3jiou Posted October 28, 2014 Author Posted October 28, 2014 1st It auto finishes and lasts a little and i can't align the actors. (The distances are not the ones that the animation originally played because i had to the second animation (realign the second one and then return to the first to take the screenshot) Aight, I reworked the 1st stage, now it should be ready to use. If you will be around (or anybody else wanna test it out), let me know if there's still something to fix/improve/something else. 3j_breastfeeding_scene1.rar FFF version 3j_breastfeedingFFF_scene1.rar If you take suggestions it would be nice to have one or two specific animations for sexlab defeat necro option, with a completely passive female. Hmm... IDK, is this really needed?
Guest Posted October 28, 2014 Posted October 28, 2014 1st It auto finishes and lasts a little and i can't align the actors. (The distances are not the ones that the animation originally played because i had to the second animation (realign the second one and then return to the first to take the screenshot) Aight, I reworked the 1st stage, now it should be ready to use. If you will be around (or anybody else wanna test it out), let me know if there's still something to fix/improve/something else. 3j_breastfeeding_scene1.rar Great improvement Though, i still have the miss-alignment issue and the auto proceed to next stage problem (i replace the whole sideways sexlab animation Sideways_A1_S1 through Sideways_A2_S4 files) and had all my saved alignment settings reseted just to be sure! Anyway, here's what is like Suggestions of improvement now as seen in the picture below
3jiou Posted October 28, 2014 Author Posted October 28, 2014 The sideways has its own position adjustments, for proper alignment everything should be equal to zero. I have no idea why it auto proceeds to next stage though. Did u uncheck 'auto-advance' (or something like this) in MCM? Or try to check this: MCM > SexLab > Timers & Stripping > Stage 1 Length. Suggestions accepted. Also added 3some version, which is basically the same plus another actor on the floor.
Guest Posted October 28, 2014 Posted October 28, 2014 The sideways has its own position adjustments sideways.jpg although I have no idea why it auto proceeds to next stage. Did u uncheck 'auto-advance' (or something like this) in MCM? Suggestions accepted. Also added 3some version, which is basically the same plus another actor on the floor. I did all the MCM checks, i don't know either! About the 3some Same suggestions as the above plus the one noted in the screen This time i replaced ZYN double penetration and agai saw missallignment.The picture taken was after editing distances with hot keys (and this time for the 3some, i didn't have auto procced effecto the next zyn dp animation Though, when i read the 3some breastfeeding title of the animation, i expected to see something like this or even better something like this
3jiou Posted October 28, 2014 Author Posted October 28, 2014 Damn, why are they so ugly lol (girls on sketches) Regarding your 3some screenshot, you moved the 3rd actor to wrong position, compare with my 3ds max screenshot.
Guest Posted October 28, 2014 Posted October 28, 2014 Damn, why are they so ugly lol Regarding your 3some screenshot, you moved the 3rd actor to wrong position, compare with my 3ds max screenshot. Ahh, she was supposed to do cuning anim to the one that does the sucking, not the one that breast feeds!Ok, i get it now, so my sugestion is off!It confused me because the lying actor was placed behind the one that breasfeeds!
skeev Posted October 28, 2014 Posted October 28, 2014 im really sorry to ask for help again but these animations are still not working for me. I pasted the ready to use script file into scripts folder, launched SKSE and did animation registry reset in MCM and that basically cleared all of my animations to blank, and now for that save file, none of the animations work. However, if i dont do the reset in MCM, then they flip by 180 like before, script or not... Did you do the entire step as explained in the op ? By pasting 3jiou's file you are skipping the step where you have to compile the script, everything else you still have to do. Well no...about the txt file, i cant just pick it from generate_modders fnis...there is no browse option and i was afraid to just push the only button "generate mod behavior"...should i just push that with the txt file being replaced in its folder ?
3jiou Posted October 28, 2014 Author Posted October 28, 2014 Well, if this is the only button, then you have no choice what to push Don't forget to backup your files in case you f.ck everything up.
3jiou Posted October 28, 2014 Author Posted October 28, 2014 2nd stage ( absolutely hot for me): Did my best for proper positioning. Not same, but pretty close. 3j_breastfeeding_scene1&2.rar I'm waiting for constructive criticism.
redshift1979 Posted October 28, 2014 Posted October 28, 2014 3j are you going to be throwing all these into another package at some point?
