jfraser Posted May 22, 2016 Author Posted May 22, 2016 yeah, that's the banner. try redownloading the mod, or get an older version and copy just the textures over.
satanik32 Posted May 23, 2016 Posted May 23, 2016 Hi there, first of all I like the idea of this mod, two thumbs fresh! However I stumbled into a small problem. Once my character is "killed" she gets transported to the cell at the auction, all good, but she is stuck kneeling in a cowering position unable to move, open inventory etc. and can look only in vertical axis. Interestingly enough switching to first-person view enambles her to walk and look in all directions, but as soon as I switch back to third-person view she's locked in place again in same position (can look in all directions however). It's is a mild inconvinience I suppose but without going in first-person view I obviously can't interact with the guard. Once i talk to him and get placed onto a podium she's still stuck in a same cowering position untill the auction is over. Once that's done and she's transported once again to Skyrim with her new Owner (Some orc in an inn, rough stuff) everything is fine, so I'd wager that it's something wrong with this mod, or rather I goofed something up with it. Any ideas what could cause this? I do have all the required mods and the mods they require. Also in conjunction with Simple Slavery I use Death Alternative and SD+ Thank you again for adding a bit of immersion into the game!
CliftonJD Posted May 23, 2016 Posted May 23, 2016 Hi there, first of all I like the idea of this mod, two thumbs fresh! However I stumbled into a small problem. Once my character is "killed" she gets transported to the cell at the auction, all good, but she is stuck kneeling in a cowering position unable to move, open inventory etc. and can look only in vertical axis. Interestingly enough switching to first-person view enambles her to walk and look in all directions, but as soon as I switch back to third-person view she's locked in place again in same position (can look in all directions however). It's is a mild inconvinience I suppose but without going in first-person view I obviously can't interact with the guard. Once i talk to him and get placed onto a podium she's still stuck in a same cowering position untill the auction is over. Once that's done and she's transported once again to Skyrim with her new Owner (Some orc in an inn, rough stuff) everything is fine, so I'd wager that it's something wrong with this mod, or rather I goofed something up with it. Any ideas what could cause this? I do have all the required mods and the mods they require. Also in conjunction with Simple Slavery I use Death Alternative and SD+ Thank you again for adding a bit of immersion into the game! seems to be a couple of problems causing that: 1 common cause for it is if cursed loot is used with death alternative the combat options in cursed loot need to be disabled the other cause for this to happen is users with issues to the ragdoll effect in death alternative - realistic ragdoll effects mod and an updated skeleton are both needed and some people also need a large hit number of 600%
satanik32 Posted May 23, 2016 Posted May 23, 2016 seems to be a couple of problems causing that: 1 common cause for it is if cursed loot is used with death alternative the combat options in cursed loot need to be disabled the other cause for this to happen is users with issues to the ragdoll effect in death alternative - realistic ragdoll effects mod and an updated skeleton are both needed and some people also need a large hit number of 600% I'm not using Cursed loot, so that's probably off the table. I have set Death Alternative option to only do Bleeding animation without ragdoll afterwards. Of course I have an updated skeleton (XPMSE, to be exact), but what is this 600% hit number and how can it affect my situation? Also for the sake of context I add list of mods I use in no particular order, I let LOOT sort them. Installed everything with Mod Organizer except when authors demand it installed manually. Hearthfires Dragonborn Dawnguard SKSE FNIS Unofficial SKyrim Legendary Edition Patch SkyUI Realistic Force RaceMenu XPMSE SexLab Framework UNP BASE Main Body SOS SOS UNP Addon Jcontainers Fuz Ro Doh ZaZ Radiant Prostitution Spouses Enhanced SexLab Submit Sexlab MatchMaker Amorous Adventures Ravenbeak Prison SeLab Aroused SexLab Stories SexLab Stories Devious Live Another Life Live a Deviant Life UI Extensions PapyrusUtil Devious Devices Assets Devious Devices Integration Devious Devices Expansion Perfect Whiterun Addon Outisde district (goes with Perfect Whiterun) Immersive Armors Immersive Weapons Convenient Horses More Nasty Critters HDT High Heel Elewin Pumps 2 Death Alternative SexLab Dialogues Sanguine Debauchery Simple Slavery Worth mentioning that I'm really new to using mods and such so All the mods were downloaded very recently and should be up to date and I'm sure there are no incompatibilities (well everything works pretty much).
