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As I understand and have confirmed whit others, the only "safe" mods to remove are those who alters textures and in some cases meshes.

When one mod add script, you are screwed, you cant remove it that safe as you want.

 

 

The only time you are safe with scripts added, are when they are pointed at objects that actually get removed from the game when the mod is removed. They tend to sit there and do nothing, as they can't find their base object anymore. I have some experience with modding skyrim now. As I have taken over Raven beak prison and it's a real pain anyway. But at least we are on the same page, unlike someone else we know hehehe. *Good enough, now on to brighter darkness*

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As I understand and have confirmed whit others, the only "safe" mods to remove are those who alters textures and in some cases meshes.

When one mod add script, you are screwed, you cant remove it that safe as you want.

 

 

The only time you are safe with scripts added, are when they are pointed at objects that actually get removed from the game when the mod is removed. They tend to sit there and do nothing, as they can't find their base object anymore. I have some experience with modding skyrim now. As I have taken over Raven beak prison and it's a real pain anyway. But at least we are on the same page, unlike someone else we know hehehe. *Good enough, now on to brighter darkness*

 

 

Yes. Time for free from work, get some cold beer and have little Skyrim.

Bang Serana little. I am one notorious male player. Dont know why.

 

Sadly B-F dont handle male players as well it handles female. Have tried to find the issue, but lack of CK skill.

Still it is one great mod if you install it properly, follow the guides, and read this tread. It will work. Whit most of the mods.

 

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...

 

NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus.

 

​This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all?

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...

 

NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus.

 

​This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all?

 

 

 

I wouldn't say meaningless... BUT If all you use is SLSO and BF, then you are kinda outta luck...

Fill Her Up has an SLSO patch..

SexLab Appropriate Animations now has a patch in the SLSO installer.

and several others that count as well. So if you use just BF, there is no reason to have SLSO. But if you add the others, then SLSO is a nice touch.

I am just hoping Miltz creates a patch very soon, considering Miltz knows his mod fairly well, and will know where to tie them together at, and maybe even make it so the mod starts ready to receive the SLSO without having to add a patch to make them work.

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From what I understand is it easy to do the patch, but he cant do it now.

​Good news cool.gif

​Playing without BF is out of question for me anymore, and I really like the concept of SLSO. Like so many good ideas, it should have been in the SL framework from the beginning angel.gif .... Now, I just have to make my mind up if I put SLSO in my game NOW or simply wait until BF is updated to make proper use of it.

​Thanks smile.png

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Since I am stuck with BF as it has become an essential part of my game, I would like to hunt down some stability issues I found.

 

One in particular is a rash of dumped stacks related to various BF scripts.

 

Here is an example:

 

 

[06/04/2017 - 03:57:48PM] Dumping stack 276112:
[06/04/2017 - 03:57:48PM] Frame count: 1 (Page count: 1)
[06/04/2017 - 03:57:48PM] State: Waiting on other stack for call (Freeze state: Freezing)
[06/04/2017 - 03:57:48PM] Type: Normal
[06/04/2017 - 03:57:48PM] Return register: [fwaddonmanager ]
[06/04/2017 - 03:57:48PM] Has stack callback: No
[06/04/2017 - 03:57:48PM] Stack trace:
[06/04/2017 - 03:57:48PM] [Active effect 6 on (3C01AFB0)].fwabilitybeeingfemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line ?
[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1
[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>]
[06/04/2017 - 03:57:48PM] [akEffect]: [MagicEffect < (410012DD)>]
[06/04/2017 - 03:57:48PM] [::temp446]: [fwaddonmanager ]
[06/04/2017 - 03:57:48PM] [::NoneVar]: None
[06/04/2017 - 03:57:48PM] Dumping stack 275176:
[06/04/2017 - 03:57:48PM] Frame count: 1 (Page count: 1)
[06/04/2017 - 03:57:48PM] State: Waiting on other stack for call (Freeze state: Freezing)
[06/04/2017 - 03:57:48PM] Type: Normal
[06/04/2017 - 03:57:48PM] Return register: [fwaddonmanager ]
[06/04/2017 - 03:57:48PM] Has stack callback: No
[06/04/2017 - 03:57:48PM] Stack trace:
[06/04/2017 - 03:57:48PM] [Active effect 6 on (9E031956)].fwabilitybeeingfemale.OnMagicEffectApply() - "FWAbilityBeeingFemale.psc" Line ?
[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1
[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>]
[06/04/2017 - 03:57:48PM] [akEffect]: [MagicEffect < (4903313B)>]
[06/04/2017 - 03:57:48PM] [::temp446]: [fwaddonmanager ]
[06/04/2017 - 03:57:48PM] [::NoneVar]: None

 

 

Is this a known issue?

