blabba Posted July 31, 2014 Author Posted July 31, 2014 can you post a bounce kit similar to project flesh for this body mesh? with the same amount of jigglyness that one had! shameless bump! Project flesh is an old project that I naively put up in my infancy of modding. It was never finished nor do I have the time to finish it. Chances are it'll stay dead but if I can finish my other mod ideas quick enough I'll think about re-taking it up. Of course others are more than welcome to take the idea and finish it themselves of course.
hentaijin Posted July 31, 2014 Posted July 31, 2014 Yeah, wait for the next version of BodySlide in which I fixed it. It's been like 8 months since the last version, but somehow updates keep getting talked about it. So I'm hoping that Expired or someone can finish a nif plugin for 3dsmax 2014 or higher, and then I'll be able to resume progress. gg
blabba Posted July 31, 2014 Author Posted July 31, 2014 Smart russian developers, make a program that can make morphs fairly easily and pretty accurately. The new tool is amazing and from some preliminary tests are a good way to speed up getting quality morphs. http://www.russian3dscanner.com/
ousnius Posted July 31, 2014 Posted July 31, 2014 Yeah, wait for the next version of BodySlide in which I fixed it. It's been like 8 months since the last version, but somehow updates keep getting talked about it. That's because Caliente was (basically) gone for 7 months and still is. So I had to resume the work, and I really started about a month ago.
Saeros Posted July 31, 2014 Posted July 31, 2014 Yeah, wait for the next version of BodySlide in which I fixed it. It's been like 8 months since the last version, but somehow updates keep getting talked about it. That's because Caliente was (basically) gone for 7 months and still is. So I had to resume the work, and I really started about a month ago. imho skyrim modding is a hobby.. there are no deadlines.. it's ready when it's ready
oli3d Posted July 31, 2014 Posted July 31, 2014 skyrim modding is a hobby.. there are no deadlines.. it's ready when it's ready yep....that's it... moin oli
grandslasher Posted August 1, 2014 Posted August 1, 2014 any news when citrus will support thigh physics?
Groovtama Posted August 1, 2014 Posted August 1, 2014 any news when citrus will support thigh physics? When I update project flesh skeleton and integrate it in xpmse2 and blabba finds the time to add it.
sweforce Posted August 2, 2014 Posted August 2, 2014 Yesterday I created a new character and while it first bugged to give me a horribly low polygon face, once that was fixed, somehow, and I could start over I still cannot shake the feeling that there is annoyingly few polygons. Once this Citrus project gets completed, alongside it's faces variant, I think we will get a hit.
Eikichi Onizuka Posted August 2, 2014 Posted August 2, 2014 Checking Blabba's Google Sheet on morphs which is linked in the OP, i see there are already UNP topmodel sliders. But who exactly are the people that if they are working on this ?
Serithi Posted August 3, 2014 Posted August 3, 2014 So, bit of an issue. I've got the latest XMPSE, but i'm still getting what i assume is the known foot bug, where the toes aren't animated with the feet and so just stay there on the ground while the rest of the foot moves, stretching the foot to hell and back.
blabba Posted August 3, 2014 Author Posted August 3, 2014 So, bit of an issue. I've got the latest XMPSE, but i'm still getting what i assume is the known foot bug, where the toes aren't animated with the feet and so just stay there on the ground while the rest of the foot moves, stretching the foot to hell and back. Then you didn't install the skeleton properly. Make sure nothing else is overwriting the skeleton. Use MO. It will easily let you know.
zanith86 Posted August 3, 2014 Posted August 3, 2014 Blabba, could you explain where I can find the HDT NipplePiercing Reference? I downloaded both the HDT 1.3 and 1.4 versions and cannot find it.
blabba Posted August 3, 2014 Author Posted August 3, 2014 Blabba, could you explain where I can find the HDT NipplePiercing Reference? I downloaded both the HDT 1.3 and 1.4 versions and cannot find it. It's in 1.3, you have to load up the xml manually though.
