DarkAuron Posted August 14, 2014 Posted August 14, 2014 I got ctd, when i try to load my game, after installing this mod. I downloaded version 2 and i have SkyUi v4.1
dje34 Posted October 24, 2014 Posted October 24, 2014 I got ctd, when i try to load my game, after installing this mod. I downloaded version 2 and i have SkyUi v4.1 It is known that some (bad) modders put a file named ski_playerloadgamealias.pex or .psc in their mods, this file is useless except for SkyUI, I know 3 mods including (or used to include) this file and having conflicts with SkyUI because of it : SexSlavesForVanillaBandits (LoversLab) SexLab Beastess (LoversLab) Wintermyst (Nexusmods) There should be some other mods having this file included, I suggest you guys use MO as mod manager and delete the involved mods from your load order.
charlievoviii Posted January 17, 2015 Posted January 17, 2015 i can't recommend this add on enough. So useful. Thanks
onesumgame Posted April 28, 2015 Posted April 28, 2015 Why is this mod not on the front page of LL? For an outfit enthusiast, playing without this mod is a severe handicap.
romualda5 Posted April 28, 2015 Posted April 28, 2015 Thanks for this VERY USEFUL mod. ( no esp......fantastic)
michiru Posted June 4, 2015 Posted June 4, 2015 Fantastic mod! Very helpful. But, in steal menu, corrupted text appeared.(I'm using Japanese version.(UTF-8)) This problem doesn't occur if I delete containermenu.swf of this mod. I'm happy if you fix this
b3lisario Posted June 4, 2015 Author Posted June 4, 2015 Do you have a Data\Interface\Translate_JAPANESE.txt file? This can be possibly funny. The containermenu.swf I made is not the same as SkyUI. Mine is a bit bigger, and I think I probably used a more recent version of some file. That, or maybe I failed to build that particular file and not the other swf file. I used the most recent skyui sources from here https://github.com/schlangster/skyui but I didn't check if they were updated after the last skyui release. Actually that's hard to check right now. The exact files I used rest in a hard disk drive that is currently unavailable/unmounted.
b3lisario Posted June 7, 2015 Author Posted June 7, 2015 Fantastic mod! Very helpful. But, in steal menu, corrupted text appeared.(I'm using Japanese version.(UTF-8)) This problem doesn't occur if I delete containermenu.swf of this mod. I'm happy if you fix this Fixed in v3
Church the Cat Posted June 9, 2015 Posted June 9, 2015 This is great. Thanks for making this. Now I don't have to go from slot to slot trying to find one that doesn't make another item get unequipped.
nesef Posted June 10, 2015 Posted June 10, 2015 Absolutely awesome mod! So simple an addition, yet undescribable useful! Now I only miss the slot info when crafting stuff at the forge. I've been using Immersive Jewelry lately and I don't want to have to craft an item to see the used slot. If this would be added to this mod, I'd consider it complete I guess
michiru Posted June 16, 2015 Posted June 16, 2015 Fantastic mod! Very helpful. But, in steal menu, corrupted text appeared.(I'm using Japanese version.(UTF-8)) This problem doesn't occur if I delete containermenu.swf of this mod. I'm happy if you fix this Fixed in v3ScreenShot2.jpg I'm very sorry, i've forgot to check this forum while a long time.... but I confirmed that the problem was fixed Thank you very much!!!
InfamousNate Posted July 14, 2015 Posted July 14, 2015 SkyUI 5.0 was just release and the installer complains about these swf files being old. Any chance of an update (if needed)?
bahamut2119 Posted July 14, 2015 Posted July 14, 2015 It would complain about this mod or any mod for skyui anyways it really dont mean anything altho ingame it is complaining so ya update needed looks like.
Arsinis Posted July 14, 2015 Posted July 14, 2015 Hi, please make mod compatible with SkyUI 5.0. Thank you!
Yami X Posted July 14, 2015 Posted July 14, 2015 I had no idea this existed in till today this will without a doubt be useful thank you.
therealdude Posted July 14, 2015 Posted July 14, 2015 Found this today, thought it would help me a lot, 5 minutes later SkyUI 5 was released.
ZarthonTheVanquished Posted July 14, 2015 Posted July 14, 2015 Any plans to update this to SkyUI 5.0? I have yet to check if it actually breaks anything, but I assume it probably will. I reply on this too much to drop it, and the only alternative is a very heavy "MCM version" that does that same thing (but not well and lacks some functionality this this mod has).
