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HanPL

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Posted

Scatcat101' date=' I feel your pain brother....I really do! Hopefully bioware will really fix it but don't hold your breath :(

[/quote']

 

They have no intention of "fixing" the ending. They are only going to attempt to polish the turd with additional cut scenes that "explain" it (the ending) better.

 

I can't wait till their other games, general consensus is "fuck bioware", so I'd be interested in seeing how well their new releases sell.

Posted

They have no intention of "fixing" the ending. They are only going to attempt to polish the turd with additional cut scenes that "explain" it (the ending) better.

 

I can't wait till their other games' date=' general consensus is "fuck bioware", so I'd be interested in seeing how well their new releases sell.

[/quote']

 

 

Yea, I know about the announcement as I posted it a few pages back. :)

 

But some small part of me still hopes they pull the lead out of their asses and give this series the ending it deserves. Won't ever happen unless modders take up the reins as we all know.

 

Yea, I think DA3 is going to be the next title coming out. Wonder if they get many pre-oders? There are still some who will buy anything they make (I used to be among that lot), but I am just guessing that those folks are greatly reduced in numbers after this whole fiasco. Time will tell!

Posted

Your hitting the nail on the head of the problem. Why should anyone not be flamed to death (metaphorically speaking) for outright lies in advertising? Continuing to allow this is to approve of the ole snake oil.

 

I am fine with subjective claims being blown out of proportion (fun' date=' exciting, riveting, dramatic and such) but I am NOT fine with claims to have a vast number of radically different endings when there isn't. This is just one of the quantifiable lies they told. Should they (bioware) get a black mark from the BBB? Yep, they deserve it. Should bioware be sued over the deal? Well I think that is a bit much. Forced to make a full refund to any who want it would suffice (since you aren't likely to get liver poisoning or some such from playing it).

 

This really isn't just limited to bioware but should apply to quite a few other companies out there. Might even put a stop to all the junk email everyone gets on the "make your dick bigger" pills :)

[/quote']

 

Bigger cock ads exist because of those who click on such ads. Sheltering the naive is not always the best long term solution. How to get people to learn the hard lessons without experiencing them?

 

I don't agree that "radical" is so easily quantified. Maybe if they'd said "totally rad"... no, not so much either.

 

Wouldn't the strongest case be had by using comments directly from individuals working for BioWare? These were not in the context of advertising and follow a different set of customary rules in how they are interpreted. The inside scoop should not had been so misleading, IMO. This is like leaking false information. It's a very common practice in the financial industry.

 

Getting tough on this behavior in advertising, criminalizing it further, gives me an image of a very dull future. I can see it now, someone trying to avoid anything that might be incriminating, "Wait, can we call our game 'epic'? No, better just stick with 'pixels and sounds'."

 

Posted

I think a majority of people have been desensitized to marketing hype. But that marketing hype needs to resemble the actual product somewhat. For example:

 

Honda sued over mileage in small claims court

 

No. I'm not making a direct correlation. Yes. I know Heather Peters case was a significant investment and a direct correlation to ME is silly. Please keep reading.

 

I don't think Heather Peters would have sued Honda if her car got around 40mpg rather than the 50mpg claimed by Honda's marketing hype because that's still above the average. It's when it fell down into the range of 30mpg' date=' like most every other car in it's class, where she thought she needed to take action. The correlation is the return of expectations generated by marketing hype and as that return decreases the more people feel the need to take some sort of action.

 

We accept being lied to because we know we are being lied to and they know that we know. But there is also an indistinct boundary where marketing hype goes from being acceptable to unacceptable and once people start to think it's unacceptable, it can be like opening a floodgate.

 

You know what? I'm okay with that. Open the floodgate. It's not like Bioware was unaware that the product didn't live up to the marketing hype. They* gambled on how much marketing hype they could pile on. How much their customers would accept. They knew that there was a risk of a backlash the more they piled it on. They miscalculated and are now dealing with that results of that miscalculation.

 

* Now I don't doubt the sincerity of the designer's reaction to this. I place them outside the group responsible for the marketing hype.

