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Posted

I searched this Topic and i didnt find anything that help me, or i´m blind. 

 

my problem is, i cant activate the menstruation blood, so i have no menstruations blood effect on my char. every time i want to activate it, it deactivate it by itself. in tried also to change the overlays on the body in the file "Skyrim\Data\skse\plugins - 

nioverride.ini "

thx is my load order.

i use LOOT for my loadorder

GameMode=Skyrim

Skyrim.esm=1
Update.esm=1
Unofficial Skyrim Patch.esp=1
Dawnguard.esm=1
Unofficial Dawnguard Patch.esp=1
HearthFires.esm=1
Unofficial Hearthfire Patch.esp=1
Dragonborn.esm=1
Unofficial Dragonborn Patch.esp=1
ClimatesOfTamriel.esm=1
Schlongs of Skyrim - Core.esm=1
ZaZAnimationPack.esm=1
CreatureFramework.esm=1
HighHeelFootsteps.esp=1
JSwords.esm=1
ApachiiHair.esm=1
ApachiiHairFemales.esm=1
ApachiiHairMales.esm=1
Havok Breast Physic.esm=1
Heels Sound.esm=1
hdtHighHeel.esm=1
SexLab.esm=1
SexLabAroused.esm=1
Devious Devices - Assets.esm=1
Devious Devices - Integration.esm=1
HjakhtraevarrTomb.esm=1
Devious Devices - Expansion.esm=1
SexlabInteractiveArousal.esm=1
Fox__GirlsClub_NPC.esm=1
BeeingFemale.esm=1
barenziahquestmarkers.esp=1
Weightless Items - Mongoose Mix.esp=1
item sorting hf with weightless items.esp=1
spiders.esp=1
unreadbooksglow.esp=1
SkyUI.esp=1
dD - Enhanced Blood Main.esp=1
dD-Dragonborn-Dawnguard-EBT Patch.esp=1
dD-Reduced Wound Size.esp=1
Eyes of Aber.esp=1
EnhancedLightsandFX.esp=1
ELFX - Exteriors.esp=1
ELFX - Dragonborn.esp=1
ELFXEnhancer.esp=1
Lakeview_Extended.esp=1
Weapons & Armor Fixes_Remade.esp=1
JaxonzEnhGrab.esp=1
CharmingHighHeels.esp=1
SMIM-DragonbornTernFix.esp=1
SMIM-DungeonsCliffsIceSkirts.esp=1
WATER.esp=1
CoT-WeatherPatch.esp=1
TrueStorms.esp=1
TrueStorms-CoT-WeatherPatch.esp=1
Supreme Storms - Cot Version.esp=1
CoT-WeatherPatch_Snow-40.esp=1
CoT-WeatherPatch_SupStorms.esp=1
CoT-WeatherPatch_NL3.esp=1
mintylightningmod.esp=1
TrueStorms-SupremeStorms-CoT.esp=1
MintyLightningMod_COT_Patch.esp=1
SOS - Smurf Average Addon.esp=1
SOS - VectorPlexus Muscular Addon.esp=1
SOS - VectorPlexus Regular Addon.esp=1
Bikini-MTM.esp=1
KS Hairdos - HDT.esp=1
More Hair Colors Dawnguard.esp=1
Piercings_EC.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
RaceMenuPluginXPMSE.esp=1
ProperWeaponScale.esp=1
