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PSVAC pregnancy scalable vanilla armor and clothing meshes (node scaling) (+TBBP)


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Posted

Thanks! 

Immersive Armors looks interesting, but also like a lot of work..  :D

 

Maybe when I'm done with the vanilla stuff, but atm I am even having trouble finishing this.. 

Been trying to fix some of the weird looking pieces, but it's slow progress and things still need some tweaking.

 

  • 2 weeks later...
  • 4 weeks later...
Posted
 

I was hoping this was body slider compatible so that I could customize the body with the armor...

 

Sorry for replying so late.. maybe this is what you're searching for?: http://www.loverslab.com/topic/20799-pregnant-weighted-tbbp-armor-bodyslide2/

 

 

-------------------------------------------------------------------------------------

 

new update: 

 

v0.98 (vanilla):
 
new: 
- greybeard robes (full)
- jester's clothes (full)
- Mythic Dawn Outfit (full) (belly looks funny)
- Thalmor Robes (full)
- Blue Mage Robes / monkvariant (full)
 
improved weighting:
 
- mage apprentice robes (added butt-weighting and improved breast-weighting)
- falmer armor (butt-weighting improved (no liquid chitin anymore), also added breast-weighting for right side of armor and fixed clipping)
- ancient nord armor (improved weighting: metal parts aren't flexing anymore, fixed clipping of underwear-body (belly) and much more..)
- forsworn armor (improved weighting: more defined weighting for breasts and butt)
- leather armor (WIP) (improved weighting, still needs some work)
- miner (WIP) (tried to fix some clippping, when running (butt), not sure if succesfull)
- farmclothes03 (WIP) (tried to fix belly. think its ok now, but can't really remember what I changed  :D )
 
 
doesn't really look like much, but i spend ages on that ancient nord armor.. also falmer and forsworn should look much better now.
 
Posted

These armors are bone weighted yes but they are not converted to UNP or UNPB.  They are vanilla meshes.  So they will clip badly with Devious Devices or any UNP accessories.

Posted

These armors are bone weighted yes but they are not converted to UNP or UNPB.  They are vanilla meshes.  So they will clip badly with Devious Devices or any UNP accessories.

 

That's true, but intentional. I've been thinking about renaming the file or adding a note to the description for a while now.. sorry for the confusion.

I named this, while I still wasn't really sure what i was actually doing. :D

Posted

Does this mod supporting the CBBE's bodyes?)

 

I don't really know much about CBBE-bodies.

 

As far as appearance goes, the amors and clothes look the same as in vanilla skyrim. 

Only difference are the added bones/nodes and weights for belly/breast scaling and TBBP. 

 

 

If you are using the weight-scaling method (belly) for your body this will most likely not work with this mod or you will have to switch every time when naked/clothed (if there aren't any other incompatibilities).

If it's skeleton/node-scaling, you'll be fine (unless you want the shape of the body to match the clothes).

  • 2 weeks later...
  • 3 weeks later...
Posted

Is this Unp only or can it be worn on a Cbbe body ?

Your missing a few armors/Clothes (Wolf, Tullius, Pencullus, Dwarven, Forsworn, Emperor) i didn't see.

  • 2 weeks later...
Posted

Is this Unp only or can it be worn on a Cbbe body ?

Your missing a few armors/Clothes (Wolf, Tullius, Pencullus, Dwarven, Forsworn, Emperor) i didn't see.

 

It should be possible. The armor and body meshes are mostly independent. As far as i know, there can be issues with the body-textures, when using different types for body and amor/clothing. But since i didn't change anything about the textures or the Body-model of the vanilla armor, it shouldn't be worse than in vanilla skyrim. I also tried some CBBE body from the nexus, and didn't notice any problems, except there was no hdt-physics on the body, because the body wasn't weighted for it :dodgy: . But then again, I am no professional on body-types and their specific differences in skeleton or whatnot. All I do is mostly trial and error. Maybe you can just give it a try, if you have a working CBBE-setup, and report your experiences. ;)

 

about the missing armors: forsworn is already added. the rest is missing, indeed. I think i scrapped the dwarven armor, because it looked weird and forgot about it.. But i think i should be able to make it work.

About tullius, pencullus, emperor: I'll have to find out first, which meshes these use or if they maybe have shared meshes withe the imperial armors. The wedding dress is also missing, need to finish that too.

 

 

--------------

btw:  I am currently trying to find a suitable way to convert this to xpmse 2.0+. The reference body I was using, is based on the old xp32 skeleton. Not sure yet, if there is a way to do this, without redoing the weighting. I need to do some research and testing on this first..  :s

 

EDIT:

I think I found a way to convert this. (BodySlide 2.2 already has xpmse 2.14 included as its standard reference skeleton. So in order to replace the old with the new skeleton it seems all there is to do is to open the armor in OS (without a specific reference loaded) and re-export it. Appears to be kind of too simple, but it seems to work.. :P ). So the next update is coming along.. (maybe this weekend.. But I found some amors I also want to edit, so it might take a bit longer..).

