seterwind Posted October 27, 2015 Posted October 27, 2015 Is anyone else having problems getting the cock growth option to work? As I have found it doesn't seem to work with Futa Characters.
Etheri Posted October 27, 2015 Author Posted October 27, 2015 I realy tryed my best to make this mod workingin my game but i fail. Don´t know why. I´m using sexlab 1.60 HF2 and Deadly Drain 1.51 (Should work together). tryed to find the scripts in the Papyrus logs...only think i found is this: ...Error: Property FeedFront on script hoslddmain attached to HoSLDDmain (7200B46E) cannot be bound because <NULL form> (0B00BDE2) is not the right type 0B..... Points to sexlab in my loadorder...72 is deatly drain...can someone help? That error always shows up in all logs, it's only missing an animation which is removed but haven't bothered removing the reference the mod should still work fine. Need some other information from you, first of all, what is not working? None of the features or some of the features? Have you made your player a drainer by clicking the Give drain power box in the settings tab? I would like to have a look at your settings if you don't mind sending me a screenshot of the Deadly Drain settings menu in MCM OK..can do nothing here...never dealed with mediafire...can´t upload a link here. may it works like this: http://www.mediafire.com/download/l9im8vg3seg0ijp/Speichen_120_-_Yasmina__Halle_der_Elemente__06.51.25.ess http://www.mediafire.com/download/88z7ra9es87kgdw/Speichern_120_-_Yasmina__Halle_der_Elemente__06.51.25.skse Thank you for the save game, sorry I haven't got back to you, I searched the save game and I didn't find anything out of the ordinary looks like everything is there. Gonna continue investigating after the next patch. Is anyone else having problems getting the cock growth option to work? As I have found it doesn't seem to work with Futa Characters. That's odd, works fine for me is it possible that SOS is overriding your cock size? (And for your cock to grow you need to enable physical drain and drain someone (to death) who has a cock otherwise your cock wont grow) The physical draining rules will change a bit in the next update.
seterwind Posted October 27, 2015 Posted October 27, 2015 That's odd, works fine for me is it possible that SOS is overriding your cock size? (And for your cock to grow you need to enable physical drain and drain someone (to death) who has a cock otherwise your cock wont grow) The physical draining rules will change a bit in the next update. That was the problem. Thank you it works now. Also thank you for providing the source in your mod. I made some edits as I didn't want scrotum expansion as well, and a few minor personal tweaks. Though I look forward to what you do next update. I hope you add butt expansion as well, as I see it's in the code but doesn't seem to be implemented in a "deltabutt" sort of way. Thank you again your mod makes this game a lot more fun.
Etheri Posted October 27, 2015 Author Posted October 27, 2015 lol love all those variable names, well it's implemented but it only works on certain skeletons that has those bones I think.
Warpmind Posted October 28, 2015 Posted October 28, 2015 (edited) I'm starting to get frustrated here...I got the Mod up and running, got Drain powers enabled, got the settings tweaked appropriately... And my character has Drain Power 0.When I try to drain, absolutely nothing happens. There's no response to my using the LAlt or RAlt keys, there's no visual, there's no drain, and according to the MCM, my actor has zero actual Draining power. The Hypnotize spell works fine, though, but there's zero effect of sex, whether manual OR automatic; orgasm-triggered or not...Edit: And getting some doesn't affect Draining Power, either; got plowed by a pair of bandits, and all I got was robbed. Edited October 28, 2015 by Warpmind
Etheri Posted October 28, 2015 Author Posted October 28, 2015 Sorry to hear that Suspect you have the same issue as the two others are experiencing, I haven't got any useful log prints in the current version to track down this issue so I added lots of logging in to the current DEBUG version of SLDD 1.6SL Deadly Drain_1.6 DEBUG.zip If you could test this for me and give me the papyrus logs afterwords I would appreciate that allot then I can probably fix it! When you test, can you press the "Reload Plugin" button for me? And try out a sex scene and try to push the draining keys and so on.Really sorry about it not working for some of you guys :|
Warpmind Posted October 29, 2015 Posted October 29, 2015 I'm... not sure how, but it works now.Seems like whatever was causing the impediment was fixed from 1.5 to 1.6 already?Heheheeee, "Sure, I'll surrender without bloodshed..."