BetterHumanDrops - DG_WF.esp=1
SexLabLeveling.esp=1
SexLab Submit.esp=1
SexLab Cumshot.esp=1
NusbieVoices.esp=1
Sexlab Release.esp=1
SC07SexLabRandomAttack.esp=1
SexLabSexBounty.esp=1
SexLabDangerousNights2.esp=1
Remodeled Armor - Underwear.esp=1
WetandCold.esp=1
WetandCold - Ashes.esp=1
ClimatesOfTamriel-Dragonborn-Patch.esp=1
CoT-WeatherPatch_DB.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDB.esp=1
SexLabNudeCreaturesDG.esp=1
TradeBarter.esp=1
Havok Breast Physic.esp=1
SD Cages.esp=1
OBIS.esp=1
SexLab_DibellaCult.esp=1
Devious Devices - For the Masses II.esp=1
Cidhna Mine Expanded.esp=1
Captured Dreams.esp=1
marriagemod - alpha v3.esp=1
Havok Breast Physic Dawnguard.esp=1
OBISDB.esp=1
BeeingFemaleTamponAddOn.esp=1
consolecommandsanditemcodesR4.esp=1
Devious Devices - Gags+.esp=1
Masque of Clavicus Vile.esp=1
GagSFX.esp=1
GagSFXDawnguard.esp=1
GagSFXDragonborn.esp=1
GagSFXHearthfires.esp=1
Skyrim_Strap_Ons.esp=1
PervertedPerks.esp=1
SexLabMatchMaker.esp=1
Hulda.esp=1
Irileth.esp=1
Lisette.esp=1
Rikke.esp=1
Sapphire.esp=1
Vex.esp=1
MoreNastyCritters.esp=1
SexLabWerewolves.esp=1
BS-TheHag_Overlays.esp=1
BS-TheHag_WarPaints.esp=1
SnowWhite Crown.esp=1
Quieter Dungeons and Caves.esp=1
FNIS_PCEA2.esp=1
360WalkandRunPlus-RunBackwardSpeedAdjust.esp=1
FemaleHiemskr.esp=1
BeeingFemaleShops.esp=1
BFAP v1.3.esp=1
BFA_CreatureChildActors_V+DG+DB.esp=1
JSwords_Load_Screens.esp=1
UIExtensions.esp=1
RaceMenuOverlays.esp=1
RaceMenuMimic.esp=1
Black Rose.esp=1
SC_hairs.esp=1
Nakrulz's Zipsuit.esp=1
Armor and Clothing for Kids - All DLCs.esp=1
Remodeled Armor - Vanilla Replacer - Dawnguard.esp=1
Armor and Clothing for Kids.esp=1
Remodeled Armor - Vanilla Replacer.esp=1
Skyrim Unlimited Rings And Amulets.esp=1
Skyrim Unlimited Rings and Amulets GE.esp=1
EnhancedCrafting.esp=1
item sorting db with weightless items.esp=1
Better Vampires ML.esp=1
WATER DG.esp=1
SexLab-Stories.esp=1
HentaiCreatures.esp=1
SexLab More Creatures.esp=1
WATER DB Waves.esp=1
Populated Dungeons Caves Ruins for USKP.esp=1
Cloaks.esp=1
LC_immersiveLoot.esp=1
SMIM-FarmhouseFlickeringFix.esp=1
XAlchemyDB-DG.esp=1
Schlongs of Skyrim.esp=1
Dragon Soul Relinquishment.esp=1
Devious Deviants.esp=1
Cloaks - Dawnguard.esp=1
DD - FtM - OBIS patch.esp=1
DD FtM - Cloaks patch.esp=1
Milker Movil Armor.esp=1
SOS - Male Vanila Armor Cloths Conversion Custom.esp=1
