chajapa Posted August 21, 2015 Posted August 21, 2015 That thing with the level is an anamoly in the MCM. If you cahange it to Easy and see the numbers change, when you come back later and see it at "normal", it's really still "easy". tested and confirmed.
Arcturus7777 Posted August 21, 2015 Posted August 21, 2015 I am reinstalling all my mods due to HD crash. I noticed that the milking machine animation seems to have changed. before it appeared to pull and push on the boobs. now that no longer happens. Am i missing do Something/
sidfu Posted August 21, 2015 Posted August 21, 2015 I am reinstalling all my mods due to HD crash. I noticed that the milking machine animation seems to have changed. before it appeared to pull and push on the boobs. now that no longer happens. Am i missing do Something/ he removed the hdt. its still a option ikn the installer but wouldnt recommend it as it auses sever alignment issues and ive gotten stuck in walls or fell thru world with it.
Arcturus7777 Posted August 21, 2015 Posted August 21, 2015 I am reinstalling all my mods due to HD crash. I noticed that the milking machine animation seems to have changed. before it appeared to pull and push on the boobs. now that no longer happens. Am i missing do Something/ he removed the hdt. its still a option ikn the installer but wouldnt recommend it as it auses sever alignment issues and ive gotten stuck in walls or fell thru world with it. thank you for the quick answer.
Guest Posted August 21, 2015 Posted August 21, 2015 I don't see a download for 2015-08-20, only older versions.
Crooltool Posted August 21, 2015 Posted August 21, 2015 I don't see a download for 2015-08-20, only older versions. If you go back just one page, you would have seen that there was an issue on the website not allowing uploads and that Ed86 would try again to upload it today sometime.
Guest Posted August 21, 2015 Posted August 21, 2015 it's here! Except NMM (nexus mod manager) refuses to install it. Now I figure, why not berate myself, I've got nothing better to do: "Did you re-download?" yeah, and checked the integrity of the mod, it seems fine. But I don't read XML, so I can't really know what NMM wants. "Did you use "MO"? WE all use MO now" I'd hoped to not have two mod databases, but that was my next solution. Only I had to stop here to get slapped first. Error registering this mod: Milk 1 Error: An error occurred while parsing EntityName. Line 43, position 124. Line 43, position 24, huh? oo, that's helpful "now now, %lowlyusername%, people who talk like that here get banned" ok, may this lowly milk-slut please install the mod? (not manualy, unless you wanted to torture me, in which case, thanks)
chajapa Posted August 21, 2015 Posted August 21, 2015 I'm using MO. There is a failure to parse the ModuleConfig.xml (or something like that.... 13:35:03 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:35:03 [D] passed mod id: 0, guessed id: -1 13:35:03 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/Milk Mod Economy 2015-08-21.rar 13:35:03 [D] trying encoding utf-16 13:35:03 [D] not utf-16: Start tag expected. in line 1 13:35:03 [D] trying encoding utf-8 13:35:03 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:35:03 [D] trying encoding iso-8859-1 13:35:03 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 here is where I tried again to install. I cancelled these attempts when I saw the error message popup. Same errors. 13:35:08 [D] module name : "Milk Mod Economy" 13:35:30 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:35:30 [D] passed mod id: 0, guessed id: -1 13:35:30 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/Milk Mod Economy 2015-08-21.rar 13:35:30 [D] trying encoding utf-16 13:35:30 [D] not utf-16: Start tag expected. in line 1 13:35:30 [D] trying encoding utf-8 13:35:30 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:35:30 [D] trying encoding iso-8859-1 13:35:30 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 and again... finally just said, "fuck it" and let it try to install. 13:36:06 [D] module name : "Milk Mod Economy" 13:40:39 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:40:39 [D] passed mod id: 0, guessed id: -1 13:40:39 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/MilkMod-8-21-2015/Milk Mod Economy 2015-08-21.7z 13:40:40 [D] trying encoding utf-16 13:40:40 [D] not utf-16: Start tag expected. in line 1 13:40:40 [D] trying encoding utf-8 13:40:40 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:40:40 [D] trying encoding iso-8859-1 13:40:40 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:40:43 [D] module name : "Milk Mod Economy" 13:41:28 [D] installing to "C:\Games\ModOrganizer\mods\Milk Mod 2015-08-21" 13:41:29 [D] Installation successful .... and tested in game after looking at the folder structure. It appears to have installed anyways and it appears to be working.