[/quote']

 

I'm embarrassed for Heather. It's not like stated MPG has meant anything other than "as new and driven how no one actually drives." I mean, even Consumer Reports has been on that for a long time. Heather claims she eventually got 30 MPG after her battery deteriorated on a her bybrid. Uhm, sounds about right to me.

 

Look, it's no secret that car companies have to compete with each others own claims about specs. If Honda had been the only company being more realistic about wear and tear and more common driving habits, the gullible would had gone elsewhere.

 

To be clear, I'm not letting off the companies. I'm mostly trying to highlight something no one ever does; namely that the problem wouldn't be such a big problem if people who spent thousands of dollars on a car did just a tiny bit of research and thinking.

 

Posted

namely that the problem wouldn't be such a big problem if people who spent thousands of dollars on a car did just a tiny bit of research and thinking.

 

 

I agree and dissagree on this, the problems gotting out of control because consumers are not only lazy in researching but once they do get screwed by a lie they fail to take action and either return the product, contact the bbb and other agencies or take legal action on there own. yes people need to think and weigh decisions a bit more carefully but corporate america needs to be held accountable as well regardless of there so called "artistic integrity".

 

 

 

 

Posted

I have been following this entire debacle both as interested observer and as customer who was let down by the game company's exaggerated claims. It all actually reminds me of The Age of Conan's case as there too game company made huge claims before publishing the MMORPG and the game lacked many of the promised features (some they delivered late, some never). I have never seen people get as angry over bugs, even game breaking ones, as they get over breaking promises over the features of the game. Bugs get (usually) fixed, but features are rarely added later.

 

As it was, BioWare games are now relegated to my "buy them after 2+ months if the player experience is positive" category. Bethesda games are ranked higher in my case, despite their much larger bug frequency.

Posted

namely that the problem wouldn't be such a big problem if people who spent thousands of dollars on a car did just a tiny bit of research and thinking.

 

 

I agree and dissagree on this' date=' the problems gotting out of control because consumers are not only lazy in researching but once they do get screwed by a lie they fail to take action and either return the product, contact the bbb and other agencies or take legal action on there own. yes people need to think and weigh decisions a bit more carefully but corporate america needs to be held accountable as well regardless of there so called "artistic integrity".

 

[/quote']

 

I also agree and disagree (as is typical of me). Who is to hold others accountable? Most people seem to prefer a third entity deemed governmental. These people either view governments as less corruptible or they believe they'll at least have voting power with the governmental agency. The former is a myth and the latter is actually much less powerful than voting with one's dollar/money/trade. However, getting people to switch focus from responsible trading and having such power to passive governmental voting is a nice way to allow for such things like Banksters (for example, JPMorgan) that could not exist in a world where people simply decided to stop banking with them yet flourish in a world where individuals don't consider who they do business with and presume that their incorruptible leaders will rightly make their important decisions for them.

 

Posted

I have been following this entire debacle both as interested observer and as customer who was let down by the game company's exaggerated claims. It all actually reminds me of The Age of Conan's case as there too game company made huge claims before publishing the MMORPG and the game lacked many of the promised features (some they delivered late' date=' some never). I have never seen people get as angry over bugs, even game breaking ones, as they get over breaking promises over the features of the game. Bugs get (usually) fixed, but features are rarely added later.

 

As it was, BioWare games are now relegated to my "buy them after 2+ months if the player experience is positive" category. Bethesda games are ranked higher in my case, despite their much larger bug frequency.

[/quote']

 

I actually experienced fewer bugs with Skyrim than with ME3.

 

Posted

What kind of deadly end prophesied by Shepard already in the prologue to ME:3 does the series actually deserve' date=' hmm?

[/quote']

 

But this is Star Trek!!!

 

Oh, wait, wrong universe.

Posted

I don't agree that "radical" is so easily quantified. Maybe if they'd said "totally rad"... no' date=' not so much either.