Sunja44 Posted July 14, 2015 Posted July 14, 2015 Same here. I realized that you need to uninstall this mod because of the inventorymenu.swf file when installing SkyUI v5.0. I would truly miss it, this mod was pure gold.
srayesmanll Posted July 14, 2015 Posted July 14, 2015 From what I saw in the SkyUI change list, existing SkyUI menus (inventory, etc) were not mentioned in the changes, only new menus created. So it's possible these will still work. From the page: [General]- Updated SKSE version requirement to 1.7.3.[FavoritesMenu]- Fixed issue with equipping two identical armor base items that have different names.- Less eager purging of invalid group data to avoid unwanted group resets.[ModConfigurationMenu]- Tweaked mod registration timing. [AlchemyMenu]- Initial release[CraftingMenu]- Initial release[EnchantingMenu]- Initial release[smithingMenu]- Initial release It's possible they forgot to mention changes to the existing SkyUI menus. Has anyone actually tried the new S5.0 with this mods .swf's?
swmas Posted July 14, 2015 Posted July 14, 2015 From what I saw in the SkyUI change list, existing SkyUI menus (inventory, etc) were not mentioned in the changes, only new menus created. So it's possible these will still work. From the page: [General] - Updated SKSE version requirement to 1.7.3. [FavoritesMenu] - Fixed issue with equipping two identical armor base items that have different names. - Less eager purging of invalid group data to avoid unwanted group resets. [ModConfigurationMenu] - Tweaked mod registration timing. [AlchemyMenu] - Initial release [CraftingMenu] - Initial release [EnchantingMenu] - Initial release [smithingMenu] - Initial release It's possible they forgot to mention changes to the existing SkyUI menus. Has anyone actually tried the new S5.0 with this mods .swf's? There's a thread about it http://www.loverslab.com/topic/49651-sky-ui-error-code-6-looking-for-a-fix/
srayesmanll Posted July 14, 2015 Posted July 14, 2015 There's a thread about it http://www.loverslab.com/topic/49651-sky-ui-error-code-6-looking-for-a-fix/ Yep, and nowhere in that thread does anyone say they actually saw any issues, just the "error" that is display when installing. That "error" that pops up just means that something was added that did not come from SkyUI, not that there is an actual issue. Again, I'm not saying there is not an issue. There are mods that caused that same kind of error to pop up, yet worked perfectly fine - a hires detailed map mod and the EZs colored map markers both popped this error on the SkyUI 4.1 yet both worked perfectly fine. All I'm asking is if someone has actually seen a true issue with using it. And remember, there is a reason that SkyUI has an option to disable those "errors" in it's MCM.
swmas Posted July 14, 2015 Posted July 14, 2015 There's a thread about it http://www.loverslab.com/topic/49651-sky-ui-error-code-6-looking-for-a-fix/ Yep, and nowhere in that thread does anyone say they actually saw any issues, just the "error" that is display when installing. That "error" that pops up just means that something was added that did not come from SkyUI, not that there is an actual issue. Again, I'm not saying there is not an issue. There are mods that caused that same kind of error to pop up, yet worked perfectly fine - a hires detailed map mod and the EZs colored map markers both popped this error on the SkyUI 4.1 yet both worked perfectly fine. All I'm asking is if someone has actually seen a true issue with using it. And remember, there is a reason that SkyUI has an option to disable those "errors" in it's MCM. They say it insta crashes, what more do you want?
srayesmanll Posted July 15, 2015 Posted July 15, 2015 They say it insta crashes, what more do you want? Only 2 people mentioned a CTD was after installing/updating the mod and this was when updating an existing save, so there may be something else going on not related to the .swf files included with this mod. And other posters have said they have no CTDs after updating. And no one in THIS thread has mentioned anything about CTDs. AGAIN - has anyone actually confirmed an ACTUAL issue with this mod?
swmas Posted July 15, 2015 Posted July 15, 2015 They say it insta crashes, what more do you want? Only 2 people mentioned a CTD was after installing/updating the mod and this was when updating an existing save, so there may be something else going on not related to the .swf files included with this mod. And other posters have said they have no CTDs after updating. And no one in THIS thread has mentioned anything about CTDs. AGAIN - has anyone actually confirmed an ACTUAL issue with this mod? Why don't you see for yourself?
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