SOS - Revealing DLC2 Conversion.esp=1
Remodeled Armor - Vanilla Replacer - Dragonborn.esp=1
SOS - Revealing Armors.esp=1
Populated Lands Roads Paths.esp=1
JSwordsDistributionBalancePlugin.esp=1
Podval.esp=1
Escape the Cell.esp=1
SMUTBDS.esp=1
sextoys-calyps-2.esp=1
SexLab-AmorousAdventures.esp=1
Devious Cidhna.esp=1
SexLab_Dialogues.esp=1
SexLab-StoriesDevious.esp=1
AngrimApprentice.esp=1
MilkModNEW.esp=1
WATER Plants.esp=1
SSLToys.esp=1
FalmerBikini.esp=1
Silverlight Armor.esp=1
SexLab Dangerously Nude.esp=1
HDT Piercingsets.esp=1
MilkModNEW AB.esp=1
MilkModNEW HF.esp=1
MilkModNEW ZaZ.esp=1
AddItemMenu.esp=1
SOS - Revealing DLC1 Conversion.esp=1
ImmerSlave-DeviceCut.esp=1
DeviouslyHelpless.esp=1
OBIS DG Faction Patch.esp=1
DD_restrained.esp=1
DeviousToys.esp=1
Books of Skyrim Compilation.esp=1
SLIA - Skyrim.esp=1
SLIA - Dragonborn.esp=1
SLIA - Dawnguard.esp=1
SLIA - SMUT Books.esp=1
SLIA - Books of Skyrim.esp=1
Quieter Dungeons DG.esp=1
Armbinders_With_Hands.esp=1
RaceMenu.esp=1
RaceMenuPlugin.esp=1
FNIS.esp=1
FNISspells.esp=1
12FemaleBrows.esp=1
Havok Breast Physic Dragonborn.esp=1
HDT Female Hairstyles.esp=1
DVA - Dynamic Vampire Appearance.esp=1
Immersive Sounds - Footsteps.esp=1
K2 HDT Boots.esp=1
DEM Ritual.esp=1
NewVampChainsCuirass.esp=1
CBBE Heels Collection.esp=1
Luxury Collection.esp=1
SexualizedVampireLord.esp=1
NonSexLabAnimationPack.esp=1
Unicorn.esp=1
My Home Is Your Home.esp=1
invisiblehelmets.esp=1
SexLabBooksOfLove.esp=1
Armor and Clothing for Kids - Wet and Cold - Ashes Patch.esp=1
Armor and Clothing for Kids - Wet and Cold Patch.esp=1
SexLab_DibellaCult_Sisters.esp=1
SOSRaceMenu.esp=1
XPMSE.esp=1
Akz_VampSlider.esp=1
zaz-craft.esp=1
SexLabSquirtR.esp=1
SexyVest.esp=1
PuppetMaster.esp=1
PuppetMasterSwallow.esp=1
SLAnimLoader.esp=1
SLAL_AnimationsByLeito.esp=1
SexLabDefeat.esp=1
mslDeviousCaptures.esp=1
K2 Naked Mage.esp=1
K2 Naked Mage Jewelry.esp=1
MoreTraining_50.esp=1
SexLab Aroused Creatures.esp=1
RaceMenuMorphsCBBE.esp=1
HousecarlWhiterun.esp=1
FaceHugger.esp=1
SexLabDangerousNights.esp=1
LesbianLoadScreens.esp=1
DW.esp=1
KNNHeadtracking.esp=1
Brows.esp=1
TheEyesOfBeauty.esp=1
Blush When Aroused.esp=1
Blush When Aroused CE.esp=1
BeeingFemaleBasicAddOn.esp=1
Alternate Start - Live Another Life.esp=1
Alternate Start - Live A Deviant Life.esp=1

