it begins - as if there was a looped pause just before the animations begins Sounds like script lag. The vanilla game also does that when the game is under stress.
landess Posted February 17, 2021 Posted February 17, 2021 44 minutes ago, spaceman1 said: Sounds like script lag. I agree sometimes that is exactly what it is: I'll just speed up time and most often the event will fire within a few hours. As if there were many higher priority queues bumping that particular KW action to the back of the line for awhile. Other times I can let the game run, and run, and run, and nothing happens - no error/stuck notification - they just continue to stand there (can't remember if they were dressed or not) and once I cancel the interaction - BAM! Game on..... As if I had the ability to pause a single event and had just now un-paused it. Both these examples are rare - but have and do happen occasionally.
Guest Posted February 17, 2021 Posted February 17, 2021 1 hour ago, landess said: but the strange thing is when I cancel the woohoo - THEN it begins Sometimes. Other times, they continue to just stand around until you click it off or cancel again, then they yawn. Still working on that, but the bots causing seems to be fixed with this mod. Again, a bit more verifying and I'll post the link.
spaceman1 Posted February 17, 2021 Posted February 17, 2021 15 minutes ago, landess said: agree sometimes that is exactly what it is: I'll just speed up time and most often the event will fire within a few hours. As if there were many higher priority queues bumping that particular KW action to the back of the line for awhile. Sometimes that's the game pushing back a little. Not sure if you've had it happen but wait till the game decides to put it's foot down, give you the finger and take control causing everything to turn into a steaming pile of poo. The game does that just so you remember that it can and will take control whenever it wants too. 1
landess Posted February 17, 2021 Posted February 17, 2021 27 minutes ago, spaceman1 said: Sometimes that's the game pushing back a little. Not sure if you've had it happen but wait till the game decides to put it's foot down, give you the finger and take control causing everything to turn into a steaming pile of poo. The game does that just so you remember that it can and will take control whenever it wants too. Hehe. When that happens either my PC or myself give the finger right back with either a CTD or me opening Task Manager and giving it a swift kick in the nuts. Actually I usually have Task Manager open anyways.... finger on the trigger. 2
Dirty_Davie56 Posted February 17, 2021 Posted February 17, 2021 I would make a suggestion if it is possible to have the pee here interaction with objects examples trash cans, plants, sinks, and from sitting on furniture or bed wetting if your sims bladder is red and sleeping over the covers, but hygiene goes into the red. Also different animations depending on horny level and Dog Breeder and werewolf sims get the "Mark territory" on all objects and pee like on all fours males lift there leg females squat. Also Shemale sims use the male animations.
Guest Posted February 17, 2021 Posted February 17, 2021 47 minutes ago, Dirty_Davie56 said: I would make a suggestion if it is possible Hover your mouse pointer over Oniki's avatar on the first page and you'll see the last time she was logged into LL. If you want to suggest something for her mod, you need to follow the link and become a paying patron to have a chance. More you pay better chance. Also note that 409 was released, and is rumored to possibly be the last update anyway.
landess Posted February 17, 2021 Posted February 17, 2021 I'd prefer all bugs be squashed, and a comprehensive description of all features and events be provided before more 'new' stuff was ever added - but I guess people have different priorities . . . Of course these 'wish lists' usually show the lack of understanding of what it takes to make these mods as the above 'requests' would require several different types of things coming together. Recognition of objects, creation of new objects, creation of new animations and so forth. I let these parts amuse me and move on. I'd like to see sims grow to be giants and run around stomping on other sims, then slave sims having to lick the dead sims from the feet of the giants.... okay then! <sarcasm off>
spaceman1 Posted February 18, 2021 Posted February 18, 2021 22 hours ago, landess said: Hehe. When that happens either my PC or myself give the finger right back with either a CTD or me opening Task Manager and giving it a swift kick in the nuts. Actually I usually have Task Manager open anyways.... finger on the trigger. The key is when making a script mod or core mod is to work with the game not try to beat it down. That's why Buzzler, Icarus_Allsorts, Pescado, Twallan and his successor Chain_Reaction, Gamefreak130, Sims MX and a few others have been so successful with their mods. 1
Guest Posted February 18, 2021 Posted February 18, 2021 2 hours ago, spaceman1 said: work with the game not try to beat it down Nudge it instead of kick it, rape it and stomp it into submission. ))
sim333 Posted February 20, 2021 Posted February 20, 2021 On 2/18/2021 at 7:51 PM, LadySmoks said: Nudge it instead of kick it, rape it and stomp it into submission. )) WOW! Interestingly, sexual orientation is set by the author of the sim (if I download it) or the game is giving out randomly?
BulleCore Posted February 20, 2021 Posted February 20, 2021 On 2/1/2021 at 5:48 AM, jdw6 said: To end on a more positive note: I think I started the whole KW code review project with a subconscious hope that I could figure out a way to get it to stop doing some of the stupidness that it does -- or at the very least, translate the bloody French that's stuck in the source -- but quickly found that would never be the case. The conscious reasons (trying to gain a better understanding of WTF KW does what it does and take a fresh, hopeful, look at MS's dev languages), only partly succeeded. Hi, I would be glad to help for the traduction here, I'm french and I'm very interested about an eventual issue about this! Best Regards.
