Jump to content

[Sims3][WIP] KinkyWorld v0.37 [Updated: May 3rd 2019]


Recommended Posts

Posted
1 hour ago, landess said:

Good call! Makes sense too, otherwise KW would have even 'more' work to do. It's interesting to see how different mods react to each other when players 'push the limits' of a game. Perhaps games ARE becoming too complex to properly BETAtest anymore and still release them in a timely fashion....  I hope you name the new 'child' PETunia ?

 

Thanks for doing some legwork and getting good info we can all use.

 

BTW: Just clicking the trait/reward adds it and closes the menu. Perhaps this is because they have no cost? I don't mess with this much as I need something to give me reason to 'play' the game, otherwise it's all set-up, and no action.

 

I'm currently doing more testing with KW diseases/crabs. Seems I'm on to something.....

AW, if only I had seen this sooner. XD The randomly generated name for her unicorn foal was Grace, so I just let it slide, I think this name is adorable. :) But will consider Petunia for the next one hahaha And no worries, you guys were trying to help me as well, so the least I could do was do my part. :D 

 

About the Trait/Reward thing, what made me confused was that it did that, but added no new trait. It worked as intended when I got rid of the Dog Breeder trait so that was a "bug" cause by conflicting traits indeed.

 

43 minutes ago, LadySmoks said:

It's also a base game thing. There are several traits that conflict in both TS3 and KW. Base game can't be hopeless romantic and have commitment issues at the same time, among other non-allowed combos. In KW, rapist and masochist conflict, and I think KW even covers base game traits... exhibitionist conflicts with base game shy trait.

 

I wish I had time to really research creating traits in TS3. What I skimmed on the topic, it's really really REALLY hard to do.

I was aware of the conflicting traits on base game, but it didn't cross my mind until now the issue could be it. So that makes a lot of sense.

 

10 minutes ago, jdw6 said:

Here's a good reason to get intimately familiar with s3pe, so you can look inside the packages at how they're configured.  ?

Note the 2 lines with the blue dots.  She at least put a comment in there making it clear HorseBreeder "conflicts with DogBreeder", but I'd like to know why she reused the "DogBreeder" name for the Hex tag. 

Capture.PNG.55309209dda3c57696092e9b51544026.PNG

 

The code does add those traits "OnLostVirginity" if the sim is female and the male is dog/horse.

 

There's also some situation where it is added in the Pregnancy code, but that isn't quite as easily readable, but what it seems to be doing is adding DogBreeder/HorseBreeder to the child if the child is female and a sum of (half mom's blood + 0.5 if dad is dog/horse) is >= 0.100000001490116.  
tl;dr:  there's a chance of a female child being born with the 'breeder' trait.

 

Oh, and you know that "notification level" setting?  If you have it set to debug you'll get a notification when pregnancy is attempted, whether success or failed.  This sort of testing might make it worthwhile turning that setting on.


UITools.DebugNotify(this.mSim, ((SimDescriptionCore) this.mSim).get_FullName() + " has been impregnated by " + ((SimDescriptionCore) sperm.Sim).get_FullName());

UITools.DebugNotify(this.mSim, ((SimDescriptionCore) this.mSim).get_FullName() + " : Failed to start pregnancy after impregnation by " + ((SimDescriptionCore) sperm.Sim).get_FullName());

Last thing to add, everywhere there's any sort of "if this, or that" type of logic, "DogBreeder" is handled first, then "HorseBreeder". So KW has a very strong preference for leaning towards dogs, with one exception.  The periodic reduction in sperm is twice as fast for dog sperm than it is for horse sperm (dogs reduce by 5% each cycle, horses reduce by 2.5%).

 

This is a good heap of nice knowledge, btw! I'm not very sharp when it comes to programming itself, but I do have a basic knowledge, yeah. My lazy butt didn't think inspecting the coding would save me a lot of time and trouble. XD
I'd really like to set up these notifications as well, as I'm having trouble getting her pregnant without using the "inseminate" on debug mode. Set everything to a 100% chance, but still no luck, might be doing something wrong or forgetting about some setting. Then whenever I try, I get all "did it work this time or not???"

Posted
23 minutes ago, AnnaMally said:

I'd really like to set up these notifications as well

IIRC, the place to change notification level is either on the main "kinky world" settings screen, or maybe in the "General" area. It might also not show unless you've enabled "debug" in the "Miscellaneous" area.