Lannister Posted May 23, 2016 Posted May 23, 2016 Is it normal that when I get the SD+ scenario, I get teleported to Nightingate inn like in the Submissive lola scenario?
jfraser Posted May 24, 2016 Author Posted May 24, 2016 seems to be a couple of problems causing that: 1 common cause for it is if cursed loot is used with death alternative the combat options in cursed loot need to be disabled the other cause for this to happen is users with issues to the ragdoll effect in death alternative - realistic ragdoll effects mod and an updated skeleton are both needed and some people also need a large hit number of 600% I'm not using Cursed loot, so that's probably off the table. I have set Death Alternative option to only do Bleeding animation without ragdoll afterwards. Of course I have an updated skeleton (XPMSE, to be exact), but what is this 600% hit number and how can it affect my situation? Also for the sake of context I add list of mods I use in no particular order, I let LOOT sort them. Installed everything with Mod Organizer except when authors demand it installed manually. Hearthfires Dragonborn Dawnguard SKSE FNIS Unofficial SKyrim Legendary Edition Patch SkyUI Realistic Force RaceMenu XPMSE SexLab Framework UNP BASE Main Body SOS SOS UNP Addon Jcontainers Fuz Ro Doh ZaZ Radiant Prostitution Spouses Enhanced SexLab Submit Sexlab MatchMaker Amorous Adventures Ravenbeak Prison SeLab Aroused SexLab Stories SexLab Stories Devious Live Another Life Live a Deviant Life UI Extensions PapyrusUtil Devious Devices Assets Devious Devices Integration Devious Devices Expansion Perfect Whiterun Addon Outisde district (goes with Perfect Whiterun) Immersive Armors Immersive Weapons Convenient Horses More Nasty Critters HDT High Heel Elewin Pumps 2 Death Alternative SexLab Dialogues Sanguine Debauchery Simple Slavery Worth mentioning that I'm really new to using mods and such so All the mods were downloaded very recently and should be up to date and I'm sure there are no incompatibilities (well everything works pretty much). thank you for the kind words. your issue might be lingering effects from your fight. In your DA settings, make sure the "Perc. Health Large Hit" is set to at least 600% and the "Perc. Health Threshold" is set to 15% . to clear the animations, Try going into the DA MCM and try the debugging tools. Is it normal that when I get the SD+ scenario, I get teleported to Nightingate inn like in the Submissive lola scenario? sd doesn't have a master there. What gives you the impression that you were sent to a sd scenario?
satanik32 Posted May 24, 2016 Posted May 24, 2016 thank you for the kind words. your issue might be lingering effects from your fight. In your DA settings, make sure the "Perc. Health Large Hit" is set to at least 600% and the "Perc. Health Threshold" is set to 15% . to clear the animations, Try going into the DA MCM and try the debugging tools. I'm gonna try it once I get a chance. Thank you for replying, keep it dapper!
just_Gina Posted May 24, 2016 Posted May 24, 2016 Is it normal that when I get the SD+ scenario, I get teleported to Nightingate inn like in the Submissive lola scenario? Yes it is. You get sent there and must ask one of the people milling around downstairs for a strong hand to guide you. Should be mentioned in the change log somewhere why it was changed for the Masters in the wilderness. If not there, the it is in the posts.
jfraser Posted May 24, 2016 Author Posted May 24, 2016 Is it normal that when I get the SD+ scenario, I get teleported to Nightingate inn like in the Submissive lola scenario? Yes it is. You get sent there and must ask one of the people milling around downstairs for a strong hand to guide you. Should be mentioned in the change log somewhere why it was changed for the Masters in the wilderness. If not there, the it is in the posts. this is not correct. If sd is sending you there, that's a problem
just_Gina Posted May 24, 2016 Posted May 24, 2016 I thought that the post on Jan 8th said all the SD owners had been moved to Nightgate Inn. Of course I may have misunderstood, or missed a later post that said it was changed again. My games have sent me there when SD+ is chosen as a destination since version 4.3 or so of S.S. I would say that is at least 10 new games since then as I quit and delete a game if more than two or three mods release updates round the same time. Where should S.S. be sending the PC when SD+ is the result?
jfraser Posted May 24, 2016 Author Posted May 24, 2016 Did...did I do that? And then forgot? Time to dig out the CK...
