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ZASELIM's GAYA GEI Body MOD Series C & R |Released >> ZGGB-CHML Body | ZGGB-CH | ZGGB-R2-U & ZGGB-R |


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Posted

 

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

I'd say that ZGGB-CHML is the better body in terms of form,but some of the problems that exist with it at the moment are related to the lack of a zero weight variant mesh,giving the advantage in terms of stability to the ZGGB-CH. That makes them roughly equal for the time being.

 

 

zggb ch also has maximum weight body only, no zero weight for zggb ch as well. so related this both has the lack of zero weight body and its by design as i stated when i started C series project that there'll only be maximum weight body.

if only femalehead.nif could have both 0,1 weight nif files.

 

Posted

 

nice work zaselim thanky for next uptade:d but i have little problem about body,i install all your files in mod,only i install skeleton female from groov xp32 1.93 and I have a strange defragmentation on  body(i mean hands)I dont know whether it is from meshes or texture

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you also have a neck seam incase you didn't notice which only means one thing you players weight is not maximum. open race menu and move the weight slider to 1.

 

i also mentioned it in the instruction that both zggb ch and chml are maximum weight bodies so if you or anyone else using a weight other than maximum they will get this issue.

 

and if your players weight IS maximum then it could be skeletons, not a meshes and textures issue.

 

oki setnpcweight 100 works :D thx zaselim i dont have issue anymore

 

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

chml ofc is the best body mod for now:D

Posted

 

 

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

I'd say that ZGGB-CHML is the better body in terms of form,but some of the problems that exist with it at the moment are related to the lack of a zero weight variant mesh,giving the advantage in terms of stability to the ZGGB-CH. That makes them roughly equal for the time being.

 

 

zggb ch also has maximum weight body only, no zero weight for zggb ch as well. so related this both has the lack of zero weight body and its by design as i stated when i started C series project that there'll only be maximum weight body.

if only femalehead.nif could have both 0,1 weight nif files.

 

 

I mix and match bit and pieces so much that I forgot about that. I was probably thinking about the ZGGB-R2 at the time. So,that still puts the ZGGB-CHML ahead of its predecessor. Still,a zero weight variant will help minimize any issues with seams.

Posted

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

 

sup Bro ;-)

 

well as u already know from our PM's past few months, i feel ZGGB is the absolute best bodymod for those of us who like the truly big/round/curvaceous type of booty/thighs/hips & breasts ;-)

 

the only bodymod that ever came close is CherryHotaling's CHSBHC & RobityBobity's RBBB (based on CHSBHC)

 

so i've been using ZGGB-CH for past few months & been greatly looking forward to CHML as u know - lol - both r very similar IMHO with CHML having slightly re-shaped butt/breasts - so now i'm using both ;-)

 

i actually prefer the "BBW" type of woman, but a very specific type of BBW shape that's somewhat rare: same proportions as ZGGB-CH/ML only much bigger/rounder/fuller/thicker while still having the "hourglass" figure - in other words "huge in all the right places" - lol

 

what i LOVE bout ZGGB-CH/ML is that with RaceMenu & the RM XP32 EXT Skelly-Sliders plugin, i can indeed customize ZGGB-CH/ML to my liking, as big as i want, while retaining their "OMG" proportions - lol ;-)

 

regarding "performance", i've used both with full HDT enabled, as well as with SexLab/ZAZ mods, used all their armors & tested in every conceivable SkyRim gameplay situation & have never had any problems to-date (with the exception of just a coupla minor issues which were very easily resolved)

 

ZGGB-CH/ML is, IMHO, not only the BEST "big gurl" bodymod i can imagine, but aside from that the original/custom armors & conversions r the most spectacular i've seen in ANY bodymod available (i've literally tried them ALL)

 

actually, i was working with a few modders b/4 i found ZGGB & was paying them to create a custom bodymod for me, but none could come close to the body-shape descriptions i was giving them - then VIOLA i found ZGGB ;-)

 

i can't express how impressed i am by your work, Zaselim, & by your awesome generosity - not only by releasing your work for us to enjoy but u are always there to help, going above & beyond

 

thanks, Bro ;-)

 

Peace, Love, & SUCCESS

alex

Posted

 

 

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

I'd say that ZGGB-CHML is the better body in terms of form,but some of the problems that exist with it at the moment are related to the lack of a zero weight variant mesh,giving the advantage in terms of stability to the ZGGB-CH. That makes them roughly equal for the time being.

