Standman Posted February 20, 2014 Posted February 20, 2014 Im having trouble to understand the part about the custom race... Does it mean that this mod doesnt use a custom race (succubussomething) to work or does it mean that this wont work if I deceide to play a custom race? It doesn't use a custom race, any (human) female race can use this. I myself have a Lunari succubus I'm playing as.
grassmudhorse Posted February 20, 2014 Posted February 20, 2014 alright im still stuck with the eyes, i put in the eyesfemale.nif as you said, however it just doesnt show up when i transform, the horns and wings are working fine now, btw im playing a dark elf does that effect the eyes option? apparently in some of the previous post it claims the elven races are kinda different oh wait, i fixed it. i used a set of texture that requires a certain type of mesh rather than the normal one showed in the tutorial, so the texture went crazy and blocked the eye holes making it look like theres no mesh. though any idea how to use your own skin rather than the choices on MCM since they dont look good?
agent57 Posted February 20, 2014 Posted February 20, 2014 oh wait, i fixed it. the i used a set of texture that requires a certain type of mesh rather than the normal one shows in the tutorial, so the texture went crazy and blocked the eye holes making it look like theres no meshes. though any idea how to use your own skin rather than the choices on MCM since they dont look that good Thanks. Will add that to the FAQ. Unfortunately, 2.071 no longer supports custom skins, that option was only available in 2.06. However it was quite buggy ( eg you couldn't swap the skins back ). Ojanen seems to be looking into it, so if he manages to reinstate the option I'll update my post to include it (the method is very similar to the cuirass BTW).
laz0r Posted February 20, 2014 Posted February 20, 2014 EDIT: Yep, I was an idiot and didn't set up the files correctly in Wrye Bash. Ignore my useless bantering.
Groovtama Posted February 20, 2014 Posted February 20, 2014 oh wait, i fixed it. the i used a set of texture that requires a certain type of mesh rather than the normal one shows in the tutorial, so the texture went crazy and blocked the eye holes making it look like theres no meshes. though any idea how to use your own skin rather than the choices on MCM since they dont look that good Thanks. Will add that to the FAQ. Unfortunately, 2.071 no longer supports custom skins, that option was only available in 2.06. However it was quite buggy ( eg you couldn't swap the skins back ). Ojanen seems to be looking into it, so if he manages to reinstate the option I'll update my post to include it (the method is very similar to the cuirass BTW). You can change your skin color in racemenu, save it in the Succubus MCM menu and change it back. => Custom Color Setting^^ You can also assign a custom skin texture yourself in the esp with a skin texture set for the body armor addon.
Dasanko Posted February 21, 2014 Posted February 21, 2014 *snip* Thanks so much for this guide (and to ojanen for the mod, of course)! Quoting so I can easily find it again any other time...
agent57 Posted February 21, 2014 Posted February 21, 2014 I've noticed that 2.08 is out and it's fixed the body shape bug. Many thanks. I'm going to play around a bit with the new tail option and then update my guide. *update* Ok so I can't find any appropriate tail mods. Any suggestions?
ojanen Posted February 21, 2014 Author Posted February 21, 2014 I've noticed that 2.08 is out and it's fixed the body shape bug. Many thanks. I'm going to play around a bit with the new tail option and then update my guide. *update* Ok so I can't find any appropriate tail mods. Any suggestions? Thank you, I was very helpful. I did not find the tail, but I was with the option for the time being.
tribal4282 Posted February 22, 2014 Posted February 22, 2014 I don't suppose you could make this compatible with being a vampire/werewolf? Obviously you would have to turn off certain appearance changes but I imagine the other features shouldn't conflict with being a vampire/werewolf?
Guest Posted February 22, 2014 Posted February 22, 2014 I've noticed that 2.08 is out and it's fixed the body shape bug. Many thanks. I'm going to play around a bit with the new tail option and then update my guide. *update* Ok so I can't find any appropriate tail mods. Any suggestions? I'm using the demon tail from Turbowsnowy's 'Fetish Wardrobe'.
