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[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


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Posted
2 hours ago, StellarLare said:

damned mail carrier!

 

I guess any of us could do a test:

 

The Mailman (it 'is' always a man now?) is like any other NPC - and can be taken into CAS for customization....

 

Try changing all the traits to fuck up the script purpose - Woohooless, never nude, unflirty, loner, shy - or some combination to make it as least likely to engage beyond the KW script sending a household sim out to 'converse'. I don't like that NPC's cannot have attraction settings altered. Perhaps move the 'relationship' slider far left - make the Carrier an enemy?

 

Anyways, it's a thought to see if the mailman can be brought under some in-game mod setting/tuning semblance of control. (Change the sex and gender attraction?) I can make full time bisexuals easily by setting both male and female attraction to - say - around 500 or more. Instead set the value for both at -500 (both negative values)

 

If one uses Pets EP - have an attack dog - send it after the mailman every chance one gets - maybe the dog (unknown) might be able to 'guard' the mailbox?  Sometimes I don't even see the box I think so far outside of.....

Posted

The mailman. I use KW Debug and convert to female. Then eventually take into CAS, load a custom sim and sometimes convert to trans female. 

So, if my female sim wants to do the mail carrier, fine. (This again is in relation to the male vs female thing that bugs me lol).

When I was getting frustrated by these things I tried changing gender preferences for the mail carrier and have a male sim engage the mail carrier, but didn't try long 

enough to see the results. I have a feeling though they would likely not engage. 

 

If I have a female sim stay over at another sims house, the male sims will constantly hound my sim while sleeping (you know) the jerking off on her while 

she sleeps. So I changed the gender preferences for the male sims in the house to be all gay, and would use KW debug to make them horny before they went to sleep,

and had my sim spend a good week staying over night, but they don't go masturbate on each other. At least they stopped doing it to my sim though.

 

I really should delve into KW code but unless it's a simple tuning edit I don't think I would be successful or have the patience to learn.

 

I do this with the plumber as well. And Peeping Tom. Change em into females and then into CAS. 

Er.... and when I had a female sim do the KW actor career, it had my sim (gay female) meet Swifters in a park, where Bretzel Washington showed up....

Nope, straight into CAS you go and change to female lol. 

So it all seems pre determined, the scripting. Might be interesting to play as a male sim and join the actor career. Is it possible ? Would KW 

then send a female to the photo shoot ? What if the player male sim is gay ? Would it send a male ? 

Endless testing with KW, which is kind of fun really.

 

But getting back to the mail carrier... mostly I use nraas MC and send the mail carrier home asap.

Posted

It doesn't look like there's a newer, non-paid version of this mod, which is what I came here to find as this mod is WIP and eventually you hope bugs get fixed for everyone. But now I don't know if I'd use it anymore anyways. A lot of these things I thought were resultant of bugs, with certain animations playing when they seemed unfitting for a sim or situation and similar, turned out to be things people paid to have put in. It seems unwise to load a mod full of kinks and have none of them togglable, first off, and dumber still to add random things no one else would want with the same drawback.

Ah, well. I wanted it first and foremost for the drugs anyways, the rest was just nice. Hopefully one day a version of this comes out that isn't both paywalled and kind of a mess to boot.

Posted
5 hours ago, StellarLare said:

and/or shag the mail carrier

Just one more of those things that only works if Oniki wants it to work... "Auto Accept Off", or even autonomy. Like you, I play multiple sims in a household. I may pause, set several things in queue for a sim to do (maybe eat and use the toilet) and go play a different sim. I return to the first to find them NOT doing anything I said. Panties coming off, mailman, masturbating, shagging someone... WTF!

 

Another is "desperate wife/ husband". My married sims woohoo constantly, yet both get those moodlets. Then, when one asks the other to woohoo, they say no... yet, they are showing horny and desperate???

 

2 hours ago, landess said:

The Mailman (it 'is' always a man now?) is like any other NPC - and can be taken into CAS for customization....

Always male, and better if changed to female using KW debug. Trying to remember, but I think when I changed one using CAS, a new male was generated.

