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What mod/feature do you desperately want added to SexLab?


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more and different types of animations for animals, like skeevers and sabre cats, mammoths. also a more up to date and functioning enslaving mod, capture and take control of npcs, don't have to be bandits id be fine with named ones. 

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Is it possible to play sound files from within an MCM? If so, would it be possible to play a quick snippet of the selected voice whenever switching voice types, for a bit more information than "classic" "breathy" "young" etcetera.

 

EDIT: After skimming the MCM documentation, I don't see anything that would do that. I'm guessing that any script command to play sounds would be, like always, paused until the MCM closes. Ah, well...

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I would love to see a feature which would allow the user to insert a folder with a .wav and .lip file for a line (or various lines) of dialogue which could be said during animations (with lip syncing)...even further, to have this (or these) line(s) assigned to a hotkey.

 

:->

 

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what i would really like is if sexlab scene would be interactive as some kind of mini game.

if you fail at it then you would be just a premature ejaculator  :P

so with a proper play it would be possible to make your partner cum multiple times during single scene - maybe even make "Ahegao" state like in japanese games. Its fun  ;)

 

 

is it possible that player would be possible to adjust speed of idle animation via game controls?

to make it play faster or slower?

For sure it is possible with walk or attack animations (game adjust their speed automatically if you increase actor values) but no idea if its the same with idles.

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what i would really like is if sexlab scene would be interactive as some kind of mini game.

if you fail at it then you would be just a premature ejaculator  :P

so with a proper play it would be possible to make your partner cum multiple times during single scene - maybe even make "Ahegao" state like in japanese games. Its fun  ;)

 

 

is it possible that player would be possible to adjust speed of idle animation via game controls?

to make it play faster or slower?

For sure it is possible with walk or attack animations (game adjust their speed automatically if you increase actor values) but no idea if its the same with idles.

 

yep somethinge like that would be cool. make it a porn GAME instead of of a porn cutscene.

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I love the idea of kissing. For rape, it would be forced kiss whereas for a lover it might be a softer kiss, unless you want it rough. And of course all the ones in between.

 

The groping sounds great and I will be watching for it.

 

More violent animations, I had a slave collar on for 6 levels and everyone just loved to rape my PC. I couldn't go into town without some guards having fun. But after a while the animations seemed to repeat. Loved what is there, just would love to have more.

 

More moaning sounds for male and female.

 

Cock rings....enough said.

 

Saddles for horses that have plugs *1 or 2* depending on preference.

 

Leashes so that if your owner is your follower they can have you on a leash...(probably tough to do though)

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To start, as a lot of people have been saying to others "That is a mod, not a feature." The title of the thread is asking for mods OR features. Not for just features. Anyway, not on to the actual part.

 

Stated before in another thread, what I would like to see is a diaper mod. The main trouble I see with it is getting the specific assets that would be needed for the visual side of things as there has been no interest it seems in getting models made nor animations made for it. Also finding someone who knows how to code for all this, as I honestly can barely read code and understand what it is saying. I do have a few plans for the mod though.

 

>For starters it would need something to make it when you eat food or drink potions and beer, they would make you eventually have the need to go to the bathroom. I believe this mod already exists out there, but as it does not include diapers from what I had heard about, I have not been interested in it. This part could either use the first mod as a master or it could make its own internal system in order to make sure for compatibility for a long while.

>Second, from the start it would probably be best to make it so that way there is some sort of toggle for "how long can you hold it" or something to that effect. Basically how long until your character who hasn't started using the mod before would be at before progression and such. This could be something with the ability to go both ways normally, training wise. Like if your character regularly holds out for long time periods before going, they get a higher resistance, but if they go sooner they lose a little bit. Last would be if they held out to long and ended up hitting the point where they couldn't hold it anymore as that would lower their resistance score a lot. Logic for that one is you didn't decide to go, your body did for you, and it wants to go sooner.

>Third, need the actual diapers themselves. There would need to be two kinds of diapers as equipable items. A diaper that replaces your main armor model, and one that goes under it. This way you can wear whatever armor you want and such for your normal daily killing of bandits, but still have your diaper at the ready when you are wearing one. Of course there also needs to be the "soiled" versions of the diapers and such for both when worn and when removed for changing. Which sadly is where the modeling hardest part comes in.