Groovtama Posted February 22, 2014 Posted February 22, 2014 Could you switch the body slot for wings from slot 44 (Body Addon 3) to something else like slot 47 (Body Addon 6), so the Wings don't conflict with the Equipment Overhaul mod (http://www.nexusmods.com/skyrim/mods/49784/?) dual sheath feature, just asking to spare myself the do it yourself job on every update.^^
grassmudhorse Posted February 22, 2014 Posted February 22, 2014 just a little problem to mention, when i turn into a succubus the description states it should cancel any werewolf and vampire state. however, whenever i awake from sleep it says your beastblood is preventing you from a good rest. not that this little bug matters just putting it out there
McChuckles Posted February 22, 2014 Posted February 22, 2014 i see that all the modding for the transformation requires you to change the location of the data folder with $skyrimdata. can anyone help me out with this
acidoangel Posted February 22, 2014 Posted February 22, 2014 I love your mod ! Very good gameplay with your mod !
ojanen Posted February 23, 2014 Author Posted February 23, 2014 Could you switch the body slot for wings from slot 44 (Body Addon 3) to something else like slot 47 (Body Addon 6), so the Wings don't conflict with the Equipment Overhaul mod (http://www.nexusmods.com/skyrim/mods/49784/?) dual sheath feature, just asking to spare myself the do it yourself job on every update.^^ Make a patch for yourself because it is likely to be terrible, I have switched to slot too late. 1.Open the PSQ in Tes5Edit 2.To be copied to the <new file> in Copy as override into the record you want to change 3.Changing the flag to which you copied 4.Save, and Enable the esp that was created It would be good even if I mix it with it if there is an existing merged patch.
ojanen Posted February 23, 2014 Author Posted February 23, 2014 I don't suppose you could make this compatible with being a vampire/werewolf? Obviously you would have to turn off certain appearance changes but I imagine the other features shouldn't conflict with being a vampire/werewolf? I do so because I thought succubus cannot co-exist with the power of Molag Bal and Hircine. There is no conflict on the system. just a little problem to mention, when i turn into a succubus the description states it should cancel any werewolf and vampire state. however, whenever i awake from sleep it says your beastblood is preventing you from a good rest. not that this little bug matters just putting it out there I did not notice that. I will make sure to fix next. Thank you for reporting. i see that all the modding for the transformation requires you to change the location of the data folder with $skyrimdata. can anyone help me out with this You do not have to change the location of the data folder. Put it in the folder that has put the meshes and textures well normally.
McChuckles Posted February 23, 2014 Posted February 23, 2014 I don't suppose you could make this compatible with being a vampire/werewolf? Obviously you would have to turn off certain appearance changes but I imagine the other features shouldn't conflict with being a vampire/werewolf? I do so because I thought succubus cannot co-exist with the power of Molag Bal and Hircine. There is no conflict on the system. just a little problem to mention, when i turn into a succubus the description states it should cancel any werewolf and vampire state. however, whenever i awake from sleep it says your beastblood is preventing you from a good rest. not that this little bug matters just putting it out there I did not notice that. I will make sure to fix next. Thank you for reporting. i see that all the modding for the transformation requires you to change the location of the data folder with $skyrimdata. can anyone help me out with this You do not have to change the location of the data folder. Put it in the folder that has put the meshes and textures well normally. do you mean put $skyrimdata in the data folder or meshes in the $skyrimdata folder
Guest Posted February 23, 2014 Posted February 23, 2014 What is the "Auto Transform At Hyper Drive" MCM option supposed to do?
ojanen Posted February 23, 2014 Author Posted February 23, 2014 I don't suppose you could make this compatible with being a vampire/werewolf? Obviously you would have to turn off certain appearance changes but I imagine the other features shouldn't conflict with being a vampire/werewolf? I do so because I thought succubus cannot co-exist with the power of Molag Bal and Hircine. There is no conflict on the system. just a little problem to mention, when i turn into a succubus the description states it should cancel any werewolf and vampire state. however, whenever i awake from sleep it says your beastblood is preventing you from a good rest. not that this little bug matters just putting it out there I did not notice that. I will make sure to fix next. Thank you for reporting. i see that all the modding for the transformation requires you to change the location of the data folder with $skyrimdata. can anyone help me out with this You do not have to change the location of the data folder. Put it in the folder that has put the meshes and textures well normally. do you mean put $skyrimdata in the data folder or meshes in the $skyrimdata folder Move dammy meshes and textures folder to skyrim/data /. There is a need to replace the dummy files to real files of course. What is the "Auto Transform At Hyper Drive" MCM option supposed to do? If enabled the option, you will transform when you use Succu Hyperdrive and return into human form when Hyperdrive effect ended. You get Succu Hyperdrive power when you become rank 4 succubus.