yeah i know my loadorder is a bit long XD

Posted

Version 2.7, the MCM menu appears in the list, but when I open the menu it's completely blank. Started a new game, appeared for first hour of play, but when I saved and exited, then restarted a new play session the menu has gone blank again. 2.6 was working ok.

Also when it comes to compatibility I notice "Beeing Female Animations" is greyed out as incompatible? Don't know what to make of that.

 

Thanks

Posted

Version 2.7, the MCM menu appears in the list, but when I open the menu it's completely blank. Started a new game, appeared for first hour of play, but when I saved and exited, then restarted a new play session the menu has gone blank again. 2.6 was working ok.

Also when it comes to compatibility I notice "Beeing Female Animations" is greyed out as incompatible? Don't know what to make of that.

 

Thanks

 

Hi, I'm having the same issue, where the MCM Menu opens Blank also using v2.7. Just to add, I manage to find the last save where the menu worked but from that save to the one where the menu stop working I didn't do anything out of the ordinary. Ill mention it just in case it might help pinpoint the root of the issue,

 

This is a new game that I'm starting, this save is #45

1. So in that save I finished a dungeon,

2. I went to Riverwood where I got the Museum at dawnstar quest

3. I stole from Delphine and the Riverwood Trader

4. Went to sleep

5. I head to Whiterun

6. I used the smelter to create some needed ingot

7. I stole all the silver I could find in Battleborn and Graymane houses

8. Went to sleep

9. head out to go hunting and saved (on this save the MCM Menu stopped working)

 

So as u can see, pretty standard what I did, I had no crashes or anything weird happening. Unless it happened by going to Whiterun which wasn't the first time going there. I hope this is somewhat useful for a solution. I don't mind starting over from this save again, but since I don't know what caused it, I might run to the same issue again.

 

I also tried using Jaxonz MCM Kicker but didn't fix it.

 

Ps. is v2.7 compatible with CANS? If so I have never been able to get cans to register Being Female v2.5 CANS or 2.7 (different game plays) even starting a new game, being female recognizes it but not Cans, always says 0 mods.

Posted

Hello, not sure if this was mentioned before because I didn't look back a few pages. So I found something interesting that happens with BF animation's compatibility.

 

I use Immersive First Person View and Skyrim - Enhanced Camera, whenever I toggle IFPV the BF animation is compatible, but when i switch back to Enhanced Camera's FP the animation becomes incompatible. First noticed this when I switched off IFPV's override of vanilla FP and loaded up a save game with IFPV toggled off with a message saying BF's animation were outdated, auto unchecked animations in MCM, 0/1 animations, and BF animations labeled incompatible. When i toggle on IFPV, animations become compatible again.

 

So, I figured it makes sense that animations didn't work in vanilla FP and it would in third person or IPFV since it uses a modified third person camera. I'm guessing this was what milzschnittz intended.

 

Though I haven't tested whether or not the animations actually work, just thought this might be worth mentioning.  

Posted

One error report.

I did actually did get the no working B-F.

I did one reset of B-F in Solitude. Did not notice anything for some time. But when I did turn off the game i did notice that my Papyrus log was 7.5 gig big :s

 

So I did load up the save since I could not read the log file.

And created this instead, this is from 1 minutes of game, the log did get 522 mgb.

And the whole log was spammed whit this message.

 

Hope it helps, it seems that there is one ? instead of one number in some lines.

 

 

[02/15/2016 - 12:45:17AM] Loading game...
[02/15/2016 - 12:45:19AM] VM is thawing...
[02/15/2016 - 12:45:19AM] ERROR: Array index 4332270 is out of range (0-127)
stack:
[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043
[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762
[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?
[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352
[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265
[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117
[02/15/2016 - 12:45:19AM] ERROR: Array index 4332271 is out of range (0-127)
stack:
[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043
[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762
[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?
[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352
[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265
[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117
[02/15/2016 - 12:45:19AM] ERROR: Cannot call Sometimes_Trimester1() on a None object, aborting function call
stack:
[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043
[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762
[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?
[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352
[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265
[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117
[02/15/2016 - 12:45:19AM] ERROR: Array index 4332271 is out of range (0-127)
stack:
[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043
[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762
[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?
[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352
[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265
[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117
[02/15/2016 - 12:45:19AM] ERROR: Array index 4332272 is out of range (0-127)
stack:
[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043
[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762
[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?
[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352
[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265
[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117
[02/15/2016 - 12:45:19AM] ERROR: Cannot call Sometimes_Trimester1() on a None object, aborting function call

 

Posted

It seems to me like the mod has a tendency to break whenever it has to load up older info on women. I checked my game to see if BF worked. Everything was fine as I left BBLS. Enter Whiterun (several women here have gotten intimate with my DB :P ) and it goes full black MCM. Happened three times in a row as I tested it. Dunno if it's any help, but it's just my 50 cents.

Posted

One error report.

