Jump to content

Amorous Adventures [v3.4] (2018/06/02)


Recommended Posts

Posted

Follow what your journal tells you, at that point you're supposed to go to Orgnar, not continue speaking to Camilla.

Not in the journal, says I'm supposed to woo her.  Orgnar has no new diolauge

Posted

Lydia has certainly emerged from her shell. Now I know why Vilja is nervous about her.  This mod keeps on giving after each quest is complete. The first time Isolda sidled up to me in the market after her quest was done  and mentioned she would squirm like a skeever for me, I couldn't stop laughing. Thanks many times over!

Posted

Is Sven, Orgnar and Faendal alive? Have you returned the Golden Claw? Is Amorous one of the absolute last mods that you load? If all of those things are true it should work, if one of them is not then it won't.

Posted

 

I'm gobsmacked that SexLab doesn't have just a basic passionate kiss animation in it.  It's hard to build a simmering romance that has to run, oh, seven quests long without it.

 

 

Non Sl animation pack also has one, and those animations will be merged in sexlab 1.60

 

Yes, there actually is a kissing animation developed by Leito86 included in NSAP that would work great and has free permissions as a resource.

 

http://www.loverslab.com/blog/219/entry-1089-miscellaneous-animations/

 

No clue if this animation would actually make it into SL 1.60 because it isn't a proper animation set, just 2 stages.  It may be one of the oddities that stays in NSAP even after the update.

 

It is Leitos and it is nice.

Way better then Immerse comfort from Nexus.

 

 

 

Posted

Is Sven, Orgnar and Faendal alive? Have you returned the Golden Claw? Is Amorous one of the absolute last mods that you load? If all of those things are true it should work, if one of them is not then it won't.

Yes, Yes, and Yes.  

I click "Camilla, I think you know I'm attracted to you"

​She says her line and the conversation quits

This game has less then 5 hours from a clean after-helgan save

Posted

THen I don't know, you should get the Woo thing, then you ask her and she responds in the end "maybe it's not such a good idea" and then a line abotu either Sven or Faendal, whoever you solved the note issue for. At the end of that dialogue you get a loop that starts the same line over again, but you get a journal update as well that you need to go see Orgnar at the inn, whereupon you're supposed to get evidence against whoever of your rivals is left.

 

If it's stll not working try opening console and tryping "Setstage SexLabAmorousAdventuresCamilla 50" and if that doesn't work either do it again with 52, that should send you to Orgnar.

Also you might want to make sure that Faendal and/or Sven didn't get killed by wolves or whatever while you were off in Bleak Falls.

Posted

 

Is Sven, Orgnar and Faendal alive? Have you returned the Golden Claw? Is Amorous one of the absolute last mods that you load? If all of those things are true it should work, if one of them is not then it won't.

Yes, Yes, and Yes.  

I click "Camilla, I think you know I'm attracted to you"

​She says her line and the conversation quits

This game has less then 5 hours from a clean after-helgan save

 

 

Complete the Golden Claw

Complete the Lovely Letter - make sure you talked to whichever one (Sven, Faendal) you completed it for.

 

"Camilla, I think you know I'm attracted to you (Persuade)"

 

That's a Persuade roll.  Are you passing the roll?  If not, it's going to sit there.

 

SetStage 50, that should get you passed it and you can go talk to Orgnar.

 

Unfortunately, Camilla is a quest you have to get through the Dialogues on.  You can't just set a stage and Quest Completes and she's a lover.  That was pretty much the first quest I made and I was still figuring out what I was doing.

 

Hope that helps!

Posted

Actually FYI, it works as well to murder her, console resurrect her, then manually add her to the lovers faction and she gets the lover's dialogue just fine, but the Suitors quest never finishes of course. In additon the Riverwood trader shuts up permanently and she despawns if you also killed Lucan, so inviting her to the Bathouse or the like is the only way to keep her in the game at that point.

 

No I don't want to explain how I found that out. :P

Posted

 

 

I'm gobsmacked that SexLab doesn't have just a basic passionate kiss animation in it.  It's hard to build a simmering romance that has to run, oh, seven quests long without it.