Tom-80-H Posted August 21, 2015 Posted August 21, 2015 Hi There First, thanx and good work. I love this mod. But NMM refuses to install the newest Version.NMM told me, that there is an error at analyzing "EntityName". Should be located at Line 43, Position 124.I don´t understand anything of this, but maybe you could find out, what this means and how to fix that.
Saeros Posted August 21, 2015 Posted August 21, 2015 I'm using MO. There is a failure to parse the ModuleConfig.xml (or something like that.... 13:35:03 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:35:03 [D] passed mod id: 0, guessed id: -1 13:35:03 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/Milk Mod Economy 2015-08-21.rar 13:35:03 [D] trying encoding utf-16 13:35:03 [D] not utf-16: Start tag expected. in line 1 13:35:03 [D] trying encoding utf-8 13:35:03 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:35:03 [D] trying encoding iso-8859-1 13:35:03 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 here is where I tried again to install. I cancelled these attempts when I saw the error message popup. Same errors. 13:35:08 [D] module name : "Milk Mod Economy" 13:35:30 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:35:30 [D] passed mod id: 0, guessed id: -1 13:35:30 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/Milk Mod Economy 2015-08-21.rar 13:35:30 [D] trying encoding utf-16 13:35:30 [D] not utf-16: Start tag expected. in line 1 13:35:30 [D] trying encoding utf-8 13:35:30 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:35:30 [D] trying encoding iso-8859-1 13:35:30 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 and again... finally just said, "fuck it" and let it try to install. 13:36:06 [D] module name : "Milk Mod Economy" 13:40:39 [D] mod id guessed: Milk Mod Economy 2015-08-21 -> -1 13:40:39 [D] passed mod id: 0, guessed id: -1 13:40:39 [D] using mod name "Milk Mod Economy 2015" (id 0) -> C:/GameFiles/1-repack-for-MO/MilkMod-8-21-2015/Milk Mod Economy 2015-08-21.7z 13:40:40 [D] trying encoding utf-16 13:40:40 [D] not utf-16: Start tag expected. in line 1 13:40:40 [D] trying encoding utf-8 13:40:40 [D] not utf-8: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:40:40 [D] trying encoding iso-8859-1 13:40:40 [D] not iso-8859-1: Expected '#' or '[a-zA-Z]', but got '&'. in line 43 13:40:43 [D] module name : "Milk Mod Economy" 13:41:28 [D] installing to "C:\Games\ModOrganizer\mods\Milk Mod 2015-08-21" 13:41:29 [D] Installation successful .... and tested in game after looking at the folder structure. It appears to have installed anyways and it appears to be working. confirm, MO install the mod properly after this error. NNM no (ModuleConfig.xml error).. Mod Organizer: like a boss
dschuchart Posted August 21, 2015 Posted August 21, 2015 it's here! Except NMM (nexus mod manager) refuses to install it. Now I figure, why not berate myself, I've got nothing better to do: "Did you re-download?" yeah, and checked the integrity of the mod, it seems fine. But I don't read XML, so I can't really know what NMM wants. "Did you use "MO"? WE all use MO now" I'd hoped to not have two mod databases, but that was my next solution. Only I had to stop here to get slapped first. Error registering this mod: Milk 1 Error: An error occurred while parsing EntityName. Line 43, position 124. Line 43, position 24, huh? oo, that's helpful "now now, %lowlyusername%, people who talk like that here get banned" ok, may this lowly milk-slut please install the mod? (not manualy, unless you wanted to torture me, in which case, thanks) Hey guys, the issue is actually in the info.xml file. The change log has '&&' on line 43, and i think the XML tries to interpret that and gets cranky. I've fixed the file and it works now with NMM. The tweaked file is attached - just overwrite the one in the archive with this one and all should be good. info.xml
Guest Posted August 21, 2015 Posted August 21, 2015 it's here! Except NMM (nexus mod manager) refuses to install it. Now I figure, why not berate myself, I've got nothing better to do: "Did you re-download?" yeah, and checked the integrity of the mod, it seems fine. But I don't read XML, so I can't really know what NMM wants. "Did you use "MO"? WE all use MO now" I'd hoped to not have two mod databases, but that was my next solution. Only I had to stop here to get slapped first. Error registering this mod: Milk 1 Error: An error occurred while parsing EntityName. Line 43, position 124. Line 43, position 24, huh? oo, that's helpful "now now, %lowlyusername%, people who talk like that here get banned" ok, may this lowly milk-slut please install the mod? (not manualy, unless you wanted to torture me, in which case, thanks) Hey guys, the issue is actually in the info.xml file. The change log has '&&' on line 43, and i think the XML tries to interpret that and gets cranky. I've fixed the file and it works now with NMM. The tweaked file is attached - just overwrite the one in the archive with this one and all should be good. Thank you, Savior
Saeros Posted August 21, 2015 Posted August 21, 2015 sorry Ed if I ask this, maybe you have already answered.. MME not support pregnancy in SGO2 (soulgem oven 2)? I have 2 slaves in my hideout (2 beautiful Deadly Wenches enslaved whit paradise halls for sexlab ) one is a milk maid (from milkpump) and one is pregnant with soulgems by SGO. one that is SGO-pregnant, is not automatically become a milk maid, correct?