I did actually did get the no working B-F.

I did one reset of B-F in Solitude. Did not notice anything for some time. But when I did turn off the game i did notice that my Papyrus log was 7.5 gig big :s

 

So I did load up the save since I could not read the log file.

And created this instead, this is from 1 minutes of game, the log did get 522 mgb.

And the whole log was spammed whit this message.

 

Hope it helps, it seems that there is one ? instead of one number in some lines.

 

 

[02/15/2016 - 12:45:17AM] Loading game...

[02/15/2016 - 12:45:19AM] VM is thawing...

[02/15/2016 - 12:45:19AM] ERROR: Array index 4332270 is out of range (0-127)

stack:

[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043

[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762

[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?

[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352

[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265

[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117

[02/15/2016 - 12:45:19AM] ERROR: Array index 4332271 is out of range (0-127)

stack:

[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043

[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762

[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?

[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352

[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265

[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117

[02/15/2016 - 12:45:19AM] ERROR: Cannot call Sometimes_Trimester1() on a None object, aborting function call

stack:

[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043

[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762

[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?

[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352

[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265

[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117

[02/15/2016 - 12:45:19AM] ERROR: Array index 4332271 is out of range (0-127)

stack:

[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043

[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762

[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?

[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352

[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265

[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117

[02/15/2016 - 12:45:19AM] ERROR: Array index 4332272 is out of range (0-127)

stack:

[bF_AddOnManager (16001829)].fwaddonmanager.castCMEEffect() - "FWAddOnManager.psc" Line 1043

[bF_AddOnManager (16001829)].fwaddonmanager.CastCME() - "FWAddOnManager.psc" Line 762

[None].FWAbilityBeeingFemale.onEnterState() - "FWAbilityBeeingFemale.psc" Line ?

[None].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 352

[None].FWAbilityBeeingFemale.InitValues() - "FWAbilityBeeingFemale.psc" Line 265

[None].FWAbilityBeeingFemale.OnEffectStart() - "FWAbilityBeeingFemale.psc" Line 117

[02/15/2016 - 12:45:19AM] ERROR: Cannot call Sometimes_Trimester1() on a None object, aborting function call

 

 

Ohh wow I had the same thing happened to me, except that my papyrus log was 400GB so I had no way of opening. What I did instead was to

disable the papyrus log on the ini. But I wouldn't be surprise that it was the same issue.

 

Posted

I did use one spell on one in Solitude to check how the stat was and it did not happen anything so I did crash the game.

It was after that I did se the 7 gig papyrus.

 

 

Here are some more errors.

Same save.

 

 

[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.UnregisterForUpdateGameTime() - "" Line ?
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 336
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.ChangeState() - "FWAbilityBeeingFemale.psc" Line 369
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.OnUpdateGameTime() - "FWAbilityBeeingFemale.psc" Line 201
[02/15/2016 - 05:06:44AM] ERROR: Unable to call RegisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.RegisterForUpdateGameTime() - "" Line ?
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.InitState() - "FWAbilityBeeingFemale.psc" Line 338
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.ChangeState() - "FWAbilityBeeingFemale.psc" Line 369
[Active effect 8 on (3D10D80B)].FWAbilityBeeingFemale.OnUpdateGameTime() - "FWAbilityBeeingFemale.psc" Line 201
[02/15/2016 - 05:06:45AM] ERROR: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type

 

 

[Active effect 8 on <NULL actor> (00105CA6)].fwabilitybeeingmale.OnUpdateGameTime() - "FWAbilityBeeingMale.psc" Line 81
[02/15/2016 - 05:10:09AM] Warning: Assigning None to a non-object variable named "::temp34"
stack:
    [Active effect 8 on <NULL actor> (00105CA6)].fwabilitybeeingmale.OnUpdateGameTime() - "FWAbilityBeeingMale.psc" Line 81
[02/15/2016 - 05:10:09AM] ERROR: Unable to call GetLeveledActorBase - no native object bound to the script object, or object is of incorrect type

 

 

 

 

Posted

I had the "incompatible with SL" message in MCM menu with version 2.7. I had also the information disabled, and Being female didn't seem to work.