 

Any suggestion to minimize or fix that?

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I think Milznitte did tell at some point in the tread what needed to change.

 

Edit.

Skyrimll.

Have you checked that you have all correct?

Do you play as Female or Male?

 

This is you.

[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>]

 

Have never seen this one.

[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1

Edited by Uncle64
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I think Milznitte did tell at some point in the tread what needed to change.

 

Edit.

Skyrimll.

Have you checked that you have all correct?

Do you play as Female or Male?

 

This is you.

[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>]

 

Have never seen this one.

[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1

 

I do play with a female character.

 

If that can help, these was a fair bit of sex with creatures since I am working on Parasites at the moment. Maybe that has something to do with the issue?

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I think Milznitte did tell at some point in the tread what needed to change.

 

Edit.

Skyrimll.

Have you checked that you have all correct?

Do you play as Female or Male?

 

This is you.

[06/04/2017 - 03:57:48PM] [akCaster]: [Actor < (00000014)>]

 

Have never seen this one.

[06/04/2017 - 03:57:48PM] IP: 51 Instruction: 1

 

I do play with a female character.

 

If that can help, these was a fair bit of sex with creatures since I am working on Parasites at the moment. Maybe that has something to do with the issue?

 

 

My self is one notorious male player.

 

But I have one female lvl 77 whit all creature support and no parasite on it.

Can check if I get any of those logs in the papyrus.

Need to fix it up little, MO can some times wreck the loadorder if you dont lock it. And I have forgot to lock it :(

Wrye Bash can fix it whit some work.

I did download you mod, have not tried it :)

 

Edited by Uncle64
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  • 2 weeks later...

Does anyone else notice the FPS dropping down while being in interiors? It starts at ~60 and goes down all the way below 30 within a minute or so. I'm fairly sure this performance drop is caused by this mod. It only happens in interiors.

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Hi Guys, I was using this mod when I encountered a weird error. The status effects added by the Basic Add-on all has broken names like Ðàçðóøèòåëüíîñòü.

I was going to ask for help here but after digging around in TES5Edit I realised that it was being included in T3nd0's Perkus Maximus autopatcher which screwed up everything.  Adding it to PerMa’s block list fixed it.

You may want to add that in the FAQ on the main page, or not if its common sense to everyone else.

TLDR – Don’t let PerMa’s autopatcher patch this and also I'm an idiot.

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hi, i originally found this mod Being Female on nexus and downloaded/installed and activated it via nmm. it ran perfectly fine. however, i was wondering if the version on nexus was a pg version and doesnt support/link with sexlab framework? so i disabled it, and got the mod link from loverslab, and activated that instead. now i have a problem. being female shows up perfectly fine in the mcm menu same as before, but i found that when i open my inventory and specifically try to select the menstruation books (or any of the other books associated with this mod) my game ctds, with no error messages. i tried several times/methods, so i am pretty confident its the books that are causing the ctd. does this mean that the two Being Female files are indeed different and the game is having trouble determining which version to use? or is it because the books are left over from the disabled version and cant properly process it?

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In the latest versions of BeeingFemale (2.7, 2.8) found an annoying bug that randomly caught and not immediately detected.

 

After applying PMS debuff "Swelled feets" (_BFA_PMSNoSneak "PMS" [sPEL:0300AF85]) breaks Sneak.

The nearest NPCs always see you when you are sneaking, even if you are in the dark or behind a wall.

Bug remains even after removing the debuff.

The problem in the magic effect _BFA_EPMSNoSneak "Swelled feets" [MGEF:0300AF84].

 

Fix variants:

1. Patch the file "Data\BeeingFemale\AddOn\BasicCME_1.ini", removing the reference to this spell from it (BeeingFemaleBasicAddOn_AF85), so that it does not apply

2. Patch the esp file "Data\BeeingFemaleBasicAddOn.esp", correcting the parameters of the magic effect.

   You can restrict minimal changes (in order to not break Sneak, is enough to add a flag "Recover").

   You can change the effect by analogy with the ovulation buff "Your place or mine" (gives +5 Sneak) so that "Swelled feets" gives the Sneak debuff to -20.