 

Getting tough on this behavior in advertising, criminalizing it further, gives me an image of a very dull future. I can see it now, someone trying to avoid anything that might be incriminating, "Wait, can we call our game 'epic'? No, better just stick with 'pixels and sounds'."

[/quote']

 

 

LMAO!!! Sorry. Epic failure on excusing that one. Radically different endings IS a lie when held up to the current color palette we have. It is a quantifiable/measurable standard that certainly they (bioware) failed to meet! The key is that the subjective word "radically" is used to describe the word "different" and NOT the word "ending". Radical ending...fine. Radically "DIFFERENT" ending....wrong as it is a lie. I would have thought you would have caught that. Anyways, you will loose any respect I might have had for you if you choose to dig in and defend this nonsense.

 

I stated quite clearly before that I am fine with them using best, epic, entertaining, sad, happy, thrilling and other subjective terms but when a company says you will NOT have an A, B, C ending and then gives you just that......well it is time to hold them accountable!

 

That future is actually quite bright!

 

I do agree in that people should be their own first line of defense by researching things before they buy them. In my case the lesson learned is no more pre-orders from certain companies. I will be waiting for a couple of months for the "real" reviews by gamers and those that don't receive advertising dollars. :)

 

 

Posted

 

Honestly ME1 & 2 really only had one ending. Fight the big baddie at the end. What I think ME1 & 2 did do better is maintain the illusion of choice. Combat ended the conflict and there wasn't any real choice to enter that conclusion or not. But it requires a lot of input by the player and that maintained the illusion of choice ( and that's all I really wanted ). It also doesn't offer the player much time to think about the holes in the plot.

 

ME3's ending is passive. There's little to do besides to think about the holes in the plot and how limiting your actual choices are thus the illusion of choice is almost impossible to maintain.

 

 

Agreed. According to the behind the scenes stuff, they originally did have more of the dialogue wheel with the boy Catalyst. If they had stuck with that, the formula would had remained the same as with ME1, where you're slowly introduced to information about Protheans, then you get to talk to Vigil at the end. The same was with the Catalyst, where you're slowly introduced to it along the way of what it is, then chat it up. It kind of seemed odd when the clock was ticking away in ME1 but you're right about why it worked. It would had been nearly identical in ME3 had the illusion of choice been more present with the dialogue wheel.

 

Edit/PS: Have you tried Action Mode? It feels like an entirely different game. I think you get to hear the best dialogue and it's more seamless, however, I still don't recommend it except just to see.

Posted

I don't agree that "radical" is so easily quantified. Maybe if they'd said "totally rad"... no' date=' not so much either.

 

Getting tough on this behavior in advertising, criminalizing it further, gives me an image of a very dull future. I can see it now, someone trying to avoid anything that might be incriminating, "Wait, can we call our game 'epic'? No, better just stick with 'pixels and sounds'."

[/quote']

 

 

LMAO!!! Sorry. Epic failure on excusing that one. Radically different endings IS a lie when held up to the current color palette we have. It is a quantifiable/measurable standard that certainly they (bioware) failed to meet! The key is that the subjective word "radically" is used to describe the word "different" and NOT the word "ending". Radical ending...fine. Radically "DIFFERENT" ending....wrong as it is a lie. I would have thought you would have caught that. Anyways, you will loose any respect I might have had for you if you choose to dig in and defend this nonsense.

 

I stated quite clearly before that I am fine with them using best, epic, entertaining, sad, happy, thrilling and other subjective terms but when a company says you will NOT have an A, B, C ending and then gives you just that......well it is time to hold them accountable!

 

That future is actually quite bright!

 

I do agree in that people should be their own first line of defense by researching things before they buy them. In my case the lesson learned is no more pre-orders from certain companies. I will be waiting for a couple of months for the "real" reviews by gamers and those that don't receive advertising dollars. :)

 

 

 

Heh, when people start throwing around the 16 different endings I just post this:

 

Because he does a much better job of summing up the ending.

Posted

 

I actually experienced fewer bugs with Skyrim than with ME3.

 

 

Same here. Just all previous Bethseda games still weigh on my evaluation. But you are right, they have improved a lot in that department and even surpassed previous top companies in QA department.

