MasterPiece300 Posted March 4, 2015 Posted March 4, 2015 Hey ed86, whats the formula you setup for boobgasm? I'm consistently reaching max arousal and never get boob unless my exposure is above 98. for example: exposure is 80 and time arousal is at 20 = 100 arousal level but i don't get boobgasm. your formula doesn't seem to take into account time arousal. Is it possible for to add time arousal into the formula? Also, is it possible for you to add a limit on milkmaid level so it won't exceed specified level. an example: 10. yesyes,its already there The maid level limit option doesn't respond when i check it this is why i ask.
darkfender666 Posted March 4, 2015 Posted March 4, 2015 Question... Any place to get a preview of the different milking cuirasses?
Ed86 Posted March 4, 2015 Author Posted March 4, 2015 I'm using MO and AS-LAL. For some reason MME fails to see any compatible files, no mods no DLCs. Has this not been fully integrated or Is there a console command to get MME to rescan? it should rescan on every save load Hey ed86, whats the formula you setup for boobgasm? I'm consistently reaching max arousal and never get boob unless my exposure is above 98. for example: exposure is 80 and time arousal is at 20 = 100 arousal level but i don't get boobgasm. your formula doesn't seem to take into account time arousal. Is it possible for to add time arousal into the formula? Also, is it possible for you to add a limit on milkmaid level so it won't exceed specified level. an example: 10. yes yes,its already there The maid level limit option doesn't respond when i check it this is why i ask. mine works fine
chajapa Posted March 4, 2015 Posted March 4, 2015 Sometimes when you update something in MCM, you have to get off of the page you're on and then go back in. For example... you have several Milk Maids. You want to go into the Debug Maid page of MME's MCM. It's not on the correct maid. So you use the dropdown to select the correct maid. HEY! It didn't change!!! Correct.... so on the left, you click on any other page.... Overview, Debug, ANYTHING other than the Debug Maid page. Now click the Debug Maid page to get back to it. VOILA! Your selected Maid is active. So before you say, "This such-and-such isn't updating in MCM.", make sure you've made your change to the page, exited the page, and then go back in to see if it's updated. Works fine for me that way. You don't have to exit the page for every change, but you DO have to understand the changes aren't happening in real-time 100% of the time. Or they are, but they're just not displaying the change until that page refreshes.
Dragon5162 Posted March 5, 2015 Posted March 5, 2015 I cant get the mod to work what are the specific mods and their load order can someone post them please and then please message me Kik: dragon5162 Steam: dragon5162 Please send me a list please
ReverendD Posted March 5, 2015 Posted March 5, 2015 This was working fine for me until the latest update but after starting a new game with the new version I decided to try out Aradia's Living Armor. I finally found one that works with bodyslide and CBBE and decided to give it a go as well. All the scripts seem to work but I'm suddenly getting a random CTD that seems, at first glance, to be related to the Living Armor. When I put it on the game hangs for a moment then runs normally. All is well until the armor is removed by Defeat, Victim, or simply from my inventory. It doesn't happen every time, but the longer the game runs the more certain that the next removal will give me a CTD. I'm running a lot of mods so it's possible it has nothing to do with this mod but the new version, Aradia's armor, and JUG's are the only things I've added since my last stable playthrough. I'm not sure what steps to take in order to find out exactly what the culprit is, but I'm not getting any CTD unless that particular armor is involved. I'd be ready to chalk it up to a glitchy armor set but it seems to have no issues otherwise and generally armor mod's either instantly crash me (when I do it wrong) or don't glitch at all. Any idea's? The more I think about it the more likely that it's either a game load issue, JUG's, or the script that run's while I'm wearing the armor. I've included the Aradia version I'm using, but I really doubt it will shed any light. Aradia Living Armor WORKS.zip Also, excellent work Ed. I'm almost certain it's user error on my part given that this mod worked perfectly up until now.
chajapa Posted March 5, 2015 Posted March 5, 2015 It's the armor, I think. I had the same issue and ended up removing the armor from my game. If you have LOOT and Tes5Edit, see if that armor has dirty edits or overwrites something in the vanilla game. I can't remember what I found, and frankly, I'm not willing to re-introduce it just to test it again.
