Gristle Posted July 18 Posted July 18 Animal Mansion Reborn View File Animal Mansion Reborn Version 1.5 - Adds patches for Across the Border - Diverse Border Gates (SE/AE) and The Great Town of Shor's Stone (LE/SE/AE) By killer905 and Gristle A young woman named Thaena is struggling to build a new business. She has inherited an abandoned mansion in the lawless lands between Falkreath and Hammerfell, with dreams of turning it into an inn for travelers. Of course, destiny has other plans, and an idea for a new business is formed. Animal Mansion Reborn is a rebirth of the Animal Mansion series of mods (The Animal Mansion, The Animal Mansion Redux, Animal Mansion Plus and Animal Mansion 4). Although created based on ideas, NPCs and quests established in the prior mods, it is an entirely new mod. For those not familiar with the Animal Mansion mods, the focus of the Animal Mansion's activities involve establishing a business where guests can live out sexual fantasies with creatures, but there are ample opportunities for non-creature sex as well. This mod can be played by male or female PCs, although all creature animations put the PC in the female position. Male PCs do not have to participate in creature sex. The mod supports one (female) follower, and the follower can be used in place of the PC for creature activities. The mod should work with vanilla or custom followers. If you bring Tirwin from Animal Research as a follower (leave Ragnar behind), Tirwin will have custom dialogue. Female followers can also be acquired via the mod's quests. The mod is currently voiced with xVASynth. There is no MCM. The FOMOD installer includes patches for JK's Skyrim, Cities of the North, and Redbag's Falkreath. Included in this initial release of the mod are the starting quest, a quest to build the mansion, quests to collect three initial animals, repeatable quests to put on private shows for initial clients, and repeatable quests to assist dog and horse sellers demonstrate the breeding skills of their animals. Side quests and a large amount of extra content are also included. Note that the "repeatable" dog and horse sale quests do not simply repeat like in prior AM versions, but differ substantially with each new location. Accordingly, the six total dog/horse sale quests each offers original content, some of it substantial. Future releases will add more animals, quests and other content to the mod. IMPORTANT!!!: Includes animations - Run GenerateFNISforUsers or the equivalent! MEGA Download: The BodySlide files in the download area can be ignored. They are just there for people who want to adjust some of the outfits provided in the mod for their PC or followers. The actual download is on MEGA, via a link provided in the text file in the download area. To Start the Quest: Enter the Dead Man's Drink tavern in Falkreath, listen to the conversation that begins, and then talk with Valga Vinicia (the innkeeper). Requirements: Spoiler LE: Fores New Idles in Skyrim - FNIS https://www.nexusmods.com/skyrim/mods/11811 SexLab: https://www.loverslab.com/files/file/150-skyrim-sexlab-sex-animation-framework-v162-updated-jun-3rd-2016/ SexLab Animation Loader: https://www.loverslab.com/files/file/2488-sexlab-animation-loader/ SE/AE: Fores New Idles in Skyrim SE - FNIS SE https://www.nexusmods.com/skyrimspecialedition/mods/3038 SexLab: https://www.loverslab.com/files/file/20058-sexlab-se-sex-animation-framework-v166b-01182024/ SexLab Animation Loader: https://www.loverslab.com/files/file/23737-sexlab-animation-loader/ Animations Required: Dog (CF, and ideally also FFC, CCF and CCCF) Wolf (CF, and ideally also FFC, CCF, CCCF and CCCCF) Horse (CF, and ideally also FFC) Recommended Animation Packs: Billyy's SLAL Animations - https://www.loverslab.com/files/file/3999-billyys-slal-animations-2025-7-1/ In some sex scenes, the mod will try to use a specific animation from this pack. If it is not found, animations will be called based on tags instead. Potential Conflicts: Random sex mods - While not strictly incompatible, mods that generate their own random sex scenes with the PC or NPCs should be disabled while on Animal Mansion quests because they can interfere with scripted encounters Mods that modify the land beyond Skyrim's borders - This mod opens the Skyrim borders to add new content. However, there should be no conflict with mods that use the Pale Pass, e.g., Beyond Skyrim - Bruma, Rigmor of Cyrodiil. Instructions for BodySlide: Spoiler Step 1 - Launch BodySlide Step 2 - In the “Filter