Zdun Posted May 24, 2016 Posted May 24, 2016 Hello. I think it would be convinient to include the remove all devious devices when enslavment starts. It was some time when I used the mod last time but as far as I remeber it removed them manually (but not like dd unequip) so they were still present. Majority of the scenarios does not work well with devious devices.
CliftonJD Posted May 25, 2016 Posted May 25, 2016 Hello. I think it would be convinient to include the remove all devious devices when enslavment starts. It was some time when I used the mod last time but as far as I remeber it removed them manually (but not like dd unequip) so they were still present. Majority of the scenarios does not work well with devious devices. devious devices would need to be added to the requirements to remove them thru simple slavery
nutluck Posted May 25, 2016 Posted May 25, 2016 yeah, that's the banner. try redownloading the mod, or get an older version and copy just the textures over. Which textures? I opened the mod up to look at the folders, which ones should be copied across? Or is it all of them?
jfraser Posted May 25, 2016 Author Posted May 25, 2016 yeah, that's the banner. try redownloading the mod, or get an older version and copy just the textures over. Which textures? I opened the mod up to look at the folders, which ones should be copied across? Or is it all of them? just copy the entire textures folder. You can let it overwrite whatever it wants safely since none of them have changed
jfraser Posted May 28, 2016 Author Posted May 28, 2016 Where did you guys get that quote? I don't see it. Did he delete it? Anyway, @skyrimlqq, the scenario you describe - released by anti slavers - happens when you don't have any mods picked in the mcm. Open it and choose one or more.
WaxenFigure Posted May 28, 2016 Posted May 28, 2016 Where did you guys get that quote? I don't see it. Did he delete it? Anyway, @skyrimlqq, the scenario you describe - released by anti slavers - happens when you don't have any mods picked in the mcm. Open it and choose one or more. Evidently he did or a moderator did it for him. Either way, I'll delete my reply to it, no point in it now.
Verstort Posted May 29, 2016 Posted May 29, 2016 It probably bugs me more that most people, but you can eliminate competing dialogue options at the auction by selecting "blocking" for the Randal dialogue branch. I'm fine changing it myself every version, it's not a hard change to make exactly, if you wanted the variety at that location.
jfraser Posted May 29, 2016 Author Posted May 29, 2016 It probably bugs me more that most people, but you can eliminate competing dialogue options at the auction by selecting "blocking" for the Randal dialogue branch. I'm fine changing it myself every version, it's not a hard change to make exactly, if you wanted the variety at that location. oh wow! I didn't know that feature existed! Thanks
special Posted May 29, 2016 Posted May 29, 2016 Just thought I'd let you know that the v4.5 download is broken, when you download the file it appears to be corrupt and won't open in 7zip. The optimised version is fine.I tried it a few times and each time the same result, broken 7z file.
Sorinade Posted May 29, 2016 Posted May 29, 2016 Just thought I'd let you know that the v4.5 download is broken, when you download the file it appears to be corrupt and won't open in 7zip. The optimised version is fine. I tried it a few times and each time the same result, broken 7z file. Good, thought I doing something wrong Main 4.5 file downloads, but is shown as 0Kb afterwards - and thus MMO crashed when I tried to run it, as I didn't notice the file size. I'll give the optimised version a go.
Tegani Posted May 30, 2016 Posted May 30, 2016 Did...did I do that? And then forgot? Time to dig out the CK... I've been getting sent there consistently too. I tried it out on a separate MO profile with nothing installed but cosmetics and the requirements for this and SD+ and I'm still getting sent to Nightgate Inn. Otherwise the scenario seems to be starting normally if that helps.
Mister X Posted May 31, 2016 Posted May 31, 2016 GLITCH REPORT I got defeated while I was in Vampire Lord form (yes, this happens, too, if you have the right mods) and got sent to the auction via DCUR. Well, I still was in Vampire Lord form when I stood in the cage, where all spells and powers are deactivated and inaccessible. The problem: as Vampire Lord, same as Werewolf, you are not able to talk to people, so you can't continue the action. If it's possible to transform the PC back into human form via script, it would be awesome if you could build it in before unequipping all the armors and stuff.
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