Resident999 Posted July 19, 2014 Posted July 19, 2014 Oh I read all that. I was just curious if you had any thoughts as far as the fingers not opening up all the way. The alignment is just about spot on otherwise. I did mess with the height scale a little from 1.0 down to 0.95 and it made no different. The hands are the only issue I seem to have but I understand the 7B body is different from others. I use UNPB personally. Everything else lines up correctly. And yeah yeah you said it was compatible with retextures but until I saw it I was not sure. I will say I really like how the male bits turned out. I will more then likely try either the skeleton you recommended or the latest HDT one (unless its one and the same) and see if that opens her fingers. And I was very sad to see the empty poses after #27. Was like getting to the rug under the Christmas tree and realizing no more presents.
Resident999 Posted July 20, 2014 Posted July 20, 2014 sexual content 2014-07-20_00001.jpg2014-07-20_00002.jpg2014-07-20_00003.jpg2014-07-20_00004.jpg thanks Shocky. She's got quite the happy handful lol. Your werewolves have a pretty cool texture. And I know Shocky you said you have moved on to human on human poses. Can't wait. but when you get back to doing beasts w/ humans. This awesome mod needs more werewolf poses. Like 69, even if she was just slobbering all over that massive cock and stroking it with both hands. Or her partly rolled up, lying on her back while the werewolf eats her out, maybe her feet crossed behind his head. more doggy style poses and missionary. Maybe even more with her on top but lying on top of him with her head on his chest or something. Oh and more threesome poses with one girl and 2 werewolves. Simply suggestions for when you go back to creature poses.
Shocky Posted July 20, 2014 Author Posted July 20, 2014 sexual content 2014-07-20_00001.jpg2014-07-20_00002.jpg2014-07-20_00003.jpg2014-07-20_00004.jpg thanks Shocky. You might want to open her mouth with those console commands "mfg phoneme 0 100 and mfg phoneme 1 80 or mfg expression 16 100" @Resident999, Try use my skeleton.
Kazuya096 Posted July 20, 2014 Posted July 20, 2014 sexual content 2014-07-20_00001.jpg2014-07-20_00002.jpg2014-07-20_00003.jpg2014-07-20_00004.jpg thanks Shocky. You might want to open her mouth with those console commands "mfg phoneme 0 100 and mfg phoneme 1 80 or mfg expression 16 100" @Resident999, Try use my skeleton. thanks for the tip, I'm going out for a spin. sexual content 2014-07-20_00001.jpg2014-07-20_00002.jpg2014-07-20_00003.jpg2014-07-20_00004.jpg thanks Shocky. She's got quite the happy handful lol. Your werewolves have a pretty cool texture. And I know Shocky you said you have moved on to human on human poses. Can't wait. but when you get back to doing beasts w/ humans. This awesome mod needs more werewolf poses. Like 69, even if she was just slobbering all over that massive cock and stroking it with both hands. Or her partly rolled up, lying on her back while the werewolf eats her out, maybe her feet crossed behind his head. more doggy style poses and missionary. Maybe even more with her on top but lying on top of him with her head on his chest or something. Oh and more threesome poses with one girl and 2 werewolves. Simply suggestions for when you go back to creature poses. @Resident999 I use this: http://www.nexusmods.com/skyrim/mods/3621/?and then you can choose the werewolf texture.
Kazuya096 Posted July 20, 2014 Posted July 20, 2014 @ Shocky a quick short question. are your skeleton files for HDT PE? More Pic
Shocky Posted July 20, 2014 Author Posted July 20, 2014 @ Shocky a quick short question. are your skeleton files for HDT PE? More Pic 2014-07-20_00009.jpg2014-07-20_00010.jpg2014-07-20_00011.jpg2014-07-20_00012.jpg2014-07-20_00013.jpg2014-07-20_00014.jpg2014-07-20_00015.jpg No, I don't use HDT.
deivater Posted July 20, 2014 Posted July 20, 2014 how can i choose the different poses? I have only one spell and it´s for npcs only. OK found it. It´s under armor
Eikichi Onizuka Posted July 20, 2014 Posted July 20, 2014 Try use my skeleton. but I can with TESedit in your ESP pose-mod, you can change the scale/size of the animals/creatures in the pose, to make them compatible with female Breton body (scale 0.95) or with a scale greater than 1.0 ? if you can.. what parameters should I change exactly in your ESP with TESedit, please ?
Shocky Posted July 20, 2014 Author Posted July 20, 2014 Try use my skeleton. but I can with TESedit in your ESP pose-mod, you can change the scale/size of the animals/creatures in the pose, to make them compatible with female Breton body (scale 0.95) or with a scale greater than 1.0 ? if you can.. what parameters should I change exactly in your ESP with TESedit, please ? If my skeleton dosen't fix that.... I don't know, I don't use TESedit, try with a scale greater than 1.0, play with the scale until they fit your hand / mouth, you could also try to move the creatures in nifskope, but don't ask me how.