outfits...” field, type AMR Step 3 - This will ensure that the “Outfit/Body” drop-down list contains only body/clothing/armors used by Animal Masnion Reborn Step 4 - Select the “Build Morph” option and the option above the “Batch Build...” button Picture for steps 1-4: Step 4 - Use your preset or create a unique body type Step 5 - When you click “Batch Build...,” a new window will open where you can select only the slider sets that should use your preset or the one you created from scratch Picture for steps 4-5 Step 6 - Click Build and wait. Congratulations! Note: If you hold down CTRL and then click “Batch Build...,” an additional window will appear where you can select a destination folder. For example, you can save your files to your desktop, zip them, and place them in MO2 or Vortex. Main Quest Names Spoiler Main Story Quests: 1 - The Borderlands 2 - Stand-in Bitch 3 - Building the Business 4 - The Ways of the Wolf 5 - In Too Deep 6 - The Animal Mansion Repeatable Show Quests: Dog Show Wolf Show Horse Show Repeatable Quests (From Job Board): Stand-in Bitch A Mare for Hire Quest Stages: https://www.loverslab.com/topic/268522-animal-mansion-reborn/page/2/#findComment-7346245 Credits: Clothing, Armor, Weapons, Shields and Furniture: Ayleid Building Kit, by The Imperial Society, Beyond Skyrim, Province Cyrodiil, Varlaisaran, Tarius, Markus Liberty, 1shoedpunk, Simsim, Hart, Suran, and Matth - https://www.nexusmods.com/skyrim/mods/90667 General Stores - storage resource for packrats by Harvey2112 - https://www.nexusmods.com/skyrimspecialedition/mods/4322 Jokerine's Misc Resources by Jokerine - https://www.nexusmods.com/skyrimspecialedition/mods/801 Modder's Resource Pack - The Witcher by Oaristys - https://www.nexusmods.com/skyrimspecialedition/mods/137706 Liam's Clutter Resource SE by LWatson95 - https://www.nexusmods.com/skyrimspecialedition/mods/22669 Mad Modder's Assets MMA by Daermonster - https://www.nexusmods.com/skyrimspecialedition/mods/83445 Bakers Oven by stroti - https://www.nexusmods.com/oblivion/mods/37797 Hammerfell Armory SE by Farinelli - https://www.nexusmods.com/skyrimspecialedition/mods/8336 Hammerfell Imports by Mihail and Tasheni - Pedlars of Tamriel - https://www.nexusmods.com/skyrimspecialedition/mods/142096 Polished and Sexy nocturnal statue by Nikitaa - https://www.nexusmods.com/skyrim/mods/55293 Divine Grace - Statue of Dibella by Dominicgraham1994 - https://www.nexusmods.com/skyrimspecialedition/mods/173142 Gypsy Love by Melodic - https://boosty.to/melodic/posts/e3e6abde-52ef-471d-a27f-4c9357c4edf1 Animations: Dance - Fade Away To Invisible Black from Let's dance again - https://www.loverslab.com/files/file/6192-lets-dance-again/ Dance - Sensual Dancing by Leito86 - https://www.loverslab.com/topic/39465-animations-by-leito-10415-new-animations/ Cover self animation, by ZaZ - https://www.loverslab.com/files/file/156-zaz-animation-pack-v70-2017-05-16/ Music: Belly Dance - Desert Nights, by Tech_Oasis- https://pixabay.com/music/world-belly-dance-desert-nights-221370/ Belly Dance, by SoundGallery - https://pixabay.com/music/world-belly-dance-118609/ The Silent Caravan, by MelodieRealm - https://pixabay.com/music/world-the-silent-caravan-453760/ Medieval Abbey, by MatthewMikeMusic - https://pixabay.com/music/ambient-medieval-abbey-182197/ Mysterious Mystical Ambient, by Delosound - https://pixabay.com/music/ambient-mysterious-mystical-ambient-442832/ Echoes of Hijaz 1, by Kaig Saif - https://pixabay.com/music/arabic-echoes-of-hijaz-1-488407/ Arabic Desert - Arabic Music, by Stereo_Color - https://pixabay.com/music/suspense-arabic-desert-arabic-music-485980/ General: Original author and creator of Animal Mansion: sky_mds Ideas: Polyleritae, flatearthertom3, Voltair, Khrusaor, eflat01, Caveman 74, ixtheinterloper, leking, Wolfen09 Alpha testing: Donuts4me, eflat01 Quest ideas: Gristle, killer905, Wolfen09, Unicom1981, DipSh8t, Donuts4me, eflat01, Khrusaor, unwashed biomass, MadMansGun, Dieselmutt Interior layout: killer905 Exterior layout: Gristle, killer905 Version History: Spoiler Version 1.5 - 8/8/26 Adds patch for Across the Border - Diverse Border Gates (SE/AE) Adds patch for The Great Town of Shor's Stone (LE/SE/AE) Version 1.4 - 8/2/26 Revised Falkreath border dialogue so dialogue for PCs with male followers works correctly Revised mod's "find follower" function so NPCs with 'ActorTypeAnimal' or 'ActorTypeCreature' keywords will not be recognized as followers for purposes of the mod Added additional Falkreath border guard