 

 

zggb ch also has maximum weight body only, no zero weight for zggb ch as well. so related this both has the lack of zero weight body and its by design as i stated when i started C series project that there'll only be maximum weight body.

if only femalehead.nif could have both 0,1 weight nif files.

 

 

I love this mode put it doesn't work well with some npcs because they all don't have max weight, only a few do.post-87409-0-93067600-1413581337_thumb.png  O_O if their was only a mod that every npc has weight at 100 lol.

Posted

 

 

 

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

I'd say that ZGGB-CHML is the better body in terms of form,but some of the problems that exist with it at the moment are related to the lack of a zero weight variant mesh,giving the advantage in terms of stability to the ZGGB-CH. That makes them roughly equal for the time being.

 

 

zggb ch also has maximum weight body only, no zero weight for zggb ch as well. so related this both has the lack of zero weight body and its by design as i stated when i started C series project that there'll only be maximum weight body.

if only femalehead.nif could have both 0,1 weight nif files.

 

 

I love this mode put it doesn't work well with some npcs because they all don't have max weight, only a few do.attachicon.gifScreenShot2.png  O_O if their was only a mod that every npc has weight at 100 lol.

 

It wouldn't be hard to make,just a little time consuming and repetitive. If the zero weight variant mesh that someone on a previous page was in the process of making isn't completed,I might do it myself.

Posted

so what you think guys which one is better, ZGGB CH OR CHML.

When i was making both bodies i thought that ZGGB CH will be better body for me but now after both bodies are finished i like ZGGB CHML way more than ZGGB CH.

For me ZGGB CHML is my 2nd fav body mod as my most fav body mod is still my ZGGB T.

 

what do you think which one is better in your opinion CH or CHML? exclude the hdt related points then give your opinion.

I liked ZGGB-CH and CHML body, but CHML is a transgender body type , it problemotichno, my heroine does not use all the armor (

Posted

found unpleasant seam only on the right side of

ScreenSho_wpprqre.jpg

ScreenSho_wpprqrw.jpg

 

so u found it lol, i was hoping that no one will.

it was bigger than that, i fixed it almost 98% and i was unable to fix the little dot you see. i hope it won't bother you guys too much.

 

edited: i saw your pic just now, ok in 3ds max it only shows a dot not this line like seam. and in the game as well i only see a minor dot may be because of the enb i use.

what enb you are using?

 

Posted

ZGGB-CHML looks better but ZGGB-CH moves better in HDT. :(

 

strange, for me chml moves better as the xml files i have added with chml mod was optimized for chml.

i can't be biased because i made all of them but the reason i liked chml better than ch because the hdt animation/physics are very good and move better.

for me its like this

ZGGB T MOTHER then ZGGB CHML then ZGGB T(rest of bodies in T series) then ZGGB CH then ZGGB R2 U Then ZGGB R.

 

Posted

 

found unpleasant seam only on the right side of

ScreenSho_wpprqre.jpg

ScreenSho_wpprqrw.jpg

 

so u found it lol, i was hoping that no one will.

it was bigger than that, i fixed it almost 98% and i was unable to fix the little dot you see. i hope it won't bother you guys too much.

 

edited: i saw your pic just now, ok in 3ds max it only shows a dot now not this line like seam. and in the game as well i only see a minor dot may be because of the enb i use.

what enb you are using?

 

 

all is well, I just thought that you do not know

Posted

 

 

найдено неприятным шов только на правой стороне

ScreenSho_wpprqre.jpg

ScreenSho_wpprqrw.jpg

 

so u found it lol, i was hoping that no one will.

it was bigger than that, i fixed it almost 98% and i was unable to fix the little dot you see. i hope it won't bother you guys too much.

 

edited: i saw your pic just now, ok in 3ds max it only shows a dot now not this line like seam. and in the game as well i only see a minor dot may be because of the enb i use.

what enb you are using?

