MikeCobalt Posted November 19, 2017 Posted November 19, 2017 Hey everybody, Is there any way to turn Off the notification on the upper left? It seems like its every minute and even with my SLA off most of the time, that notification still appears. 2
Sceadugengan Posted November 19, 2017 Posted November 19, 2017 1 hour ago, MikeCobalt said: Hey everybody, Is there any way to turn Off the notification on the upper left? It seems like its every minute and even with my SLA off most of the time, that notification still appears. What does the notification say? I can't remember SLA ever spamming any kind of notifications.
MikeCobalt Posted November 19, 2017 Posted November 19, 2017 The Message is "SexLab Aroused is ready to Use", this repeats every minute (Minute-ish) in the Top Left corner.
Sceadugengan Posted November 19, 2017 Posted November 19, 2017 (edited) Sounds like a bug. Have you tried to deactivate/reinstall it? Removing an .esp while other plugins are loaded after it is problematic if you want to keep your save game. IDs will get displaced and probably cause problems down the road. When temporary removing the .esp-file from your loadorder you should replace it with an empty dummy plugin (I've attached one of mine). After you've made a new save without SLA you can replace the dummy plugin with SLA again - hopefully it will register properly this time. Dummy Plugin 1.esp Edit: If you have other mods that won't load without SLA then you'll have to replace them with more dummy plugins to avoid the ID displacement. SLA's MCM has some options to deactivate parts of it. Try those first and if it doesn't solve the problem proceed with the cumbersome solution I've detailed before. Edited November 19, 2017 by Sceadugengan added some info
MikeCobalt Posted November 19, 2017 Posted November 19, 2017 I haven't Disabled the plugin .esp ; I Turned SLa off in its own Menu. It's still in the Load and the Loot says the order is right. I can understand on game startup but every minute, that cant be right and definitly busier then it should be.
Sceadugengan Posted November 19, 2017 Posted November 19, 2017 Disabling the .esp-file was my suggestion :p Disable the plugin .esp, put a dummy .esp in its place, make a new save without SLA so the game notices it's gone, switch the dummy .esp with the one from SLA again. For good measure you can use a save cleaner to remove orphaned scripts. Load your last save and observe if the problem persists. To be honest I never had this kind of problem. With this procedure you force the game to reload and initialize SLA from scratch, which hopefully solves the problem.
MikeCobalt Posted November 20, 2017 Posted November 20, 2017 :) Thanks, I'll definitely try that. If nothing else it's using a lot of resources during those endless loops. I wonder if it's Reloading SLa as if it's that mods 1st time
randomuser777 Posted November 23, 2017 Posted November 23, 2017 Someone suggested an interesting idea to me for LabiaVariants. How would I create a script for using arousal as a way to equip different labia meshes at certain arousal thresholds? So, as the mod stands now there are two meshes: an open and closed mesh. The closed mesh is the default path for femalebody (character assets) and can serve as the zero arousal point and the open mesh could equip at a certain arousal.
macleod2024 Posted November 29, 2017 Posted November 29, 2017 Hi All. Has anyone had a problem with Lover's Desire disappearing when you enable the Schlongs Of Skyrim option in the MCM for Sexlab Aroused?