Posted

I don't agree that "radical" is so easily quantified. Maybe if they'd said "totally rad"... no' date=' not so much either.

 

Getting tough on this behavior in advertising, criminalizing it further, gives me an image of a very dull future. I can see it now, someone trying to avoid anything that might be incriminating, "Wait, can we call our game 'epic'? No, better just stick with 'pixels and sounds'."

[/quote']

 

 

LMAO!!! Sorry. Epic failure on excusing that one. Radically different endings IS a lie when held up to the current color palette we have. It is a quantifiable/measurable standard that certainly they (bioware) failed to meet! The key is that the subjective word "radically" is used to describe the word "different" and NOT the word "ending". Radical ending...fine. Radically "DIFFERENT" ending....wrong as it is a lie. I would have thought you would have caught that. Anyways, you will loose any respect I might have had for you if you choose to dig in and defend this nonsense.

 

I stated quite clearly before that I am fine with them using best, epic, entertaining, sad, happy, thrilling and other subjective terms but when a company says you will NOT have an A, B, C ending and then gives you just that......well it is time to hold them accountable!

 

That future is actually quite bright!

 

I do agree in that people should be their own first line of defense by researching things before they buy them. In my case the lesson learned is no more pre-orders from certain companies. I will be waiting for a couple of months for the "real" reviews by gamers and those that don't receive advertising dollars. :)

 

 

I'm imagining this in an actual court room. Seems to me, you'd be laughed out before me. What's your measure? Just putting color or letter labels might work against you since some might say red and blue are radically different colors. But also radical are things like synthesis and destruction and control. No, I don't think they were presented in graphical form as being very different and the meaning behind the actions simplified in production, but I think only a biased hardcore fan of a judge would rule in your favor.

Posted

I'm imagining this in an actual court room. Seems to me' date=' you'd be laughed out before me. What's your measure? Just putting color or letter labels might work against you since some might say red and blue are radically different colors. But also radical are things like synthesis and destruction and control. No, I don't think they were presented in graphical form as being very different and the meaning behind the actions simplified in production, but I think only a biased hardcore fan of a judge would rule in your favor.

[/quote']

 

 

LOL!! I am pretty sure that I would not be laughed out first :)

 

When you couple "radically different endings" with "three colors of the same stinking scenes" and with "you will not have A, B or C type endings" I think the picture is quite clear! They lied pure and simple.

 

The immediate ramification is the loss of some of the fan base (how many is unknown and will stay that way until purchasable dlc or another title is released). The future ramification of fewer pre-orders/orders is one that even bioware/ea is worried about. Why else would they spend money making and releasing free content "clarifying the ending" that they never planned on doing? You don't go into damage control mode when everything is flowing along swimmingly.

 

If you insist on continuing this I fear you are about to experience the thrill (or despair) that contestants on the gong show had when they were gonged :)

 

 

Posted

I think a majority of people have been desensitized to marketing hype. But that marketing hype needs to resemble the actual product somewhat. For example:

 

Honda sued over mileage in small claims court

 

No. I'm not making a direct correlation. Yes. I know Heather Peters case was a significant investment and a direct correlation to ME is silly. Please keep reading.

 

I don't think Heather Peters would have sued Honda if her car got around 40mpg rather than the 50mpg claimed by Honda's marketing hype because that's still above the average. It's when it fell down into the range of 30mpg' date=' like most every other car in it's class, where she thought she needed to take action. The correlation is the return of expectations generated by marketing hype and as that return decreases the more people feel the need to take some sort of action.

 

We accept being lied to because we know we are being lied to and they know that we know. But there is also an indistinct boundary where marketing hype goes from being acceptable to unacceptable and once people start to think it's unacceptable, it can be like opening a floodgate.

 

You know what? I'm okay with that. Open the floodgate. It's not like Bioware was unaware that the product didn't live up to the marketing hype. They* gambled on how much marketing hype they could pile on. How much their customers would accept. They knew that there was a risk of a backlash the more they piled it on. They miscalculated and are now dealing with that results of that miscalculation.