It was with a new game.

 

I uninstalled version 2.7, and all add on, then installed version 2.6 and all addon. I changed nothing else from my modlist and my load order.

Then I launched a new game and Being female is now working.

Posted

One error report.

I did actually did get the no working B-F.

I did one reset of B-F in Solitude. Did not notice anything for some time. But when I did turn off the game i did notice that my Papyrus log was 7.5 gig big :s

 

So I did load up the save since I could not read the log file.

And created this instead, this is from 1 minutes of game, the log did get 522 mgb.

And the whole log was spammed whit this message.

 

Hope it helps, it seems that there is one ? instead of one number in some lines.

 

Thanks for the report.

If you want, replace the file with the included file (unzip before)

The file is located in "skyrim\data\scripts\"

 

This will fix the problem.

There is an infinity loop, just disabling the Logging won't fix the problem, ... and in bad cases it can kill your savegame

FWAddOnManager.zip

Posted

 

With a completely new game the MCM worked as it should. The only issues left are the animations and recognition of Sexlab.

 

So I played a bit with the scripts and it seems that the AddOnManager is broken.

 

My first step was to set the var bSSL by replacing the line 1506 in FWSystemConfig with "bool bSSL = true". That resolved both issues with BF animations and Sexlab recognition.

 

Then I changed the line back and took a look in the script FWAddOnManager. Changing the line 529

 

if bMisc && Misc.GetName() == AddOnName

 

to

 

if Misc.GetName() == AddOnName

 

resolved the issue with BF animations but NOT the issue with sexlab recognition.

Posted

I will try thanks Milz.

@Corum I did look at those scripts to. But I have 0 skill in scripting for me it looks like it ask for something that is not there.

Posted

I think that it's something with the AddOn Manager, too. But I couldn't find something right now, except the problem Uncle had.

When opening the MCM Menu, it will be checked if SexLab is installed, to choice the image. But when the AddOnManager has crashed or something, this will fail, and the MCM Menu keeps black. SSL is made with an AddOn, registrated by the AddOnManager. The thing is... there are no changes! The complete AddOnManager is the same, since version 2.2 or something like that. And there were no problems before.

The main problem, the AddOnManager has got is, there are many ASyncrone calls.... each AddOn got a call... but the registration must be a syncrone call, not a asyncrone...

Posted (edited)

I did notice one more thing.

If you check status and it says that the animation is not correct. If you go out of the B-F meny, scroll out so you se your char, and then you go back to B-F you will se that the animation is correct.

Can it be the same issue that Sexlab sometime has, that it cant detect what you have installed?

Long shot only.

 

Edited by Uncle64
Posted

I think that it's something with the AddOn Manager, too. But I couldn't find something right now, except the problem Uncle had.

When opening the MCM Menu, it will be checked if SexLab is installed, to choice the image. But when the AddOnManager has crashed or something, this will fail, and the MCM Menu keeps black. SSL is made with an AddOn, registrated by the AddOnManager. The thing is... there are no changes! The complete AddOnManager is the same, since version 2.2 or something like that. And there were no problems before.

The main problem, the AddOnManager has got is, there are many ASyncrone calls.... each AddOn got a call... but the registration must be a syncrone call, not a asyncrone...

 

Maybe a halt for the AOM when B-F start up would do the job, I suspect it is about the amount of index of the list when SSL and other plugin stuck the AOM, causing a timeout problem and stop B-F detecting SSL.

Or the code you use to code the AOM was no longer stays in the newest SKSE or something.

 

Or, in a bizzar case, SSL 1.6 got the version index addon coded in a wrong sets of name/number, so B-F won't had the addon check complete on SSL 1.61. And because B-F is the only one relay on AOM to check its plugin and header, it could be the quickest way to broke it but not any other else plugins.