>Forth, there needs to be vendors that sell clean diapers, and buys dirty ones. Selling of dirty diapers would be about as hard as selling Iron Arrows, but the point is the ability to get rid of them without having to stash them in a chest or something in a bandit cave or in your house unless you wanted to or having to drop them.

>Fifth, I see there being random collectors in towns. People who like to collect the dirty diapers for whatever reason. Would work a lot like the turning in of cabbage or potatoes where you just have the simple dialogue to give them over for a set amount that would be a bit higher, or for a rare collector, a lot higher then selling to any other vendor. This option though would be hidden, and finding which NPC accepts them would require working up a reputation with them first. Like if using existing NPCs, you must do their quest for them first to unlock the ability to start dialogue that would lead to them admitting they collect them.

>Sixth, there could be perks with the diapers as well. Like wearing a clean one could give you a "comfort" bonus just like sleeping does. But then soiling it could at first give you discomfort until you got a type of skill up or something to where the debuff would turn into a buff as well. And depending on your certain skills with them, not wearing a diaper might debuff as well towards later parts.

 

The final bit with this is to be able to toggle a lot of things in MCM to be able to set your character up to either be "trained" for diapers or actually fully potty trained and make your journey to wearing diapers as a requirement a long one. The main skills would be things that would go up and down, so more like the -100 to 100 slider bar thingy rather then any kind of perk tree. Instead there would be perks for having like a rank 50 in your diapered comfort skill that gives you a stronger buff and then a rank 25. But on the flip side, having a rank -50 would instead make diapers uncomfortable for you to wear. This of course would gain 'exp' with walking around with a diaper on. These skills would also apply special buffs at 100 and -100 that basically make it hard to do the opposite like I said above. So for the diapered comfort example again, it would give a debuff if you were not wearing a diaper but a huge buff when you are.

 

List of Skills proposed:

>Diapered Comfort. How much your character can stand or enjoy wearing diapers.

>Release Resistance. How easy or hard it is for your character to hold back either filling a diaper or having to strip and go where they are.

>Soiled Comfort. How much your character hates or enjoys wearing a dirty diaper. Basically used only when diaper is dirty, rather then at all times.

>Holding size. How much pee and/or poop you can hold in your body before your body says you need to go. This one would be lockable, if you wanted to set your size to small or large and keep it there.

>Stomach size. Basically how much food or drink you can take in before reaching a limit that would be like a fuel tank. Once the tank is full, you can still eat to regain stat effects and such, but it will not make you produce more poop or pee over time. This is to make it so people who eat or drink a lot, wont just empty it all into a single diaper come time for it to come out, and instead might have a few diapers to fill instead. This would also have a lock feature to prevent people from having to worry about it if they didn't want to.

>Oder Control. If this skill is low, it lowers your speech score when you are soiled. But if it is high, it might give you a bonus to speech as well as maybe a bonus to selling the diapers to collectors or vendors. More or less, it is how bad ya stink.

 

Not all the skills would go from -100 to 100 of course, the last 3 wouldn't. The first three would to allow for a more noticeable or identifiable middle point that would be your starting point normally. Soiled Comfort is the only one that might not have a way of going down to much though, as especially early on you wont be wearing a soiled diaper that often. Resistance is one that would work opposite of what you might think for anyone wanting to hit 100, as 100 would make it to where you were like a pro at holding it rather then one who needed to go right whenever they first had signs of needing it.

 

Over all I would love to see this Mod made if possible. I don't personally have the knowledge to be able to implement that kind of stuff. Nor do I even have any idea of how SL or even the SKSE work. If possible though I would organize getting the people together to try to make it. I got some more ideas for it and such, but wont fill up more then I already have here.

That would be good mod,I was thinking somthing similar like,dipaer punishment in skyrim.

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I don't know if the free camera is a Skyrim or a LL feature, but is there anyway a possibility to alter it?

ATM it's kind of distrubing to go straight up and down, so is there a way to give key bindings to that? So maybe press [space] and go straight up + [shift] for straight down, without accounting the current camera angle? Moving on the global Z axis via keys?

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not exactly sexlab but it would be good to have tickling sceenes there are quills that could be used by npc or player to tickle with could give birth to a new animation ticklefuck where the female is ontop of the male and the male uses a quill to tickle the females feet making her do the work ;)

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I support both the grouping of sorts of animations and the ability to disable certain animations for good so each time somebody updates the "non sexlab animation pack" (damn you leito for doing such great animations!) you don't have to disable / enable one by one... again

 

Also, separate and group the voices into normal, foreplay and aggresive so when you are "spooning" or "kissing" you don't hear "Oh yeah, right there!" or "OUCH! that hurts!"