 

* Now I don't doubt the sincerity of the designer's reaction to this. I place them outside the group responsible for the marketing hype.

[/quote']

 

I'm embarrassed for Heather. It's not like stated MPG has meant anything other than "as new and driven how no one actually drives." I mean, even Consumer Reports has been on that for a long time. Heather claims she eventually got 30 MPG after her battery deteriorated on a her bybrid. Uhm, sounds about right to me.

 

Look, it's no secret that car companies have to compete with each others own claims about specs. If Honda had been the only company being more realistic about wear and tear and more common driving habits, the gullible would had gone elsewhere.

 

To be clear, I'm not letting off the companies. I'm mostly trying to highlight something no one ever does; namely that the problem wouldn't be such a big problem if people who spent thousands of dollars on a car did just a tiny bit of research and thinking.

 

 

I'm not. She won.

 

$9,867 in fact by opting out of the class action lawsuit that only offered $100 to $200 with some getting a $1,000 coupon to purchase of a new car.

Posted

LOL!! I am pretty sure that I would not be laughed out first :)

 

When you couple "radically different endings" with "three colors of the same stinking scenes" and with "you will not have A' date=' B or C type endings" I think the picture is quite clear! They lied pure and simple.

 

[/quote']

 

Now, you're cheating. The last quote is not from advertising, and I specifically suggested that you'd have a much better case going after what individual BioWare employees said to the public. I will not defend "you will not have A, B, or C type endings" because it is nonsensical anyway. Think about it. If the ending scenes had played entirely differently with none looking like the other, they still would be A, B, C, etc endings. You can't have different endings and not be able to symbolically represent them with letters.

 

You're ignoring my point that Destroy is radically different than Control, as is Synthesis. Yes, we all "see" how BioWare went the cheap and easy route in reusing scenes, but no one is admitting that the meaning and ramifications to the end story are radically different.

 

I would probably not be laughed out because I'd be shackled. Me in a courtroom is like me in a church.

Posted

I'm embarrassed for Heather.

I'm not. She won.

 

I'm proud of Heather?

 

 

 

Btw, the article was joking when it said that her computer crashed from the number of emails, right?

Posted

Now' date=' you're cheating. The last quote is not from advertising,

[/quote']

 

Technicaly bioware can be held accountable for claims made during the development that were not later recanted before publishing. in the past (before the EA take over bioware was adament and methodical in recanting what was no longer true.) Due to the amount of employees specificaly casey hudson maintaining those line's even after the games release would be viewed as advertising in court now so more then ever since nearly every company in the world uses the internet and makes at least a token attempt at viral advertising. so i wouldnt call him out on cheating just yet

 

I see you're ignoring my point that Destroy is radically different than Control' date=' as is Synthesis. Yes, we all "see" how BioWare went the cheap and easy route in reusing scenes, but no one is admitting that the meaning and ramifications to the end story are radically different.

[/quote']

 

I feel that radicaly is to strong of a word for what was delivered, and it was more then just cut scenes that were reused, bioware also blew up the relays in each ending. in all three endings shep dies, unless you get the last gasp ending after which shep possibly die's yet again. in all three endings our li and all our friends are swooped away by a scheming cripple only to crash on fantasy island.

 

thankfully the normady landed on tattoo so i didnt have to listen that fucking midget

 

so its all the same not radicaly different or wildly different its like a ham sandwhich here you have imported ham, here you have domestic ham and over here is (what ever that black something or other ham is you get the point) I havnt thought much on how different i felt the endings were. i spent most of the time studying the endings to figure out why i object to them so much

 

honestly i do not remember hating an ending before, there some i didnt care for (nwn 2, kotr 2 tsl ect) but i never hated them and i even replayed those games many many times but with me 3 i only managed a second play through and i'll be honest my heart was not in it not even for a moment

 

i can only rationalize that what was done was done to open the scene up for a new writer by wiping the slate clean of established lore. I would simply look for a writer that knows how to write and reference notes but biowares on EA's dime now and so i dont think they want to risk another recalled book

 

 

Posted

I'm embarrassed for Heather.

