Idynian Posted August 6, 2015 Posted August 6, 2015 Yup, that is sorted with loot. Or at least the built in MO one.
RitualClarity Posted August 6, 2015 Posted August 6, 2015 Yup, that is sorted with loot. Or at least the built in MO one. Â You can try and download the full version. It shouldn't be different but I like to run it through MO once in a while. It gives more info on mods and load order. Â
Idynian Posted August 9, 2015 Posted August 9, 2015 I've tried running loot itself, and tried the new version, but still no luck  Edit: Is there anything else I could provide that might shed some light on it? Could it be some specific mod that's conflicting. I don't think I'm hitting any vram limits as I've used the texture optimizer on most mods.Â
RitualClarity Posted August 9, 2015 Posted August 9, 2015 Â I've tried running loot itself, and tried the new version, but still no luck Your load order is correct according to LOOT. Can download FNVedit and run that but likely the results will be the same but still a good test. Â Is there anything else I could provide that might shed some light on it? Actual problems that are occurring that are different from the old to new version of the mod . Might help pepertje narrow down the issue. He would know what he changed in the new version. That along with the actual version numbers you are using along with the required mods versions number. SCR, Sexout, Pregnancy etc. Those have been updated as well recently. Â Could it be some specific mod that's conflicting Very likely. Uninstall everything off except Fertile Breeder and its requirements. (not including base game files TTW Fallout NV, DLCs etc only added mods) Also could be another mod needed updating. as stated above SCR, Sexout and even Pregancy updates quite often and pepertje is working off the most current version like others (unless stated otherwise) it is assumed that all the mods are the most current versions. (Sexout mods that are masters of this one). Â I don't think I'm hitting any vram limits as I've used the texture optimizer on most mods. Vram limits are missing textures that sometimes work and sometimes not. That is the usual effect. That and other random graphical effects mostly missing ones. You never stated what your problem was so it could really be anything. I don't use texture optimizers. Not sure what that might do to the textures as you use them (glitches or problems with implementing them ec)
Idynian Posted August 9, 2015 Posted August 9, 2015 My issue was that NV would be stuck on the main load screen. I had recently updated "most" sexout mods, sexout, scr, spunk etc. I had of course forgotten to update sexout pregnancy, and this has indeed fixed the issue. Thanks a lotÂ
krusanagi Posted August 9, 2015 Posted August 9, 2015 when given the deathclaw egg to that guy in the outpost, i can mention that anything i can do to help him beside giving him egg, he mention to go to camp hope to find his sister samantha but where is she?is she that samantha in sexoutbreeder mod? if so, does this mean both fertile breeder and sexout breeder is compatible?
pepertje Posted August 9, 2015 Author Posted August 9, 2015 when given the deathclaw egg to that guy in the outpost, i can mention that anything i can do to help him beside giving him egg, he mention to go to camp hope to find his sister samantha but where is she? is she that samantha in sexoutbreeder mod? if so, does this mean both fertile breeder and sexout breeder is compatible? That comment should only pop up when you have Sexout Breeder installed. Just to be certain: do you have SoBreeder?
pepertje Posted August 10, 2015 Author Posted August 10, 2015 no. i dont have yet... Â Slight condition error. Here's a quick fix .esp for anyone who's interested. Fertile Breeder.esp
angryredhats Posted August 14, 2015 Posted August 14, 2015 Everytime I try loading it I get the message "Master file is missing". However, I have all required mods and made sure that they're all in correct load order (Except for Offspring as they packaged it with PregV3).
RitualClarity Posted August 14, 2015 Posted August 14, 2015 Everytime I try loading it I get the message "Master file is missing". However, I have all required mods and made sure that they're all in correct load order (Except for Offspring as they packaged it with PregV3). Â Download and run FNVedit. It will stop on the master that is missing and then report that. It is very likely in fact I am confident if you installed all the requirements for this mod the "Master file is missing" issue is from another mod. Â
pepertje Posted August 19, 2015 Author Posted August 19, 2015 Alright, now that the FBC .esp is being worked on by someone else, I have a bit of time to ease back into GECK after a break. If anyone has a simple request, feel free to post it, first one gets the prize! I don't care whether it's a small quest, an addittion to an already existing module aside from FBC or just something as simple as an armor tweak. Anything you want, I'll see if I can make it. Â (P.S., by something simple I mean something that doesn't take days or weeks to make.)
seyal Posted August 19, 2015 Posted August 19, 2015 WEll hey, if you are jumping into GECK and stuff, I don't know what it takes to make Maternity armors, but with FBC and Breeder working, we could always use more of those, I don't have the first clue about how difficult it is to make something like maternity clothes and armors though. Just an idea though.
pepertje Posted August 19, 2015 Author Posted August 19, 2015 WEll hey, if you are jumping into GECK and stuff, I don't know what it takes to make Maternity armors, but with FBC and Breeder working, we could always use more of those, I don't have the first clue about how difficult it is to make something like maternity clothes and armors though. Just an idea though. Â Those require meshes. I'm handy with scripting/designing, terrible at texturizing and completely unable to even get started with meshes. But I do agree, some pieces of armor desperately need to be preggified. So here's a shoutout to anyone who has experience with meshing tools such as Blender: the community needs it
scyth Posted August 20, 2015 Posted August 20, 2015 why is it incompatible with cam i installed cam and breeding with bighorner works just fine where is the problem? Â Could you post the id of buck, because sometimes he despawns aafter sex Â
H-milk Posted August 20, 2015 Posted August 20, 2015 Just asking, does the download work for this file? Â I'm trying to dl it since yesterday but it always stop right after it started :/
pepertje Posted August 20, 2015 Author Posted August 20, 2015 Just asking, does the download work for this file? Â I'm trying to dl it since yesterday but it always stop right after it started :/ Â Hmm... it looks as if the download is temporarily disfunctional... I'll see if it's only the main module or everything right now.