The other way arround might work (pleasure sounds while getting raped, each of us might prefer differently) but the idea is that you have more choice and not only "on/off"

 

:)

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I support both the grouping of sorts of animations and the ability to disable certain animations for good so each time somebody updates the "non sexlab animation pack" (damn you leito for doing such great animations!) you don't have to disable / enable one by one... again

 

Also, separate and group the voices into normal, foreplay and aggresive so when you are "spooning" or "kissing" you don't hear "Oh yeah, right there!" or "OUCH! that hurts!"

The other way arround might work (pleasure sounds while getting raped, each of us might prefer differently) but the idea is that you have more choice and not only "on/off"

 

:)

what i do is export my settings > save > reset animations > import settings... then all i have to do is edit the ones added by nsap.

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not exactly sexlab but it would be good to have tickling sceenes there are quills that could be used by npc or player to tickle with could give birth to a new animation ticklefuck where the female is ontop of the male and the male uses a quill to tickle the females feet making her do the work ;)

 

Yeah, some tickle torture would be fun. I mean, we have the Zaz resources, there are quills, there are NPCs, there are goats, why no tickling yet? :(

 

And if you ask around, some girls here surely would lend their pretty laughter for a nice tickle mod ;)

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Deflowering mod like a suggestion on this thread: http://www.loverslab.com/topic/15763-any-virgin-mods/

 

would be cool to see that

 

 

Day 5, Orianna Loses Her virginity, to a Particularity randy dog.

 

 

But yeah, it would be cool to see, wonder if its possible to make one that can tell the first Shag to the 100th shag. (since it would be odd to get a "loss of virginity" notification after working as a hooker for weeks)

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Deflowering mod like a suggestion on this thread: http://www.loverslab.com/topic/15763-any-virgin-mods/

 

would be cool to see that

 

 

Day 5, Orianna Loses Her virginity, to a Particularity randy dog.

 

 

But yeah, it would be cool to see, wonder if its possible to make one that can tell the first Shag to the 100th shag. (since it would be odd to get a "loss of virginity" notification after working as a hooker for weeks)

 

 

Yeah, and AFAIK the blood textures have been made in Oblivion before or make a new one.

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Either a 'master mod' for breast/belly/body scaling or those variables/functions included in Sexlab itself. 'Beeing Famale', 'Fill Her Up', 'Esterus Chaurus' 'Hormones' and 'Milk mod' is too much for the dragonborns poor body.

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!. Would it be difficult to make a set of armor that looks like it's being taken off or stripped away? maybe just tweak something already made, w/ permission, and put it in a slot other than the body so that the hdt works? I could use that for screens...I haven't figured out how to do it. 

 

@. What if there was a "fatality" mod. Something like the death alternative mod, but the opposite. Use your speech to see if you can bargain/beg/barter your way out of your enemy giving you a VioLens or Deadly Mutilation or Dance of Death style slaughter in slow mo..or maybe an add on to daymoyl that makes it so that you can ultimately mess things up, and rather than be enslaved or sent on a quest, you get yourself merced 

 

#. A climbing mod? or maybe just the animations.. 

 

$. A mod that adds random sexlab / defeat style encounters that very by gender. Make it so that everyone that you come by isn't always trust worthy...maybe like the random sex mod, but with dialogue instead of just random sex..situations from maybe: One guy who asks you to go with him to wherever, you say no, he gets pissed...so on so on..." : or : You are walking 

 

I think it's probably very clear that I don't know the first thing about script mods or animations...I'm just throwing some ideas out there. 

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What about a simple mod that assigns "hit points" to your current armor? You can even assign the total HP in the MCM. Then once the armor has taken enough hits it unequips itself. Hell you can even use the Amor rating in place of the Hit Pionts. So if your armor is rated at 50 you can take up to 50 damage or whatever before it unequips.

 

I'm not talking about complex mesh swapping. Or broken armor meshes and breakable underwear. Just a simple mod that would unequips the current armor if the above conditions are met? I don't even know if this is do-able. But I've been thinking about this lately I remember Oblivion having a mod like this as well and thought we could get one for Skyrim.

 

Hope this makes sense...

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