Guest Posted October 28, 2014 Posted October 28, 2014 2nd stage ( absolutely hot for me): Did my best for proper positioning. preview2.jpg Not same, but pretty close. 3j_breastfeeding_scene1&2.rar I'm waiting for constructive criticism. Ok.this time i replaced the Arrok anal sequence and auto procced of standing animation didn't happen.It must have something to do with the sideways animation.Anyway, 1st animation is off by a bit I edited distances a bit and the result I think that the animation is as good as it can be since you added the proposed head and hands movement,very well done!The only thing i could think to make it more perfect than already is a.Is to animate the sucked breast too in order it's movement to be on par with the movement of the sucking actor's head.A similar thing (single breast movement through animation) i have seen before only in the bathing animation of the 'Private needs' mod.There, the actor when performs the bathing animation, the hand fondles the breast and the breast moves according to the hand movement! b.The actor that breastfeeds is standing and 'offers' nothing exept the hair fondling which is very well done.Ithink that there is no reason for the other hand to stay idle,so it would be better off if it stoked the penus or strap-on of the actor that is being breast fed ! 2nd animation is a little bit off too but not something that can't be fixed! I don't have anything to say about the second one.It's perfect as it is!Head movements,hand movements, everything perfect! On a side note, every single animation i 've seen in sexlab IS a bit off, that's why Ashal gave the tweeking actors position ability in the MCM menu.As long as the 'OFF' positions are as the above pictures, then you 're OK! . . . Now, what's next...i 'm a greedy bastard
3jiou Posted October 28, 2014 Author Posted October 28, 2014 3j are you going to be throwing all these into another package at some point? When there will be 5 stages, yes. Ok.this time i replaced the Arrok anal sequence and auto procced of standing animation didn't happen.It must have something to do with the sideways animation.Anyway, 1st animation is off by a bit I edited distances a bit and the result I think that the animation is as good as it can be since you added the proposed head and hands movement,very well done!The only thing i could think to make it more perfect than already is a.Is to animate the sucked breast too in order it's movement to be on par with the movement of the sucking actor's head.A similar thing (single breast movement through animation) i have seen before only in the bathing animation of the 'Private needs' mod.There, the actor when performs the bathing animation, the hand fondles the breast and the breast moves according to the hand movement! b.The actor that breastfeeds is standing and 'offers' nothing exept the hair fondling which is very well done.Ithink that there is no reason for the other hand to stay idle,so it would be better off if it stoked the penus or strap-on of the actor that is being breast fed ! 2nd animation is a little bit off too but not something that can't be fixed! I don't have anything to say about the second one.It's perfect as it is!Head movements,hand movements, everything perfect! On a side note, every single animation i 've seen in sexlab IS a bit off, that's why Ashal gave the tweeking actors position ability in the MCM menu.As long as the 'OFF' positions are as the above pictures, then you 're OK! Sweet, in short, these animations are not bad, so I can move on to the next stages, right? I'll do all these small fixes/improvements before adding the final version to the OP. PS: I prefer to use vanilla skeleton in 3ds max, so I can't animate breast. PPS: And next is from this post, last picture.
redshift1979 Posted October 28, 2014 Posted October 28, 2014 3j are you going to be throwing all these into another package at some point? When there will be 5 stages, yes. awesome. i'll wait for that then to try these new ones.
Guest Posted October 28, 2014 Posted October 28, 2014 PS: I prefer to use vanilla skeleton in 3ds max, so I can't animate breast. Why don't you use the latest xpmse 2.13.In no way am i a modder or animator so as to know stuff but from what i 've read here and there,isn't the reason existance for more complex skeleton to aleviate shortcomings and handicaps that the vanilla skeleton has?Don't know, probably, since you use the vanilla one, makes it easier for you but also doesn't restrict you?
3jiou Posted October 28, 2014 Author Posted October 28, 2014 I'm kinda new to animating, so I may not understand something that is obvious for an experienced animator, but I see no real reason to use xpms over vanilla skeleton in 3ds max. I'm not sure that vanilla skeleton restricts me, I had no need to animate boobs till now. We all have HDT PE plugin that does all the job in game, after all. Vanilla skeleton has everything I need for animations (99 bones), cept breast/butt, but I can live with it, and xpms has a bunch of shit (232+ bones), which I doubt I will ever use. That's my newbie's opinion PS: I'm positive I can edit the skeleton and remove stuff I don't need, but I see no real reason for that.