H-milk Posted August 20, 2015 Posted August 20, 2015  Just asking, does the download work for this file?  I'm trying to dl it since yesterday but it always stop right after it started :/  Hmm... it looks as if the download is temporarily disfunctional... I'll see if it's only the main module or everything right now.  So it's not just me?  Thanks for replying, i started to lose hope :3
krusanagi Posted August 21, 2015 Posted August 21, 2015 found one tiny conflict... well, not exactly mod conflict... at the Wolfhorn Ranch, i also install "WARZONES - now with ADJUSTABLE SPAWNS by MyGoodEye" and one of their warzone is very near to each other thus the bighorn always charge to kill the enemy... messing the bighorner (and that guy... forgot the name )codding and make the whole quest buggy...
pepertje Posted August 21, 2015 Author Posted August 21, 2015 Again, sorry for the lack of content I've been releasing. So, as a little treat for you guys to let you know I'm still alive, I've released a mod on LL that I published on Nexus a while ago. (Still don't know why I haven't released it here yet.)  Wild Wasteland Perks, which should make leveling up just a little more fun.   Just asking, does the download work for this file?  I'm trying to dl it since yesterday but it always stop right after it started :/  Hmm... it looks as if the download is temporarily disfunctional... I'll see if it's only the main module or everything right now.  So it's not just me?  Thanks for replying, i started to lose hope :3  I think the link is back again, I could download it just fine a second ago
mc05 Posted August 23, 2015 Posted August 23, 2015 (edited) For some reason I can't post my load order, but I'm having an issue that is a direct conflict between FB and Project Nevada.  Basically, whenever I activate Fertile Breeder, I get an error message at menu about the HUD extensions of Project Nevada being missing. This only happens with Fertile Breeder installed, and it happens regardless of where I place Fertile Breeder in the Load Order. I also have oHUD and UIO, neither of which have helped.  I'd also like to mention, for a very brief period I was able to get both of them working together (somehow) but they were not playing nicely. I noticed that Fertile Breeder's MOD descriptions were overwriting some of Project Nevada's (and perhaps others as well) when I moused over them in the Mod Configuration Menu within New Vegas. For example, when mousing over stealth options, I was seeing descriptions about bloatflys or something. I can't get the two to work together again so I can't reproduce that particular problem. Edited August 23, 2015 by mc05
pepertje Posted August 23, 2015 Author Posted August 23, 2015 For some reason I can't post my load order, but I'm having an issue that is a direct conflict between FB and Project Nevada.  Basically, whenever I activate Fertile Breeder, I get an error message at menu about the HUD extensions of Project Nevada being missing. This only happens with Fertile Breeder installed, and it happens regardless of where I place Fertile Breeder in the Load Order. I also have oHUD and UIO, neither of which have helped.  I'd also like to mention, for a very brief period I was able to get both of them working together (somehow) but they were not playing nicely. I noticed that Fertile Breeder's MOD descriptions were overwriting some of Project Nevada's (and perhaps others as well) when I moused over them in the Mod Configuration Menu within New Vegas. For example, when mousing over stealth options, I was seeing descriptions about bloatflys or something. I can't get the two to work together again so I can't reproduce that particular problem.  This is very odd... I don't recall ever doing anything with MCM settings or ever fiddling around with something included in Project Nevada. I'll check it in FNVEdit some time and see if I can trace the conflict.
Nickolos1818 Posted August 23, 2015 Posted August 23, 2015 For some reason I can't post my load order, but I'm having an issue that is a direct conflict between FB and Project Nevada.  Basically, whenever I activate Fertile Breeder, I get an error message at menu about the HUD extensions of Project Nevada being missing. This only happens with Fertile Breeder installed, and it happens regardless of where I place Fertile Breeder in the Load Order. I also have oHUD and UIO, neither of which have helped.  I'd also like to mention, for a very brief period I was able to get both of them working together (somehow) but they were not playing nicely. I noticed that Fertile Breeder's MOD descriptions were overwriting some of Project Nevada's (and perhaps others as well) when I moused over them in the Mod Configuration Menu within New Vegas. For example, when mousing over stealth options, I was seeing descriptions about bloatflys or something. I can't get the two to work together again so I can't reproduce that particular problem.  Could be an issue of a mod overwritting some of your menu items. You did not mention you had UnifiedHUD, so I would suggest you take a look at that on Nexus, will help make multiple Hud mods work together.  Nothing " should " be conflicting with PNV from any FB mods. If you end up having the issue still with UnifiedHud try this out:  Go into FOMM and deactivate all your UI mods, yes all of them, including the mod configuration menu mod.  Reactivate them by using MCM first, then following through with UIO, OHud ( if you got Darnui make sure you deactivated that one as well and reactivate it here).  Then ALWAYS last activate UnifiedHUD. It should detect all your HUD/UI mods you have installed even stuff like JIP Selective Fire mods, make sure all the mods you just reactivated are already checked and finish installing.  Run NV again and see if you get the issue ( also to help out I like to keep DarnUI low on my load order ) Thats just me though.  Let me know if this helps.
Stew52 Posted August 29, 2015 Posted August 29, 2015 Just wondering do you plan on taking this to fallout 4 is this going to stay in fallout new vegas?
bimbochoas Posted August 29, 2015 Posted August 29, 2015 i for one hope this mod be in fall out 4 and een fall out 5 when ever that one happen
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