chajapa Posted August 21, 2015 Posted August 21, 2015 sorry Ed if I ask this, maybe you have already answered.. MME not support pregnancy in SGO2 (soulgem oven 2)? I have 2 slaves in my hideout (2 beautiful Deadly Wenches enslaved whit paradise halls for sexlab ) one is a milk maid (from milkpump) and one is pregnant with soulgems by SGO. one that is SGO-pregnant, is not automatically become a milk maid, correct? I can answer that. Only the PC becomes milkmaid when pregnant. If you install JUGs you can make them a milkmaid through dialogue (and.... magics!), OR.... if you are on with console.... just find lactacid ID in console and target them and equipitem <ID_of_Lactacid>
Saeros Posted August 21, 2015 Posted August 21, 2015 sorry Ed if I ask this, maybe you have already answered.. MME not support pregnancy in SGO2 (soulgem oven 2)? I have 2 slaves in my hideout (2 beautiful Deadly Wenches enslaved whit paradise halls for sexlab ) one is a milk maid (from milkpump) and one is pregnant with soulgems by SGO. one that is SGO-pregnant, is not automatically become a milk maid, correct? I can answer that. Only the PC becomes milkmaid when pregnant. If you install JUGs you can make them a milkmaid through dialogue (and.... magics!), OR.... if you are on with console.... just find lactacid ID in console and target them and equipitem <ID_of_Lactacid> ok, thanks for your reply I thought that the production of milk when pregnant, also applied to NPC's
Ed86 Posted August 21, 2015 Author Posted August 21, 2015 sorry Ed if I ask this, maybe you have already answered.. MME not support pregnancy in SGO2 (soulgem oven 2)? I have 2 slaves in my hideout (2 beautiful Deadly Wenches enslaved whit paradise halls for sexlab ) one is a milk maid (from milkpump) and one is pregnant with soulgems by SGO. one that is SGO-pregnant, is not automatically become a milk maid, correct? I can answer that. Only the PC becomes milkmaid when pregnant. If you install JUGs you can make them a milkmaid through dialogue (and.... magics!), OR.... if you are on with console.... just find lactacid ID in console and target them and equipitem <ID_of_Lactacid> ok, thanks for your reply I thought that the production of milk when pregnant, also applied to NPC's Only if they r already milkmaid
Arcturus7777 Posted August 22, 2015 Posted August 22, 2015 it's here! Except NMM (nexus mod manager) refuses to install it. Now I figure, why not berate myself, I've got nothing better to do: "Did you re-download?" yeah, and checked the integrity of the mod, it seems fine. But I don't read XML, so I can't really know what NMM wants. "Did you use "MO"? WE all use MO now" I'd hoped to not have two mod databases, but that was my next solution. Only I had to stop here to get slapped first. Error registering this mod: Milk 1 Error: An error occurred while parsing EntityName. Line 43, position 124. Line 43, position 24, huh? oo, that's helpful "now now, %lowlyusername%, people who talk like that here get banned" ok, may this lowly milk-slut please install the mod? (not manualy, unless you wanted to torture me, in which case, thanks) Hey guys, the issue is actually in the info.xml file. The change log has '&&' on line 43, and i think the XML tries to interpret that and gets cranky. I've fixed the file and it works now with NMM. The tweaked file is attached - just overwrite the one in the archive with this one and all should be good. I put the file in the proper location and the MOD appeared to work. But every time I start NMM it reports an error with this mod.