I'm not. She won.

 

I'm proud of Heather?

 

 

 

Btw' date=' the article was joking when it said that her computer crashed from the number of emails, right?

[/quote']

 

Not sure about the emails. A mail reader that stores email locally, a full hard drive, a flood of emails with attachments. e.g. "Congratulations on your win. I'm also involved in a lawsuit... Attached is everything I have including receipts and letters ( scanned at 300dpi )... ", and a little exaggeration probably.

 

More importantly. Look at the tiny amount of the monetary restitution that Honda would have paid in the class action for their exaggeration. Considering it was about a $20,000.00 investment for the customer the penalty is fairly low to nonexistent.

 

According to EA, ME3 sold 890,000 copies during the first 24 hours it was on sale in North America alone. Thanks to the marketing hype. Likewise the restitution EA will have to make is fairly low to nonexistent.

 

I understand the marketing hype. Part of life. etc. etc.. What I'm not going to do is try to justify it. Least of all, defend it.

Posted

According to EA' date=' ME3 sold 890,000 copies during the first 24 hours it was on sale in North America alone. Thanks to the marketing hype. Likewise the restitution EA will have to make is fairly low to nonexistent.

 

I understand the marketing hype. Part of life. etc. etc.. What I'm not going to do is try to justify it. Least of all, defend it.

[/quote']

 

it's all up to a many factors, the law firm, the judge, the jury, how many people take part in the suit, the strength of the claim and so on. EA and every other major company carries insurance to pay the larger part of these suits but that will not cover the damage to stock prices which will start suffering the moment the suit is announced.

 

Even after it's all said and done the after effects will still continue to haunt EA, people will lose there jobs that is a given. just how high up that goes depends on if EA would be successful in defending against the suit which is doubtful, it would also raise the cost of EA's insurance and force not only that insurance company but others to view EA as a high risk customer which in turn adds to EA's operating costs.

 

now after wading through this EA is still not out of the woods since the suit win or lose leaves EA vulnerable should another class action suit be filed at a later date this is how the fire arms tobacco and alcohol industries were successfully sued by making one attempt after another.

 

 

Posted

Now' date=' you're cheating. The last quote is not from advertising,

[/quote']

Technicaly bioware can be held accountable for claims made during the development that were not later recanted before publishing. in the past (before the EA take over bioware was adament and methodical in recanting what was no longer true.) Due to the amount of employees specificaly casey hudson maintaining those line's even after the games release would be viewed as advertising in court now so more then ever since nearly every company in the world uses the internet and makes at least a token attempt at viral advertising. so i wouldnt call him out on cheating just yet

 

Yeah, just rip what I said out of context and skip over my other posts. My point was that it would be an easier case against BioWare if you used personal quotes from them. So you're not really disagreeing with me, probably just misreading.

Posted

I see you're ignoring my point that Destroy is radically different than Control' date=' as is Synthesis. Yes, we all "see" how BioWare went the cheap and easy route in reusing scenes, but no one is admitting that the meaning and ramifications to the end story are radically different.

[/quote']

 

I feel that radicaly is to strong of a word for what was delivered, and it was more then just cut scenes that were reused, bioware also blew up the relays in each ending. in all three endings shep dies, unless you get the last gasp ending after which shep possibly die's yet again. in all three endings our li and all our friends are swooped away by a scheming cripple only to crash on fantasy island.

 

thankfully the normady landed on tattoo so i didnt have to listen that fucking midget

 

so its all the same not radicaly different or wildly different its like a ham sandwhich here you have imported ham, here you have domestic ham and over here is (what ever that black something or other ham is you get the point) I havnt thought much on how different i felt the endings were. i spent most of the time studying the endings to figure out why i object to them so much

 

honestly i do not remember hating an ending before, there some i didnt care for (nwn 2, kotr 2 tsl ect) but i never hated them and i even replayed those games many many times but with me 3 i only managed a second play through and i'll be honest my heart was not in it not even for a moment

 

i can only rationalize that what was done was done to open the scene up for a new writer by wiping the slate clean of established lore. I would simply look for a writer that knows how to write and reference notes but biowares on EA's dime now and so i dont think they want to risk another recalled book

 

I think you're misunderstanding me a bit here, too. I would never personally describe the endings as "radically different." Nope, just wouldn't do that. But I can see how one would describe the ending that way in an advertisement, sure. And if I never heard of the game and had only read the ad, after playing it for myself, I'd get why it was put that way in the ad, totally.