Crate123 Posted February 23, 2014 Posted February 23, 2014 Is anyone else experiencing aggro from otherwise non-aggro NPCs. Im not sure it is this mod that is causing it though but on my most recent character I have gotten aggro from Revelers (those 3 guys drinking) and Imperial Soldiers. The aggro only starts once I get quite close to the NPCs though, almost close enough to talk. Any ideas ?
laz0r Posted February 23, 2014 Posted February 23, 2014 Is anyone else experiencing aggro from otherwise non-aggro NPCs. Im not sure it is this mod that is causing it though but on my most recent character I have gotten aggro from Revelers (those 3 guys drinking) and Imperial Soldiers. The aggro only starts once I get quite close to the NPCs though, almost close enough to talk. Any ideas ? I haven't experienced this issue, so it's more than likely something else that's running. Mod list?
TGcan Posted February 23, 2014 Posted February 23, 2014 Is anyone else experiencing aggro from otherwise non-aggro NPCs. Im not sure it is this mod that is causing it though but on my most recent character I have gotten aggro from Revelers (those 3 guys drinking) and Imperial Soldiers. The aggro only starts once I get quite close to the NPCs though, almost close enough to talk. Any ideas ? Yeah, had the exact same thing happen with the revellers, also that wandering bard guy and some guards.
Fredfish Posted February 23, 2014 Posted February 23, 2014 I get it with Thalmor patrols too, I was wondering if it's some kind of cloak spell? Like the previous posters, I'm not sure which mod is causing it. My mod list. GameMode=SkyrimSkyrim.esm=1Update.esm=1Unofficial Skyrim Patch.esp=1Dawnguard.esm=1Unofficial Dawnguard Patch.esp=1HearthFires.esm=1Unofficial Hearthfire Patch.esp=1Dragonborn.esm=1Unofficial Dragonborn Patch.esp=1ApachiiHair.esm=1ApachiiHairFemales.esm=1ApachiiHairMales.esm=1RaceCompatibility.esm=1actorEvents.esm=1hdtHighHeel.esm=1MFVM.esm=1SexLab.esm=1Schlongs of Skyrim - Core.esm=1SexLabAroused.esm=1ZaZAnimationPack.esm=1Devious Devices - Assets.esm=1SharedSeranaDialogue.esm=1Devious Devices - Integration.esm=1PSQ PlayerSuccubusQuest.esm=1HighResTexturePack01.esp=1HighResTexturePack02.esp=1HighResTexturePack03.esp=1Brawl Bugs CE.esp=1Khajiit Claws - 15dmg.esp=1Orc&ElfFix4TBBP.esp=1Unofficial High Resolution Patch.esp=1Cutting Room Floor.esp=1AMatterOfTime.esp=1Auto Unequip Ammo.esp=1BeeingFemale.esp=1CalienteVanillaArmorTweaks.esp=1Chesko_WearableLantern.esp=1Craftable and Placeable Havok-enabled Bedrolls .esp=1Immersive Arousal.esp=0JK Crafting Breakdown.esp=1UnlimitedBookshelves.esp=1LoversHook.esp=1LoversVictim.esp=1MF_RadiantProstitution.esp=1Populated Lands Roads Paths.esp=1PuppetMaster.esp=1SexLab Theft and Seduction.esp=1SexLabConsequences.esp=1SexLabSquirt.esp=1SexLab_Hormones.esp=1SexLabNudeCreatures.esp=1SexLabUtil1.esp=1Statues.esp=1The Male Organs of Sentient Races.esp=1RaceMenu.esp=1RaceMenuPlugin.esp=1RaceMenuOverlays.esp=1SkyUI.esp=1Customizable Camera.esp=1Cloaks.esp=1Cloaks - Dawnguard.esp=1Devious