YetAnotherDegen Posted December 18, 2025 Posted December 18, 2025 On 11/2/2025 at 8:48 PM, Trickstar41 said: Is this the one we are supposed to use for estrus for skyrim and then disabling the esp? There is no 245 version. Like the requirements list. The version the mod requires is V245, which is present on Nexus but deep down in the 'old files' section. Specifically this one. Or at least I'm pretty sure it's this one, I use it and it works. 1
Bane Master Posted January 4 Author Posted January 4 10 hours ago, Roca2536 said: Will you ever make it so you can an egg sack for the eggs Creating assets is beyond my skill set I'm afraid
edinburg Posted January 5 Posted January 5 On 11/11/2025 at 1:41 PM, Bearsong said: Can confirm that problem, its seems that latest skeleton is not recognizable by mod Update: If anyone else having this problem, i've managed to fix it by reinstalling skeleton with extended option instead of a basic. Would probably be a good idea to add it into OP post. Specifically aside from the base skeleton you need the scripts folder from Character Creation\Common\assets in the XPMSSE archive. The FOMOD inexplicably doesn't install it unless you pick extended and at least one in-game customization plugin, but you can install it manually alongside the basic install and everything works.
Thespirou54 Posted January 9 Posted January 9 I don't know why but the pregnancy is not working for me. The breast's groth work perfectly as intended. But the belly does not... I have XPMSSE extended install, but I can't touch the morph's nodes in EC+'s MCM (and it's telling me XP32 is version 4.2 when I have the 5.06). I have Fill her Up and SLInflationFramework installed and I don't know if there is a link with my problem (EC+ is detected by SLIF).
Bane Master Posted January 31 Author Posted January 31 On 1/9/2026 at 10:52 PM, Thespirou54 said: (and it's telling me XP32 is version 4.2 when I have the 5.06). That's correct - the version of XPMSELib included in XPMSSE 5.06 is XPMSELib 4.2 7 hours ago, eifgiuw said: This mod hasn't been updated in a long time, and I've heard it's incompatible with the latest XPMSE. It's compatible with the latest XPMSE but to detect the version installed requires XPMSELib - this will only be installed if you choose either the MCM or Racemenu support (or both) when installing XPMSE. I am using XPMSE 5.06 in testing and my current playthrough with no issues.
MrNok Posted January 31 Posted January 31 The mouse scroll camera zoom breaks after egg laying animation, anyone know how to fix and\or prevent this from happening?
Burkey73 Posted February 7 Posted February 7 To anyone that can compile scripts, I have tried and failed for many hours over many days to edit the breedereffectscript to increase egg spawn rates during birth. I wanted to have a river of eggs... I cannot get the creation kit to recompile the .psc file to .pex no matter what I try (heavily assisted by AI, I am not a modder). Does anyone have a working creation kit environment for modding Estrus Chaurus+? Can you edit the eggChain line thusly: Float function eggChain() ObjectReference[] thisEgg = new ObjectReference[13] bool bHasScrotNode = XPMSELib.HasNode(kTarget, NINODE_GENSCROT) Sound.SetInstanceVolume( zzEstrusBreastPainMarker.Play(kTarget), 1.0 ) Int idx = 0 Int len = Utility.RandomInt( 15, 20 ) while (idx < len) && ( iCustomItemTarget <= 0 || ( iBirthedItemCount < iCustomItemTarget ) ) If iBirthedItemCount == 0 Utility.Wait( Utility.RandomFloat( 3.5, 5.5 ) ) EndIf thisEgg[idx] = kTarget.PlaceAtme(BirthObject, 1, true, true) thisEgg[idx].SetActorOwner( kTarget.GetActorBase() ) iBirthedItemCount += 1 If bHasScrotNode thisEgg[idx].MoveToNode(kTarget, NINODE_GENSCROT) ;thisEgg[idx].SplineTranslateToRefNode(kTarget, NINODE_GENSCROT, 100.0, 0.1) else thisEgg[idx].MoveToNode(kTarget, NINODE_SKIRT02) ;thisEgg[idx].SplineTranslateToRefNode(kTarget, NINODE_SKIRT02, 100.0, 0.1) endif thisEgg[idx].Enable() idx += 1 Utility.Wait( Utility.RandomFloat( 0.5, 1.5 ) ) endWhile Sincere thanks to whoever can help!
Vladel Posted March 6 Posted March 6 Yeah, tried this out, everything seems to work apart from the morphs. I.E belly and breasts don't seem to grow.
xyzxyz Posted March 13 Posted March 13 Is the original LE Estrus For Skyrim still around? I can't find it. Somehow my dwemer maschines have no dwemer textures anymore And I'm looking where to find them
Hex Bolt Posted March 13 Posted March 13 2 hours ago, xyzxyz said: Is the original LE Estrus For Skyrim still around? I can't find it Estrus for Skyrim on Nexus 1
xyzxyz Posted March 13 Posted March 13 6 hours ago, Hex Bolt said: Estrus for Skyrim on Nexus Thx. Sadly what I found there didn't fix my problem
notsogoodguy Posted April 10 Posted April 10 how long it take to MCM notice the Estrus mine not showing at all
RoxDox Posted April 11 Posted April 11 16 hours ago, notsogoodguy said: how long it take to MCM notice the Estrus mine not showing at all You have to save and reload. Then it normally appears.