Fredfish Posted March 5, 2015 Posted March 5, 2015 Sometimes when you update something in MCM, you have to get off of the page you're on and then go back in. For example... you have several Milk Maids. You want to go into the Debug Maid page of MME's MCM. It's not on the correct maid. So you use the dropdown to select the correct maid. HEY! It didn't change!!! Correct.... so on the left, you click on any other page.... Overview, Debug, ANYTHING other than the Debug Maid page. Now click the Debug Maid page to get back to it. VOILA! Your selected Maid is active. So before you say, "This such-and-such isn't updating in MCM.", make sure you've made your change to the page, exited the page, and then go back in to see if it's updated. Works fine for me that way. You don't have to exit the page for every change, but you DO have to understand the changes aren't happening in real-time 100% of the time. Or they are, but they're just not displaying the change until that page refreshes. That works fine for changing maids but still doesn't change anything on the compatibilities page (for me at least). I'm running quite a few mods so I wonder if it is script lag on my part?
Ed86 Posted March 5, 2015 Author Posted March 5, 2015 This was working fine for me until the latest update but after starting a new game with the new version I decided to try out Aradia's Living Armor. I finally found one that works with bodyslide and CBBE and decided to give it a go as well. All the scripts seem to work but I'm suddenly getting a random CTD that seems, at first glance, to be related to the Living Armor. When I put it on the game hangs for a moment then runs normally. All is well until the armor is removed by Defeat, Victim, or simply from my inventory. It doesn't happen every time, but the longer the game runs the more certain that the next removal will give me a CTD. I'm running a lot of mods so it's possible it has nothing to do with this mod but the new version, Aradia's armor, and JUG's are the only things I've added since my last stable playthrough. I'm not sure what steps to take in order to find out exactly what the culprit is, but I'm not getting any CTD unless that particular armor is involved. I'd be ready to chalk it up to a glitchy armor set but it seems to have no issues otherwise and generally armor mod's either instantly crash me (when I do it wrong) or don't glitch at all. Any idea's? The more I think about it the more likely that it's either a game load issue, JUG's, or the script that run's while I'm wearing the armor. I've included the Aradia version I'm using, but I really doubt it will shed any light. Aradia Living Armor WORKS.zip Also, excellent work Ed. I'm almost certain it's user error on my part given that this mod worked perfectly up until now. well then, your stable game isnt as stable as you'd like to think Sometimes when you update something in MCM, you have to get off of the page you're on and then go back in. For example... you have several Milk Maids. You want to go into the Debug Maid page of MME's MCM. It's not on the correct maid. So you use the dropdown to select the correct maid. HEY! It didn't change!!! Correct.... so on the left, you click on any other page.... Overview, Debug, ANYTHING other than the Debug Maid page. Now click the Debug Maid page to get back to it. VOILA! Your selected Maid is active. So before you say, "This such-and-such isn't updating in MCM.", make sure you've made your change to the page, exited the page, and then go back in to see if it's updated. Works fine for me that way. You don't have to exit the page for every change, but you DO have to understand the changes aren't happening in real-time 100% of the time. Or they are, but they're just not displaying the change until that page refreshes. That works fine for changing maids but still doesn't change anything on the compatibilities page (for me at least). I'm running quite a few mods so I wonder if it is script lag on my part? well it should refresh after save/load or you can try clean save or remove scripts and forms with savetool, and save/load
Fukusho Posted March 5, 2015 Posted March 5, 2015 Hi. I have a question. There is a SevenBase Bombshell version of the milk cuirass? Can't find anything. Thanks
ReverendD Posted March 6, 2015 Posted March 6, 2015 It's the armor, I think. I had the same issue and ended up removing the armor from my game. If you have LOOT and Tes5Edit, see if that armor has dirty edits or overwrites something in the vanilla game. I can't remember what I found, and frankly, I'm not willing to re-introduce it just to test it again. Good to know I'm not the only one. I suspect it's just too much updating at once with many other script heavy mods that I can't get by without.
