guyver Posted March 8, 2014 Posted March 8, 2014 i made it! thank you agent57 for the step-by-step tutorial (still don't know how i missed the face part in your tutorial... i just placed a random one from another mod) and ofc thanks to ojanen for this fantastic mod that i can finally play!
00ptic Posted March 8, 2014 Posted March 8, 2014 I checked the .esp and I have no idea what function it is using to do that, and there is nothing in there called "Soul Devour". I can only describe how it (appears to) work: It seems to check the target for which skills they have highest, and then you gain a certain number of levels in one of those skills, amplified by...something. I believe you can get partial levels, as well as gain multiple levels at once. I'm not sure what exactly determines how much exp you get and in what skill you get it in.
CassandraM Posted March 8, 2014 Posted March 8, 2014 You know that alduin wings are an abandoned modders resource now so why not just merge it with your mod, as well as the horns. Also, I only want to have the wings when I transform is there a way to do that? And about the wings nif do I put them both in the meshes folder?
Guest Posted March 8, 2014 Posted March 8, 2014 You know that alduin wings are an abandoned modders resource now so why not just merge it with your mod, as well as the horns. Also, I only want to have the wings when I transform is there a way to do that? And about the wings nif do I put them both in the meshes folder? It's not integrated with the mod because not everyone wants those wings and horns. Yes, in the 'Transformation' section of the MCM. Yes, put them in Data\Meshes\PSQ\Wings_0 and 1.
CassandraM Posted March 9, 2014 Posted March 9, 2014 Ok thanks. Now what do I do with the textures folder, does it go any where?
CassandraM Posted March 9, 2014 Posted March 9, 2014 Why is that when I assign a hotkey it's reset when leaving the menu? And am I suppose to keep the esp active with the esm? EDIT nevermind
Guest Posted March 9, 2014 Posted March 9, 2014 Ok thanks. Now what do I do with the textures folder, does it go any where? All you have to do is make sure the texture path in the Wing_0/1.nif matches the directory of the textures.
ojanen Posted March 9, 2014 Author Posted March 9, 2014 I checked the .esp and I have no idea what function it is using to do that, and there is nothing in there called "Soul Devour". I can only describe how it (appears to) work: It seems to check the target for which skills they have highest, and then you gain a certain number of levels in one of those skills, amplified by...something. I believe you can get partial levels, as well as gain multiple levels at once. I'm not sure what exactly determines how much exp you get and in what skill you get it in. Okay. I was mistaken that it would be of sslUtility.psc of SexLab Framework. It is the SexLabUtil1 (v0.09), rather than not.
Dischord Posted March 10, 2014 Posted March 10, 2014 Could someone make an plugin for rnd that changes semen potion so it counts as food or snack for example like honey ?
ojanen Posted March 10, 2014 Author Posted March 10, 2014 Could someone make an plugin for rnd that changes semen potion so it counts as food or snack for example like honey ? I've made it. Amount of food is Small size is (5), Medium size is (30), Large size is (60), and water value is Small size is (5), Medium size is (50), Large size is (100). PSQ RND.zip
Dischord Posted March 10, 2014 Posted March 10, 2014 Could someone make an plugin for rnd that changes semen potion so it counts as food or snack for example like honey ? I've made it. Amount of food is Small size is (5), Medium size is (30), Large size is (60), and water value is Small size is (5), Medium size is (50), Large size is (100). Thanks a lot.
squint583 Posted March 10, 2014 Posted March 10, 2014 I see a few posts regarding being both a succubus and a vampire. Can anyone confirm/deny if this combination is possible with vanilla dawnguard Vampires? If not, i'll give it a shot myself later this week. Either way... Awesome mod!
agent57 Posted March 17, 2014 Posted March 17, 2014 Just a quick bug report: If auto transform on arousal is enabled, the Player will transform even if you are not a succubus.
RasCock Posted March 17, 2014 Posted March 17, 2014 Congratulation better mod it is an enrichment however I am encountered 2 errors1. Player's size changes with every transformation becomes Bigger and bigger2. Drain: Life announcement of the victim remains immediately becomes not smaller Color of the life course is green Perhaps one can a changingThank you Ras Cock
guyver Posted March 17, 2014 Posted March 17, 2014 My custom SS 2014-03-13_00003.jpg 2014-03-13_00002.jpg OT: what outfit are you using on the first screen?
ojanen Posted March 18, 2014 Author Posted March 18, 2014 Just a quick bug report: If auto transform on arousal is enabled, the Player will transform even if you are not a succubus. I did not notice. I will make sure to fix now. Thank you for your report. Drain does not kill Please set whether to allow the killing due to Drain in the MCM. After setting, if the other party the amount to be drained by the sex is equal or greater than the health of the opponent will be killed. Such as Essential or Protected NPCs protected on the game will not be killed.
ojanen Posted March 18, 2014 Author Posted March 18, 2014 Congratulation better mod it is an enrichment however I am encountered 2 errors 1. Player's size changes with every transformation becomes Bigger and bigger 2. Drain: Life announcement of the victim remains immediately becomes not smaller Color of the life course is green Perhaps one can a changing Thank you Ras Cock 1. If Change bodyparts scale while transformed Enabled, if the height is set except 1.00, SetScale on that scale. It may seem as increased suddenly SetScale(X) so rather than the magnification. I do not know if it is not the cause. 2. I'm sorry. I do not know well.
RasCock Posted March 20, 2014 Posted March 20, 2014 Hi I'm German, my English is not good maybe there is misverstäntnis Here again the problem 1. Player's size changes with every transformation becomes Bigger and bigger If "Change bodybarts scale while transformed" is activated when it comes to 1 times the adjusted change only at the back transformation not ürsprungliche size is reached again The normalle size can only "Player.setscale 1" be made. 2. Drain: Life announcement of the victim remains immediately becomes not smaller Color of the life course is green The health indicator does not change with the victim Succu Drain Stamina is the screen turns red but in the game is the color of the spell is green stat Red Thank you for your response Ras Cock
OmenSakaw Posted March 20, 2014 Posted March 20, 2014 Can you have both horns AND a headgear?from the tutorial it seems the horns are considered circlets, so you can't wear any other headgear.Is there anyway to bypass that? I know the Succubus Race from nexus has the horns placed in different slot during transformation, so they can still wear headgears.Maybe I can change the slot in CK or something like that?
agent57 Posted March 20, 2014 Posted March 20, 2014 Can you have both horns AND a headgear? from the tutorial it seems the horns are considered circlets, so you can't wear any other headgear. Is there anyway to bypass that? I know the Succubus Race from nexus has the horns placed in different slot during transformation, so they can still wear headgears. Maybe I can change the slot in CK or something like that? You've pretty much answered your own question here . Most of the horns I found were made a circlets, hence the guide. If you have a set which attaches to body addon 4 instead you won't need to muck around in tesvedit.
soulkaizer Posted March 21, 2014 Posted March 21, 2014 My custom SS 2014-03-13_00003.jpg 2014-03-13_00002.jpg OT: what outfit are you using on the first screen? Requirments: Heimu Pack (Original) and HDT Link
Guest Posted March 21, 2014 Posted March 21, 2014 High heels can I apply? I just use the manual options in the HDTHH MCM to set them.
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