 

 

Non Sl animation pack also has one, and those animations will be merged in sexlab 1.60

 

Yes, there actually is a kissing animation developed by Leito86 included in NSAP that would work great and has free permissions as a resource.

 

http://www.loverslab.com/blog/219/entry-1089-miscellaneous-animations/

 

No clue if this animation would actually make it into SL 1.60 because it isn't a proper animation set, just 2 stages.  It may be one of the oddities that stays in NSAP even after the update.

 

It is Leitos and it is nice.

Way better then Immerse comfort from Nexus.

 

 

 

Yeah, I went with the Leito's kiss.  It's a good kiss.  It means people will need the Non-Sexlab Animations Pack for the Serana update, but there's a lot of interesting animations in there anyways.

 

I do hope that kiss gets merged into the next regular SexLab version, though.  If anyone who works on SexLab Framework happens to read this, please please merge in that passionate kiss animation.

 

Posted

Most people should have Non-SL Animations anyway, there's some very good ones in that pack. Several also gets called by Amorous in place of other animations if you have them available, like this time when Camilla did the bridge blowjob she used an animation from that pack, and when I finished Taming I also got one from that.

Posted

Hmm. Well, one reason why people shouldn't necessarily have the non-sexlab animations pack right now is that it takes you over the animation limit if you also use the Zaz animation pack. That's why I've avoided it myself so far.

 

As I understand it the next version of sexlab is going to significantly raise that limit so it won't be a problem, and also there's a good chance many of the current non-SL animations will get included in it, too. If the Serana update hits before the sexlab one I'm going to need to start fiddling around with my installation, but I'd be more than prepared to do that for AA-Serana.

 

Out of curiosity, if a mod calls for a specific animation and the player doesn't have it, or has it deactivated in the sexlab MCM, wouldn't another be selected in its place? This has definitely happened once for me in the past. Captured Dreams specifically calls for the AP Fisting animation during one of its quests, but I always deactivate it because I can't stand that animation. What it does to the shoulders and elbows of both actors is just... Yikes! :blink: But when I played through that scene I just got something else trigger instead. It didn't make much sense given the dialogue that came before and after it, but at least I got to keep my lunch...

Posted

Hmm. Well, one reason why people shouldn't necessarily have the non-sexlab animations pack right now is that it takes you over the animation limit if you also use the Zaz animation pack. That's why I've avoided it myself so far.

 

As I understand it the next version of sexlab is going to significantly raise that limit so it won't be a problem, and also there's a good chance many of the current non-SL animations will get included in it, too. If the Serana update hits before the sexlab one I'm going to need to start fiddling around with my installation, but I'd be more than prepared to do that for AA-Serana.

 

Out of curiosity, if a mod calls for a specific animation and the player doesn't have it, or has it deactivated in the sexlab MCM, wouldn't another be selected in its place? This has definitely happened once for me in the past. Captured Dreams specifically calls for the AP Fisting animation during one of its quests, but I always deactivate it because I can't stand that animation. What it does to the shoulders and elbows of both actors is just... Yikes! :blink: But when I played through that scene I just got something else trigger instead. It didn't make much sense given the dialogue that came before and after it, but at least I got to keep my lunch...

 

Oh, hum.  All good points definitely.

 

For the Non-Sexlab animation pack it doesn't seem to just add all the animations in it in bulk to sexlab.  They are all disabled by default.  You have to specifically choose to add one, then "reset Animation Registry" in SexLab.

 

For our purposes we need exactly one animation, so hopefully that won't tip anyone over the limit.

 

And you are correct, if the player does not have that animation, well then it's the Animation Lottery for them.  But I do not want to add the animation as a resource directly into this Mod if it's already in (or going to be) in SexLab or a related pupular resource like the Non-SexLab Animation Pack.

Posted

Thanks, Fox. That makes sense. And actually, I'd probably be ok to install Non-SL if that's the way it works. I might give it a try when I can get back to playing.

 

By the way, will the new dialogue you're adding in for Serana get rid of her never-ending use of the "Yes, what did you need?" line? I use the Serana SHUT UP! mod to stop her from saying it :P

Posted

Thanks, Fox. That makes sense. And actually, I'd probably be ok to install Non-SL if that's the way it works. I might give it a try when I can get back to playing.

