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PSQ PlayerSuccubusQuest for Sexlab


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Posted

Thanks for fixing that aggro bug, much appreciated.

 

I still havent understood how to install a new body and textures. Where exactly do I put the files ?

Posted

Thanks for fixing that aggro bug, much appreciated.

 

I still havent understood how to install a new body and textures. Where exactly do I put the files ?

 

Put the body, hands, feet, and head meshes you want to have as a succubus in Data\meshes\PSQ. Put your normal body, hands, feet, and head meshes in Data\meshes\PSQ\Orgbody. Same goes for the textures, but use the textures folder instead of meshes.

Posted

I've found that you can use this mod to make your character turn into nearly anything!  :D So, there I was trying to attach headwings as horns.  :angel:

It worked fine. But then the inability to equip any headgear began to irk me. I tried adding these headwings as extra parts to "head parts" in tes5edit.

That worked. But the resulting texture was always rather ugly (since adding extra parts mean simultaneously adding a main head part).

I'm ok with my character's current eye/hair/skin texture and don't want to change it you see. And moving them to PSQ directory for transforming just isn't the same.

Then, I started tinkering with nif editing. I tried switching the headwing(horns_1.nif) into a circlet that goes in hair slot. You know,  ;) one of those items...?

So far to no avail however. I change the nif slot to different hair/circlet and integrate this but fail to see the desired effect.   :blink:

Is there anyway I can accomplish what I'm doing? I'm still new to skyrim. 

Thoughts? Please?

Posted

I've found that you can use this mod to make your character turn into nearly anything!  :D So, there I was trying to attach headwings as horns.  :angel:

It worked fine. But then the inability to equip any headgear began to irk me. I tried adding these headwings as extra parts to "head parts" in tes5edit.

That worked. But the resulting texture was always rather ugly (since adding extra parts mean simultaneously adding a main head part).

I'm ok with my character's current eye/hair/skin texture and don't want to change it you see. And moving them to PSQ directory for transforming just isn't the same.

Then, I started tinkering with nif editing. I tried switching the headwing(horns_1.nif) into a circlet that goes in hair slot. You know,  ;) one of those items...?

So far to no avail however. I change the nif slot to different hair/circlet and integrate this but fail to see the desired effect.   :blink:

Is there anyway I can accomplish what I'm doing? I'm still new to skyrim. 

Thoughts? Please?

 

I've solved it you guys!

I just switched the nif slot to 43 ear and used the addon2 slot of current tes5edit!

And it works!  B) Yup, now feathered ears with circlets and hats!

Thanks for the mod ojanen! May your life be rich and all your janens be sweet!

Posted

 

Thanks for fixing that aggro bug, much appreciated.

 

I still havent understood how to install a new body and textures. Where exactly do I put the files ?

 

Put the body, hands, feet, and head meshes you want to have as a succubus in Data\meshes\PSQ. Put your normal body, hands, feet, and head meshes in Data\meshes\PSQ\Orgbody. Same goes for the textures, but use the textures folder instead of meshes.

 

 

Thank you very much!

 

I get that I might have to rename the files for the meshes directory, do I just keep the texture names ?

Posted

Hey guys,

 

For some reason i cant seem to get the horns to show up with textures. I followed the guide before but it still isnt working for me... any suggests as to how to get it to work?

 

Thanks.

Posted

Hey guys,

 

For some reason i cant seem to get the horns to show up with textures. I followed the guide before but it still isnt working for me... any suggests as to how to get it to work?

 

Thanks.

 

It can be a bit tricky to get the transformation working 100% because there are lots of little errors you can make along the way. I'm pretty sure the horns weren't showing up for me to at first either and it was because I didn't rename the nif files (Horn vs Horns).

 

I think this mod is really great and I'm pretty much basing my new playthrough around it. I do have a few suggestions though regarding spells and buffs.

 

I think the spells are a bit dull and are imbalanced for overhaul mods like Requiem. I'd also like to see a toggle for them in MCM so you can easily turn them on or off. Something like the spells and powers from the Succubus Race mod (linked in the first page) or Better Vampires would make this mod truely fantastic. Adding an armor buff to the transformation would be good too.

 

My papyrus log also shows some incompatibility with Requiem (as are most mods). Something about the vampire scripts.

 

Thank you for your time.

Posted

 

Hey guys,

 

For some reason i cant seem to get the horns to show up with textures. I followed the guide before but it still isnt working for me... any suggests as to how to get it to work?

 

Thanks.

 

It can be a bit tricky to get the transformation working 100% because there are lots of little errors you can make along the way. I'm pretty sure the horns weren't showing up for me to at first either and it was because I didn't rename the nif files (Horn vs Horns).

 

I think this mod is really great and I'm pretty much basing my new playthrough around it. I do have a few suggestions though regarding spells and buffs.

 

I think the spells are a bit dull and are imbalanced for overhaul mods like Requiem. I'd also like to see a toggle for them in MCM so you can easily turn them on or off. Something like the spells and powers from the Succubus Race mod (linked in the first page) or Better Vampires would make this mod truely fantastic. Adding an armor buff to the transformation would be good too.