2 hours ago, landess said:

bisexuals

Not necessarily, if KW decides otherwise. During some FemmeBot testing, I ended up with a bunch of lesbian bots who all had romantic interest hearts. I set them all to best friends and even went as far as 10,000 male attraction and -10,000 female, and still found them flirting and kissing. KW decides!!! When you set lesbian, gay, and bi in the menu to 0, it just makes them not say they are gay or lesbian when asked preference.

 

1 hour ago, James2112 said:

jerking off on her while she sleeps.

OY! Another of those annoying things! And again, my married sims... she goes to sleep and he starts autonomously whacking it, after they just woohooed!

2 hours ago, James2112 said:

MC and send the mail carrier home

Not sure if it was the lot, but the mailman would grind my game to a halt, so I knew when he was there, and would use MC reset, but my current game, he doesn't mess it up, so sometimes a sim will go talk.

 

Has anyone successfully killed Tom Peeping? 

Posted

This is my Tom Peeping (Tam Peeping) hah. I think actually it is Deborah DeRobertas. So my sim is happy with 'Tom' coming around the house.

But I did once try to build a fence around the actual Tom to at least get him to pee himself. and hopefully die... I think it just reset him eventually. 

There is also another peeping Tom, Harold I think, but I've never seen him spawn. 

I do have a mod that allows guns, and some guns that can be used (like a camera). I will shoot him next time and see what happens. 

 

Screenshot-4.jpg.24c078514123a132368ded5e4d40dff6.jpg

 

And the plumber.... Much better.... Although this time I hadn't edited Tom. 

 

Screenshot-78.jpg.293e89f741d172813a298d71deb22a27.jpg

Posted
47 minutes ago, James2112 said:

Tam Peeping

I did something similar a while ago, but only used the KW debug to make him female and didn't change his appearance. I also "helped out" Deborah's looks a little. Trying to figure out how to replace the KW NPC with my version.

 

I've had Harold show up to brothels, and maybe peep in a window once or twice? 

 

The reason I asked about killing Tom is that it hasn't worked for me. I have Rasputin(ed) him. Shot, stabbed, beaten, choked, neck broken... and he returns the next day, good as new. Hmmmm... maybe good old Russian poison!!!!!!!! ))))))))))))))

Posted
11 hours ago, jdw6 said:

2 different people worked on the kraken

The probability was discussed during your absence. That all of KW appears to have been forgotten by Oniki and that others were doing the newer builds as she worked on her other projects.

 

As I don't go as deeply as you, but still change wording in the STBL to things more realistic, I find redundancies, with maybe a word or two changed in strings, as if the original is lost in the mess, so just overwritten by whoever. Similar in the interactions menu which doesn't really work as advertised, and resets itself. I think there is a specific sequence that must be followed to make changes stay, or it's simply coincidence that some things I've changed worked?

 

Many... including me, really wish that KW was more modular, like Nraas mods... or at least had tuning that worked. )))

Posted
5 hours ago, James2112 said:

The mailman. I use KW Debug and convert to female. Then eventually take into CAS, load a custom sim and sometimes convert to trans female. 

 

I'm curious how you get KW to recognize an NPC in KW debug for 'change to shemale'? Anytime I click an NPC - that option doesn't appear. I recently used a 'saved' sim for a dancer at a club - that Sim was a 'Trans' and once naked it was obvious - yet when I clicked it to revert - there was no option. Same as 'Attraction', no option.

 

> Also - why would you use KW convert to female and 'then' take into CAS? I ask because I just either change gender while in CAS - or pick another gender from the saved sims bin. KW has several 'options' as it appears it was made to be used without NRaas/MC - redundancy - and given how OnikiKay has treated many things - I prefer to let NRaas handle as much of the 'lifting' as possible. In other words, if there is something (like clone/copy outfits, etc.) and both mods do it - I let NRaas do it instead of KW.

 

2 hours ago, LadySmoks said:

The reason I asked about killing Tom is that it hasn't worked for me.

 

Are you 'killing' him for fun instead of just turning off peeping in the services menu of KW settings? If that isn't working either, I'd begin to have doubts concerning the set-up, as all the service toggles work properly in my game. Sometime I want him in a save - sometimes I don't.