 

By the way, will the new dialogue you're adding in for Serana get rid of her never-ending use of the "Yes, what did you need?" line? I use the Serana SHUT UP! mod to stop her from saying it :P

 

Gee, probably not.  Everything I do is completely separated into it's own quests.  I never touch Bethesda's stuff.

 

I imagine the "Shut Up" series of Mods is still your best bet.

Posted

If there's a limit to amount of animations that might explain why Estrus Chaurus (just don't) didn't register it's animations when I tried. However I ahve not had an issue with Non-SL and ZaZ pack together, however I don't activate the Furniture animaions and some others I don't like, so that may cut down the amount. To be sure another mod like Sanguine's or Sex Slaves gets it's animations correctly you could initialize ZaZ first, then register in Sex Lab animations, then enable Non-SL and register them, so if you hit the limit it's the non SL that gets left out.

Posted

I got back from the tower in the Riften quest I had to kill Aerin and Mjoll was there fighting him too so after I killed him I saved. Then went to talk to Mjoll and she says: "Get out of here, I don't want to talk" because I killed Aerin she is upset and she won't talk to me. I tried to reset her and nothing seems to work. What should I do? :(

Posted

That or something similar happened to me once, if she sees you killing him she gets upset regardless of what the quest does. Solution is very simple, just wait a day or two and she'll lightien up again.

Posted

@Fox & Sacremas

 

Okey-doke, thanks, guys. I shall have a play around when I can next get to it.

 

With that "Yes, what did you need?" line, there seems to be a certain stage of the Dawnguard quest where Serana will say it every couple of seconds if she's standing fairly close to you. The "Shut Up" mod I use specifically removes it or blocks it so she can't say it. It's basically a greeting line. Like if you stand next to a stationary guard somewhere he will go through his full repertoire of one-liners - "Arrow in the knee" "Cousin's out fighting dragons" "Let me guess..." "Curved! Swords!" - except for her it's just one line over and over again, even though she's your follower. A couple of weeks ago she stood over Lydia and I and repeated it maybe thirty times during an animation. Maybe she was just jealous? :lol:

Posted

I waited like 4 days and she's still mad as fuck.

 

The way it's supposed to work (and generally does work) is...

 

When you get back from Darklight Tower Aerin should be in the House while Mjoll, Sapphire and Ingun are outside the house.

 

OK, so they are separated.

 

You talk to Mjoll.  You go in the House.  Aerin gets his just rewards and then Mjoll comes in.

 

So, if that didn't happen.  If for some reason you ended up fighting him in public you might have an issue.  Ideally all the actors would be in their places for a smooth experience.

 

I don't have a suggestion for it.

Posted

I talked to Mjoll outside the house but she walked in while we were fighting. Anyway I waited like 2 weeks and she is over it now so it finally works. Enjoying it so much at the moment. :)

Posted

I kinda do.... Click Mjoll in console when inside, move outside of the house, type moveto player, resurrect (without leaving the console), at this point she should be reset, if you're still not able to talk to her... Then do the following;

 

Setstage SexLabAmorousAdventuresAerin 90

 

You skip Mjoll, and go for Sapphire instead. Quest should progress fine except for now Mjoll still isn't a lover.  So at this point type addfac AmorAdvLoverFaction 1 on her, this fakes it and puts her in the lover faction anyway so she'll have the new greetings and my lover dialogues. Now just talk to her and initiate a scene on your own to make up for the one you missed inside the house. If she's still upset just leave her and try to come back when you've gone up a few levels, maybe she'll come to her senses.

 

EDIT: Blergh, resolved itself, Praise Talos!

Posted

Install the Non SexLab Animations Pack ver. 2.2.

And activate the animations you want.

Refresh animations in Sexlab and unpick the old ones like the AP. I hate them. There are some others to, that are outdated and needs to be updated.

Since there are so many better animations that do the same.

 

Dont forget to run Fnis.

 

Posted

Another problem popped up lol. After the quest is over Mjoll is following me around even tho I keep telling her It's time to part ways and to wait here. The complete opposite of the other problem. Hopefully this will resolve itself too. Praise Talos!

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...