But, a huge word of warning: use sparingly! (ok, that's 2 words lol) Because it will spit out more notifications than you would ever want to see.  (BTW, if you ever get far more than you want to clear individually, and if you haven't found it yet:  cityhall/computer | nraas | master controller | town | clear notifications will do it in far less clicks.)

Posted
51 minutes ago, jdw6 said:

There's also some situation where it is added in the Pregnancy code, but that isn't quite as easily readable, but what it seems to be doing is adding DogBreeder/HorseBreeder to the child if the child is female and a sum of (half mom's blood + 0.5 if dad is dog/horse) is >= 0.100000001490116.  
tl;dr:  there's a chance of a female child being born with the 'breeder' trait.

As with other traits... If a "friendly" sim rapes someone, they don't get rapist or masochist (forget which) as a reward trait, but rather, KW actually overrides the EA "friendly" trait and replaces it with one of the KW traits I mentioned. Oniki really did write some deep code, I guess. And EA has inherited traits also. A lot of 0's and 1's at work!!!

29 minutes ago, AnnaMally said:

as I'm having trouble getting her pregnant without using the "inseminate" on debug mode.

Did you check menstrual cycle settings? Although you're talking about animals, I imagine Oniki applied that to animals as she did to himan sims.

 

I'm not a code person either. You see what part of TS3 I work on. )

Posted
On 4/1/2020 at 6:04 PM, AnnaMally said:

or forgetting about some setting.

 

On 4/1/2020 at 6:34 PM, LadySmoks said:

Did you check menstrual cycle settings?

I was going to mention this since even with pregnancy off, those mechanics are still at work and giving notifications.

 

>>>Well, As far as Crabs/Diseases go, I can say with certainty now, neither partner needs to be infected for one or the other to contract......  Unsafe sex + Diseases turned on creates a chance to contract. As far as the chance being 100% if one DOES have infection, I can't say, but now I either turn it off (since the idea of having unprotected sex makes no difference with a 'trusted' partner) or change the 'use condom' setting to automatic, so I don't have to make a choice unless I 'run-out' which will give a notification before continuing....

 

Several times I checked moodlets on both partners to confirm both were 'clean'. Then said NO when asked to use a condom. Most every time at least one got it, although not always both if infection occurred. I was beginning to wonder if the bed was somehow infected, but that would create issues if one didn't have access to washing machines through an EP (forget which - probably Generations).  >> edit: it's Ambitions <<

Spoiler

Screenshot-692.jpg.02e90856cfd65e33a86237fa8a3f418b.jpgScreenshot-688.jpg.2d04789a16362912ca813ef778cfe1c4.jpgCrabsAgain.png.7f5b64227a487fa393448805486bfe11.png

 

 

   SORRY!

Screenshot-691.jpg.3138746b4d7a2430a26570e6c69e108e.jpg

 

Will probably just turn Diseases off. Gotta admit though, he had a lot of fun testing for me...... Wish I could say the same for the partners. Thank NRaas for MC/remove moodlet.

Posted
26 minutes ago, landess said:

so I don't have to make a choice unless I 'run-out'

Ah... but isn't that part of the KW game! Decisions decisions! Cold shower ? or go bareback? ? Although, I have diseases turned off, and plenty of condoms in inventory... my daredevil move is broken condom! Even with that set to 5%, I can say that the broken condom notice was a regular occurance... far more than only 5% it seemed. I set it to 2% and it still happens, but rarely.

26 minutes ago, landess said:

Most every time at least one got it, although not always both if infection occurred

The old dirty toilet seat!

 

Nice leather pants! ))))

Posted
2 hours ago, jdw6 said:

IIRC, the place to change notification level is either on the main "kinky world" settings screen, or maybe in the "General" area. It might also not show unless you've enabled "debug" in the "Miscellaneous" area.

But, a huge word of warning: use sparingly! (ok, that's 2 words lol) Because it will spit out more notifications than you would ever want to see.  (BTW, if you ever get far more than you want to clear individually, and if you haven't found it yet:  cityhall/computer | nraas | master controller | town | clear notifications will do it in far less clicks.)

I can set them when I'm trying for pregnancy and then turn it off later, that'd be okay imo :D Thanks for the advice!

2 hours ago, LadySmoks said:

 

Did you check menstrual cycle settings? Although you're talking about animals, I imagine Oniki applied that to animals as she did to himan sims.

