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{REDUNDANT} Non SexLab Animation Pack


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Posted

hey-rydin-did.jpg

 

 

Any troll messages? I will take one day break for each one. :P

Famous last words - "Hey Vern, let's poke this here grizzly...  Hold my beer..."

Posted

hi rydin~

 

as I know the furniture animations have issue that the furniture not dismiss when I change to another animation ... Is there any way to avoid it or hide it?

 

otherwise a lot of furniture are stuck around me ...

 

 

Posted

hi rydin~ as I know the furniture animations have issue that the furniture not dismiss when I change to another animation ... Is there any way to avoid it or hide it? otherwise a lot of furniture are stuck around me ...

 

Well know issues, hence the special text in the options. If you let the animation run naturally, to the end, they disappear. If you switch in the middle, it cause a script conflict that currently cannot be resolved. It's why a majority of people don't use them in NSAP the way they are and pnly let third party mods use them.

 

 

 

darkconsole,

They are not tagged "breastfeeding". For your function I think you need to check for the animName when sexlab starts an animation.

 

if animName is "3J Straight Breastfeeding" || "3J Lesbian Breastfeeding"

then do your milking thing

 

And if you do this...

 

 

LOVE YOU!

 

:D

 

 

if that is true then it needs to be fixed, i want SGO to be future proof i dont want to have to keep adding || animname || animname to thei f statement every year. (computer science, bitch)

 

** snip **

 

 

understood.... but in reality, how many breastfeeding animations do you think there are likely to be going forward? :)

AND... if you simply tag the 2 existing ones with a breastfeeding tag, then which one are you pulling? There's a MF one and a FF one. (And for the FF one, the player, if female, could be in either position... giver OR receiver)

 

You don't actually have to PLAY the animation. You can just put in a function that listens for a sexlab animation to start and if it's one of the 2 breastfeeding animations, then do a "milk exchange" accordingly for as long as the animation is running. When the animation ends, the "ticker" for the milk exchange ends (or it ends earlier if the giver runs out of milk).

 

Kinda funny that I can write this stuff without having any real idea how to actually DO it though.... so feel free to tell me to shut the hell up. :)

 

 

I agree with you. While I can tag both breatfeeding animations as "breast feeding" you'd need to set a condition in calling the animation to block the FF or MF one depending what you are after. People will be confused when the female is suckling on the man's imaginary large bosum.

 

ALSO!

 

I have heard that collective sound of a majority of you guys slapping your hands against your forehead in sheer dumbfoundness.

Okay guis. Someone had to test this threat. I'm on holiday from Friday to Sunday so I guess I'll be seeing you.... Monday?

 

Ciao~!

 

tumblr_lkzuies7Qi1qgact9.gif

Posted

hi rydin~ as I know the furniture animations have issue that the furniture not dismiss when I change to another animation ... Is there any way to avoid it or hide it? otherwise a lot of furniture are stuck around me ...

 

When you switch from a furniture animation and the furniture stays in the scene try pressing shift and [

 

The [ key is, I think, "realign actors" by default. Using shift with it resets everything, so the current animation will be reset and the furniture should disappear. It's worked for me.

Posted

So cruel Rydin...

so cruel... :D

 

 

Also, it's that time again...

 

Yes, I know Leito has updated. So before anyone asks, you can automatically assume I know cause I watch him and I will add them ASAP.

 

I knew Leito had more work to pump out so I have been waiting on him.

 

Any troll messages? I will take one day break for each one. :P

 

Did warn ya. :P

 

 

 

Posted

 

So cruel Rydin...

so cruel... :D

 

 

Also, it's that time again...

 

Yes, I know Leito has updated. So before anyone asks, you can automatically assume I know cause I watch him and I will add them ASAP.

 

I knew Leito had more work to pump out so I have been waiting on him.

 

Any troll messages? I will take one day break for each one. :P

 

Did warn ya. :P

 

 

 

 

Hey, now anybody who appreciates Rydin's hard work - troll, troll, troll - let the man have his holiday (paid of course) as long as possible. :angel:

 

Posted

 

Hey, now anybody who appreciates Rydin's hard work - troll, troll, troll - let the man have his holiday (paid of course) as long as possible. :angel:

 

Lol, paid holiday, what's that? I'm the one spending the money, haha!

Posted

Seems you didn't get the meme meaning, or atleast didn't found it as amusing as i did :P

Have fun on your holidays, ill restrain myself from any more atempts at humor.

Posted

Version 2.7 is up!

  • three seven leito animations (cowgril 2, lesbian 1, lesbian 2, lesbian double dildo, lotus, reverse cowgirl 2, standing 2)
  • updated corrections by leito to his animations
  • one xandero animations (vampire feeding)
  • two new guffel animations (sleeping, sleeping anal)
  • two new funnybizness animations (necro missionary, necro legs spread)

There are plenty of things I have not done that were reported in the thread but I will get them done later after I return. I'm away for a few days so I'll fix any bugs then.