 

1 hour ago, LadySmoks said:

KW appears to have been forgotten by Oniki and that others were doing the newer builds

 

This would explain why the latest builds introduce almost NO new features and will include mostly fixes. Hadn't considered the possibility of others working the numbers.

 

3 hours ago, James2112 said:

There is also another peeping Tom, Harold I think, but I've never seen him spawn.

 

I thought this was the KW HS default headmaster?

 

4 hours ago, Blackberri said:

- RANT -

 

You came to the right place. We all downloaded Kinkyworld. Smiled and clapped while we opened our mod. Then started scratching our heads. Eventually thinking WTF? about many things. Once the shock and awe (shit) wore off - we brought our shell shocked minds to this forum to vent and share knowledge. Hoping to make the experience the best it can be given the circumstances. Like any mod, it's a player choice to use it - no one is holding a gun to our heads.....

 

6 hours ago, James2112 said:

jerking off on her while 

she sleeps.

 

This only happens if your Sim is sleeping on top of the covers. Your Sim will only sleep on top of the covers if 'aroused' when going to bed. Your Sim will only masturbate in their sleep if on top of the covers. Has anyone tried to 'lock the bedroom door' before going to sleep?

 

____________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________________

Once again - I mention these 'facts' as that is how my game works - which seems pretty much in line with how the mod seems to be 'designed'. Anyone NOT having the same experience makes me wonder why their Kinky World experience differs soooooo much?

 

 

Screenshot-34.jpg.512024e5b41894b361ce1f616962b0c4.jpg

Posted
13 minutes ago, landess said:

why would you use KW convert to female

I personally have had problems when simply using CAS. Maybe James had the same problem and actually remembers what it was. I am one who has a problem, finds this or that works, do it that way... then kind of forget about what prompted me to do it a certain way after a while. It may have been an age up issue? Just don't remember. ((( 

 

20 minutes ago, landess said:

Are you 'killing' him for fun instead of just turning off peeping in the services menu of KW settings?

Maniacal laugh!!!! Ummm... YES!!!!!!!!! Murder, Death, KILL!!!!!! ? Sometimes, I do things in Sims that I simply can't get away with in the real world. Like my vampires killing those who rape sims I swore to protect, or having V800 shoot Tom at close range when he peeps in my windows. ))) I was actually hoping to have a ghost Tom Peeping. )))

25 minutes ago, landess said:

Hadn't considered the possibility of others working the numbers

I thought you were in on that discussion? As usual, I don't remember if it was on this, or another thread about KW, but the possibility came up. May even have been @jdw6 who said something about coding being from different places??? Or some other technical tag???????

30 minutes ago, landess said:

'lock the bedroom door'

No, I think James referred to a female sim sleeping, and a male sim walking in and whacking it on her. And as I wrote, my husband sim started doing this as my sim slept! Usually don't lock married sims out of the bedroom! The self pleasuring while sleeping, both male and female, is a tad annoying, but far from the worst that KW offers.

 

Also had a random sim whack it on one of my sims while in WA France basecamp, before the visa was high enough to buy a vacation home... AND... Murder, Death, KILLED him!!! ))))

 

But, I am finding that the script runs it's course, sometimes regardless of your input. Again, after doing lesbian sex testing with bots, and removing these tendencies, sex preferences, moodlets, attractions, romances using Nraas MC, they still flirt, hold hands, watch the stars. Desperate husband/ wife moodlet appears even after they have woohoo, or both can have a horny moodlet, one asks (I direct them to) and the other says no, and then they both have desperate moodlets and go masturbate separately! Sleeping male sim, remove horny moodlet with MC and he still gets up with his morning wood, walks to breakfast without pants, has a boner and a moodlet for having a bare butt and a negative mood! Wet panties... remove horny moodlets, and they immediately return and panties off! KW cancel interaction or unlock sim doesn't matter. They do it anyway 2 seconds later. Script said to do it, and what you say really doesn't matter that much.

Posted
39 minutes ago, landess said:

Demolition Girl !!!!!