Deviants.esp=1Devious Devices - For the Masses II - DB.esp=1DonMichHeels.esp=1Elewin Pumps 2.esp=1Ezuka's Wedding Rings.esp=1NewmillerPiercings2.esp=1NewmillerPiercings3.esp=1NewVampChainsCuirass.esp=1Remodeled Armor.esp=1Remodeled Armor - Dawnguard.esp=1Remodeled Armor - Dragonborn.esp=1Remodeled Armor - Underwear.esp=1StrapOnbyaeonv1.1.esp=1zarias_restraints.esp=1AngrimApprentice.esp=1Captured Dreams.esp=1CastleVolkiharImmersive.esp=1o3dDeviceBondage.esp=1RiversideLodge.esp=1Run For Your Lives.esp=1When Vampires Attack.esp=1The Paarthurnax Dilemma.esp=1no_quest_items.esp=1no_quest_items_DG.esp=1no_quest_items_DB.esp=1Lenhador.esp=1Schlongs of Skyrim.esp=1SOS - VectorPlexus Muscular Addon.esp=1SOS - VectorPlexus Regular Addon.esp=1SOS - Smurf Average Addon.esp=1Chesko_Frostfall.esp=1serana stfu.esp=1SC07SexLabRandomAttack.esp=1SexLab Horny Followers.esp=1SexLab Submit.esp=1Convenient Horses.esp=1TanningSmeltingExp.esp=1TGTreasureFix.esp=1zzEstrus.esp=1zzEstrusMimic.esp=1EstrusChaurus.esp=1Helgen Reborn.esp=1EnhancedLightsandFX.esp=1ELFX - Exteriors.esp=1ELFX - Dawnguard.esp=1ELFX - Dragonborn.esp=1ELFXEnhancer.esp=1PrivateNeeds.esp=1Mighty Beasts - Vampire Lord.esp=1Mighty Beasts - Werewolf.esp=1Werewolves by Erundil.esp=1SexLab Enchantress.esp=1MorePP.esp=1SexLab Cumshot.esp=1SuccubusRaceLite.esp=1Feminine Females.esp=1Amanda.esp=1Lyla.esp=1Marriable Serana.esp=1Marriable Serana HF.esp=1Michelle.esp=1Misha.esp=1Serana_Revised.esp=1SitaFollower.esp=1SexLab_DibellaCult.esp=1AmazingFollowerTweaks.esp=1Alternate Start - Live Another Life.esp=1skyrim unbound.esp=0Atlas Map Markers.esp=1Atlas Blackreach.esp=1Atlas Dawnguard.esp=1Atlas Hearthfire.esp=1Atlas Dragonborn.esp=1BarenziahQuestMarkers.esp=1Bashed Patch, 0.esp=0111more Khajiit part 4.esp=1more followerszamphire.esp=111more Khajiit part 5.esp=111more khajiit part 6.esp=1more Khajiit part 3.esp=111Khajiitpart 2.esp=1SexCrop.esp=1SexLab Warmbodies.esp=1SexLabArousedAnimations.esp=1LADL - No Starting Spells.esp=1SexLab Trainers.esp=1DD FtM DB - Cloaks patch.esp=1Submit belt.esp=1CD - Newmiller Piercings addon.esp=1SexLabNudeCreaturesDG.esp=1Rashiir.esp=1SexLab Submit Serana.esp=1SlaveTats.esp=1sexlab_WearAndTear.esp=1Werewolf Hybrid.esp=1Devious Devices - Gags+.esp=1Masque of Clavicus Vile.esp=1Sexlab Release.esp=1GagSFX.esp=1SpousesEnhanced.esp=1SpousesEnhanced_Serana.esp=1PSQ Aroused.esp=1
ojanen Posted February 23, 2014 Author Posted February 23, 2014 There is a mistake in the flag of the effects of the Cloak of increasing the Exposure of NPC around, it seems to have been hostile to some people. I uploaded a revised. Thank you for reporting.
eric23123 Posted February 23, 2014 Posted February 23, 2014 This is the best mod I've ever downloaded because it added so much to the immersion. There's no really good reason to justify a female lead character running around the land screwing everyone unless they're a demon that specializes in just that very thing I take my hat off to you sir!
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