 

My papyrus log also shows some incompatibility with Requiem (as are most mods). Something about the vampire scripts.

 

Thank you for your time.

 

 

Hmm, i made sure the spelling was correct and even redid it several times just because i might have messed up the file name. The armor and the wings came out fine but the horns is the only one i'm having trouble with.

 

Posted

Might be a case of following the instructions too closely. I just changed the horns to a different type and now they aren't showing up. I think you have to custom tailor the body addon slot with TES5Edit for every item. I'm looking into that right now.

 

Oh and I think the vampire references in my script log are related to another mod. So nevermind that.

 

Edit: Welp, I can't get the horns or tail to show up. I tried out several different things and nothing worked.

 

Edit 2: ERROR: Unable to bind script _SL_ChangehornSCRIPT to SuccubusChangeHornsQUEST (86021C79) because their base types do not match

 

I think I found the problem.

Posted

Might be a case of following the instructions too closely. I just changed the horns to a different type and now they aren't showing up. I think you have to custom tailor the body addon slot with TES5Edit for every item. I'm looking into that right now.

 

Oh and I think the vampire references in my script log are related to another mod. So nevermind that.

 

Edit: Welp, I can't get the horns or tail to show up. I tried out several different things and nothing worked.

 

Edit 2: ERROR: Unable to bind script _SL_ChangehornSCRIPT to SuccubusChangeHornsQUEST (86021C79) because their base types do not match

 

I think I found the problem.

The script of that error is Succubus Race Lite's. 
Please use the Power named "Succu Transform" makeover feature of this mod.
Posted

 

 

Thanks for fixing that aggro bug, much appreciated.

 

I still havent understood how to install a new body and textures. Where exactly do I put the files ?

 

Put the body, hands, feet, and head meshes you want to have as a succubus in Data\meshes\PSQ. Put your normal body, hands, feet, and head meshes in Data\meshes\PSQ\Orgbody. Same goes for the textures, but use the textures folder instead of meshes.

 

 

Thank you very much!

 

I get that I might have to rename the files for the meshes directory, do I just keep the texture names ?

 

 

You won't have to rename any of the files for the bodies. The body, hands, feet, and head meshes keep the same name. All body textures keep the same name as well.

Posted

 

Might be a case of following the instructions too closely. I just changed the horns to a different type and now they aren't showing up. I think you have to custom tailor the body addon slot with TES5Edit for every item. I'm looking into that right now.

 

Oh and I think the vampire references in my script log are related to another mod. So nevermind that.

 

Edit: Welp, I can't get the horns or tail to show up. I tried out several different things and nothing worked.

 

Edit 2: ERROR: Unable to bind script _SL_ChangehornSCRIPT to SuccubusChangeHornsQUEST (86021C79) because their base types do not match

 

I think I found the problem.

The script of that error is Succubus Race Lite's. 
Please use the Power named "Succu Transform" makeover feature of this mod.

 

Well that puts me back a square one then because I don't actually use that mod. I just have it installed for the horns. I'm only using this mod for transformations.

Posted

Now that I figured out how to make the transformation work Im quite thrilled with it and I really like how you can customize it.

I have a suggestion though, how about adding a slider that modifies the general size of your character while transformed ?

So just like you have the slider for Breast size, Butt size, Genital size and Scrotum size you would have one for body size (mainly heigh I guess), so you could make your character taller or shorter while transformed.

Posted

 

I've noticed that 2.08 is out and it's fixed the body shape bug.  Many thanks.

 

I'm going to play around a bit with the new tail option and then update my guide.

 

*update*

 

Ok so I can't find any appropriate tail mods. Any suggestions?

 

I'm using the demon tail from Turbowsnowy's 'Fetish Wardrobe'.

 

 

Thanks for the suggestion. I took a quick look at that one, but it seems to use it's own body type/skeleton, which rules it out for me (too many potential mod conflicts with my build) .

Posted

 

 

I've noticed that 2.08 is out and it's fixed the body shape bug.  Many thanks.

 

I'm going to play around a bit with the new tail option and then update my guide.

 

*update*

 

Ok so I can't find any appropriate tail mods. Any suggestions?

 

I'm using the demon tail from Turbowsnowy's 'Fetish Wardrobe'.

 

 

Thanks for the suggestion. I took a quick look at that one, but it seems to use it's own body type/skeleton, which rules it out for me (too many potential mod conflicts with my build) .

 

 

You only need to extract the demon tail mesh from its bsa file and replace the PSQ's dummy tail mesh, you don't need to whole mod, for the texture, since it use Skyrim in-game ebony ore texture so you don't have to worry about that. And this tail use Decapitate Head Biped slot, don't forget to set that in PSQ PlayerSuccubusQuest.esp too.

 

 

Posted

Just a suggestion, but I think there should be an option for forced transformation at max arousal.

Posted

Some ideas

1) Succubus Fluid cost some energy(5%) and aroused(30).