Yes. ))) Although I have been in such mood as to kill a few sims from time to time, my husband recently "treated" me to the experience of watching Demolition Man with our son... and so, use of that expression. )))

 

I think I should make a post, or perhaps add to my KW page regarding recent ongoing experiences with Windows Defender causing loading and save issues with my game. I think it began after a recent update. I never have my game laptop online to avoid Origin plagues and other unnecessary updates, but Windows is a ticking time bomb. It does not matter if you go online. It has a timer, I guess< that starts pop ups that your (whatever) is out of date. The pop ups become more and more frequent, like a child asking, "Are we there yet?" Until finally, you just let the darned thing update. Well, then I noticed the antivirus using more and more memory (I track TS3 memory usage). Then, I began having save errors. I turned off the antivirus and TS3 worked, but it turns itself back on after a while. Games won't load, won't save. Finally found this... https://answers.microsoft.com/en-us/protect/forum/protect_defender-protect_scanning-windows_10/windows-defender-blocking-game-save-files/9e4a05e9-c220-4f5e-a9bc-6f5c79eab71b

So, not the antivirus, but malware protection, and as there was already that info, I'm not the first. But, this is my first day having tried the fix. Good so far.

Posted

@landess and @LadySmoks

 

So, I was annoyed with the mailman looking like a dork and hanging around the property so I used KW to change to female. 

Then I was annoyed at how ugly the transformed sim looked, so I then used nraas MC to take her into CAS. But first I entered the cheat for unlocking 

all outfits, to be able to give her the mail carrier outfit.

I decided to load a pre made sim in her place (in CAS) from some download and perhaps that is why I could later transform to shemale ? 

Although it could be that I just used the accessory for naked outfit, I don't quite recall. But I know what you mean about limitations 

with service and role sims. I can usually if not always ? transform any female townie npc into a shemale. Or, male to female then shemale. 

But you had mentioned some time ago, some sims have less complexity and this can't usually be done, which is why I think it may 

be because I replaced the role sim with a pre made sim that has that extra complexity ? More stuff to test and confirm I suppose.

 

It could well be that Harold is the headmaster at the HS, I have never used the HS feature. But there is a second Peeping Tom. 

 

Which reminds me... It could be that I replaced Peeping Tom using a feature in KW where you assign sims to replace KW default roles. 

From there I may have chosen a sim to replace Tom and then transformed to shemale ? I think that was how I started with Deborah DeRobertas. 

Replaced Tom with her, and then took her into CAS. And eventually transformed to shemale. Wish I could be certain.

So many things I have tried I don't quite remember all of it.

 

As for locking the door, I wish that were possible. Also I wish you could assign beds. But this was when I had my sim sleep over 

at others' homes and you can't lock the doors or set bed assignments on a lot you don't own. But maybe there is another way 

to do it ? I never explored further beyond clicking on a door or bed like you would on your own lot.

 

And lastly, so.... Hmmm... I have this thing with wanting KW to be more involved with npc's, besides just the public sex thing so....

Sleeping above the covers is intentional. I try to work up the women in the house to get aroused or horny prior to them going to sleep.

Then it is musical chairs to see if I can get my sim into the same bed. Wake the husband up even, and get in the bed while he complains. lol

Then it is wait and see what happens while they sleep. Your sim also doesn't appear to suffer any repercussions from sleep sex.

It is actually kind of funny how much effort I put in to this while playing. Half the time the sim stays up way late, or crashes on a couch or... 

sleeps on one of those damned rocking chairs (which I usually delete while in cheat mode/edit lot). 

 

Next time I try any of this I'll take notes and let you know.

Posted
19 minutes ago, James2112 said:

More stuff to test and confirm I suppose.

My problem is that I just go and try stuff, but really don't keep track of what works or doesn't. It's like the police asking an innocent person for an alibi... You really don't keep detailed account of where you are and what you are doing if NOT committing a crime and know you will need an alibi! )))

 

I have used KW at least once, perhaps a month ago (probably a little more), to change a mailman to female. I did not bother with her uniform. She still hung out and waited for someone to talk to her, but now I recall that she continued to like girls, so all that changed was HER gender. Apparently, the mailman was really a lesbian trapped in a man's body? )))

 

I downloaded Lunar Lakes, and took my family there. There IS a KW mailman that waits around. So far, none of my sims have autonomously gone to chat with him. Again, my game no longer comes to a grinding halt as it once did when he appeared, so I must watch for him. When he shows, I will do a gender switch. I don't play Futas/ shemales, so just male to female.