Eikichi Onizuka Posted July 20, 2014 Posted July 20, 2014 Try use my skeleton. but I can with TESedit in your ESP pose-mod, you can change the scale/size of the animals/creatures in the pose, to make them compatible with female Breton body (scale 0.95) or with a scale greater than 1.0 ? if you can.. what parameters should I change exactly in your ESP with TESedit, please ? If my skeleton dosen't fix that.... I don't know, I don't use TESedit, try with a scale greater than 1.0, play with the scale until they fit your hand / mouth, you could also try to move the creatures in nifskope, but don't ask me how. Would it be possible to create a patch that makes all animals/creatures in your Amazing poses-mod, compatible with XPMSE v1.93a rev 50 skeleton ? http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/
Shocky Posted July 20, 2014 Author Posted July 20, 2014 Would it be possible to create a patch that makes all animals/creatures in your Amazing poses-mod, compatible with XPMSE v1.93a rev 50 skeleton ? http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ I used XPMS skeleton as a base for the poses from here: http://www.nexusmods.com/skyrim/mods/26800/? , I guess it's the same as the one you linked.
Eikichi Onizuka Posted July 20, 2014 Posted July 20, 2014 Would it be possible to create a patch that makes all animals/creatures in your Amazing poses-mod, compatible with XPMSE v1.93a rev 50 skeleton ? http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/ I used XPMS skeleton as a base for the poses from here: http://www.nexusmods.com/skyrim/mods/26800/? , I guess it's the same as the one you linked. I now understand, simply lacks support for HDT, but the skeleton is still XPMS, thank you for clarification!
Cynical Misanthrope Posted July 20, 2014 Posted July 20, 2014 Once again, Shocky provies good fapping stuff
Shocky Posted July 20, 2014 Author Posted July 20, 2014 Once again, Shocky provies good fapping stuff You know...besides the released poses, I was also thinking about archiving all the pics I posted here recently and upload them.... ....so everyone can enjoy
Resident999 Posted July 20, 2014 Posted July 20, 2014 Once again, Shocky provies good fapping stuff You know...besides the released poses, I was also thinking about archiving all the pics I posted here recently and upload them.... ....so everyone can enjoy DO IT!
Resident999 Posted July 20, 2014 Posted July 20, 2014 You might want to open her mouth with those console commands "mfg phoneme 0 100 and mfg phoneme 1 80 or mfg expression 16 100" @Resident999, Try use my skeleton. So I went to Nexus for the XP32 maximum skeleton. that's the one you use right? downloaded the ragdoll mod and am currently waiting for my crappy internet to download the XP32 skeleton. Question though since this is all new to me. I read that the ragdoll mod has to be installed first and then when asked, overwrite when installing the XP32 skeleton. Is it that simple? Just install with NMM? No other modifications need to be made? Well other then run FNIS afterwards.
Eikichi Onizuka Posted July 20, 2014 Posted July 20, 2014 You might want to open her mouth with those console commands "mfg phoneme 0 100 and mfg phoneme 1 80 or mfg expression 16 100" @Resident999, Try use my skeleton. So I went to Nexus for the XP32 maximum skeleton. that's the one you use right? downloaded the ragdoll mod and am currently waiting for my crappy internet to download the XP32 skeleton. Question though since this is all new to me. I read that the ragdoll mod has to be installed first and then when asked, overwrite when installing the XP32 skeleton. Is it that simple? Just install with NMM? No other modifications need to be made? Well other then run FNIS afterwards. 1) Install Ragdoll (normal - realistic) 2) intall this version of XPMS http://www.loverslab.com/files/file/421-xpms-193a-with-sexlab-rough-animations-support/ overwrite all Run FNIS v5.1.1 with Arms Patch selected Good Fun!
GrimReaper Posted July 21, 2014 Posted July 21, 2014 So I made the vampire dog brute (awesome work btw) compatible with nude creatures / more nasty critters. But you say you don't want to see your stuff getting re-uploaded so what should I do now. scratch that. isn't really working the way I want it to.
Resident999 Posted July 21, 2014 Posted July 21, 2014 So update. I installed ragdoll, overwrote when asked when I then installed the Skeleton mod. Now the only issue I ever had was the alignment of hands or mouth. I'll be clear and say everything else lined up just fine. With the skeleton installed, out of the poses I had issues with before. Probably half of them are now perfect and the others are better. I think this comes down to the fact as Shocky said, these poses were based around his character and the body mode he uses. I made sure my character was at a scale of 1.0 but I use a different body. With the right camera angle you can't even tell.
diarawr Posted July 21, 2014 Posted July 21, 2014 MUCH SEX. VERY UNF. These are some awesome poses, it'd be awesome if they could be animated - but that is a HELL of a lot of work! I appreciate the credit mention too, btw! <3
Resident999 Posted July 21, 2014 Posted July 21, 2014 Finished Werewolf consensual poses, there will only be 4 of them, if people want more leave suggestions. [contains creature sex] Pose 1 - Up in the air Pose 2 - Doggy style, The werewolf is holding her btw. Pose 3 - Up and Down Oh and I was meaning to ask. What skin texture mod are you using for her?
Shocky Posted July 21, 2014 Author Posted July 21, 2014 @GrimReaper, I don't want my stuff reuploaded without my permission, If you ask me first, that can change @diarawr, yup, animating those will probably take some months... @Resident999, Just...use my skeleton and see how it looks. And for that character I'm using this
Resident999 Posted July 21, 2014 Posted July 21, 2014 I installed the mod, run FNIS v5.1.1, load recent savegame, but in the inventory can not find any new ring, how can I fix this ? should be two rings in your armor inventory. @ Shocky, I thought it looked like milkdrinker or barbarian. I used milkdrinker once but found it to glossy. But I was not using an enb at the time. Your pics make me want to try again now that I use an enb and see how it looks. and I suppose I got nothing to lose trying your skeleton. whats the difference between it and the XP32?
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