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Deviously Cursed Loot LE 9.0 (2021-03-09)


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Posted (edited)
20 minutes ago, Zaflis said:

Alternative Perspective

Ok i was think about other start of game as DCL alternative start)

 

20 minutes ago, Zaflis said:

I don't know what you mean.

Ok i explain. When you start with Alternate life quest Captured princess, when you end this quest you have near sack with DCL bonus armor as reward for complete it. In this sack are armors and nobleman diary page or note (don't remember correct name, if need can give later screenshot). When you read this note, it's start Chloe quest event if you not enter in Helgen keep.

 

Edited by Elsidia
Posted (edited)
22 minutes ago, Elsidia said:

.. Alternate life quest Captured princess, ..

Yeah this is very different thing from just starting DCL with Alternate Start mod. I would guess people only try Captured Princess quest a couple times and then use other starts. It is a very slow way to start a new game that i normally don't like, especially if i'd be testing some different mod in priority.

 

Then again you can't do Captured Princess start with Alternative Perspective. It is only for Alternate Start.

Edited by Zaflis
Posted
7 hours ago, Zaflis said:

Then again you can't do Captured Princess start with Alternative Perspective. It is only for Alternate Start.

Everybody can play Captured Princess at any point during the game. You don't need to be using LAL.  Any other alt start mod like Skyrim Unbound (or even vanilla) should work just fine. All you have to do is launch the quest via console and it'll put you in the cage in the bandits' hideout. The quest and all it needs are contained within the main DCL esp, so you don't even have to activate the DCL-LAL esp for it.  Great for roleplaying!

Posted
On 11/23/2021 at 6:15 PM, thedarkone1234 said:

Until the next update at least, I think any DCL quest items are broken for males because they have their own meshes and don't take DD for him. The Chloe gear includes a catsuit, so you would most probably be a floating head with an open mouth

 

Ah, damn, I was so looking forward to the catsuit. Thanks for the warning!

Posted
17 hours ago, El_Duderino said:

Everybody can play Captured Princess at any point during the game. You don't need to be using LAL.  Any other alt start mod like Skyrim Unbound (or even vanilla) should work just fine. All you have to do is launch the quest via console and it'll put you in the cage in the bandits' hideout. The quest and all it needs are contained within the main DCL esp, so you don't even have to activate the DCL-LAL esp for it.  Great for roleplaying!

wait... then cant it be squeezed into simple slavery plus plus?

 

 

also, hey guys here to ask... anyone know what could cause this or how to fix this?

 

Skyrim Special Edition 26-11-2021 2.56.11 PM.png

Posted
36 minutes ago, johntrine said:

anyone know what could cause this or how to fix this?

If you edit a outfit, then seems it cause by wrong bone weight. need fix it outfit studio. If not, then your build outfits is wrong with your current body.

Posted
45 minutes ago, Elsidia said:

If you edit a outfit, then seems it cause by wrong bone weight. need fix it outfit studio. If not, then your build outfits is wrong with your current body.

i made sure to delete weight then copy weight for it. guess i'll try again. one moment.

Posted
1 hour ago, johntrine said:

wait... then cant it be squeezed into simple slavery plus plus?

It would be unlikely that it is repeatable. For long time even the rubber doll quest wasn't repeatable, now i'm not 100% sure if it still is. Cursed Collar may still also have a bug that the cell doors aren't reset, or i don't remember mention of it fixed.

Posted
34 minutes ago, johntrine said:

i made sure to delete weight then copy weight for it. guess i'll try again. one moment.

so, i tried doing it again... didnt work. still getting that bug and for some reason i cant remove/unequip any of the devious devices. they keep getting reequipped back.

 

 

9 minutes ago, Zaflis said:

It would be unlikely that it is repeatable. For long time even the rubber doll quest wasn't repeatable, now i'm not 100% sure if it still is. Cursed Collar may still also have a bug that the cell doors aren't reset, or i don't remember mention of it fixed.

wait, why cant it be repeatable? considering that captured princess start is about how you are a princess that is kidnapped to be sold/taken away, it would still stand to work. unless you mean it is not possible to script it to be so?

also, rubber doll reminds me, is rubber doll in simple slavery bugged? it should start you with a collar but it just starts you with a gag instead.

Posted
29 minutes ago, Zaflis said:

For long time even the rubber doll quest wasn't repeatable, now i'm not 100% sure if it still is.

15 minutes ago, johntrine said:

is rubber doll in simple slavery bugged?

Rubber doll quest in DCL 9.0 is bugged. It's repeatable but in place where it trigger cursed loot event instead of that it start slave collar event. Because of script migration there instead of start rubber doll quest is set start slave collar quest. I'm even not know how now legally can start rubber doll quest. In DCL 9.0 i'm not start it no one time. But for me i fix random cursed loot script and put right call of this quest.

Posted
6 minutes ago, Elsidia said:

Rubber doll quest in DCL 9.0 is bugged. It's repeatable but in place where it trigger cursed loot event instead of that it start slave collar event. Because of script migration there instead of start rubber doll quest is set start slave collar quest. I'm even not know how now legally can start rubber doll quest. In DCL 9.0 i'm not start it no one time. But for me i fix random cursed loot script and put right call of this quest.

ah, so it is bugged.

Posted
1 hour ago, Elsidia said:

Rubber doll quest in DCL 9.0 is bugged. It's repeatable but in place where it trigger cursed loot event instead of that it start slave collar event. Because of script migration there instead of start rubber doll quest is set start slave collar quest. I'm even not know how now legally can start rubber doll quest. In DCL 9.0 i'm not start it no one time. But for me i fix random cursed loot script and put right call of this quest.