 

 

all is well, I just thought that you do not know

 

i knew, actually what happened is there this technique i've come up with in 3ds max to make the body curves purely smoother. but there is one thing u have to be careful is that around that area u can't use that technique. i discovered that when i was working on zggb ch, i didn't notice that when i was smoothing the butt, thighs and belly well all the curves i also selected the vertices around that area. And when i noticed that body was completed to use and ready for the armor work. it was a T shape seam with three sides to move the vertices so i fixed it as well as i could and left with a minor dot like seam which sometimes shine in the fire light. And most of the time i was unable to notice it so i thought lets go with it.

 

Posted

zaselim

with my enb too seam is not visible unless heavily to bring the camera as I did on the top two images used fov 10

683ee923aa2726b76f591649400a3b5f.jpeg

good then..lol

 

 

Posted
I had the problem of textures. I realized that the npc were without hands ...

The problem was in the archives: femalehands_0 and femalehands_1

Posted

 

I had the problem of textures. I realized that the npc were without hands ...
The problem was in the archives: femalehands_0 and femalehands_1

 

what's the weight of your npc?

 

Posted

Got some hands and feet for ZGGB-CHML, if you need them.  Still a bit of a seam if you zoom in as close as you can (so close that the camera goes through parts of the body), but basically unnoticeable from normal distances.

 

attachicon.gif2014-10-20_00001.jpg

attachicon.gif2014-10-20_00002.jpg

 

thanks slash, nice work.

 

Posted

Something new I'm working on

 

Armor W.I.P - Naked Weapon.

 

3ds Max

 

 

iIx2rEkKp2IyT.jpgibiD2FPepiQp2A.jpgibpLjoJf3OqYZ4.jpgiL5yH2MweYmZe.jpgibhxdHdgNP576O.jpg

 

 

 

In Game Testing

 

 

ieOBWK2vjV6RQ.pngiUrvq7d0oQqFB.pngibhKdv6EpTUhZm.pngidmfdZNMAG74Z.pngiP8AW9UXtAqFK.png

 

 

 

Posted

Something new I'm working on

 

Armor W.I.P - Naked Weapon.

 

3ds Max

 

 

iIx2rEkKp2IyT.jpgibiD2FPepiQp2A.jpgibpLjoJf3OqYZ4.jpgiL5yH2MweYmZe.jpgibhxdHdgNP576O.jpg

 

 

 

In Game Testing

 

 

ieOBWK2vjV6RQ.pngiUrvq7d0oQqFB.pngibhKdv6EpTUhZm.pngidmfdZNMAG74Z.pngiP8AW9UXtAqFK.png

 

 

 Progress On W.I.P Armor

 

3ds max

 

 

iKG6B1r3biCaN.jpgibyoaVIbhZJbuu.jpgiPKZWW1caVKCp.jpgibtWjH5tTDGsZK.jpg

 

 

 

In Game Testing

 

 

ibk5E5zYcEnKkB.pngiGs9ItcXwC7To.pngibCG1c9m2B7nm.pngiZCWoDcVQoPB4.pngibcgSmjpMkvKUX.png

 

 

Posted

 

Something new I'm working on

 

Armor W.I.P - Naked Weapon.

 

3ds Max

 

 

iIx2rEkKp2IyT.jpgibiD2FPepiQp2A.jpgibpLjoJf3OqYZ4.jpgiL5yH2MweYmZe.jpgibhxdHdgNP576O.jpg

 

 

 

In Game Testing

 

 

ieOBWK2vjV6RQ.pngiUrvq7d0oQqFB.pngibhKdv6EpTUhZm.pngidmfdZNMAG74Z.pngiP8AW9UXtAqFK.png

 

 

 Progress On W.I.P Armor

 

3ds max

 

 

iKG6B1r3biCaN.jpgibyoaVIbhZJbuu.jpgiPKZWW1caVKCp.jpgibtWjH5tTDGsZK.jpg

 

 

 

In Game Testing

 

 

ibk5E5zYcEnKkB.pngiGs9ItcXwC7To.pngibCG1c9m2B7nm.pngiZCWoDcVQoPB4.pngibcgSmjpMkvKUX.png

 

 

 

 

Looking awesome!!

 

 

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