It could be happening since back in fallout, I happens had across a version of flase header of spunk and SOPreg and stop things working.

Posted

Check this pictures.

 

First one is in 3person the other in  1person. Look at the Animation one is not compatible and other say it is.

Same save same place same time, only different is one is scrolled out to 3person and the other is not.

 

 

post-552511-0-13330200-1455563879_thumb.jpg

post-552511-0-68782400-1455563894_thumb.jpg

Posted

Thanks, ok it seems I've misunderstood a feature in FNIS or it's a mistake from FNIS.. dunno... it seems the "variable" I'm fetching from the Animation file is only handled, when the player is drawn. In First Person, without any special mods, the character isn't drawn so the variable is unavailable.

I've an first person mod installed so my character is always drawn and the variable is always available.

Thank you uncle, you are a hero :)

For me this would take ages to figure out the problem, because of the first person mod.....

But I've used the same things to check the animation, SexLab is using (the old version I'm using... I think it's SSL 1.59).

 

Ok, now we know where the problem i, and ifyou want to enable animations, you need to be in third person whenever you are loading the game, or you having a third person mod installed.

I will fix this for sure as soon as I know where this MCM bug cames from.

Don't know if I've already changed some script parts in FWSystem, otherwise I would upload a hot fix for this, too.

 

Maybe someone else can upload a fix.

In FWSystem.psc just delete Line 358 - 378

This should be:

if FNIS.VersionCompare(5, 4, 2) < 0
if animationsOK==true
Debug.Notification(Content.FNISNotInstalled)
endif
cfg.PlayAnimations=false
animationsOK = false
LoadState=10
elseif FWVersion.GetAnimationVersion() < FWVersion.GetAnimationVersionRequired()
if animationsOK==true
Debug.Notification(Content.FNISOverdue)
endif
cfg.PlayAnimations=false
animationsOK = false
LoadState=11
else
if animationsOK==false || bFirstRun==true
Debug.Notification(Content.FNISUsing)
endif
animationsOK=true
LoadState=12
endif

And instead you must write it:

 

animationsOK=true

 

This should do the job

Posted

No problem, i love this mod so if i find other i will let you know.

Right now I have removed Bfap since it dont work well. Did one reset of all females, and the pregnant still nagg about they are ill?

 

I use latest Fnis, sexlab sos and stuff :)

 

I know how to copy and paste in all programs but not how to compile one file.

 

Can try.

Posted

I'm Getting a weird error as well.  The sexlab doesn't register but it still records the sex acts in terms of impregnation.  However the body scaling disappears daily on pregnant females and I have to reload the add on list for them to show their pregnancy's again.  Anyone else having this one?

Posted

well this is what happens when i try to follow the instructions I select cdde hdt and then i put big belly slider at 55% then i push build

(this is also at secound trymester)

 

Consider how far into the second trimester you actually are. It is not an instant bulge, and instead the belly will gradually get bigger during the second trimester's duration. It should be quite noticeable by about halfway through it.

 

If it still doesn't work, then make you you never overwrote the skeleton you most likely downloaded from groovtama (xmpse or something I think, heh). I use the latest version of his skeleton + cbbe hdt with big belly set to 50%, and all is working fine for me.

 

This is all assuming you have made sure the mod is set to allow belly scaling. Otherwise, I am unable to help you any more.

 

Also, a question for others.

My follower had ended up getting pregnant as well, and she was showing a belly bulge. I have since told her to go home, and now she is sitting at home and no longer has a bulge. She is in the 9th day of the second trimester, so this is a bit odd.

 

Does she need to stay following me to keep the bulge?

Posted

Funny thing,  think it isn't B-F's problem now, I can't manage using B-F2.6 or even B-F 2.5 on pretty much any version of Sexlab anymore, it just saids Beeing Female is disable in the MCM, unless its B-F2.7 and it came with Sexlab but no compatilbality.

 

It must come form a more deeper problem, might be form all those SKSE or FNIS codex update.

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