 

Also, I forget what the problem is with certain role NPC's. I remember using MC to place a taxi driver as a resident on an empty lot once, and hired him as a male whore to work in a bar I owned. I think the biggest thing was I could not call him on the phone?

33 minutes ago, James2112 said:

you can't lock the doors

Nraas debug. Click on a door anywhere and you get a bunch of menu options, including lock. Unlock only shows after it's been locked.

 

36 minutes ago, James2112 said:

Sleeping above the covers is intentional

You can just set the option to "always".

Posted
11 hours ago, LadySmoks said:

The reason I asked about killing Tom is that it hasn't worked for me. I have Rasputin(ed) him. Shot, stabbed, beaten, choked, neck broken... and he returns the next day, good as new. Hmmmm... maybe good old Russian poison!!!!!!!! ))))))))))))))

Or drop him in a frozen river. )))

But if that doesn't work, try Zuckerburging him.  (let's see who gets that joke)

Posted
16 hours ago, landess said:

The Mailman (it 'is' always a man now?) is like any other NPC - and can be taken into CAS for customization....

 

BTW, in the 409 codebase, the MailCarrier, PizzaDelivery, and Repairman are all hard-coded to be created as male.  For 375, it only had PizzaDelivery and Repairman forced to male-only. The MailCarrier code was added in 384.

Posted
8 hours ago, landess said:

Your Sim will only sleep on top of the covers if 'aroused' when going to bed.

Correct me if my memory is wrong, but isn't there a setting to "always sleep above covers"?  I didn't check, sorry, got tired. lol

Posted
10 hours ago, LadySmoks said:

The probability was discussed during your absence. That all of KW appears to have been forgotten by Oniki and that others were doing the newer builds as she worked on her other projects.

I may have actually mentioned that a long while ago, since I did find 3 different people's usernames in the DLLs. Can't quite recall if I did or not, though.

 

 

10 hours ago, LadySmoks said:

 

As I don't go as deeply as you, but still change wording in the STBL to things more realistic, I find redundancies, with maybe a word or two changed in strings, as if the original is lost in the mess, so just overwritten by whoever. Similar in the interactions menu which doesn't really work as advertised, and resets itself. I think there is a specific sequence that must be followed to make changes stay, or it's simply coincidence that some things I've changed worked?

It'd be nice if that was possible with everything, but there's a TON of hard-coded text strings in the code -- quite often that's where the French comes from. :(

 

 

10 hours ago, LadySmoks said:

 

Many... including me, really wish that KW was more modular, like Nraas mods... or at least had tuning that worked. )))

[rant]

Yep.  Oh, and since the dev of Passion resurfaced with a flurry of new versions, (and that's what I used until 'he' messed it up during an attempt to add in other crap 'he' thought was cool [but completely unrelated to the core mod's purpose] & then disappeared which drove me here) I took a look at it and found that instead of making the new new stuff OPTIONAL and separate mods, 'he' went and just dumped it into the base mod.  GRRRRR.  Almost like that dev and whoever the heck is working on this mod went to the same school of programming.   sigh.  At least the NRaas code is on github, so it could be changed & built to remove unwanted stuff... not that in their design there _is_ any need for that.

[/rant]

 

 

Posted
8 hours ago, LadySmoks said:

testing ... removing ... using Nraas MC, they still flirt, hold hands, watch the stars.

I seem to recall seeing some of this sorta score-based stuff in the KW save it puts into the Library.  (There's 2 files, if memory serves, and will be the latest 2 smallest ones... something like 4k and 10k in size.  For testing stuff you don't want permanent, it's best to backup your library & then restore it afterwards.  KW's kinda "sticky" when it comes to settings.  It has it's own memory space (variables on objects, etc) for some of the stuff, which is outside of what NRaas can alter.

Posted
2 hours ago, James2112 said:

I was annoyed with the mailman looking like a dork and hanging around the property

I kinda have that feeling with almost every single NPC that KW has.  lol

Oh, and tuning mods that would alter the EA Mail Carrier (adjusting how quickly they leave, etc.) don't seem to work when KW is installed.  I'm sure there's something in the code that is ignoring any other tunings & using hard-coded (in the KW script code) values for things... but brain has melted so not checking.