 

I will attach a screenshot of possible fixes in TESEdit and 3 patch variants for the BeeingFemale version 2.8.1.

post-652516-0-60537100-1497785985_thumb.png

 

Use only one of the patches !!!

BeeingFemale_2_8_1_(Disable_BFA_PMSNoSneak).zip

BeeingFemale_2_8_1_(Fix_minimum_BFA_PMSNoSneak).zip

BeeingFemale_2_8_1_(Fix_BFA_PMSNoSneak).zip

 

P.S.

Fix included in BeeingFemale 2.8.1 Patch from Bane Master.

 

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i am stuck...my belly don't want to get slim i try every think in the MCM (refresh every stuff) menu don't work how can i get back my shape from before the birth....?

 

 

 

how to cut the permanent belly!!

i THINK MAYBE  it' about another mod adjuting the belly node i use skyrim romance v3*

There is  a way to back from this?

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i am stuck...my belly don't want to get slim i try every think in the MCM (refresh every stuff) menu don't work how can i get back my shape from before the birth....?

 

 

 

how to cut the permanent belly!!

i THINK MAYBE it' about another mod adjuting the belly node i use skyrim romance v3*

There is a way to back from this?

how long has it been since you gave birth? This mod likes to be realistic about these things, so it does take awhile to get back to thin.
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Helllo and first off, thank you for this awesome Mod! There is just one thing that has been bothering me a little bit, and after looking around, I havent really found any answers.
 
After installing and testing, everything appears to be working. However, Ive been wondering, is this is the way the belly is supposed to look?
Im not sure I'd call it a "torpedo" as some have mentioned, but it does seem sort of pointy to me when compared to the bellies on the body used in the video(which Im assuming is the suggested UNP). I am using the CBBE HDT body from bodyslide and the belly progress works just fine, its just the shape seems a little too pointy to me when compared to the "pregnancy belly" slider. Per suggestion on other threads about using CBBE for pregnancy, I set the "bigbelly" slider to 50% when I batch built my body. In MCM I set the belly scale to 8.0 (because it actually looks worse at the default setting).

 

As far as possible conflicts go, I did get a message on startup saying "beeing female-check requirements" but I believe I have all the listed requirements, (excluding the suggested body mod) so Im not sure why I am getting the message.
 
I have the latest version of skyrim, the latest version of SKSE, SkiUI+RaceMenu and HDT. I have FNIS and the Creature Pack (and have run the tool without any warnings), XP32 max skeleton extended and the latest version of SexLab(and all requirements) with a few sex mods.
 
I do have some other animation mods installed, but I don't think they affect the belly node.
 
Here is my load order as sorted by LOOT:
 

Skyrim.esm=1
Update.esm=1
Dawnguard.esm=1
HearthFires.esm=1
Dragonborn.esm=1
Unofficial Skyrim Legendary Edition Patch.esp=1
ApachiiHair.esm=0
SexLab.esm=1
BeeingFemale.esm=1
CreatureFramework.esm=1
SexLabAroused.esm=1
ZaZAnimationPack.esm=1
ebonywarmageset.esp=1
RaceMenu.esp=1
RaceMenuMimic.esp=1
RaceMenuPlugin.esp=1
YMMP.esp=1
FNIS.esp=1
FNISspells.esp=1
dD - Realistic Ragdoll Force - Realistic.esp=1
KS Hairdos - HDT.esp=1
CalienteVanillaArmorTweaks.esp=0
Remodeled Armor - Underwear.esp=1
Remodeled Armor.esp=1
Remodeled Armor - Dawnguard.esp=1
Remodeled Armor - Dragonborn.esp=1
FNISSexyMove.esp=1
SkyUI.esp=1
SkyrimConfigMenu.esp=1
FNIS_PCEA2.esp=1
Dual Sheath Redux.esp=1
HelmetToggle.esp=1
Magicka Sabers.esp=1
XPMSE.esp=1
SOSRaceMenu.esp=1
SexLabMatchMaker.esp=1
SexLab Vanilla Voices.esp=1
BeeingFemaleBasicAddOn.esp=1
BFA_CreatureChildActors_V+DG+DB.esp=1
MoreNastyCritters.esp=1
SexLabNudeCreatures.esp=1
SexLabNudeCreaturesDB.esp=1
SexLabNudeCreaturesDG.esp=1
Alternate Start - Live Another Life.esp=1
Dual Sheath Redux Patch.esp=1

 

 

I love this mod, I just would like the belly to be more rounded if at all possible. Also, Im sorry if this is too much to ask here. I will move it if I need to :D