Guest Posted February 20, 2021 Posted February 20, 2021 3 hours ago, sim333 said: WOW! Interestingly, sexual orientation is set by the author of the sim (if I download it) or the game is giving out randomly? Huh? I was referring to @spaceman1's comment regarding the difference in how Nraas mods more or less work WITH TS3 and fix things that EA never bothered to fix even though they knew it was busted, or that Nraas mods (see some comments from @namaradus on that subject) or "nudge" things within TS3 toward better playability... as opposed to KW, which tends to just overwrite things and often doesn't play well with anything other than itself... and even breaks things along the way... even itself on occasion. ( As for gender preferences, others may know more, but my understanding is that newly created sims have no gender preference. I honestly never looked at EA townie NPC's to see if they have assigned preferences. As you engage your sims in various activities with partners of whichever gender, they develop a score that can be seen in Nraas MC> Intermediate> Gender Preference. You can also adjust the rating by changing the numbers. Again, KW steps on this concept with it's percentage of gay/ lesbian system, and will make a sim gay/ lesbian, regardless of anything you do. Even if you change the numbers in Nraas MC, it may not change what KW does. I experienced this with FemmeBot testing. I had FemmeBots with male and female partners to test how they looked during woohoo. Next thing I knew, I had a bunch of lesbian FemmeBots making goo goo eyes at each other. Checked and changed the settings in Nraas MC, but KW had decided and the goo goo eyes crap continued until I set gay/ lesbian chance to zero, disabled KW, saved the game, restarted, enabled KW, then restarted the game again. Seems to have cleaned out the KW influence.
Guest Posted February 20, 2021 Posted February 20, 2021 Another example of KW busted script just happened in my game... again... Okay, aside from my perpetual virgins (sims with 10 woohoo and have woohooed more than enough that KW should recognize they aren't virgins and remove the virgin flag, which I tried removing using debug as suggested by @landess and didn't work)... breathe... so, aside from that, my sim who just engaged in woohoo 3 times with her husband, less than 2 sim hrs ago, just got the pop up that she feels neglected!!!!!! And.... WTF??????? In other words... KW script has a preset storyline that it wants to tell, and it really does not seem to care what your input is. Partnered sims woohoo, they still are virgins and still feel neglected... because KW said so. (((
landess Posted February 20, 2021 Posted February 20, 2021 57 minutes ago, LadySmoks said: Partnered sims woohoo, they still are virgins and still feel neglected... because KW said so. Reminds me of putting 3 people whom all speak different languages working on a project which must be completed by the end of the day. While each persons work may be fine - together there is likely to be some 'misalignment'. Thank god for duct tape. Given what you've found by opening up some of the files - this may not be far from the truth......
Guest Posted February 20, 2021 Posted February 20, 2021 52 minutes ago, landess said: Given what you've found by opening up some of the files I look at the STBL... imagine the horror @jdw6 must see when he looks inside the KW scripts!
namaradus Posted February 20, 2021 Posted February 20, 2021 9 hours ago, sim333 said: WOW! Interestingly, sexual orientation is set by the author of the sim (if I download it) or the game is giving out randomly? Generally newly created CAS made sims have no gender preference but the creator can set it if they put the sim in game. Pre-made sims can have their gender preference set in the Character Import XML when the towns sims are being made with the Gene Splicing tool which is part of hidden personality profile that exists in the world file. New sims generated by the game also have no gender preference without the use of mods. One thing to note about the Character Import XML is never ever edit it. It can't be properly edited without the Gene Splicing tool. Even though it looks like it would be a simple thing to do and it would be if wasn't dependent on the Chunk Offset remaining the same. If you've ever made tuning mods with S3PE you'll notice that the Chunk Offset of a modified XML is different from the original XML. The Gene Splicing tool is the only thing that can properly edit the Character Import XML as it would need to regenerate this XML and change several other files for the new information. 3
landess Posted February 20, 2021 Posted February 20, 2021 1 hour ago, LadySmoks said: looks inside the KW scripts! 2
namaradus Posted February 20, 2021 Posted February 20, 2021 1 hour ago, LadySmoks said: looks inside the KW scripts! I've done that to. 2
Guest Posted March 1, 2021 Posted March 1, 2021 24 minutes ago, Miranda Vandom said: I'm having trouble getting the mod to work in my game. I have been trying to play around with certain things in my mods folder hoping that it would work but it has not. How can I make it work in my game? As you pose a very general, "It doesn't work" kind of question, here's a very general "How you fix pretty much everything" reply... https://www.loverslab.com/topic/156041-sims3wip-kinkyworld-v037-updated-may-3rd-2019-wikipage/
Mrs_Salvatore Posted March 1, 2021 Posted March 1, 2021 After several weeks of extensive testing, i came to the conclusion that aging up my sims from children to teenagers and from teenagers to young adults is just not possible with KW activated. Like Landess suggested, I now go into CAS via the debug menu and age the Sims up manually. When I then go back to the game, the Sim at first looks like a dwarf, but when i reset them, they look normal and all the applied traits from CAS are there. The only problem ist that KW really seems to hate the Master Controller, because it doesnt apply the traits, if i go to CAS. I also realised that it doesnt apply all the changes i do in the Stylist option of MC. Now i found something else. Due to a massive problem with KW i had to deactivate it and use a backup save from the previous sim day, because it caused my game to crash at start over and over. Sadly i can't read the script error files to find the problem. After i resettled my family in a new town i kept KW deactivated out of fear that it would destroy the save again. When i was in CAS to create another Sim i saw CC that seemed to have disappeared when KW is activated. And at the launch of the game i got that little popup again, that shows all the CC you have installed. With KW enabled nothing shows up there. Has anyone experienced something like this before?