 

I'm not a code person either. You see what part of TS3 I work on. )

I did consider that; I'm quite familiar with the menstrual cycle system because - well, other than being female myself xD - I don't run my TS4 without Wicked Whims, which has the same kinda settings. The only thing I miss is having how to turn it off altogether, and have pregnancy based on a set percentage chance instead like WW does (if KW has this, I missed it completely HAHA).

I have the "override" setting Enabled, but I have no idea what this means, all I know is that I don't get notified for periods anymore so I did think that "turned off" the cycle system. But now I don't know if that's avoiding pregnancy as well. :'D

 

I'm talking about my human Sim, btw! My entire run with testing KW is because of the chance of having a fairy occult offspring when getting pregnant from an unicorn. Quite wicked, but I just don't resist this kind of fictional, magic stuff. xD

Posted
44 minutes ago, AnnaMally said:

Quite wicked, but I just don't resist this kind of fictional, magic stuff

At least we aren't talking a Sim version of the movie 'Splice'.

Posted
45 minutes ago, landess said:

At least we aren't talking a Sim version of the movie 'Splice'.

I wish I didn't google that. XDD I think what makes me go for absurd things like this is that we just can't take Sims seriously. I love to write stories during gameplay, and not even once I had a normal one hahaha I really think the game's sense of humour makes itself very present, and I love that. Sims 4's humour sometimes feels a little too bland to me. :/ 

Posted
1 hour ago, AnnaMally said:

The only thing I miss is having how to turn it off altogether, and have pregnancy based on a set percentage chance instead like WW does (if KW has this, I missed it completely HAHA).

I have the "override" setting Enabled, but I have no idea what this means, all I know is that I don't get notified for periods anymore so I did think that "turned off" the cycle system. But now I don't know if that's avoiding pregnancy as well. :'D

A couple of possibilities might be to try setting the sperm life and fertilization to 0, also set ovulatory to 0, both in the menstrual cycle menu. In debug, you can set a sim  menstrual state to "invalid", but you'd have to do that with each sim, one by one.

 

Not 100% sure what mestrual override does either. I have it enabled, and I still get "sim x is having her period" messages, and my sims still get pregnant with enabled on.

23 minutes ago, AnnaMally said:

I wish I didn't google that.

OY! And now I'm about to go see the train wreck, even though I suspect it's bad!!!

Posted
52 minutes ago, LadySmoks said:

Okay... that'sjust weird.

You have to hand it to Guillermo Del Toro. Just about anything he has a hand in is different than anything else anyone does. From the more comedic Hellboy 1 and 2, to the odd yet captivating Pan's Labyrinth. Although only a Producer on Splice, you know the Director was picking his brains.

 

Spoiler

Screenshot-42.jpg.b77d54a33f70e5c94d46b2c9671646cf.jpg

 

5,391 users online

Posted
2 hours ago, AnnaMally said:

I have the "override" setting Enabled, but I have no idea what this means

You need to enable "override" in order to manually set the menstrual phases (for each of the ages).  If override is not enabled, those values are "read only". (At least that's what the source I just looked at says.)

Posted
44 minutes ago, landess said:

You have to hand it to Guillermo Del Toro. ... Hellboy 1 and 2,

He did what now??? Oh... doh! I keep getting him & Benicio mixed up. SMH. Oh, and was last year's reboot/remake/whatevertheheckitwas decent? It can't be a sequel, Professor Broom's in it. ? Different director, writer, producers, so probably a pale knockoff, but... Milla!!!  (Now if I could just figure out which Twinbrook career I want her to have... probably military, that seems fitting.  Ooohhhhhh I need to find a SimOlga (Kurylenko) then my sim world will be complete... off to search. lol)

Edit: :( Found a TS2 version. (DuckDuckGo do not do a good job limiting results to "Sims 3" when specified.)

 

Oh, and in case there's another Milla fan amongst us, this one is pretty well done, as TS3 goes: https://www.thesimsresource.com/artists/Pralinesims/downloads/details/category/sims3-sims-celebrity-female/title/milla-jovovich/id/1177575/
 

 

Posted
1 hour ago, jdw6 said:

Oh, and in case there's another Milla fan amongst us, this one is pretty well done, as TS3

in the game, it will be something like this, so not very even for TS3:))

Spoiler

hhh.jpg.10b75a332cc3dee1e28a187ed4549cbd.jpg

 

Posted

Hi sorry can anyone tell me how exactly does futanari work with this mod? I think I need cmar's penis for woman and cmar's morphing penis, do I need anything else? Do I need to activate anything in the settings? Do I have to turn every Sim into futanari manually? Since the KinkyWorld wiki has been closed I can't find guide for this.