 

Also, just in case I'm obscure to others, let me be clear in saying I'm not in love with ending. In many ways it's horrible to me. But I feel that way about every game and all entertainment. I disliked the ending of ME2 even more so. I disliked all of ME1, more so, as well. Not to say they weren't some of my favorites games, but still totally sucked in many ways. I'm hard pressed to name better games, so I'm trying to keep it real, that's all.

 

Being completely open about my personal opinion and response to the rest of what you said... I really do think you're in love with a fantasy of Mass Effect that never was and over-reacting, like when a ex-lover ends up hating you because you broke their heart even though you're not really worthy of being hated by the world. You wanted ME3 to be like your dream girl and it wasn't. But to me, it's still some of the best sex around.

 

Posted

I just finished the single player (have had the game for 3 weeks, been playing for 2, but played more multiplayer than single in the past 2 weeks).

 

I had heard the news that many people were unhappy with the ending (via the spoiler-free Weekend Confirmed that aired just following the announcement from the doctors, which I read, but that's all I knew about the game pre-playing).

 

I haven't read this thread, so I'm sure this has been discussed, but that has to be the WORST ending to any story I've watched/played/read, with the caveat that I'm sure there have been worse endings to stories, but they've occurred in works that I wasn't vested in.

 

I understand there are some comparisons to Lost, but I stopped watching the episode after they were no longer "lost" - which was the episode after Jack saw the Red Sox win the World Series (the TV that Henry, I think his name was, owned - part of the Others or whatever). That was when I realized the writers had no plan, and all the clues they dropped questions they didn't answer were never going to be answered, and stopped watching.

 

But this...I enjoyed all 3 Mass Effects up until the very end of the 3rd one, and then it got all stupid. Lots of pre-release lies by people like Mike Gamble and Casey Hudson (I don't feel like searching, but there's some good links on eurogamer), and only 3 of the choices I made across all 3 games even mattered at the end (for the ending I got).

 

1 - My actual choice when talking to the starchild. But I didn't actually know what choice I was making because I didn't know what clicking on "blue" would do, and I was so annoyed at this point with where the story went, and my slow wounded walking, that I just couldn't be bothered to think through it and clicked the first thing I could - using the reasoning that the light in the middle was synthesis, and blue was "life", so chose blue (apparently that was "control the reapers"). This choice mattered, but having read the results of all 3, it is the one choice in all 3 games that I don't even care what choice I made.

 

2 - My Love Interest - Liara left the Normandy after it crash landed with Joker and...

 

3 - The most-used companion in ME 3 - Javik.

 

Beyond those 3 choices, nothing I did mattered, at all. Ashley or Kaiden - doesn't matter. Kill Wrex or not - doesn't matter. Save the Rachni Queen - doesn't matter. Have everyone survive ME 2's suicide mission - doesn't matter. Collect over 7,000 war assets - doesn't matter.

 

Now I'm sure somewhere in some way, those choices did matter for the end (I read that having war assets over a certain number allows one of the 3 choices, but apparently not control), but it sure didn't feel like it.

 

And for a game and series that's all about choice, that's where this game fails - you make choices, you carry them to the next game, they affect that game, you make more choices, you carry them to the next game, they affect that game - until the end - when none of them matter anymore (other than the 3 above, and 2 of them were in ME 3, and one of them is THE end choice, and one is unknown - I'm only speculating as to why Javik got off the Normandy with Liara and Joker).

 

The end was simply the most disappointing end to a story (that I was enjoying) I've ever experienced.

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