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Sexlab Approach


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Posted

HAving not been able to play sexlab for a while now :( I'm frustrated I made a clean install and rolled back to 1.59c installed approach attract and aroused they all show in mcm and everything loads except for approach in the notifications. If I do get something in the console it says cache miss

Why!!!!!!!!!!!!!!!!!!!!!!!!! *CRYS* I loved these mods and I don't wanna move on.....

Posted

There's a Japanese modder over at Skup that's working on Approach, but the mod itself is Japanese language based, but if you'd like, here's a link: http://skup.dip.jp/up/up12587.zip

 

Here a "translation" esp patch.

I just took the esp from ylenard 

and replaced dialogue how it was.

 

AND THIS plugin WORKS ! (Tested)

 

In the japanese esp there is more dialogue lines so i had to improvise.

 

SO, if one of you detect something wrong in the dialogues, tell me,  i'll correct it.

 

ESP updated on 12/08/2016

SexLab Approach.esp

Posted

Omg I love you! I could totally kiss you right now! You made my evening! My husband would be mad if I did that though lol Will this work in new sexlab since I currently have that installed? And I'm guessing I still need attract installed and is that going to be an issue as well? Because as it stand right now I'm not sure of the requirement for 1.59c anymore since the last 5 times I installed it if wasn't working :/

 

There's a Japanese modder over at Skup that's working on Approach, but the mod itself is Japanese language based, but if you'd like, here's a link: http://skup.dip.jp/up/up12587.zip

 

Here a "translation" esp patch.

I just took the esp from ylenard 

and replaced dialogue how it was.

 

AND THIS plugin WORKS ! (Tested)

 

In the japanese esp there is more dialogue lines so i had to improvise.

 

SO, if one of you detect something wrong in the dialogues, tell me,  i'll correct it.

 

 

Posted

I don't want any pb w/ your husband lol.

 

This version don't need sexlab attraction anymore.

 

It works w/ last version of Sexlab Aroused (v27c) and Sexlab Framework (1.62)

 

It has been completely reworked not by me. But by this japanese people.

Posted

Hahah I was just saying to be silly! But thank you I will give it a try I appreciate everything!

I don't want any pb w/ your husband lol.

 

This version don't need sexlab attraction anymore.

 

It works w/ last version of Sexlab Aroused (v27c) and Sexlab Framework (1.62)

 

It has been completely reworked not by me. But by this japanese people.

 

Posted

Works like a charm I just wish there was a way to turn it off when you didn't want it running during game play, that and turning off certain features, having a lower end rig my game may not handle npc to npc approaches. :/ I guess we will see though I haven't really been able to run other mods with npc to npc very well. I can see everything in the player character script fine but the npc approach dialogue is still blocked out but other than that its great. If I remember it used to be something along the lines of hey baby do you wanna go for a romp in the hay? lol Classic!

 

There's a Japanese modder over at Skup that's working on Approach, but the mod itself is Japanese language based, but if you'd like, here's a link: http://skup.dip.jp/up/up12587.zip

 

Here a "translation" esp patch.

I just took the esp from ylenard 

and replaced dialogue how it was.

 

AND THIS plugin WORKS ! (Tested)

 

In the japanese esp there is more dialogue lines so i had to improvise.

 

SO, if one of you detect something wrong in the dialogues, tell me,  i'll correct it.

 

 

Posted

You can stop NPC2NPC approach in MCM : "Ask to Other"

 

 

In another hand, i checked a bit the scripts, this is how it's the approach is coded :

 

- Player arousal lvl as chance lvl -10

- not same gender = -50% chance (not checked w/ Sexlab gender preference)

- Time in the day = vary from -25 to +25% (+25% between 22h-2h, -25% between 8h-16h)

- your relationship lvl w/ the NPC = -50% if you have a relationship lvl < 0

- Player naked or not = +40% if naked / 0 else (normally shouldn't be needed, that is the role of arousal) 

- Base chance multiplier applied on all that (default is 1)

- Chance mitigation ("adding point NPc->PC" in MCM added to this

 

To take in account :

- the time pooler (each time the approach script test is laucnh on npcs) (MCM variable)

- the number of npcs in your Approach cloak (MCM variable)

 

So on calc sheet, you have to put low number, to avoid to be assaulted in Inns foir example w/ a lot of npcs

 

Example :

- 5 NPCs under your cloak approach (w/ around 25 of arousal lvl and opposite gender) at Midnight

- Timer at 10sec

- Chance multiplier at 1 (default in MCM)

- PC Not naked

 

You have 40% chance to be approached by 1 NPC

So u'll increase vastely ur chances for 5 NPCs checked every 10 sec !!!