seterwind Posted October 29, 2015 Posted October 29, 2015 Sorry to hear that Suspect you have the same issue as the two others are experiencing, I haven't got any useful log prints in the current version to track down this issue so I added lots of logging in to the current DEBUG version of SLDD 1.6 SL Deadly Drain_1.6 DEBUG.zip If you could test this for me and give me the papyrus logs afterwords I would appreciate that allot then I can probably fix it! When you test, can you press the "Reload Plugin" button for me? And try out a sex scene and try to push the draining keys and so on. Really sorry about it not working for some of you guys :| Oooo new version stuff. Been having a lot of fun tweaking the mod. Though since I'm fairly new at Skyrim modding I've had an error that only happens in your mod so far so I was hoping you could help me out. I was hoping to add that as you get damaged that the gains you get from feeding would reduce. So your expanded breasts/cock would shrink slowly down to the min set in VampConfig. This would reduce based on the damage received to the player. So in HoSLDDMain I added Event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) Debug.Notification("Reduction: ") EndEvent To test if the even would trigger and it does not. I was wondering if you had any idea as to why? I have tried the Event OnHit in multiple parts of Hoenhimes Sex Lab Deadly Drain source. It never seems to trigger. The Event OnSleepStop does work, but I didn't like the having to sleep concept causing a reduction of gains from draining. Thank you for any help you can provide.
Etheri Posted October 29, 2015 Author Posted October 29, 2015 The Event OnSleepStop does work, but I didn't like the having to sleep concept causing a reduction of gains from draining. Thank you for any help you can provide. OnSleepStop is part of the base class "Form" so it will run globally in pretty much all scripts. However OnHit will only function on ObjectReferences, so what I think you have to do is make a player reference alias and put your script on that with the OnHit code Great Idea btw, might steal that I'm... not sure how, but it works now. Seems like whatever was causing the impediment was fixed from 1.5 to 1.6 already? Heheheeee, "Sure, I'll surrender without bloodshed..." That's great, Keep in mind that the version you are running probably has some major flaws because it's not finished yet.
C5Kev Posted October 30, 2015 Posted October 30, 2015 Seems to me that if one gives drain powers (2) to a follower, that follower shouldn't be able to kill the PC, which is what happens. The PC is not only a Succubi, but Dragonborn. Hey, ya can't kill THAT! Perhaps there is a way around it, but feel it should be automatic. Just an observation. Really great mod though - everyone's enjoying it I'm quite sure ! Works well along side Succubus Heart, although I think that mod still has a few issues since it's relatively new.
Etheri Posted October 30, 2015 Author Posted October 30, 2015 Seems to me that if one gives drain powers (2) to a follower, that follower shouldn't be able to kill the PC, which is what happens. The PC is not only a Succubi, but Dragonborn. Hey, ya can't kill THAT! Perhaps there is a way around it, but feel it should be automatic. Just an observation. Really great mod though - everyone's enjoying it I'm quite sure ! Works well along side Succubus Heart, although I think that mod still has a few issues since it's relatively new. If you give drain power 0 it cant kill, In the newest unreleased version if you are a drainer too you wont be drained either. However I think it makes sense that the player can die from fucking a succubus
TamaChan Posted October 31, 2015 Posted October 31, 2015 can anyone tell me what outfit the girl is wearing in the 2 or 3 pictures near the end. the fishnet stockings and tank-top/dress?