Guest Posted March 7, 2015 Posted March 7, 2015 It's been a while since I've updated this mod in my game, but when I updated to the versions with the new Breast Curve fix, I get strange deformation of the breasts when they grow. I use my own custom body using BodySlide2 + HDT slider sets. I've tried setting the Breast Curve Fix value to 0.00, but that didn't seem to help. I don't have another mod that modifies the breast size. I even tried it on a clean save too. When I revert back to the versoin 2015-01-03 0.47 of this mod, I do not have the issue (this version seems to be before the breast curve was implemented. I was travelling for awhile and I may have missed several versions in between) ....I was thinking though - I haven't set the curve fix to 0, then save the game, then reload it. I'll try a different body too...Would anyone else know what I should try?
Guest Posted March 7, 2015 Posted March 7, 2015 It's been a while since I've updated this mod in my game, but when I updated to the versions with the new Breast Curve fix, I get strange deformation of the breasts when they grow. I use my own custom body using BodySlide2 + HDT slider sets. I've tried setting the Breast Curve Fix value to 0.00, but that didn't seem to help. I don't have another mod that modifies the breast size. I even tried it on a clean save too. When I revert back to the versoin 2015-01-03 0.47 of this mod, I do not have the issue (this version seems to be before the breast curve was implemented. I was travelling for awhile and I may have missed several versions in between) ....I was thinking though - I haven't set the curve fix to 0, then save the game, then reload it. I'll try a different body too...Would anyone else know what I should try? Nevermind this - I think I figured it out. I had to set the Maximum Breast Size Visual value to 0. It appears the breasts grow looking normal now.
Blaizen Posted March 7, 2015 Posted March 7, 2015 I can think of something strange, when I load a saved game crasheo me, when I use a clean save for example in building character appears below ground unable to move when attacking Alduin and if I give new game gets stuck in the game logo. Not if I teach the list of mods that use
Flying Banana Posted March 7, 2015 Posted March 7, 2015 Have been playing around with this mod for quite a while. Fun stuff! Any chance of allowing the slider for breast size per level/milk to go all the way down to 0? I like having the milk increase the size, but not the levels, and figured it might be an easy thing to change? Hopefully, but cheers for a grand mod regardless.
Guest Posted March 7, 2015 Posted March 7, 2015 a question: What would cause the milkmaid's body to be distorted around her torso while in the milking machine? The cuirass-cups are on her back, as well as her very distorted breasts. version 3.02 . I'm about to go try 3.07, but maybe it has nothing to do with your mod, maybe HDT is messed up or something. If anyone else had this problem of distorted breasts while milking, I would love to hear how you fixed it. I will edit this if 3.07 fixes it. I attached a jpg after several re-installs of cbbe, and this mod, with different options. The picture shows, I'm getting there, only the suction cups are severely misaligned, Peaches's body seems ok. I've tried the add-on milk cuirass, I've tried it without. I've tried CBBE and "none" for cuirass-options. I've reinstalled HDT, CBBE, and (Did I mention this all used to work great?? yeah.) The milking machines (regular and enhanced) do not matter. Setting breast-size to '0' did nothing (per the above post) And yes I know, Yours works and you have no problems, you don't have to type that. Anything helpful is appreciated. [skeleton]xp32 maximum skeleton extended 2.44 (soon-to-be 2.5)*** ***installing xp32mse 2.50 magically fixed something (for now) enhanced character edit 1.4 HDT-PE 14.28 jcontainers 3.21 and many others, I'm just listing a few biggie ones. spasibo uchitel