dialogue for NordFemale voice type - in case other mods make guards female Changed Thaena's and Jala's strip/unstrip functions to use Sexlab functions to store and reequip any outfit they are wearing, including custom outfits Added patch for Orc Strongholds All-in-One Further mod cleaning Version 1.3 - 7/27/26 Updated COTN Falkreath patch Fixed Nuria/Larissa scene so it always starts in the correct place Corrected name of chair animation for Callia's sex scenes and adjusted chair marker placement Removed activation from Bertran's drafting table Added "cover self" animation after Derjala is caught by PC Updated initial objective (to speak with Thaena) to point to border guard Removed show offers to Bree or Lithindir when they are walking home Added missing quest log entries Further mod cleaning Version 1.2 - 7/23/26 Fixed bug where PC was made essential Fixed bug where client watching worker show would stay in show room if PC left Mansion Added a couple .nif fixes Added missing child voice files Removed house build function from Elinhir carpenter's table Corrected some Elinhir guard voices Corrected position for Stormcloak version of Rorikstead guard Cleaned up navmesh at Falkreath border Fixed two flying fence posts behind mansion Fixed issue with Eveli door Updated FOMOD to add Cities of the North patch Updated FOMOD to add Redbag's Falkreath patch Added lanterns by mansion sign and exterior doors (enabled with sign) Made all exterior lantern lights turn off in daytime Made mansion windows glow at night (main front only) Assigned ownership to items in Pelamar's Provisions Deleted test Lamias from mod Version 1.1 - 7/19/26 Corrected dialogue bugs Added missing objectives Other minor bug fixes Submitter Gristle Submitted 07/18/26 Category Adult Mods Requirements Sexlab, FNIS, Creature Framework Regular Edition Compatible Yes Install Instructions 14
Nicallia Posted July 18 Posted July 18 Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts !
LYKIRI Posted July 18 Posted July 18 BODYSLIDE FILES MAY NOT WORK PROPERLY is the istalation info of bodyslide files?? GREETINGS
Gristle Posted July 18 Author Posted July 18 (edited) 35 minutes ago, Nicallia said: Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts ! Yes. It's a new location and shares no resources. I also have Animal Mansion Plus installed on my game. No conflicts. EDIT: No need for a new game. Edited July 18 by Gristle
Gristle Posted July 18 Author Posted July 18 5 minutes ago, LYKIRI said: BODYSLIDE FILES MAY NOT WORK PROPERLY is the istalation info of bodyslide files?? GREETINGS You can ignore the BodySlide files. They're just there for people who want to adjust some of the outfits provided in the mod for their own PC or followers. 1
Donuts4me Posted July 18 Posted July 18 (edited) 38 minutes ago, Nicallia said: Wow - a new installment. Exciting - as this is a new location, is it save to assume that keeping an existing 'old Mansion' mod installed does not interrupt the experience and it's save enough to try this mod on an existing save? Thx for your efforts ! I have Animal Mansion Plus and have no conflicts. The mansion in this version is beyond the SW border of Skyrim where players could not go before. It's a little weird having two mansions and double characters, but it works. EDIT: Gristle beat me to it. Edited July 18 by Donuts4me
nilead Posted July 18 Posted July 18 Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod?
LYKIRI Posted July 18 Posted July 18 THANKS FOR THE QUICK ANSWER! BY THE WAY I LIKE YOUR WORK!! I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS ! AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!! GREETINGS
Gristle Posted July 18 Author Posted July 18 1 minute ago, nilead said: Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod? Yes. This is the first installment. Future releases will include quests to obtain more animals for the Mansion, Mansion parties, as well as additional quests away from the Mansion. 3
Gristle Posted July 18 Author Posted July 18 1 minute ago, LYKIRI said: THANKS FOR THE QUICK ANSWER! BY THE WAY I LIKE YOUR WORK!! I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS ! AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!! GREETINGS No plans to remake Beastess. Between Animal Research and Animal Mansion, I feel the same ground is pretty much covered. 1
plutocene Posted July 18 Posted July 18 Congrats for release. Pro versus Animal Mansion plus: No more NPC faction patching. Con: Requires grasscache and dyndolod to be redone.