So sorry Im quite new to all of this

Posted

I finally fixed my Master Controller mod and got it working without conflicts, I removed like two mods I suspected were the problem. ErrorTrap and some other NRaas mod called Woohooer, I have a feeling it was ErrorTrap though but I removed Woohooer cause I probably don't need that since I got this mod setup. I used Woohooer for slight realism before I knew about KinkyWorld and forgot it was still in packages folder.

 

Anyway I'm kinda curious and a little annoyed that my characters look like grown potatos, but what kind of skin texture would anyone recommend with this KinkyWorld mod?

Posted
1 hour ago, Zathuul said:

what kind of skin texture would anyone recommend

Just enter - skin texture - into the search 'this forum'. This includes my recent post on making/using a FUTA skin.

 

1 hour ago, Zathuul said:

fixed my Master Controller mod and got it working without conflicts, I removed like two mods I suspected were the problem. ErrorTrap and some other NRaas mod called Woohooer

This makes me smile and SMH. NRaas created Master Controller, Error Trap, and Woohooer. I can guarantee you they don't conflict with each other as I have those 3 plus many more plug-ins for NRaas. -BUT- if it works for you, that is all that matters. To me, Overwatch and Error Trap are like the Sims 3 unofficial patch (Skyrim/Fallout 4) as it addresses problems the Dev's never could or saw fit to. You don't need Woohooer at all, but I use it for other things I got use to for years before adding KW.

 

5 hours ago, riga89 said:

how exactly does futanari work with this mod?

Kinkyworld/Debug/Change to shemale (Revert to female)

 

5 hours ago, riga89 said:

Do I need to activate anything in the settings? Do I have to turn every Sim into futanari manually?

Other than above, no. Manually - yes. If you want a town of only FUTA - no 'women', get the female penis 'replacer' I believe it's called. I had this a long time ago as my only option, before getting the 'proper' one. You'll need a proper skin regardless or the penis/nads for female looks like plastic. See top of this reply for finding the Skin (only a page or 2 back).

 

5,600 users online

Posted
8 hours ago, jdw6 said:

(DuckDuckGo do not do a good job limiting results to "Sims 3" when specified.)

Same with Google.

6 hours ago, sim333 said:

in the game, it will be something like this, so not very even for TS3:))

Too many "made sims" use sliders, skins, hair etc that aren't included with the upload, or clothes based on an EP/SP that you don't have, so your game substitutes stuff.

1 hour ago, Zathuul said:

Anyway I'm kinda curious and a little annoyed that my characters look like grown potatos, but what kind of skin texture would anyone recommend with this KinkyWorld mod?

I use several by E-Skin as base.

15 minutes ago, landess said:
6 hours ago, riga89 said:

how exactly does futanari work with this mod?

Kinkyworld/Debug/Change to shemale (Revert to female)

I don't have futa, but I think I saw under KW menu gender preferences, that you can set a percentage of population as futa. I also believe that Cmar has a femalepenis on her blog... just google, duck duck, whatever it, or "sims 3 female penis". 

Posted

 

6 hours ago, Zathuul said:

Anyway I'm kinda curious and a little annoyed that my characters look like grown potatos, but what kind of skin texture would anyone recommend with this KinkyWorld mod?

I use the default replacement skins from Ephemera on MTS! The replacements are nice because you don't need to manually set the skin everytime. They up the Sims' look a little, at least, I really do like how my Sims look. Here's a screenshot of mine:
 

Spoiler

Screenshot-41.jpg.c11aa0cb5cfe14933d091838816b8376.jpg

 

No make up, only the default replacement skin. Yes, I am aware she looks like a female, tanned version of Wander from Shadow of the Colossus, but hey, for the TS3 standard, I really think she's pretty hahaha The CC skin doesn't translate into the UI icon so they'll still look like a potato there, but definitely better on actual gameplay. TS3's playability is a killer, but when it comes to the Sims themselves... they're just so, so ugly. Can't run it without at least one CC... 

Posted
14 hours ago, LadySmoks said:

A couple of possibilities might be to try setting the sperm life and fertilization to 0, also set ovulatory to 0, both in the menstrual cycle menu. In debug, you can set a sim  menstrual state to "invalid", but you'd have to do that with each sim, one by one.

 

Not 100% sure what mestrual override does either. I have it enabled, and I still get "sim x is having her period" messages, and my sims still get pregnant with enabled on.