FriskyAlpacas Posted December 7, 2017 Posted December 7, 2017 Hey guys I'm getting a lot of CTD after installing this. Running it on a brand new rig with above average specs. I'm still getting 60fps no problem, running on high settings, and I just started a fresh game. All that said, I'm crashing once I get inside Whiterun. I haven't been able to go into a shop there without crashing. I'm positive it's a mod conflict of some kind. I'm just not sure with which one. Please note I've been going through a process of elimination. Started a fresh game installed the mods one by one. I saved Sexlab Aroused redux for last because in my previous attempt to run it on my new PC shit hit the fan (note: it ran just fine on my old and busted rig that barely got 20fps lol). Anywho, I was able to go through all the Riverwood tasks and bleakfalls barrow without any issue. but then I crossed over the mountain to go to whiterun... Armor textures on Aela, Farkas, and the giant they were fighting disappeared and they turned light blue. I reloaded and that seemed to fix the texture issue, but then walked with them into whiterun and their armor textures disappeared again. And... Crashed a few minutes after entering whiterun, and when I tried to enter the blacksmith shop, and last crash was when I tried to enter the bannered mare. It just up and gives up right as it starts scanning for aroused actors. I'm running the latest version of loot and Tes5edit, but Loot hasn't detected any conflicts. Do I need to let all the areas load before installing this mod? Any load order or patch advice? Crash Log: Papyrus.0.log Papyrus.2.log Papyrus.1.log Load Order: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 hdtHighHeel.esm 8 8 ApachiiHairFemales.esm 9 9 ApachiiHairMales.esm 10 a RSkyrimChildren.esm 11 b Apachii_DivineEleganceStore.esm 12 c TERAArmors.esm 13 d SexLab.esm 14 e Schlongs of Skyrim - Core.esm 15 f SexLabAroused.esm 16 10 SkyUI.esp 17 11 TheEyesOfBeauty.esp 18 12 RLO - Interiors.esp 19 13 proudspiremanortnf.esp 20 14 RealisticWaterTwo.esp 21 15 Blues Skyrim.esp 22 16 RLO - Exteriors.esp 23 17 Cloaks.esp 24 18 RealisticWaterTwo - Waves.esp 25 19 Lanterns Of Skyrim - Villages.esp 26 1a Apachii_DivineEleganceStore_Patch.esp 27 1b Cloaks - Dawnguard.esp 28 1c CookingExpanded.esp 29 1d CookingExpanded - Hearthfire.esp 30 1e CookingExpanded - Dragonborn.esp 31 1f KS Hairdo's.esp 32 20 RSChildren.esp 33 21 RSChildren Patch - USLEEP.esp 34 22 The Ordinary Women.esp 35 23 Enhanced 3rd Person Camera V1.2.esp 36 24 dD - Realistic Ragdoll Force - Realistic.esp 37 25 SeeYouSleepByMadmole.esp 38 26 RLO - Effects.esp 39 27 RLO - Illuminated Spells.esp 40 28 HearthfireMultiKid.esp 41 29 HearthfireMultiKid_LastName.esp 42 2a ElysiumEstate.esp 43 2b RealisticWaterTwo - Dragonborn.esp 44 2c RealisticWaterTwo - Waves - Dawnguard.esp 45 2d RealisticWaterTwo - Dawnguard.esp 46 2e LycHairstyler.esp 47 2f UUNP Vanilla Outfits.esp 48 30 DreamBurrowsRegalHuntsmanArmor.esp 49 31 Ophelia.esp 50 32 Letho's Pants.esp 51 33 TW3_femaleArmors_zzjay.esp 52 34 Sotteta Necromancer Outfit.esp 53 35 Merta Assassin Armor.esp 54 36 Merta Assassin Tattoos.esp 55 37 Toccata as Elisif.esp 56 38 Serana.esp 57 39 RaceMenuMorphsUUNP.esp 58 3a FNIS.esp 59 3b RaceMenu.esp 60 3c RaceMenuPlugin.esp 61 3d Males of Skyrim.esp 62 3e Schlongs of Skyrim.esp 63 3f SOS - VectorPlexus Muscular Addon.esp 64 40 SOSRaceMenu.esp 65 41 XPMSE.esp 66 42 SexLab Romance.esp 67 43 SexLab_Solutions.esp
Ramajam Posted December 7, 2017 Posted December 7, 2017 Hello, I'm having an issue where the "Time Rate" keeps resetting to 0. This prevents the PC's arousal from every changing and is quite a roadblock for other mods that use this framework. I've tried removing it, clean save, then reinstall, to no avail. I've also checked xEdit to see if it is being overwritten by any of my other mods; it isn't. Any ideas to solve this? Thanks!