Any feedback is greatly appreciated :)

post-137861-0-06166200-1497824918_thumb.jpg

post-137861-0-03755600-1497824927_thumb.jpg

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Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! :D

 

Heres my papyrus log:

 

 

[06/19/2017 - 02:10:37PM] Papyrus log opened (PC)
[06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.
[06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[06/19/2017 - 02:10:53PM] VM is freezing...
[06/19/2017 - 02:10:53PM] VM is frozen
[06/19/2017 - 02:10:53PM] Reverting game...
[06/19/2017 - 02:10:59PM] Loading game...
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save
[06/19/2017 - 02:10:59PM] VM is thawing...
[06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200
[06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200
[06/19/2017 - 02:10:59PM] FNIS AA started (load)
[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.
stack:
.Game.GetFormFromFile() - "" Line ?
[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39
[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6
[06/19/2017 - 02:10:59PM] FNISSM started.
[06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load)
[06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED

 

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Guest castielxlt

the patch for flower girls does not work, in the window of compatibilities and installed mods, its shows as no installed... what could be?

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Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! :D

 

Heres my papyrus log:

 

 

[06/19/2017 - 02:10:37PM] Papyrus log opened (PC)

[06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.

[06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)

[06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total)

[06/19/2017 - 02:10:53PM] VM is freezing...

[06/19/2017 - 02:10:53PM] VM is frozen

[06/19/2017 - 02:10:53PM] Reverting game...

[06/19/2017 - 02:10:59PM] Loading game...

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] VM is thawing...

[06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200

[06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200

[06/19/2017 - 02:10:59PM] FNIS AA started (load)

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] FNISSM started.

[06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load)

[06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED

 

 

Yeah same here with the pop up window. It states press h,g or p for 2 seconds. but it won't go away.

There are menu options that do absolutley nothing. script errors like no tomorrow and no patches since month.

I give up. I rather start a new game without beeing female then struggle with the many problems the mod has with no support and fixes.

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Wlep I dont know what happened, but I started to have an issue when loading a save where I get the "No compatibility" under SL framework and theres a menu stuck on the top right of the screen. Ive tried a lot of things, including a re install, but nothing seemed to work so I tried cleaning my vanilla ESMs, however now my game crashes when trying to load a save. Im honestly not sure what do do at this point as I dont really understand what my papyrus log is saying, so I would love any help anyone can provide!! :D

 

Heres my papyrus log:

 

 

[06/19/2017 - 02:10:37PM] Papyrus log opened (PC)

[06/19/2017 - 02:10:37PM] Function GetEffectMagnitudes in the empty state on type Ingredient does not exist. Function will not be flagged as callable from tasklets.

[06/19/2017 - 02:10:37PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)

[06/19/2017 - 02:10:37PM] Memory page: 128 (min) 512 (max) 76800 (max total)

[06/19/2017 - 02:10:53PM] VM is freezing...

[06/19/2017 - 02:10:53PM] VM is frozen

[06/19/2017 - 02:10:53PM] Reverting game...

[06/19/2017 - 02:10:59PM] Loading game...

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414122 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414119 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414125 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414120 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414123 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414116 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] warning: Function critterspawn..OnLoad in stack frame 0 in stack 414124 doesn't exist in the in-game resource files - using version from save

[06/19/2017 - 02:10:59PM] VM is thawing...

[06/19/2017 - 02:10:59PM] SEXLAB - LOADED: Version 16200 / 16200

[06/19/2017 - 02:10:59PM] SexLab MCM Loaded CurrentVerison: 16200 / 16200

[06/19/2017 - 02:10:59PM] FNIS AA started (load)

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Skyrim Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 27

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dawnguard Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 31

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Hearthfire Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 35

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] ERROR: File "Unofficial Dragonborn Patch.esp" does not exist or is not currently loaded.

stack:

.Game.GetFormFromFile() - "" Line ?

[uSLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingScript.ProcessRetroScripts() - "USLEEP_VersionTrackingScript.psc" Line 39

[alias Player on quest USLEEPVersionTracking (0500F458)].USLEEP_VersionTrackingAliasScript.OnPlayerLoadGame() - "USLEEP_VersionTrackingAliasScript.psc" Line 6

[06/19/2017 - 02:10:59PM] FNISSM started.