13 hours ago, jdw6 said:

You need to enable "override" in order to manually set the menstrual phases (for each of the ages).  If override is not enabled, those values are "read only". (At least that's what the source I just looked at says.)

Gee, these settings are a bit confusing. I have no idea what I did, I didn't really change any setting but she got pregnant of her unicorn (naturally!!!11). The thing is that she'll always - and I mean always - give birth to a foal. I even fumbled with KW's options to set the fairy offspring chance to 100%, but I still get only foals. There must be something I did wrong, or I managed to somehow break the mod. :P

 

Ah, the life of programmers, aimirite. "It works and I don't know why" vs. "It doesn't work and I don't know why". This uncertainty is too much for me, I went to programming school a few years ago but dropped, couldn't do this for a living hahaha

 

I'm still trying to think of what I could do to have my happy family of human Sim with her unicorn husband (?) and their fairy child and unicorn foals. I could write up a Barbie movie with that, even.

Posted
1 hour ago, AnnaMally said:

Gee, these settings are a bit confusing.

Oh, good. Then it's not just me being male that makes me not understand those phases. ? ?

 

What I've noticed (& being too lazy to check today) is that the little 2-day long fertile warning moodlet shows up towards the end of the "follicular" phase and runs through (I think) the end of the "ovulatory" phase.  I believe I read somewhere that a sim can only get pregnant if in the ovulatory phase and has fertile sperm in her womb. (trying to resist the urge to verify this in code, I've got other things to do today).

 

The other phase, and, frankly all the terms used, I have no clue about.  And I'm really not sure about the "immature" teen-only phase any more.  I thought I understood it a few months ago, but have forgotten by now.  I do know that at one point I tried finding some actual (real world) medical definitions on those terms, so that I could set them to more real-world values, but gave up.  Kinda like sperm lifespan... uhhhhhhh. lol Only thing I do remember finding, and this was from my time using Passion (the other big mod) is that a 2% condom breakage chance is too low according to quite a few discussions and research (IRL, it's closer to 8% from what I found online several months ago... I tend to knock it up [haha] to 5% in my own game).

 

1 hour ago, AnnaMally said:

I could write up a Barbie movie

Somehow this family sounds like it could have some My Little Pony aspects too. ?‍♂️

Posted
1 hour ago, jdw6 said:

Oh, good. Then it's not just me being male that makes me not understand those phases. ? ?

 

What I've noticed (& being too lazy to check today) is that the little 2-day long fertile warning moodlet shows up towards the end of the "follicular" phase and runs through (I think) the end of the "ovulatory" phase.  I believe I read somewhere that a sim can only get pregnant if in the ovulatory phase and has fertile sperm in her womb. (trying to resist the urge to verify this in code, I've got other things to do today).

 

The other phase, and, frankly all the terms used, I have no clue about.  And I'm really not sure about the "immature" teen-only phase any more.  I thought I understood it a few months ago, but have forgotten by now.  I do know that at one point I tried finding some actual (real world) medical definitions on those terms, so that I could set them to more real-world values, but gave up.  Kinda like sperm lifespan... uhhhhhhh. lol Only thing I do remember finding, and this was from my time using Passion (the other big mod) is that a 2% condom breakage chance is too low according to quite a few discussions and research (IRL, it's closer to 8% from what I found online several months ago... I tend to knock it up [haha] to 5% in my own game).

 

Somehow this family sounds like it could have some My Little Pony aspects too. ?‍♂️

Hahahah, my wife loves MLP because she thinks the ponies are cute, but I've never been a fan of these XD

 

As for the menstrual stuff, I think the "immature" phase in teens is probably before their first period? Immature, as in, not mature in terms of reproduction, thus unable to reproduce. From what I've seen, they're set randomly for when the Sim will have her first period, and after they do, they'll cycle through the menstrual system normally.
This is interesting because it's similar to real life, some women have their first period sooner than others (there are examples in my family of that, me being on the average age, but my little sister being early, and our grandma being late; so I know genetics play a part on that but not so accurately).

 

tl;dr It's just a Sim with a reproductive system too "young" to be able of bearing children, thus acting as if it were infertile. They can have sex, but their womb isn't mature enough to go through the process of pregnancy. The first period basically signales their maturation. At least, that's what I understand from it.

 

Sperm lifespan in terms of irl stuff is how much it survives inside the womb, and if they happen to be alive during the same timeframe on which there's a mature ovule, chances are high that conception will happen. Follicular phase would be when the ovaries produce and mature ovules, ovulatory is when they're making their way through the fallopian tubes, where sperm reach and fertilize them (a successfully fertilized egg then moves down to the womb and attaches itself to begin celular division).