Mart0206 Posted October 28, 2014 Posted October 28, 2014 3jiou, those animation should be in a future update of Sexlab, in my opinion. Maybe a complete replacement of AP Animations or at least as an update. I already linked that thread in the SL main thread. I am pretty sure that Ashal had noticed it, but just to be safe, you should contact him.
skeev Posted October 28, 2014 Posted October 28, 2014 Well, if this is the only button, then you have no choice what to push Don't forget to backup your files in case you f.ck everything up. OK now i did everything right and it still doesnt work, the animations in sexlab are left blank after registry reset. I tried the whole thing twice its no go, i dont get it...maybe the .pex file doesnt go into scripts folder? heres what i do : 1, put all hkx files into character/animations/sexlab 2, overwrite psc file and txt file 3, generate fnis for modders, picking the txt file, it compiles and says there are some zyn animations missing but finishes successfully anyways 4, generate fnis for users 5, replace .pex file in scripts folder 6, go into game,- check animations - same default animations, clicking reset animations registry, seemingly nothing happens then "Toggle animations" is cleared blank the next time i go into it.
razzor69 Posted October 28, 2014 Posted October 28, 2014 yeah same here, i following all the step in the first page, still the animation didnt work, it just play previous animation
3jiou Posted October 29, 2014 Author Posted October 29, 2014 Are you using Mod Organizer? I've heard those files should be pasted into different folders if you use MO, but I can't help with it, I personally do not use MO. PS: If your issue is not related to MO, I remember I had a similar problem before, but I can't remember how I fixed it. My only suggestions: reset animation registry again, if it does not help, try to disable SexLab in MCM, then save game and quit Skyrim, run game, enable SexLab (optional: if the list is still blank, reset registry again). Hope that helps.
draeneis Posted October 29, 2014 Posted October 29, 2014 Thanks for the great animations! Please continue. Here's a gif of the standing one
Grimbold the unlovely Posted October 29, 2014 Posted October 29, 2014 Nice animations dude, AP anims are not the best, altho I leave them enabled just for the variation. The more quality animation/animators the better, keep up the good work! In fairness to AP, they were some of the very first animations, before even the now obsolete mini lovers. The later AP anims are better than the earlier ones. I still quite like the one where she puts her foot on his shoulder. But these new animations look very good indeed. Can't wait to see them included in sexlab.
aravis7 Posted October 29, 2014 Posted October 29, 2014 If you take suggestions it would be nice to have one or two specific animations for sexlab defeat necro option, with a completely passive female. Hmm... IDK, is this really needed? Your decision, but it has never been done and could be a great ressource (I'd really like to have a mod that lets you fuck with asleep females at night ^^)
skeev Posted October 29, 2014 Posted October 29, 2014 Are you using Mod Organizer? I've heard those files should be pasted into different folders if you use MO, but I can't help with it, I personally do not use MO. PS: If your issue is not related to MO, I remember I had a similar problem before, but I can't remember how I fixed it. My only suggestions: reset animation registry again, if it does not help, try to disable SexLab in MCM, then save game and quit Skyrim, run game, enable SexLab (optional: if the list is still blank, reset registry again). Hope that helps. I have no MO. Tried your solution it is not working :/ I even tried reinstalling sexlab but that didnt work either..
3jiou Posted October 29, 2014 Author Posted October 29, 2014 Well, FYI, it is not a mod, it is a resource, just animations that do nothing on their own. I added 'how to test' stuff only for your convenience, but it seems I did it in vain. I'll remove it so you can do whatever you want however you want with my animations. Peace.
skeev Posted October 29, 2014 Posted October 29, 2014 Well, FYI, it is not a mod, it is a resource, just animations that do nothing on their own. I added 'how to test' stuff only for your convenience, but it seems I did it in vain. I'll remove it so you can do whatever you want however you want with my animations. Peace. Pff hey dude, im trying to make these work so hard cause these are kinda the best animations ive encountered for skyrim, im not hating or anything, i just thought you, or someone else with expertise might know what gone wrong sorry if im flooding the topic with my cry for help, but i just lost the mood to even make a step in skyrim without these animations, now that i've seen them.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now