korfio Posted March 8, 2015 Posted March 8, 2015 Very interesting mod. A couple of things I noticed while testing the latest version are below. Sorry i dont know how to compile/make mods yet, I only read code! Otherwise I'd provide a fixed version... Thank you for an excellent and fun mod. I'm sure it swallowed your life for a long time to get it done. (1) The follower's pain actually went from 25% to 0 while on the machine. Shouldn't being milked at 0.1 milk increase pain? I'm probably missing something with the formulas. (2) This comes up every 2 mins or so while a machine is in use. It can't be good considering it's something about the milkingstage spell being applied. [03/08/2015 - 04:15:24AM] Error: (69053682): Spell is permanent (e.g. an ability/addiction/disease) and cannot be Cast..stack: [ (69053682)].SPELL.Cast() - "<native>" Line ? [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 992 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (3) This came up more rarely. My follower was just getting on a machine. It's probably to do with default armor for followers. [03/08/2015 - 04:08:30AM] Error: Array index 10 is out of range (0-9)stack: [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 814 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (4) When the actor is naked before getting on the machine you get an error in the log and the suction cups/cuirass are not equipped. MilkQUEST.psc row 835: because 'cuirass' is empty. This need refactoring. Proposed: ; get rid of equipped milking items on chest if MilkNaked == True || (cuirass != None && !(Find(cuirass.getname(), "Milk" ) >= 0 )) akActor.UnequipItemSlot(32) endif ; equip cuirass or suction cups as per mcm config if MilkNaked != True if MilkWithZaZMoMSuctionCups == true akActor.additem(ZaZMoMSuctionCups, 1, true) akActor.equipitem(ZaZMoMSuctionCups, true, true) else akActor.additem(MilkCuirass, 1, true) akActor.equipitem(MilkCuirass, true, true) endif endif (5) i believe it was mentioned before in this thread, the milk production slider (if i recall correctly) does not show the value you set in the mcm page once you set it so you can't tell what's applied. Is there a console command to see the settings? There are other things in the log when the machine calculates output but I have no more time to investigate right now...
zlota Posted March 8, 2015 Posted March 8, 2015 Hi. Just trying this mod and I noticed that Bodyslide preset is quite outdated (CB++ flat breasts). And because I plan to keep it in my load order, I made conversion to latest Bodyslide 2.2d.I also kept zap sliders for Panty and Collar and made Panty slider from MME version. Pregnancy belly should work too.This conversion is free to use, just tell me if you see any major clipping or other problems. MilkCuirassHDTx.rar
Ed86 Posted March 8, 2015 Author Posted March 8, 2015 Have been playing around with this mod for quite a while. Fun stuff! Any chance of allowing the slider for breast size per level/milk to go all the way down to 0? I like having the milk increase the size, but not the levels, and figured it might be an easy thing to change? Hopefully, but cheers for a grand mod regardless. can do that a question: What would cause the milkmaid's body to be distorted around her torso while in the milking machine? The cuirass-cups are on her back, as well as her very distorted breasts. version 3.02 . I'm about to go try 3.07, but maybe it has nothing to do with your mod, maybe HDT is messed up or something. If anyone else had this problem of distorted breasts while milking, I would love to hear how you fixed it. I will edit this if 3.07 fixes it. I attached a jpg after several re-installs of cbbe, and this mod, with different options. The picture shows, I'm getting there, only the suction cups are severely misaligned, Peaches's body seems ok. I've tried the add-on milk cuirass, I've tried it without. I've tried CBBE and "none" for cuirass-options. I've reinstalled HDT, CBBE, and (Did I mention this all used to work great?? yeah.) The milking machines (regular and enhanced) do not matter. Setting breast-size to '0' did nothing (per the above post) And yes I know, Yours works and you have no problems, you don't have to type that. Anything helpful is appreciated. [skeleton]xp32 maximum skeleton extended 2.44 (soon-to-be 2.5)*** ***installing xp32mse 2.50 magically fixed something (for now) enhanced character edit 1.4 HDT-PE 14.28 jcontainers 3.21 and many others, I'm just listing a few biggie ones. spasibo uchitel its skeleton problem, i take it everything works now? Very interesting mod. A couple of things I noticed while testing the latest version are below. Sorry i dont know how to compile/make mods