 

So i suggest this config :

- Cloack coverage : 350 (5meters)

- timer : 30 sec (or 20sec)

- Chance multiplier : 0,2

- Adding Point NPC->PC : -4

- Adding Point NPC->NPC : -4

 

So 1 NPC w/ arousal at 25 at Midnight, opposite sex, relationship >  0, will have 4% chance to approach you every 20 sec (So 12% / min)

With an extended cloack coverage, u will have multiple npc calculated chance.

 

And you can always go naked if things don't go fast enough :)

 

I think, that this mod w/ sexlab attraction would have been a better tweaked solution.

 

PS : i'm not sure yet what the Total Awarness Range is used to. But, it is used in rape chance calculation apparently.

 

Posted

HAving not been able to play sexlab for a while now :( I'm frustrated I made a clean install and rolled back to 1.59c installed approach attract and aroused they all show in mcm and everything loads except for approach in the notifications. If I do get something in the console it says cache miss

Why!!!!!!!!!!!!!!!!!!!!!!!!! *CRYS* I loved these mods and I don't wanna move on.....

1.59c started the new SexLab incompatibilities trend with all the cool mods. So I still use 1.59. I just can't use any of the more kinkier mods is all.

Posted

You can stop NPC2NPC approach in MCM : "Ask to Other"

I hhaven't been able to deselect it for some reason in game I click on it and it stays filled/selected. :/ hmm?
The rest makes some sense. I can try fiddling with it a bit more.

You can stop NPC2NPC approach in MCM : "Ask to Other"

 

 

In another hand, i checked a bit the scripts, this is how it's the approach is coded :

 

- Player arousal lvl as chance lvl -10

- not same gender = -50% chance (not checked w/ Sexlab gender preference)

- Time in the day = vary from -25 to +25% (+25% between 22h-2h, -25% between 8h-16h)

- your relationship lvl w/ the NPC = -50% if you have a relationship lvl < 0

- Player naked or not = +40% if naked / 0 else (normally shouldn't be needed, that is the role of arousal) 

- Base chance multiplier applied on all that (default is 1)

- Chance mitigation ("adding point NPc->PC" in MCM added to this

 

To take in account :

- the time pooler (each time the approach script test is laucnh on npcs) (MCM variable)

- the number of npcs in your Approach cloak (MCM variable)

 

So on calc sheet, you have to put low number, to avoid to be assaulted in Inns foir example w/ a lot of npcs

 

Example :

- 5 NPCs under your cloak approach (w/ around 25 of arousal lvl and opposite gender) at Midnight

- Timer at 10sec

- Chance multiplier at 1 (default in MCM)

- PC Not naked

 

You have 40% chance to be approached by 1 NPC

So u'll increase vastely ur chances for 5 NPCs checked every 10 sec !!!

 

So i suggest this config :

- Cloack coverage : 350 (5meters)

- timer : 30 sec (or 30sec)

- Chance multiplier : 0,2

- Adding Point NPC->PC : -4

- Adding Point NPC->NPC : -4

 

So 1 NPC w/ arousal at 25 at Midnight, opposite sex, relationship >  0, will have 4% chance to approach you every 20 sec (So 12% / min)

With an extended cloack coverage, u will have multiple npc calculated chance.

 

And you can always go naked if things don't go fast enough :)

 

I think, that this mod w/ sexlab attraction would have been a better tweaked solution.

 

PS : i'm not sure yet what the Total Awarness Range is used to. But, it is used in rape chance calculation apparently.

 

Posted

 

You can stop NPC2NPC approach in MCM : "Ask to Other"

I hhaven't been able to deselect it for some reason in game I click on it and it stays filled/selected. :/ hmm?
The rest makes some sense. I can try fiddling with it a bit more.

 

 Ok i didn't try to uncheck it, but well instead u can put "AddingPoint NPC->NPC" to -100.

That will stop NPC<->NPC behaviour.

Posted

kk I'll try that thank you so much!

 

 

You can stop NPC2NPC approach in MCM : "Ask to Other"

I hhaven't been able to deselect it for some reason in game I click on it and it stays filled/selected. :/ hmm?
The rest makes some sense. I can try fiddling with it a bit more.

 

 Ok i didn't try to uncheck it, but well instead u can put "AddingPoint NPC->NPC" to -100.

That will stop NPC<->NPC behaviour.

 

 

Posted

Your totally amazing I wish I could do something to give back but I'm no good with modding the least I've been able to do is stay active in the what mod is this thread and help others out as much as possible even giving mods to people that disappeared that I have archived.