WaxenFigure Posted December 8, 2017 Posted December 8, 2017 17 hours ago, FriskyAlpacas said: Hey guys I'm getting a lot of CTD after installing this. Running it on a brand new rig with above average specs. I'm still getting 60fps no problem, running on high settings, and I just started a fresh game. All that said, I'm crashing once I get inside Whiterun. I haven't been able to go into a shop there without crashing. I'm positive it's a mod conflict of some kind. I'm just not sure with which one. Please note I've been going through a process of elimination. Started a fresh game installed the mods one by one. I saved Sexlab Aroused redux for last because in my previous attempt to run it on my new PC shit hit the fan (note: it ran just fine on my old and busted rig that barely got 20fps lol). Anywho, I was able to go through all the Riverwood tasks and bleakfalls barrow without any issue. but then I crossed over the mountain to go to whiterun... Armor textures on Aela, Farkas, and the giant they were fighting disappeared and they turned light blue. I reloaded and that seemed to fix the texture issue, but then walked with them into whiterun and their armor textures disappeared again. And... Crashed a few minutes after entering whiterun, and when I tried to enter the blacksmith shop, and last crash was when I tried to enter the bannered mare. It just up and gives up right as it starts scanning for aroused actors. I'm running the latest version of loot and Tes5edit, but Loot hasn't detected any conflicts. Do I need to let all the areas load before installing this mod? Any load order or patch advice? Crash Log: Papyrus.0.log Papyrus.2.log Papyrus.1.log Load Order: Spoiler 0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 Unofficial Skyrim Legendary Edition Patch.esp 6 6 ApachiiHair.esm 7 7 hdtHighHeel.esm 8 8 ApachiiHairFemales.esm 9 9 ApachiiHairMales.esm 10 a RSkyrimChildren.esm 11 b Apachii_DivineEleganceStore.esm 12 c TERAArmors.esm 13 d SexLab.esm 14 e Schlongs of Skyrim - Core.esm 15 f SexLabAroused.esm 16 10 SkyUI.esp 17 11 TheEyesOfBeauty.esp 18 12 RLO - Interiors.esp 19 13 proudspiremanortnf.esp 20 14 RealisticWaterTwo.esp 21 15 Blues Skyrim.esp 22 16 RLO - Exteriors.esp 23 17 Cloaks.esp 24 18 RealisticWaterTwo - Waves.esp 25 19 Lanterns Of Skyrim - Villages.esp 26 1a Apachii_DivineEleganceStore_Patch.esp 27 1b Cloaks - Dawnguard.esp 28 1c CookingExpanded.esp 29 1d CookingExpanded - Hearthfire.esp 30 1e CookingExpanded - Dragonborn.esp 31 1f KS Hairdo's.esp 32 20 RSChildren.esp 33 21 RSChildren Patch - USLEEP.esp 34 22 The Ordinary Women.esp 35 23 Enhanced 3rd Person Camera V1.2.esp 36 24 dD - Realistic Ragdoll Force - Realistic.esp 37 25 SeeYouSleepByMadmole.esp 38 26 RLO - Effects.esp 39 27 RLO - Illuminated Spells.esp 40 28 HearthfireMultiKid.esp 41 29 HearthfireMultiKid_LastName.esp 42 2a ElysiumEstate.esp 43 2b RealisticWaterTwo - Dragonborn.esp 44 2c RealisticWaterTwo - Waves - Dawnguard.esp 45 2d RealisticWaterTwo - Dawnguard.esp 46 2e LycHairstyler.esp 47 2f UUNP Vanilla Outfits.esp 48 30 DreamBurrowsRegalHuntsmanArmor.esp 49 31 Ophelia.esp 50 32 Letho's Pants.esp 51 33 TW3_femaleArmors_zzjay.esp 52 34 Sotteta Necromancer Outfit.esp 53 35 Merta Assassin Armor.esp 54 36 Merta Assassin Tattoos.esp 55 37 Toccata as Elisif.esp 56 38 Serana.esp 57 39 RaceMenuMorphsUUNP.esp 58 3a FNIS.esp 59 3b RaceMenu.esp 60 3c RaceMenuPlugin.esp 61 3d Males of Skyrim.esp 62 3e Schlongs of Skyrim.esp 63 3f SOS - VectorPlexus Muscular Addon.esp 64 40 SOSRaceMenu.esp 65 41 XPMSE.esp 66 42 SexLab Romance.esp 67 43 SexLab_Solutions.esp Use a spoiler for blocks of text like load orders please. Have you installed the items mentioned here: Crash fixes - Downloads - Skyrim Non Adult Mods - LoversLab If you haven't then you need to do the things outlined and referenced there first.
FriskyAlpacas Posted December 10, 2017 Posted December 10, 2017 On 12/7/2017 at 8:16 PM, WaxenFigure said: Use a spoiler for blocks of text like load orders please. Have you installed the items mentioned here: Crash fixes - Downloads - Skyrim Non Adult Mods - LoversLab If you haven't then you need to do the things outlined and referenced there first. I actually edited the SKSE ini with ... Spoiler [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256 [Debug] WriteMiniDumps=1 [Display] iTintTextureResolution=2048 [General] ClearInvalidRegistrations=1 EnableDiagnostics=1 ...and was told you can't use this and crash fixes together. Is that not the case?