  • 3 weeks later...
Posted
uploaded new version:

 

v0.982: - vanilla

 

-now compatible to XPMSE v2+ (no more crushed breasts issue)

 

new / added:

- dwarven armor

- wolf armor

- tullius / penitus oculatus armor

- wedding dress

 

improved:

- archmage (added breast + butt weights)

- farmclothes04 (fixed clipping breasts/decollete) 

- fine clothes 01 (improved weighting for amulet-parts)

- hammerfell garb (added butt weights)

- shrouded robes (added breast + butt weights)

- wench outfit (improved weighting for amulet + belly)

- emperor/noble clothes/refined tunic (improved weighting, moved amulet-parts closer to body)

- fur trimmed cloak (added breast weights to cloak)

- embroidered/fine raiment (improved weighting)

- fur armor (improved breast weighting (scarf))

 

- also minor improvements for many other armor/clothing-pieces

 

-------------------------------

 


v0.982: - Dragonborn


- compatibility with xpmse 2+


 


new/added:


- temple priest robes (full) (USKP)


 


improved:


- cultist robes (fixed some seams and reworked weighting for breasts)


- dunmer outfit (fixed a problem with right upperarm_twist weighting, reworked breast/butt weighting)


- miraak robes (fixed seams at the breasts)


- skaal clothes (reweighted that horn again ;-) )


- telvanni (fixed some seams at the back)



 

------------------------------------

 

Dawngourd and Dragonborn meshes will follow..  ;)

 

I will keep the old (XPMS 1.93 compatible) version in the download section, but I won't be adding any changes to it anymore.

New updates will be XPMSE 2+ only.

 

 

  • 3 weeks later...
Posted

Very nice finding this. Though I must ask if it's safe to get the Dawngaurd version despite it not being updated to the latest version number.

 

Thanks.

 

I can't really say for certain, if it will be safe. There will be the crushed breasts issue with some armor/clothes, but nothing game-breaking as far as I know.

 

If you have any issues or want to be on the safe side, you can try the attached files below for the time being (EDIT: added file to DL-section -> PSVAC_0981_DG_xpmse2). They are made compatible with xpmse2 and should fix the crushes breasts issue. Weighting is still the same as in v0.981.

 

I want to rework the weighting for some armors first before I release the 0.982 version. So that's why i held it back for now. But if you didn't mind the 0.981 version, these should be fine to keep playing for now..

  • 2 weeks later...
Posted

Thanks!

 

Does that mean, it didn't work with your CBBE body?  I am still trying to find somebody that can confirm whether or not this working with CBBE..  :shy:

 

Posted

Actually, I had already switched to UNPB before reading your comment (sometimes you have to wait days to get an answer and I told myself it would be faster to switch), but I'm glad you responded :P

 

Sooo... yeah, no, I don't know about CBBE, sorry about that :D

Posted

Hey, nice mod. But when i install this mod Skyrim always ctd´s when i start a new game.I have "XP32 Maximum Skeleton Extended"," b3lisario's unpb body " , "Beeing Female" and no other armor replacers installed.

And when I remove it Skyrims runs without problems.

Maybe the problem is that i dont have HDT or T/BBP installed

Posted

Hey, nice mod. But when i install this mod Skyrim always ctd´s when i start a new game.I have "XP32 Maximum Skeleton Extended"," b3lisario's unpb body " , "Beeing Female" and no other armor replacers installed.

And when I remove it Skyrims runs without problems.

Maybe the problem is that i dont have HDT or T/BBP installed

 

I suspect there might be something wrong with your skeleton-installation. The only way I could reproduce a ctd at the intro scene, was when I didn't install the skeleton. In the intro-scene there is a female stormcloak-soldier in the cart in front of the pc-cart, which could cause this ctd, because the stormcloak/guard uniform is part of PSVAC. And if the skeleton is missing, it will cause a ctd.

 

I would suggest you try reinstallating the skeleton and make sure everything is installed correctly. What version of XPMSE are you using?

HDT or not didn't make any difference in my testing (except visually).

Posted

 

Hey, nice mod. But when i install this mod Skyrim always ctd´s when i start a new game.I have "XP32 Maximum Skeleton Extended"," b3lisario's unpb body " , "Beeing Female" and no other armor replacers installed.

And when I remove it Skyrims runs without problems.

Maybe the problem is that i dont have HDT or T/BBP installed

 

I suspect there might be something wrong with your skeleton-installation. The only way I could reproduce a ctd at the intro scene, was when I didn't install the skeleton. In the intro-scene there is a female stormcloak-soldier in the cart in front of the pc-cart, which could cause this ctd, because the stormcloak/guard uniform is part of PSVAC. And if the skeleton is missing, it will cause a ctd.

 

I would suggest you try reinstallating the skeleton and make sure everything is installed correctly. What version of XPMSE are you using?

HDT or not didn't make any difference in my testing (except visually).

 

 

If i remenber right i use "Groovtama's XPMS Extended" (Version 2.20 at least thats what Nexus says on the download page).

 

Posted

idk, v2.20 works fine for me. same with 2.14 and 2.33. 

did you use the fomod-installer or did you install it manually? NMM / MO?

Posted

idk, v2.20 works fine for me. same with 2.14 and 2.33. 

did you use the fomod-installer or did you install it manually? NMM / MO?

 

manually which could be the problem

 

Edit: removed the skeleton and installed it again with the installer (updated FNIS) still crashes.

 

Edit 2: Reinstalled UNPB BBP (vanilla) and skeleton and it works

 

Edit3: Armor works. Thank you !

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