Posted
12 minutes ago, jdw6 said:

TON of hard-coded

 

I started getting that was piece-meal'd as well from your discoveries on the Kraken.

 

2 hours ago, James2112 said:

townie npc

 

I have tried a few times to get everyone 'onboard' with certain descriptions for Sims so they could be categorized properly for what they 'can' do/be done with 'them'. As it stands: I see LadySmoks seems to have been the most experimental in trying to get the 2 classes of sims to do different things.

 

Anyways, I try to be consistent with the NRaas descriptors:

 

>Active/Inactive sims are also 'playable' Sims. Sometimes also referred to as Townies in many older posts I've read.

>NPC's are as the abbreviation means - Non Playable Characters. These would be any Sim not falling into the first category.

 

Trying to make an NPC 'playable' can have unwanted results. I would assume this is because this type 'Sim' doesn't have a full record of scripts associated with the Playable Sims. The only time I tried it years ago - saved an NPC to the saved sims in CAS and tried using it when creating a sim - had strange things like Pet traits (only 3 instead of 5) and it would act up when I added the other categories of outfits beyond everyday and career. I forget exactly - only that there were issues and I decided against tht course of action in the future. It's possible this 'saved' sim could have been used as a template (customize looks) for an existing Sim which was already 'live' in game, as my experience was from using it during the official Create a Sim/Household for a new family to be saved to the household bin in edit world.

Posted
19 minutes ago, jdw6 said:

KW's kinda "sticky" when it comes to settings.  It has it's own memory space (variables on objects, etc) for some of the stuff, which is outside of what NRaas can alter

 

This is pretty obvious with the 'uniforms' feature KW introduces (including the nude venues) as NRaas has no way to recognize these files and can not alter them. Because of this, as I mentioned in an earlier/recent post - If I have 2 options between KW and NRaas - I always choose NRaas.

 

Sometimes KW reminds me of 'Apple' while NRaas reminds me of IBM (which is now basically PC/Windows).

Posted
18 minutes ago, jdw6 said:

don't seem to work when KW is installed.

 

I'm sure you recognize KW is 'activated' as a mod AFTER the save is loaded. It steps on everything at this point and only a mod which can be activated/altered manually once the game is running and KW has done it's thing has 'any chance' of changing that. Still - most any mod is made to change the EA default files which may not be possible once KW sinks it's literal 'Hooks' into the database after the program is built and executed per Sims 3 files followed by Mod files.

Posted
4 hours ago, landess said:

AFTER the save is loaded.

Doh!  I'd actually forgotten about that -- and the little waiting it does to ensure it _is_ last.

Posted

I was just having a look at the KW package files in S3Pe...

For anyone who has tried to mess with the KW mod itself, perhaps @jdw6... 

Can you just edit and save the ONIKI_KinkyMod.package or does a change require some kind of recompiling of files ? 

I would guess the mod is actually comprised of files we don't have access to and it gets compiled to the packages we have ? 

 

I will change a few simple things and see what happens, but beyond changing some text strings (just to quickly see if it works) I would be starting from 0 knowledge lol. 

If it is possible I will spend some time looking through for some of the more annoying features.

Posted
10 hours ago, jdw6 said:

409 codebase, the MailCarrier, PizzaDelivery, and Repairman are all hard-coded to be created as male.

Just one more stupid thing added that probably only one or two PAYING patrons wanted.

 

9 hours ago, landess said:

Trying to make an NPC 'playable' can have unwanted results.

As with brothels, my experience is that maids and butlers are the most complete "homeless" NPC's, although character NPC's like Bridget Hemlock and others of that caste, can also transfer directly to playable. Really, the only ones that seem to be lacking are drivers... taxi or buses. When you think about it, when do you ever see them in a social situation where your sim can engage them in conversation? They are like an object, stuck on the seat. BUT... if you zoom inside of the taxi or bus, you can click them, send to CAS or try any Nraas mod. The "Think of me" vampire interaction also works, but you can't click them in your friends list to call them.

 

 

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