FriskyAlpacas Posted December 10, 2017 Posted December 10, 2017 7 hours ago, tuxagent7 said: I use both and have no problem okay I double checked the crash fixes page and the SKSE tutorial by gamer poets. You can have both but the allocator thingy in the crash fixes ini file needs to set to zero. but if you have the allocator set to 1 then you don't need the memory patch because they're basically the same thing
aim4it Posted December 10, 2017 Posted December 10, 2017 4 minutes ago, FriskyAlpacas said: okay I double checked the crash fixes page and the SKSE tutorial by gamer poets. You can have both but the allocator thingy in the crash fixes ini file needs to set to zero. but if you have the allocator set to 1 then you don't need the memory patch because they're basically the same thing Their not the same thing, but they fix the same problem. The SKSE fix just extends the time at which the problem occurs. Crash fixes actually fixes the problem.
FriskyAlpacas Posted December 10, 2017 Posted December 10, 2017 2 hours ago, aim4it said: Their not the same thing, but they fix the same problem. The SKSE fix just extends the time at which the problem occurs. Crash fixes actually fixes the problem. ahhh I see so would you recommend having both? or should I just stick to crash fixes?
WaxenFigure Posted December 11, 2017 Posted December 11, 2017 36 minutes ago, FriskyAlpacas said: ahhh I see so would you recommend having both? or should I just stick to crash fixes? You need SKSE anyway so use both.
shiagwen Posted December 12, 2017 Posted December 12, 2017 Is fishburger still active ? i would like to have a "maybe" slider. actually aroused has a threshold slider, which says yes or no. but there is always a maybe. it should look like this (eyample) : threshold no aroused 0-20, threshold maybe 20-50, threshold yes 50-100.
Airianna Posted December 12, 2017 Posted December 12, 2017 5 hours ago, shiagwen said: Is fishburger still active ? i would like to have a "maybe" slider. actually aroused has a threshold slider, which says yes or no. but there is always a maybe. it should look like this (eyample) : threshold no aroused 0-20, threshold maybe 20-50, threshold yes 50-100. More like... 0-5 = no 6-20 = meh 21-45 =not bad 46-75 = maybe 76-90 = probably 91-100 = YES! FUCK ME! 1
AerialB Posted December 15, 2017 Posted December 15, 2017 Greetings. Could I get some help with the aroused idles? Even if I pass the aroused idle threshold, no animations start playing and my characters continue doing the basic Skyrim idles. I have run FNIS after installing this mod and enabled the anims in the MCM. Are the animations rare or did I miss something? Everything except this works fine.
Farinata of Oblivion Posted December 25, 2017 Posted December 25, 2017 I recently did a fresh install of all my mods including this one, previously I enjoyed the mechanic where I could pass a speech check to have sex with npc's and they would gain an influence point afterward as if I had done a favor quest for them. It was superior to sexlab romance but this function is missing from my fresh install. I'd like to know why that is as I'm fairly certain it was a feature of this mod.
Airianna Posted December 25, 2017 Posted December 25, 2017 2 minutes ago, Farinata of Oblivion said: I recently did a fresh install of all my mods including this one, previously I enjoyed the mechanic where I could pass a speech check to have sex with npc's and they would gain an influence point afterward as if I had done a favor quest for them. It was superior to sexlab romance but this function is missing from my fresh install. I'd like to know why that is as I'm fairly certain it was a feature of this mod. The mod you are looking for Eager NPCs.
Farinata of Oblivion Posted December 25, 2017 Posted December 25, 2017 7 hours ago, Airianna said: The mod you are looking for Eager NPCs. I thought that too before I installed it and realized it was totally different and also that it didn't work. The functionality was way simpler, so much so it had no mcm entry.
WaxenFigure Posted December 26, 2017 Posted December 26, 2017 6 hours ago, Farinata of Oblivion said: I thought that too before I installed it and realized it was totally different and also that it didn't work. The functionality was way simpler, so much so it had no mcm entry. Sexlab Submit did that through clever reuse of existing dialog so it had no text only responses.
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