DCL also starts the Rubber Doll Quest, if the Rubber Doll Collar gets equiped by other means, e.g. manually by the player. If you add it to the device list of another "devious" mod, it can get equipped and the Quest gets triggered. For example, I added the collar to SL Survivals Device list, giving it a small chance to start the quest.

 

Did I understand your last sentence correct, that you managed to fix the bugged Rubber Doll Quest for DCL 9.0? If so, I would be interested in the fixed script file. I tried it myself, but didn't got the script conversion to work?

Posted

 

56 minutes ago, AshitakaOkita said:

DCL also starts the Rubber Doll Quest, if the Rubber Doll Collar gets equiped by other means, e.g. manually by the player. If you add it to the device list of another "devious" mod, it can get equipped and the Quest gets triggered. For example, I added the collar to SL Survivals Device list, giving it a small chance to start the quest.

 

so only auto trigger with traps and simple slavery plus plus is bugged, huh?

 

55 minutes ago, AshitakaOkita said:

I added the collar to SL Survivals Device list

i've heard the name sl survival but i've never found it, could you link it?

 

Posted
1 hour ago, johntrine said:

 

 

so only auto trigger with traps and simple slavery plus plus is bugged, huh?

 

i've heard the name sl survival but i've never found it, could you link it?

 

1. Yes, the DCL-internal activation event to start the Rubber Doll Quest loads the startup script for the Slave Gag, not the intended one.

2.

The description contains the SSE link, if you need that one.

Posted
8 hours ago, AshitakaOkita said:

1. Yes, the DCL-internal activation event to start the Rubber Doll Quest loads the startup script for the Slave Gag, not the intended one.

aaah, so that's what it is. hope it gets fixed.

Posted

A lot of the time when this mod attempts to unequip a device from my character, nothing happens. Nothing happens when prostitution clients say they are going to unlock me after sex, nothing happens after I refuse at the end of Leon's quest and he says he is going to unlock me, and nothing happens when I click the safeword option in the menu. Removing through the inventory dialog box and through asking npcs for help works fine though.

Posted (edited)

Struggling a bit here after having had to reinstall everything on the new computer, everything on the DCL MCM works apart from the Debug tab, it just locks up my whole MCM when i click on it and i have to reload my save to get going again. ?

 

EDIT: Nevermind, new save seemed to have solved it. ?

Edited by Zurasi
Posted

so I got put in the whore collar, then in the belt of shame for public indecency... so far so good.

now i rescued Chloe from Helgen and slept in the bandit camp outdoors for 7 hours. When i woke up again, i get the "Jack the Belter" dialogue, and now am equipped with two belts simultaneously. I thought that might be a bug. @Kimy

I'll probably reload, just wanted to report this. Using DD 5.1 and the DCL from the download tab here (9.0)

 

Posted

I've created a new game for the new release of Laura's Bondage Shop, and went through the motions of the DCUR events.

For a long while I have never had any issues with the devices in this new playthrough.

 

1. I've just finished the Bound Queen quest, unlocked everything, and when I want to put the belt away, I get the message 'the belt remains firmly locked around your hips'. Even though it has correctlty been put into storage. It's the first time in this save, but I've had it often on other saves (and from then on, on all belts).
 

2. I finished Bound Queen and want to go with Claudius: I kicked away Chloe, but he still says I have a follower. Only solution is to use the console?

Posted
2 hours ago, sonjohandbzx said:

 

2. I finished Bound Queen and want to go with Claudius: I kicked away Chloe, but he still says I have a follower. Only solution is to use the console?

Did you talk to Claudius after zoning once without a follower?  Sometimes that helps.  Sometimes he'll even let you continue the quest if you zoned once after telling a follower to just wait somewhere.  Not sure why that is.

Posted

Hi, i don't have any issue, just would like to have a confirmation...

 

Slave Chastity Belt can be unlocked by rapists, correct?

 

I was confused because it's so hard to unlock but every bloody guy around seems to have no struggles getting in! :D

Posted (edited)

Noticed an issue in the prison. If a guard comes to visit you at night, the only parts of the restraints that get put back on at the end are the gag and the heels. 

Edited by Cleo Fate
Posted
16 hours ago, Naps-On-Dirt said:

Did you talk to Claudius after zoning once without a follower?  Sometimes that helps.  Sometimes he'll even let you continue the quest if you zoned once after telling a follower to just wait somewhere.  Not sure why that is.

So, I searched through a lot of the old posts, and did the following: (it's linked to the freezing of the game as well when talking to Claudius).
step 1: set fast travel blocked when restrained.

step 2: perform a fast travel to whiterun stables

step 3: talk to Claudius

(Worked for me)

 

Next issue was that the removal of the devices takes ages at the end of the Leon quest (didn't go for being a slave) and I was stuck with the piercings. Had to get Leon's Master key to remove them myself.

 

All in all, very happy to have finally gone through the Leon quest. I have a savegame just before the decision to be enslaved or not, so I can always go another route and see what happens there.

 

The obsidian chastity belt was removed, so maybe I won't have any issues in the future with "the belt stays firmly locked around your hips", will see.

Posted
Just now, sonjohandbzx said:

I was stuck with the piercings.

In DCL 9.0 Leon's piercings is bugged, because of new DD 5.1 remove system. Kimy knows and i hope will be fixed in next version. For me i fixed it by add zad_locked keyword to those piercings as this keyword is necessary for remove. Not sure how exactly this keyword write because i not near a my PC, but something similar as i wrote.

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