seterwind Posted November 1, 2015 Posted November 1, 2015 The Event OnSleepStop does work, but I didn't like the having to sleep concept causing a reduction of gains from draining. Thank you for any help you can provide. OnSleepStop is part of the base class "Form" so it will run globally in pretty much all scripts. However OnHit will only function on ObjectReferences, so what I think you have to do is make a player reference alias and put your script on that with the OnHit code Great Idea btw, might steal that I'm glad you like the idea, I hope you might have time to implement. I'm having a heck of time trying to implement it as no matter what I seem to try to do I cannot seem to get event Onhit to register. I've gone into creation kit and added a player reference to HoSLDDmian in the quest section but that doesn't seem to work still. I'm unsure what I could be doing wrong. I added a forced player reference (00000014) to HoSLDDmain in the quest tap of the Creation kit. I added my script of TestToHit in the quest object beside HoSLDDmain. The script is as follows Scriptname TestOnHit extends ReferenceAlias event OnHit(ObjectReference akAggressor, Form akSource, Projectile akProjectile, bool abPowerAttack, bool abSneakAttack, bool abBashAttack, bool abHitBlocked) Actor PlayerRef = self.GetReference() as Actor Debug.Notification("Reduction: ") endEvent Any idea why this wouldn't work?
Etheri Posted November 2, 2015 Author Posted November 2, 2015 I'm not really sure how it works either, check out http://www.creationkit.com/Talk:OnHit_-_ObjectReferenceand see if that gives you any idea This also has a part of it: http://www.creationkit.com/Dynamically_Attaching_Scripts
MikoDawn Posted November 2, 2015 Posted November 2, 2015 Has anyone used Deadly Drain in conjunction with mods that effect attack speed such as Disparity, Better Vampires, or Ordinator? I ask due to a potential conflict that I do not know 100% for sure is Deadly's fault, but it seems likely. I usually run the three aforementioned mods together, with Disparity's attack speed fix turned off and Better Vampires Attack Speed Increase also off due to how Ordinator changed the perks up. Not 100% sure if that is needed, but better safe than sorry and I have not had an issue yet with those three. However, after adding Deadly Drain to my load list I ran into a problem shortly after I started feeding off people. My attack speed went into super slow mode. I would trigger "Kill Scenes" on nearly every attack that would hit but do zero damage and not kill the target, and then suddenly my run speed shot through the roof. One time... Okay wierdness of Skyrim, but it got me curious enough that I tried the same thing two more times on two seperate characters with none of the speed boost perks from Ordinator. Two more times, super slow attack speed not long after feeding. The kill scene bug never came up again though. As I said, I'm not sure about this but testing so far points to Deadly. However I see no were in the mod discription in game or on the download page that says it adjusts weapon speeds let alone movement speeds. So I don't know... I'm going to disable DD on my new character and leave the reast of my SL mods (Devious Series, Captured Dreams, SD+, PSQ, Untamed) alone. If after starting from level 1 and nothing happens, well... guess it would be Deadly. In which case you may want to do what Better Vampires and Disparity do and put a toggle to turn off any attack speed increase if it's intentional. If it's NOT intentional or is something else... well, let me know what I can do to help. TTFN
Etheri Posted November 2, 2015 Author Posted November 2, 2015 Sounds really weird, DD does not have any modifiers that would effect your Attack speed or speed. DD does not do many changes to the game, the only thing it actually modifies is your health and the the health of the actor being drained. It also instigates a vampire quest feed event but that should be fine, it's doing basically the same thing the vanilla game would if you bit someone. I would disable the checkbox called "drain blood" which is responsible for the vampire feeding and see if that changes anything
InterruptingOctopus Posted December 9, 2015 Posted December 9, 2015 It seems that the mcm is not showing up, do you know what priority the mod should take?
Etheri Posted December 9, 2015 Author Posted December 9, 2015 It seems that the mcm is not showing up, do you know what priority the mod should take? Odd, I load it just after sexlab in my load order.