 

I have used the acyclic option in stage 3 of the Xendero animation. When it works it works perfect but I find it's 50/50. Lets see what happens.

 

I haven't done rigirous testing (that's what you guys are for, winkwink) and I spent most of the time in tfc mode so I may not see camera issues. As usual, spunk in wrong place and stuff let me know.

 

Things still to do:

  • respond to the issue around breastfeeding calling
  • fix the open mouth with breastfeeding (if not done already)
  • look into mfg and SexLab.
  • other stuff I can't remember.

It's been six hours. It's now 3.40AM. I'm pooped. Off to bed. *dies*

 

ps. I got your joke @AnubiSs2167. I just wanted to make you feel guilty for trolling. Plus I was a bit stressed and crabby, hence the "no trolling" thing. Hehe. :P

Posted

Version 2.7 is up!

 

Please make sure to update the numbering (as of this moment, the main page title still says 2.6, for example).

Posted

 

Version 2.7 is up!

Please make sure to update the numbering (as of this moment, the main page title still says 2.6, for example).

Oops. Not a big deal but i will do it now. I've spent 6 hours on this so I am allowed this mistake.
Posted

Thanks a lot Rydin! :)

Is the number of animations in sexlab 1.59c capped?
I've noticed that some animations didn't get add.
If so, is there a way to increase the maximum cap?

Posted

Would you PLEASE stop including a meta.ini file with this mod? The version string you have in it doesn't work anyways (and it's out of date - says 2.4), plus it wipes any notes or categories I have set for this mod when I forget to uncheck it before updating...

Posted

 

 

hi rydin~ as I know the furniture animations have issue that the furniture not dismiss when I change to another animation ... Is there any way to avoid it or hide it? otherwise a lot of furniture are stuck around me ...

 

When you switch from a furniture animation and the furniture stays in the scene try pressing shift and [

 

The [ key is, I think, "realign actors" by default. Using shift with it resets everything, so the current animation will be reset and the furniture should disappear. It's worked for me.

 

 

Thank you, I'll have a try~

Posted

 

 

hi rydin~ as I know the furniture animations have issue that the furniture not dismiss when I change to another animation ... Is there any way to avoid it or hide it? otherwise a lot of furniture are stuck around me ...

 

Well know issues, hence the special text in the options. If you let the animation run naturally, to the end, they disappear. If you switch in the middle, it cause a script conflict that currently cannot be resolved. It's why a majority of people don't use them in NSAP the way they are and pnly let third party mods use them.

 

 

 

darkconsole,

They are not tagged "breastfeeding". For your function I think you need to check for the animName when sexlab starts an animation.

 

if animName is "3J Straight Breastfeeding" || "3J Lesbian Breastfeeding"

then do your milking thing

 

And if you do this...

 

 

LOVE YOU!

 

:D

 

 

if that is true then it needs to be fixed, i want SGO to be future proof i dont want to have to keep adding || animname || animname to thei f statement every year. (computer science, bitch)

 

** snip **

 

 

understood.... but in reality, how many breastfeeding animations do you think there are likely to be going forward? :)

AND... if you simply tag the 2 existing ones with a breastfeeding tag, then which one are you pulling? There's a MF one and a FF one. (And for the FF one, the player, if female, could be in either position... giver OR receiver)

 

You don't actually have to PLAY the animation. You can just put in a function that listens for a sexlab animation to start and if it's one of the 2 breastfeeding animations, then do a "milk exchange" accordingly for as long as the animation is running. When the animation ends, the "ticker" for the milk exchange ends (or it ends earlier if the giver runs out of milk).

 

Kinda funny that I can write this stuff without having any real idea how to actually DO it though.... so feel free to tell me to shut the hell up. :)

 

 

I agree with you. While I can tag both breatfeeding animations as "breast feeding" you'd need to set a condition in calling the animation to block the FF or MF one depending what you are after. People will be confused when the female is suckling on the man's imaginary large bosum.

 

ALSO!

 

I have heard that collective sound of a majority of you guys slapping your hands against your forehead in sheer dumbfoundness.

 

Okay guis. Someone had to test this threat. I'm on holiday from Friday to Sunday so I guess I'll be seeing you.... Monday?

 

Ciao~!

 

tumblr_lkzuies7Qi1qgact9.gif

 

 

Thank you for your replay, and I think I can use #1883's idea, press shift or [ to realign it~ thanks again~

Posted

Wow, did not expected an update so soon , thanks Rydin. Time for some testing.

 

Bug report:

Leitolesbian2 is not playing

Leitocowgirl1 is not playing

 

Other then that everything seems to work fine

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