Serithi Posted August 4, 2014 Posted August 4, 2014 So, bit of an issue. I've got the latest XMPSE, but i'm still getting what i assume is the known foot bug, where the toes aren't animated with the feet and so just stay there on the ground while the rest of the foot moves, stretching the foot to hell and back. Then you didn't install the skeleton properly. Make sure nothing else is overwriting the skeleton. Use MO. It will easily let you know. No, i installed it just fine. I even tried reinstalling it through MO, checked around for any conflicts even though i know for a fact there's nothing that can be doing it, nothing is wrong with it, and yet it's still not working. I am using a Bodyslided body, though i don't see why that'd matter since that's just the body meshes, not the skeleton.
blabba Posted August 4, 2014 Author Posted August 4, 2014 No, i installed it just fine. I even tried reinstalling it through MO, checked around for any conflicts even though i know for a fact there's nothing that can be doing it, nothing is wrong with it, and yet it's still not working. I am using a Bodyslided body, though i don't see why that'd matter since that's just the body meshes, not the skeleton. Dunno what to say then. I have the setup working fine on my computer (Brand new skyrim intall, re-downloaded everything, not really a choice because my computer had crashed) and it's working completely fine for me. Well except for the toenail shaders that you can see through the foot, but I have not a single clue as to how I could fix that and nobody has offered any suggestions on that front.
blabba Posted August 4, 2014 Author Posted August 4, 2014 Making changes to CITRUS, mostly focusing on seams and re-doing the aforementioned genital stuff. Probably not going to be supporting bodyslide anymore and instead looking towards working with Expired for his Bodymorph stuff. Updates will be far and few in-between. Worst comes to worse, I'll just finish the Max file and upload it, and let somebody else take care of putting it into game if I can't get it working with BodyMorph system.
Monsto Brukes Posted August 5, 2014 Posted August 5, 2014 Making changes to CITRUS, mostly focusing on seams and re-doing the aforementioned genital stuff. Probably not going to be supporting bodyslide anymore and instead looking towards working with Expired for his Bodymorph stuff. Updates will be far and few in-between. Worst comes to worse, I'll just finish the Max file and upload it, and let somebody else take care of putting it into game if I can't get it working with BodyMorph system. He's still working on that?
Cranky Cat Posted August 5, 2014 Posted August 5, 2014 ... Probably not going to be supporting bodyslide anymore and instead looking towards working with Expired for his Bodymorph stuff. Updates will be far and few in-between. Worst comes to worse, I'll just finish the Max file and upload it, and let somebody else take care of putting it into game if I can't get it working with BodyMorph system. You're not continuing to develop this with BodySlide? I thought you were pretty close.
Monsto Brukes Posted August 5, 2014 Posted August 5, 2014 Making changes to CITRUS, mostly focusing on seams and re-doing the aforementioned genital stuff. Probably not going to be supporting bodyslide anymore and instead looking towards working with Expired for his Bodymorph stuff. Updates will be far and few in-between. Worst comes to worse, I'll just finish the Max file and upload it, and let somebody else take care of putting it into game if I can't get it working with BodyMorph system. He's still working on that? That is what I thought too. I was under the impression Expired abandoned that, as it was just a test/experiment. I could very well be wrong though too. don't get me wrong . . . I'd love to see it completed as would a lot of folks. And it can't quite replace bodyslide, it's along side as it only affects the player and bs affects everyone else so it's definitely got utility. But, you know, dude has goals. I think it's become clear that having Racemenu completed to vision is the current goal.
Amber Fletcher Posted August 5, 2014 Posted August 5, 2014 Does anyone happen to have a CBBE preset for this body that they would be willing to share?*Edit*Or at the very least explain to me in a step by step way to have a CBBE texture compatible body by using this body, lol
blabba Posted August 6, 2014 Author Posted August 6, 2014 Does anyone happen to have a CBBE preset for this body that they would be willing to share? *Edit* Or at the very least explain to me in a step by step way to have a CBBE texture compatible body by using this body, lol You'll need a 3d software application suite.
Amber Fletcher Posted August 6, 2014 Posted August 6, 2014 Does anyone happen to have a CBBE preset for this body that they would be willing to share? *Edit* Or at the very least explain to me in a step by step way to have a CBBE texture compatible body by using this body, lol You'll need a 3d software application suite. That sucks It's like way out of my league to mess with that stuff lol
Monsto Brukes Posted August 6, 2014 Posted August 6, 2014 Step 1: You'll need a 3d software application suite. Fixed that for you.
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