DarkForce_256 Posted July 18 Posted July 18 MEGA is terrible sometimes. It keeps getting frozen half way through. 1
Gristle Posted July 18 Author Posted July 18 18 minutes ago, DarkForce_256 said: MEGA is terrible sometimes. It keeps getting frozen half way through. Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess.
DivineDefiance Posted July 19 Posted July 19 when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue. 2
DarkForce_256 Posted July 19 Posted July 19 2 hours ago, Gristle said: Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess. Not your fault, It's worth it. I just hate MEGA, I assume it's better if you make a paid account.
killer905 Posted July 19 Posted July 19 3 hours ago, nilead said: Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod? 3 hours ago, nilead said: Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod? To be honest, this is already a redesign of the entire mod. 3 hours ago, LYKIRI said: THANKS FOR THE QUICK ANSWER! BY THE WAY I LIKE YOUR WORK!! I HAVE A QUESTION - DO YOU HAVE ANY PLANS TO MAKE A REBORN FOR ! BEASTESS ! AND I AM GLAD I DONT NEED ! ZAZ ! FOR ANIMAL MANSION REBORN AND FOR ANIMAL RESEARCH. THANK YOU FOR THAT!!!!!!! GREETINGS I understand you're happy, but please turn off Caps Lock :3 To be honest, I don't see the point in making a reborn for Beastess. 2 hours ago, plutocene said: Congrats for release. Pro versus Animal Mansion plus: No more NPC faction patching. Con: Requires grasscache and dyndolod to be redone. The main problem with the original Animal Massion was that vanilla NPCs were added by default to the faction, which, unfortunately, ruined the appearance of the NPCs if it was loaded incorrectly and also broke some quests. 2 hours ago, Gristle said: Sorry about that. At 600Mb, the mod is over LL's 500Mb download cap. Lots of voices, music and textures, I guess. Really? I checked a few days ago, and it might have even taken up 800MB <think> 26 minutes ago, DivineDefiance said: when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue. Depending on your PC's gender and whether you have a female follower with you, the options should be: - Pay - Pay with your body (Female PCs only) - Pay with your body and your follower’s body (Female only) - Pay with your follower’s body (Male PCs with a female follower only) It would be best to record a video so we can see exactly what happened.
AthenaTheLover Posted July 19 Posted July 19 I'm pleasantly surprised that you've guys did create images similar to those on the Animal Mansion Mod Page. 👍 2
Gristle Posted July 19 Author Posted July 19 44 minutes ago, DivineDefiance said: when talking to the guards at the pass, they just say that I can pass but I need to pay the border fee or whatever and then the dialogue just abruptly ends and nothing happens, anyone else having this issue. I just ran through this and it worked for me. I also checked the conditions and everything looks OK. What sex is your PC? Do you have a follower? If so, what sex are they?
Gristle Posted July 19 Author Posted July 19 19 minutes ago, killer905 said: Really? I checked a few days ago, and it might have even taken up 800MB <think> 7-Zip got it down to 614Mb.
Gristle Posted July 19 Author Posted July 19 12 minutes ago, AthenaTheLover said: I'm pleasantly surprised that you've guys did create images similar to those on the Animal Mansion Mod Page. 👍 @killer905 gets the credit for all graphic works.
killer905 Posted July 19 Posted July 19 34 minutes ago, Gristle said: 7-Zip got it down to 614Mb. I'm aware of that, but I was able to upload over 800 MB to LL. Does it block uploads beyond a certain point? You can always upload it to Google Drive. 32 minutes ago, Gristle said: @killer905 gets the credit for all graphic works. yeah.
draig555 Posted July 19 Posted July 19 Even after defeating the Orc bandits, returning to the inn, and sleeping in the bed for at least eight hours, the quest does not progress. Is anyone else experiencing this issue?
eflat01 Posted July 19 Posted July 19 (edited) 15 hours ago, nilead said: Now, here i another mod i didnt expect to come back to life, but sure glad it did doubly so as you're actually expanding and imrpoving it. Thank you for sharing it. Do you plan to resurrect/redesign the entire mod? I'd mentioned it in the idea threads, They not only expanded it's potential and while I'd hate to give away spoilers there's new locations about the size of a small dlc which the author's may expand upon. I will not say too much ... but play it slow, talk to the npcs keep your ears open, explore a little, visit the Inns and the merchants, etc... enjoy some wine even. There are interesting little things not mentioned at all up front, along with a few Easter Eggs of what's to come. What I'm saying is there's stories here yet to be made... In other news... I almost want to buy a home in Elinhir it's such a nice city. Spoiler Edited July 19 by eflat01
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now