2) drained energy depend on aroused of NPC

        Aroused = Target.GetFactionRank(slaArousal)
        If Aroused < 40
            DrainValue = DrainValue * 0.3
        ElseIf  Aroused > 80
            DrainValue = DrainValue * 1.3
        Else
            DrainValue = DrainValue * (0.3 + (Aroused - 40) * 0.025 )
        EndIf

3) Set Aroused of NPC = 0, after sex

 

Posted

Would you consider adding an MCM option to remove buffs when not transformed? I don't like having +15% barter, enhanced smithing skill, and higher health, stamina, magika just for being a succubus when there are no weaknesses to begin with. I noticed that alot of it depends on satiation. Could you add an MCM option that removes effects caused by satiation level? Have you considered adding any weaknesses to the succubus? 

 

I love your mod, and I will keep using it either way. I just think the mod feels a little unbalanced. 

Posted

Is anyone else getting inheritance letters from bandits? First, I got one from a bandit. I thought it was one that I used force feed on. I figured his relationship rank raised just before he died. Then I went into kolskeggr mine and killed forsworn, and never once used force feed. When I came out, I was given an inheritance letter from a forsworn looter. Could the Succu Miasma effect be raising peoples relationshiprank somehow?

Posted

Is anyone else getting inheritance letters from bandits? First, I got one from a bandit. I thought it was one that I used force feed on. I figured his relationship rank raised just before he died. Then I went into kolskeggr mine and killed forsworn, and never once used force feed. When I came out, I was given an inheritance letter from a forsworn looter. Could the Succu Miasma effect be raising peoples relationshiprank somehow?

 

I've had the same problem. I'm pretty sure its because mods make them become followers. You could try deleting Miasma in the CK and see if it still happens. I would but I'm not currently using the mod.

Posted

Now that I figured out how to make the transformation work Im quite thrilled with it and I really like how you can customize it.

I have a suggestion though, how about adding a slider that modifies the general size of your character while transformed ?

So just like you have the slider for Breast size, Butt size, Genital size and Scrotum size you would have one for body size (mainly heigh I guess), so you could make your character taller or shorter while transformed.

Ok, I'll try that. Is there a slider that you want to add to the other?

 

Just a suggestion, but I think there should be an option for forced transformation at max arousal.

 

Some ideas

 

1) Succubus Fluid cost some energy(5%) and aroused(30).

 

2) drained energy depend on aroused of NPC

        Aroused = Target.GetFactionRank(slaArousal)

        If Aroused < 40

            DrainValue = DrainValue * 0.3

        ElseIf  Aroused > 80

            DrainValue = DrainValue * 1.3

        Else

            DrainValue = DrainValue * (0.3 + (Aroused - 40) * 0.025 )

        EndIf

3) Set Aroused of NPC = 0, after sex

 

 

That sounds good. I'll try to put that option in the next update time.

 

Would you consider adding an MCM option to remove buffs when not transformed? I don't like having +15% barter, enhanced smithing skill, and higher health, stamina, magika just for being a succubus when there are no weaknesses to begin with. I noticed that alot of it depends on satiation. Could you add an MCM option that removes effects caused by satiation level? Have you considered adding any weaknesses to the succubus? 

 

I love your mod, and I will keep using it either way. I just think the mod feels a little unbalanced. 

Option, which lets you switch between enable or disable the buff magic and is also being added now. 
I thought it would like to add weaknesses, but I wonder what the weakness of succubus.
Such as burns well vampire like, and I did not think of anything after all, if there is no meaningful image like that meaningful image like that.
Posted

Is anyone else getting inheritance letters from bandits? First, I got one from a bandit. I thought it was one that I used force feed on. I figured his relationship rank raised just before he died. Then I went into kolskeggr mine and killed forsworn, and never once used force feed. When I came out, I was given an inheritance letter from a forsworn looter. Could the Succu Miasma effect be raising peoples relationshiprank somehow?

 

 

Is anyone else getting inheritance letters from bandits? First, I got one from a bandit. I thought it was one that I used force feed on. I figured his relationship rank raised just before he died. Then I went into kolskeggr mine and killed forsworn, and never once used force feed. When I came out, I was given an inheritance letter from a forsworn looter. Could the Succu Miasma effect be raising peoples relationshiprank somehow?

 

I've had the same problem. I'm pretty sure its because mods make them become followers. You could try deleting Miasma in the CK and see if it still happens. I would but I'm not currently using the mod.

 

Relationship rank with the sex actor rise in accordance with the value of drained when you have sex. 
It is a feeling that attract the other party.
Posted

Relationship rank with the sex actor rise in accordance with the value of drained when you have sex. 

 

It is a feeling that attract the other party.

 

 

And that's one of the reasons I love this mod so I hope that never changes. It's very useful and the extra gold doesn't hurt.

 

For anyone who might be able to help:

I finally got the textures and meshes in the right PSQ directories but there's one I haven't been able to figure out...the skin transformation for the face. I'm using non-vanilla eyes and mouth and when I try to transform the skin, the body transforms but not the face (it's just invisible but the eyes and mouth show) and then transforming back, I get that giant red triangle. I know it means I'm missing a texture but which one handles the skin on the face and will it handle the custom eyes and mouth when I get it in there? Thanks for any help.

 

Edit: I just remembered I'm using that Coverwomen mod too...do you think it's that one that's causing the problem?

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