RoxDox Posted April 11 Posted April 11 Speaking of MCM though. I can see the EC+ MCM but none of the options I click on show anything. They're all blank... can click on one but then it doesn't allow me to click any other options.
notsogoodguy Posted April 11 Posted April 11 6 hours ago, RoxDox said: Speaking of MCM though. I can see the EC+ MCM but none of the options I click on show anything. They're all blank... can click on one but then it doesn't allow me to click any other options. I know this one somehow its slower than other mcm also we dont need enable estrus of skyrim right ?
DonQuiWho Posted April 17 Posted April 17 (edited) @Bane Master Hi. I've been seeing a peculiarity in this mod, and I was wondering if the cause could be if the player/npc is subject to multiple, contemporaneous, fertile impregnations The NPC shown here was subject to a number of 'successful' tentacled attacks - nasty little Chaurus & Chaurus Hunters in the area round Ustengrav - so that made me wonder if that might be why things seem to glitch. The countdown timer shows one counter, gradually reducing to 0, but then no eggs are produced. The mod counter then splits into TWO negative values of -1. After a while, this changes, with one counter remaining at -1, but the other decreasing to a larger -ve value as time passes I've included 2 screenshots showing the incremental aspects of the change ++++++++++++++++ The other thing I have wondered was whether or not the accelerated Fast Travel time progression in a mod such as .... https://www.nexusmods.com/skyrimspecialedition/mods/1503 .... might screw up EC Chaurus+ calculated pregnancy times ++++++++++++++ Whatever, hope all that might be of some use DQW Edited April 17 by DonQuiWho
Bane Master Posted April 21 Author Posted April 21 On 4/17/2026 at 1:26 PM, DonQuiWho said: The other thing I have wondered was whether or not the accelerated Fast Travel time progression in a mod such as .... https://www.nexusmods.com/skyrimspecialedition/mods/1503 .... might screw up EC Chaurus+ calculated pregnancy times Most likely this I think!
DonQuiWho Posted April 22 Posted April 22 11 hours ago, Bane Master said: Most likely this I think! OK. Thanks vm for the reply! I saw this issue mentioned by others a few times when I was trying to work out what was going, but no-one seemed to know why it was happening So, is there any merit (and easy way!) to just commence the 'delivery' if the timer gets to -1 or less? That would seem - albeit to a mere non techie! - to be the most simple fix. And possibly better than having to do a reset to clear things up, as I found that once I had done that, the animations seemed to 'unregister' themselves. Couldn't undersatand why there was zero Estrus effect at a 100% chance setting, and went through the MCM, which now showed none of those as now registered. Reregistering them seemed to fix that, but that may well catch out others DQW
Bane Master Posted April 22 Author Posted April 22 12 hours ago, DonQuiWho said: So, is there any merit (and easy way!) to just commence the 'delivery' if the timer gets to -1 or less? That would seem - albeit to a mere non techie! - to be the most simple fix. I'll give it some thought - maybe just catch < 0 and force delivery 1
ВасиакУ Posted April 24 Posted April 24 (edited) brest grow dont work. I have himbo, fill her up, fertility, inflation framework, parasits, last xpmse/ All work good. But not breast effect of this mod. 3BA body. In description says that mod change "torpedo boobs" - maybe it is cause? I dont see torpedo brest in racemenu and bodyslide studio. I see changes in Inflation Framework menu for brest (your mod did), but not visual for my character Edited April 24 by ВасиакУ
DonQuiWho Posted April 26 Posted April 26 On 4/22/2026 at 11:21 PM, Bane Master said: I'll give it some thought - maybe just catch < 0 and force delivery I that's the real cause, and that were simple to do as a solution, that would be fine. FWIW, sleep does funny things too. These screenshots show what happened to the timers after a 12 hour sleep. Oddly, one changes, but the other doesn't. Not sure if that really helps, but I thought that it might be worth knowing DQW
Barrett1996 Posted April 29 Posted April 29 (edited) Question.. I have the mod installed along with all requirements and have been messing with it for awhile now. It works perfectly on NPCs but the tentacle attacks never happen to the player character, even when set to 100%. Any idea what I might have done wrong? Edit: i finally figured it out. I had a mod that was toggling a invincible/god mode type condition. Apparently that prevents the triggering of the tentacle attack Edited April 30 by Barrett1996 1
StellarShrimp Posted May 10 Posted May 10 (edited) I had never strip via sexlab settings for tentacle attack partially work: it works for players but not followers/npc. It doesn't respect never strip that I manually added to the helmet with sseedit too. Any suggestion to fix it? Edit: I had cbbe patch, idk if it is related Edited May 10 by StellarShrimp
MrNok Posted May 21 Posted May 21 Anyone know if it's possible to disable birthing animation, but have the eggs still spawn? Trying to add this mod to Skyrim VR modlist and it crashes the game when birthing animation starts
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