dwharper34 Posted January 26, 2021 Posted January 26, 2021 On 7/31/2020 at 8:12 AM, eflat0 said: I typically have a female PC, and marry her to another female npc... so I think this mod is great. (I converted this to sse for personal use). Maybe, however you can answer another question though, you're more familiar with SL and modding in general than I am... My PC is married to Serana, for the longest time Serana equip'd the strap-on, SL sometimes leaves the strap-on in inventory after the scenes - on the pc I just remove them from there and sl strap-on equip still worked fine, I noticed while questing that Serana had one in her inventory so did the same (removed it), and for some reason then she stopped being equiped with them in SL animation scenes, weird. I removed the strap-on and checked re-build strap-on list hoping that would fix that... did not. The PC and other female npc's seem to use So, I'm a bit confused as to why Serana no longer does? I have had problems with my companions as well. Check Serana's Race. If it is a custom race that is your problem. If it is try this: I've heard of a file that SexLab uses to add custom races, but I have never found it. What I did is to use SSEEdit to create a new esp file I named "SexLabSubRace" with SexLab as the Master. I then copied the form "SexLabCalypsStraponAA" from SexLab as an override into SexLabSubRace.esp. Now get Serana's Race FormID and add it to the form SexLabCalypsStraponAA in SexLabSubRace.esp under "additional races". You should now see her race on the list. Add it as a master if necessary. Save the file and activate it. Now she should be able to use the strap-ons like the others. NOTE: I have added the file below!
dwharper34 Posted January 27, 2021 Posted January 27, 2021 I've heard of a file that SexLab uses to add custom races, but I have never found it. So I wrote a file to be able to add them to SexLab so they can use any strap-on or double dildo used by SexLab. I've included it below. Use SSEEdit to customize it. I left my 3 companions in the file so you can replace them with yours. Simple directions are included. I will try to answer any questions you might have. SexLabSubRace.7z
WesternVisayas Posted April 28, 2021 Posted April 28, 2021 On 1/18/2021 at 10:51 AM, dwharper34 said: I am using the "SexLab SOS Strapon v1.1" and it has been working great with the colision data from Daiemonics work. Great idea! I just want to know why it's sister, the SexLab SOS DoubleDildo v1.1 does not work for me? It can not be seen in the game. I can see it in NifSkope and the strapon too. I have set SexLab in MCM to use strapons. I know that SexLab uses the Decapitate slot 51. I've checked those in the .nif files as well as in the Armor and Armor Addon forms in SexLab.esm using SSEEdit to make sure they are the same. It looks like it should be working, but it's not. Any help would be appreciated! NOTE: I finally got it to work! I found that it was because of a simple mistake I made. How did you get double dildo to work? I've used it before in my Skyrim SE but now I don't know how I did it lol
V3rni3r Posted May 12, 2021 Posted May 12, 2021 Tried a basic convert on the "DoubleDildo" for SE and it appears to be invisible in my game. Any suggestions or clues to getting this to work?
dwharper34 Posted May 23, 2021 Posted May 23, 2021 Here is one that I created. You may need the SexLabSubRace file above for it to be visible. SexLab_SOS_DoubleDildo_1-1.7z 4
V3rni3r Posted June 4, 2021 Posted June 4, 2021 On 5/23/2021 at 2:04 AM, dwharper34 said: Here is one that I created. You may need the SexLabSubRace file above for it to be visible. SexLab_SOS_DoubleDildo_1-1.7z 1.79 MB · 8 downloads Thanks! Works like a charm!
maxsteiner Posted October 25, 2021 Posted October 25, 2021 Works great. Except for one thing, When NPC's equippe strap ons, the strapons are very inflated. They are way to big. Like a horse, lol. Iv build the thing in bodyslide. Any advice?
Hello539 Posted January 24, 2022 Posted January 24, 2022 Anyone has or made the SSE version please share.
NNS10 Posted April 17, 2022 Posted April 17, 2022 (edited) Is it possible with Outfit Studio or NifSkope to move the bones in the strapon mesh? The Genital01-06 bones are not aligned with the mesh. CBPC uses these bones for collision and since the bones are above the strapon mesh, the collisions are not happening the right location. They are happening above the visually correct location. Edited April 19, 2022 by NNS10
sanya56714 Posted May 24, 2022 Posted May 24, 2022 in the special edition, of course, it works, but moving the buttons Page up, Page Down, does not work.
kamoewarrior Posted June 7, 2022 Posted June 7, 2022 Made strapons disappear completely. I don't have anything else that changes strapons or sos
dwharper34 Posted June 16, 2022 Posted June 16, 2022 (edited) On 4/13/2015 at 9:52 AM, gooboo said: Forgot about this thread- here is the double-weighted dildo. I'm doing some testing with some of my own modifications of this mod, but I don't know when I'll finish those, so here's a simple fix that should enable collisions for both sides of the dildo. doubleweighted.rar 132.92 kB · 625 downloads Hi. I downloaded this on Jan 14, 2021 and have used it to create a Double-Dildo Mod. I thought I downloaded it from a modders resource, but I searched and found it here. Do I have permission from you to use it for my mods? Thanks! Edited June 16, 2022 by dwharper34 Edits
AttilaMagyar Posted June 19, 2023 Posted June 19, 2023 (edited) Why do I only get the strap on only once in a while when my female player engages in vaginal and or anal sex? Is there a way to ensure that the strap on is always used during vaginal and or anal sex? Thanks Edited June 19, 2023 by AttilaMagyar edited my question
effrenatus Posted July 3, 2023 Posted July 3, 2023 On 5/23/2021 at 8:04 AM, dwharper34 said: Here is one that I created. You may need the SexLabSubRace file above for it to be visible. SexLab_SOS_DoubleDildo_1-1.7z 1.79 MB · 597 downloads I downloaded this because for me the double dildo is invisible. At least in the FF-animation wit a vanilla npc it was. But with this SubRace file, i require several follower mods that i don't have. That doesn't look right to me... What to do?
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now