[06/19/2017 - 02:10:59PM] FNIS PCEA2 Quest started (load)

[06/19/2017 - 02:10:59PM] [fwsystemconfig ] INITIALIZED

 

 

Yeah same here with the pop up window. It states press h,g or p for 2 seconds. but it won't go away.

There are menu options that do absolutley nothing. script errors like no tomorrow and no patches since month.

I give up. I rather start a new game without beeing female then struggle with the many problems the mod has with no support and fixes.

have either of you added or subtracted mods from ongoing saves? If so, that's probably where your problems are stemming. You can use all the save cleansers in the world, but they will never be able to give you as much stability as a new game.

 

If you haven't already, try starting a new game just to see if the errors persist.

Link to comment
Guest castielxlt

the patch for flower girls does not work, in the window of compatibilities and installed mods, its shows as no installed... what could be?

this is not working any ones can please fix it? thanks
 
; -- Edit by Milzschnitte --
if FirstActorREF!=none && SecondActorREF!=none
actor male=none
actor female=none
; Check for Female
if FirstActorREF.SexType==TokenToIdle.TokenCowgirlFemale || FirstActorREF.SexType==TokenToIdle.TokenStandingFemale || FirstActorREF.SexType==TokenToIdle.TokenDoggyFemale || FirstActorREF.SexType==TokenToIdle.TokenMissionaryFemale
female=FirstActorREF.ActorRef
elseif SecondActorREF.SexType==TokenToIdle.TokenCowgirlFemale || SecondActorREF.SexType==TokenToIdle.TokenStandingFemale || SecondActorREF.SexType==TokenToIdle.TokenDoggyFemale || SecondActorREF.SexType==TokenToIdle.TokenMissionaryFemale
female=SecondActorREF.ActorRef
endif
; Check for Male
if FirstActorREF.SexType==TokenToIdle.TokenCowgirlMale || FirstActorREF.SexType==TokenToIdle.TokenStandingMale || FirstActorREF.SexType==TokenToIdle.TokenDoggyMale || FirstActorREF.SexType==TokenToIdle.TokenMissionaryMale
male=FirstActorREF.ActorRef
elseif SecondActorREF.SexType==TokenToIdle.TokenCowgirlMale || SecondActorREF.SexType==TokenToIdle.TokenStandingMale || SecondActorREF.SexType==TokenToIdle.TokenDoggyMale || SecondActorREF.SexType==TokenToIdle.TokenMissionaryMale
male=SecondActorREF.ActorRef
endif
 
if male!=none && female!=none
male.SendModEvent("AddSperm", "", female.GetFormID())
endif
endif
; -- End edit --
Link to comment

 

 

...

 

NOTE: SexLab Separate Orgasms is currently NOT supported by BF, if you use SLSO, be sure to enable ending orgasms in both Sexlab and SLSO menus.

 

​This is currently the only way to use SLSO and BF together, right? Doesn't this setting make SLSO meaningless at all?

 

 

 

From what I understand is it easy to do the patch, but he cant do it now.

 

I made a really basic patch that should make BF usable with SLSO.

This is just something I made for personal use and I don't intend to offer any ongoing support.

Use it at your own risk.

 

Before installing

I highly recommend making a backup of the following files in Data/scripts:

BFA_AbilityEffectPMSSexHurt.pex

BFA_ssl.pex

FWSystemConfig.pex

 

And (optionally) their equally named counterparts in Data/scripts/source

 

The patch only changes those 6 files, so by creating a backup you can revert the changes easily.

 

To install

Just extract the .zip and merge the "Data" subfolder with Skyrim's data folder, overwritting the existing files.

Once in game, use the reset-components button in the BeeingFemale MCM so the event registration is updated.

 

IMPORTANT NOTES:

- The patch will (probably) only work with BeeingFemale version 2.8.1 (the one that's currently most recent)

- This will break BeeingFemale when the separate orgasms mod is not enabled (sorry)

 

Not-so important note:

- The patch also prevents female actors from impregnating anyone (regardless of the BeeingFemale config settings), their orgasm event has no effect

BasicSSOPatch.zip

Link to comment

Hi everyone - just a little drop down.

I haven't forgot you but I got realy little time..... I need to drive 200km a day with extreme traffic - takes me up to 4 hours ... then 9 hours of work... and then I need to rest. So I don't think I can come back soon - but I will come back.

 

As you may know, SKYRIM VR was announced... Sony bought it as an exclusive title for Playstation VR, but after some month (around 6 - 12 month) it will come out for Vive, too.

I'm a proude owner of the HTC Vive, so I will come back to Skyrim!

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