I updated the ESP patch on http://www.loverslab.com/topic/30531-sexlab-approach-27-8-2014/?p=1753509

It should be more adapted now (forced subtitle in english too)

 

  • 2 weeks later...
Posted

So do you need to install the original Approach found here or is the Japanese esp a standalone? I tried putting in just the new esp but Approach doesn't show up on MCM at all. I tried installing the old one here and then replacing the esp with the new one but MCM does not have the options you guys are talking about here (such as "Ask to Other") so I assume something is off.

Posted

So do you need to install the original Approach found here or is the Japanese esp a standalone? I tried putting in just the new esp but Approach doesn't show up on MCM at all. I tried installing the old one here and then replacing the esp with the new one but MCM does not have the options you guys are talking about here (such as "Ask to Other") so I assume something is off.

Japanese file first then overwrite with the fixed one from barzig.

I updated the ESP patch on http://www.loverslab.com/topic/30531-sexlab-approach-27-8-2014/?p=1753509

It should be more adapted now (forced subtitle in english too)

 

 

 

Works like a charm I just wish there was a way to turn it off when you didn't want it running during game play, that and turning off certain features, having a lower end rig my game may not handle npc to npc approaches. :/ I guess we will see though I haven't really been able to run other mods with npc to npc very well. I can see everything in the player character script fine but the npc approach dialogue is still blocked out but other than that its great. If I remember it used to be something along the lines of hey baby do you wanna go for a romp in the hay? lol Classic!

 

There's a Japanese modder over at Skup that's working on Approach, but the mod itself is Japanese language based, but if you'd like, here's a link: http://skup.dip.jp/up/up12587.zip

 

Here a "translation" esp patch.

I just took the esp from ylenard 

and replaced dialogue how it was.

 

AND THIS plugin WORKS ! (Tested)

 

In the japanese esp there is more dialogue lines so i had to improvise.

 

SO, if one of you detect something wrong in the dialogues, tell me,  i'll correct it.

 

 

 

 

So do you need to install the original Approach found here or is the Japanese esp a standalone? I tried putting in just the new esp but Approach doesn't show up on MCM at all. I tried installing the old one here and then replacing the esp with the new one but MCM does not have the options you guys are talking about here (such as "Ask to Other") so I assume something is off.

Japanese file first then overwrite with the fixed one from barzig.

 

slammer then Barzing

  • 1 month later...
Posted

Okay, here is a really, really weird issue. I have this mod running on two different characters, one male and one female, with IDENTICAL mod loadouts. The MALE character gets approached for sex (by guys) all the time. The FEMALE character has never been approached once. What in the heck could be going on with this?

 

UPDATE 1/29: I did some further testing with my female PC, turning off EVERYTHING that wasn't absolutely needed by this mod and its masters, which means I activated USLEEP, RaceMenu, XPM32SE, FNIS, SkyUI, SexLab Framework, SL Attraction, SL Aroused, and this mod. Regenerated my FNIS files, loaded up, and had my female PC stand in the Whiterun market square all day, with her attractiveness turned up to 100 and the "Base approach chance multiplier" turned up to 10.0.

 

With these settings, it FINALLY worked ... on a woman! Carlotta Valentia, to be precise. So it seems that my earlier problems were either really bad luck or some kind of mod interference. Does anyone have any ideas as to what mod could cause this mod to not work for female PCs but still work for male PCs?

 

Posted

Okay, here is a really, really weird issue. I have this mod running on two different characters, one male and one female, with IDENTICAL mod loadouts. The MALE character gets approached for sex (by guys) all the time. The FEMALE character has never been approached once. What in the heck could be going on with this?

 

I haven't played this mod at all, but presuming the old requirements still apply with Sexlab Attraction you should look at the end of that mods support thread. There was some user who had developed a patch for the gender recognition issue: 

 

http://www.loverslab.com/topic/30530-sexlab-attraction/?p=1766184

 

No idea if it works, but worth a shot.

Posted

Aight, just finally finished translating the newest version of SexLab Approach, I've even translated the readme.txt, which features all the patch notes for each update. Be sure to check out the notes, as they offer some help with bugs. Also in the patch notes, it states that SexLab Attraction is not needed for this. "Attraction None required."

 

SexLab Approach.zip

Posted

Aight, just finally finished translating the newest version of SexLab Approach, I've even translated the readme.txt, which features all the patch notes for each update. Be sure to check out the notes, as they offer some help with bugs. Also in the patch notes, it states that SexLab Attraction is not needed for this. "Attraction None required."

 

attachicon.gifSexLab Approach.zip

 

Really nice! BTW, does anyone now what is the "promise ring" checkbox use for?

Posted

Very good job, thank you. It would be great if there will be the function to start brawl battle by highly aroused agressor in case of reject and if PC will be defeated then she will be raped

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