DagonKel Posted August 22, 2015 Posted August 22, 2015 I put the file in the proper location and the MOD appeared to work. But every time I start NMM it reports an error with this mod. Did you put the file in the skyrim data folder or into the mods rar file? I replaced the file in the rar and NMM was completely fine after that. Installed fine and everything.
Saeros Posted August 22, 2015 Posted August 22, 2015 ok, now this thing is strange... I have enslaved people with Paradise Halls for SexLab, i made two female milk slaves (bandit from immersive wnches - deadly wenches) and one male slave. my PG is a male nord.. I sell one of these slave at PH market, but the status of milkmaid still appear in MCM. I try another approach (more violent ).. I release the slave for freedom, and then I killed this wench, but the maid status in MCM is not gone. I try to remove maid from debug menu (in a previous save)..nothing.. wat? is this normal? maybe I did something that the mod does not expect..
Arcturus7777 Posted August 22, 2015 Posted August 22, 2015 I put the file in the proper location and the MOD appeared to work. But every time I start NMM it reports an error with this mod. Did you put the file in the skyrim data folder or into the mods rar file? I replaced the file in the rar and NMM was completely fine after that. Installed fine and everything. I unpacked the mod, put the new file into it copying over the old file, re packed the mod and installed it.
Ed86 Posted August 22, 2015 Author Posted August 22, 2015 ok, now this thing is strange... I have enslaved people with Paradise Halls for SexLab, i made two female milk slaves (bandit from immersive wnches - deadly wenches) and one male slave. my PG is a male nord.. I sell one of these slave at PH market, but the status of milkmaid still appear in MCM. I try another approach (more violent ).. I release the slave for freedom, and then I killed this wench, but the maid status in MCM is not gone. I try to remove maid from debug menu (in a previous save)..nothing.. wat? is this normal? maybe I did something that the mod does not expect.. well no, you need to manually remove maid/slave from mcm, which doesnt work and i have no idea why anyway here's modified script, should remove dead actors, go on and try
pku_lcf Posted August 22, 2015 Posted August 22, 2015 Seems the curve fix function does not work properly in the 08-21 version, the breasts of my PC become quit weird...
Saeros Posted August 22, 2015 Posted August 22, 2015 ok, now this thing is strange... I have enslaved people with Paradise Halls for SexLab, i made two female milk slaves (bandit from immersive wnches - deadly wenches) and one male slave. my PG is a male nord.. I sell one of these slave at PH market, but the status of milkmaid still appear in MCM. I try another approach (more violent ).. I release the slave for freedom, and then I killed this wench, but the maid status in MCM is not gone. I try to remove maid from debug menu (in a previous save)..nothing.. wat? is this normal? maybe I did something that the mod does not expect.. well no, you need to manually remove maid/slave from mcm, which doesnt work and i have no idea why anyway here's modified script, should remove dead actors, go on and try thanks for this! ...but i try in my game to release Paradise Halls slave (to remove essential/protected mode) and kill them, but milkmaid still active in MCM menu and on active key
Ed86 Posted August 22, 2015 Author Posted August 22, 2015 (edited) ok, now this thing is strange... I have enslaved people with Paradise Halls for SexLab, i made two female milk slaves (bandit from immersive wnches - deadly wenches) and one male slave. my PG is a male nord.. I sell one of these slave at PH market, but the status of milkmaid still appear in MCM. I try another approach (more violent ).. I release the slave for freedom, and then I killed this wench, but the maid status in MCM is not gone. I try to remove maid from debug menu (in a previous save)..nothing.. wat? is this normal? maybe I did something that the mod does not expect.. well no, you need to manually remove maid/slave from mcm, which doesnt work and i have no idea why anyway here's modified script, should remove dead actors, go on and try thanks for this! ...but i try in my game to release Paradise Halls slave (to remove essential/protected mode) and kill them, but milkmaid still active in MCM menu and on active key hm... i might have found solution, might release it a bit later today try these mcm should work, or wait 1 hour to auto remove scripts.rar Edited August 22, 2015 by Ed86
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