Guest Posted March 1, 2021 Posted March 1, 2021 1 hour ago, Mrs_Salvatore said: Has anyone experienced something like this before? And KW takes the Han Solo defense by announcing... "But, it's not my fault"!!! I'm sure you saw those error messages. If you don't play the high school or any of the other features that use KW uniforms (I think the modelling career), you can turn off KW outfit manager in the settings. One thing I will give the KW outfit manager credit for (can't be 100% sure, but...) I have a few unpopulated worlds... If I use MC populate world, I get a bunch of good old EA appearing sims that look like they dressed themselves from a donations box in the Walmart parking lot. ((( My apologies to anyone reading this who dresses themself from a donations box in a Walmart parking lot, but... With KW outfit manager on and using the KW populate world, I give it 75% to 80% of the sims look okay. And, some sliders are used, so they aren't all pudding faces. And thank you for sharing your experience!
landess Posted March 2, 2021 Posted March 2, 2021 8 hours ago, Mrs_Salvatore said: at the launch of the game i got that little popup again, that shows all the CC you have installed. I don't get this - and if I ever did, it was so long ago I don't remember it. What 'pop-up', and where does it appear (notifications?)? Do you use the EA Launcher? <--- Is this what you mean by CC installed? Are you using Origin? I use a shortcut made to the .exe found in the x86 program files of the lastest EP installed (base game if no EP's are installed). I use all Disks - no Origin/Online BS. Disabled all online options where ever found. (store/usage sharing/etc.) _________________________________________________________________________________________________________________________________________________________________________________________________________________________________________ I hate the 'elitist' types and because I'm usually quite direct in my posts, might come off that way. In this case I make this distinction because I just NEVER have any of the issues so many want to blame on KW - seriously. If a feature or function seems to be in question - many times I'll do an experiment, or play style to try and see how my own experience unfolds. If it make some feel warm and fuzzy to blame KW for all of life's woes, have at it. It seems to me if KW truly WAS responsible then I'd get the same shit as everyone else - but I just simply DON'T - so this tells me it could me any number of things or combination of things. Seriously - Why am I 'immune' to so many issues if KW is the PROBLEM? I don't have some magic computer...... One thing I have learned over 60+ years - people are stubborn, and when they get something in their heads - just let them be. If they want change or reassurance, I'm just saying that most of these issues aren't a universal fact - like death is.
Guest Posted March 2, 2021 Posted March 2, 2021 2 hours ago, landess said: I don't get this - and if I ever did, it was so long ago I don't remember it. Probably the second part. I forget what triggers the shut off exactly, but I do think KW may have something to do with it, although not 100% sure of that. Similar to one of the script errors that will be written that lists all of the mods installed, this used to come up on my screen as well, and I think it was after I installed KW that this stopped... or it could be another setting? It would list all the Nraas mods, Cmar mods, a bunch of them. I believe it may have been on the first start up screen? Or perhaps, it's the "No Intro" mod that blocks that screen from popping up? And, I would imagine that you have "No Intro"... and have had it for so long that you don't remember what happened before you installed it??? ))))) In fact, I don't want to pull it just to verify, but thinking to when I was having issues and had pulled my mods folder and putting thing back, I did have "The List" back for a while... I'm thinking no intro... But yes, KW does cause many issues, mostly as talked about in it's punch in the face total my way override approach, as opposed to how Nraas just nudged things in the right direction. Especially when it steps on Nraas, instead of trying to get along with an older, VERY successful set of mods. As I have posted, I find the only use for the outfit manager is world populating, as I don't use schools or modelling career. Beyond that, for those of us with aging on, who play sims with babies, raising families, etc... KW is a PITA as EVERY (including NPC) age up get F'd by KW. Why do I blame KW? Because I don't recall having this issue to this degree before installing KW... again, if you don't have aging on, you'll never see it, and turning it on, doing one or two age ups, it doesn't bugger for you is far from the experience that most have when I should start posting the pics from each and every age up, including the last toddler to child dwarf that I had to take to CAS to fix and add the trait that didn't get added because "Something went wrong during age up. It's not Kinky World's fault, but Kinky World will try to fix it.... blah blah blah...." ____ "But it's not my fault"_____ Han Solo in Star Wars 1 thru when he got killed by his own kid. So, turn on aging and play... not a sped up test a theory game, but a regular game. My current game is a couple of months old. Meet a girl or a guy. Romance... get married... get a job... raise kids... 2, 3, 4... normal aging.
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