InterruptingOctopus Posted December 9, 2015 Posted December 9, 2015 i've set both the file and the esp close to sexlab but sadly the mcm still isn't showing up, ill put my papyrus log here to try and shed some light on the situation Papyrus.0.log
Etheri Posted December 9, 2015 Author Posted December 9, 2015 To me it looks like DD has been run to early it's almost added first to the MCM in the log and it's causing errors.I would try this:1. remove DD, 2. open up the game 3. save the game 4. install DD (put it last in the load order just to make sure) 5. run the game Try that and see if it works, looks like your MCM config is very sad about DD.
InterruptingOctopus Posted December 9, 2015 Posted December 9, 2015 To me it looks like DD has been run to early it's almost added first to the MCM in the log and it's causing errors. I would try this: 1. remove DD, 2. open up the game 3. save the game 4. install DD (put it last in the load order just to make sure) 5. run the game Try that and see if it works, looks like your MCM config is very sad about DD. I had to tab out of the running game because i didn't want to close it and wait to try out my returned draining powers to tell you IT WORKS! you are one beautiful s.o.b.! i swear the fact that i cant see the problem where beautiful modders like can just from a papyrus log we both have access to is the reason that i just cannot see myself modding skyrim if i could, i'd make an addon to your mod that replicates the demon heart doujin i mentioned a while ago, who knows, maybe some day i'll get savvy and we can work together, but for now, THANK YOU THANK YOU THANK YOU
Necronamic Posted December 10, 2015 Posted December 10, 2015 I think I'm having a similar problem to some of the other people that posted before me. During sexy tiem I can get the drain animations to play on auto, but no such luck on manual. Then after the deed is done they get up like nothing happened to them. The status of draining to death will appear but it doesn't work. In manual modewhen I press the hot key nothing happens either. I've looked at the drain value and it is locked at 0. Am I doing something wrong? Edit: I saw you have a new version in the works, any idea when it will be ready for release?
Etheri Posted December 12, 2015 Author Posted December 12, 2015 To me it looks like DD has been run to early it's almost added first to the MCM in the log and it's causing errors. I would try this: 1. remove DD, 2. open up the game 3. save the game 4. install DD (put it last in the load order just to make sure) 5. run the game Try that and see if it works, looks like your MCM config is very sad about DD. I had to tab out of the running game because i didn't want to close it and wait to try out my returned draining powers to tell you IT WORKS! you are one beautiful s.o.b.! i swear the fact that i cant see the problem where beautiful modders like can just from a papyrus log we both have access to is the reason that i just cannot see myself modding skyrim if i could, i'd make an addon to your mod that replicates the demon heart doujin i mentioned a while ago, who knows, maybe some day i'll get savvy and we can work together, but for now, THANK YOU THANK YOU THANK YOU Yay! Glad it works! No I think anyone can do modding really I'm a games professional so I guess some of the minor bumbs when beginning modding is pretty easily overcome by someone who works with games but I think if you just start out small and looking at how everything (Editor/Scripts/Quests/Models/Textures) hangs together then you will be able to find the little part where you want to do your modding Oh yeah forgot about the demon heart thing got to go back and read your message and maybe have a read of the doujin again ^^ I think I'm having a similar problem to some of the other people that posted before me. During sexy tiem I can get the drain animations to play on auto, but no such luck on manual. Then after the deed is done they get up like nothing happened to them. The status of draining to death will appear but it doesn't work. In manual modewhen I press the hot key nothing happens either. I've looked at the drain value and it is locked at 0. Am I doing something wrong? Edit: I saw you have a new version in the works, any idea when it will be ready for release? This is because of a skyrim limitation, it's impossible to kill some npcs it sucks. It's pretty much ready but It's got some minor polish I want to put in before I release it, not sure when this might be I got my ass full at the moment Hope I get some time off Christmas so I can do some work.
gregathit Posted December 13, 2015 Posted December 13, 2015 Folks, if you don't like something about a plugin, either ask the mod author NICELY to consider changing, OR STFU AND MOVE ON. Insulting fellow forum members carries penalties, insulting mod authors........not tolerated.
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