yet, I only read code! Otherwise I'd provide a fixed version... Thank you for an excellent and fun mod. I'm sure it swallowed your life for a long time to get it done. (1) The follower's pain actually went from 25% to 0 while on the machine. Shouldn't being milked at 0.1 milk increase pain? I'm probably missing something with the formulas. (2) This comes up every 2 mins or so while a machine is in use. It can't be good considering it's something about the milkingstage spell being applied. [03/08/2015 - 04:15:24AM] Error: (69053682): Spell is permanent (e.g. an ability/addiction/disease) and cannot be Cast.. stack: [ (69053682)].SPELL.Cast() - "<native>" Line ? [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 992 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (3) This came up more rarely. My follower was just getting on a machine. It's probably to do with default armor for followers. [03/08/2015 - 04:08:30AM] Error: Array index 10 is out of range (0-9) stack: [MME_MilkQUEST (6900E209)].milkquest.Milking() - "MilkQUEST.psc" Line 814 [ (69013DAA)].MilkPUMP.OnActivate() - "MilkPUMP.psc" Line 9 (4) When the actor is naked before getting on the machine you get an error in the log and the suction cups/cuirass are not equipped. MilkQUEST.psc row 835: because 'cuirass' is empty. This need refactoring. Proposed: ; get rid of equipped milking items on chest if MilkNaked == True || (cuirass != None && !(Find(cuirass.getname(), "Milk" ) >= 0 )) akActor.UnequipItemSlot(32) endif ; equip cuirass or suction cups as per mcm config if MilkNaked != True if MilkWithZaZMoMSuctionCups == true akActor.additem(ZaZMoMSuctionCups, 1, true) akActor.equipitem(ZaZMoMSuctionCups, true, true) else akActor.additem(MilkCuirass, 1, true) akActor.equipitem(MilkCuirass, true, true) endif endif (5) i believe it was mentioned before in this thread, the milk production slider (if i recall correctly) does not show the value you set in the mcm page once you set it so you can't tell what's applied. Is there a console command to see the settings? There are other things in the log when the machine calculates output but I have no more time to investigate right now... 1)follower probably was in fuckmachine mode and had orgasm, it reduces pain by 25% 2)ill check it though those stage spells do nothing 3)nothing serious, will fix 4)your have errors, ill redo that part 5)i know, its just easier to keep it the way it is than modifying all formulas, value you set there is divided by 30, 3 hours(ticks) and 10 something =)
anominous Posted March 8, 2015 Posted March 8, 2015 just starting a new playthrough with a basic set of mods, at this point I only need this for the milking to work correctly right? I don't need 'long life' or 'milkmod new locations'?
Ed86 Posted March 8, 2015 Author Posted March 8, 2015 just starting a new playthrough with a basic set of mods, at this point I only need this for the milking to work correctly right? I don't need 'long life' or 'milkmod new locations'? what?
anominous Posted March 8, 2015 Posted March 8, 2015 I've got a lot of different versions archived, and I've just been updating when the next version comes out... so I've been doing some spring cleaning in my mod lists and I just wanted to know if I still needed to keep any of the old versions around.
Ed86 Posted March 8, 2015 Author Posted March 8, 2015 I've got a lot of different versions archived, and I've just been updating when the next version comes out... so I've been doing some spring cleaning in my mod lists and I just wanted to know if I still needed to keep any of the old versions around. i dont know, if you want to... i can even send you all previous 91 versions, its 3gb file though
korfio Posted March 9, 2015 Posted March 9, 2015 1)follower probably was in fuckmachine mode and had orgasm, it reduces pain by 25% 2)ill check it though those stage spells do nothing 3)nothing serious, will fix 4)your have errors, ill redo that part 5)i know, its just easier to keep it the way it is than modifying all formulas, value you set there is divided by 30, 3 hours(ticks) and 10 something =) Thank you for your reply. I'm sure I had errors in the proposed code cause it's just made up and I don't have the compiler. I think a bracket was missing :-p Also check line 992 for same.
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