 

Boggles my mind how the mod has these, because it is waaaay too detailed for a mod meant to people who just want their Sims to do the nasty. XD

Sorry for the lenghty explanation as well, didn't mean to take everyone on the biology ride, but I happened to excel at those classes when younger. See, I'm doing something good with my closeted perversion!!!

XD

Posted
1 hour ago, jdw6 said:

What I've noticed (& being too lazy to check today) is that the little 2-day long fertile warning moodlet shows up towards the end of the "follicular" phase and runs through (I think) the end of the "ovulatory" phase. 

And that's WHEN babies come from! Sheesh!!! Do we have to know everything? ?

As we perhaps established that even though I wasn't sure what it did, having cycle override on is what allows changing the mentrual time frame, which I did, and is why my sims are fertile for 5 to 7 days, not just 2.

1 hour ago, jdw6 said:

The other phase, and, frankly all the terms used, I have no clue about.  And I'm really not sure about the "immature" teen-only phase any more.

OY! It means she's still too young to conceive! And guys supply 50% of the DNA??? )))))) I can't remeber if it's KW, but I saw in one mod that elders can't conceive after a certain point.

48 minutes ago, AnnaMally said:

I think the "immature" phase in teens is probably before their first period? Immature, as in, not mature in terms of reproduction, thus unable to reproduce.

Men! "I think" he says. OY! 

1 hour ago, jdw6 said:

2% condom breakage chance is too low

Problem was that at 5%, the game (KW) was breaking condoms at about 20% or more, so I set it to 2%, but not off, as I want that real life "horror" in my game! It's still something that happens, and is closer to that 8% probably. FYI... almost every kid my sim couple has, or has had, is a broken condom baby!!!

51 minutes ago, AnnaMally said:

Boggles my mind how the mod has these, because it is waaaay too detailed for a mod meant to people who just want their Sims to do the nasty. XD

Because KW is far more than a mod for doing the nasty. Oniki really did put a lot into this. Mods like Nraas Woohooer, put set percentages on everything. I imagine there's some algorythm in KW that calulates stuff, but the level of variables, including a female's cycle, spermlife, sim age and maturity, is just amazing.

Posted
36 minutes ago, LadySmoks said:

Men! "I think" he says. OY! 

She. She says. LMAO

I said "I think" as in "in my opinion" XD Didn't want to sound 100% sure because I'm not the one who made the mod, right. We're kinda lost when it comes to some of its features here. But I do think (XD) assuming so is the most correct, as it lines up with everything we've seen in the mod so far.

 

>>> "Because KW is far more than a mod for doing the nasty. Oniki really did put a lot into this. Mods like Nraas Woohooer, put set percentages on everything. I imagine there's some algorythm in KW that calulates stuff, but the level of variables, including a female's cycle, spermlife, sim age and maturity, is just amazing."

 

It's mesmerizing, really. I really like TURBODRIVER's WW, but their mod is rather simplistic when it comes to these. Not meaning to compare the two of them, I think I'd rather fumble with mods like WW because they're so well written for dummies they're basically foolproof (which I am, since I'm constantly breaking KW by being clueless), but I came back to TS3 because of horses. :P And then I find out I could have children with an unicorn thanks to KW?!

Jumped in the boat without even batting an eye. LOL Now my search for the correct settings for my fairy child goes on... *dramatically stares into the horizon*

Posted
40 minutes ago, LadySmoks said:

As we perhaps established that even though I wasn't sure what it did, having cycle override on is what allows changing the mentrual time frame, which I did, and is why my sims are fertile for 5 to 7 days, not just 2.

OY! It means she's still too young to conceive! And guys supply 50% of the DNA??? )))))) I can't remeber if it's KW, but I saw in one mod that elders can't conceive after a certain point.

Isn't that menopause? Reaching elder stage and still being fertile would be too much, but I have no idea how KW is behaving on these terms, I usually play with young adults and aging disabled, so I wouldn't know. Using debug mode, I saw there was a menopause option when you go to set the menstrual phase manually.

 

With your post, it clicked in me that the "override" means it overrides the mod's natural coding for the phases so we gotta set them ourselves. It's pretty much self-explanatory, my english was probably just failing (it's not my first language). Been awake for too many nights as anxiety in a heckin' pandemic will play its part.

 

(Sorry for the double quote btw, just realized I had something else to say about this too xD)

 

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...