pijuan Posted January 29, 2014 Posted January 29, 2014 I had that kind of body mess when at some point a mod overwrote femalebody_1 but the 0 remained unchanged, the bodies would just explode all over my screen. i downloaded it twice. visually it looks fine in nifscope. i put them in character assets and renamed to femalebody_0.nif and femalebody_1.nif, is this correct? Should be, I have it like that but with CBBE body and all my NPCs have the belly and jiggle, if its a custom NPC make sure you have those files in their folder under meshes.
pijuan Posted January 29, 2014 Posted January 29, 2014 this is what im getting with the bombshell version. on the upside the tbbp is working. enb 2014_01_29 14_53_48_98.jpg I just noticed the gaps on her hips, I get those usually when I use a CBBE mesh with UNP textures thought.
xxsleepyxx Posted January 29, 2014 Posted January 29, 2014 this is what im getting with the bombshell version. on the upside the tbbp is working. enb 2014_01_29 14_53_48_98.jpg I just noticed the gaps on her hips, I get those usually when I use a CBBE mesh with UNP textures thought. ive tried unp and cbbe textures both. doesnt 7b use unp textures? Idk im out of ideas. every other body works fine except this one. im going to have to conclude theres something wrong with it.
pijuan Posted January 29, 2014 Posted January 29, 2014 Actually I am seeing the same as sleepy, I went on and grabbed the 7base body, renamed it and replaced one of my followers body and this is what I got: Her original body is UNP with BBP that I changed to bl3sario's one.
xxsleepyxx Posted January 29, 2014 Posted January 29, 2014 ok so its not me. I hope it can be fixed, im really looking forward to some bombshell booty jiggle
blabba Posted January 29, 2014 Author Posted January 29, 2014 Hmm, just checking but both of those were on max weight correct? I'll look into it further and test.
pijuan Posted January 29, 2014 Posted January 29, 2014 Weight is 35 by default for this one follower.
blabba Posted January 29, 2014 Author Posted January 29, 2014 Hmm, may I ask for a pic at weight 100? Because I only edited the weighting for max weight. Edit: I think I fixed the problem in v2, It might be related to the weightings not being perfectly aligned with the _0 and _1 .nifs. Thanks to pijuan for pointing that could be the problem!
pijuan Posted January 29, 2014 Posted January 29, 2014 Hmm, may I ask for a pic at weight 100? Because I only edited the weighting for max weight. Edit: I think I fixed the problem in v2, It might be related to the weightings not being perfectly aligned with the _0 and _1 .nifs. Thanks to pijuan for pointing that could be the problem! Looking forward to put my claws on V2 as I like this one body way better than the one im currently using for UNP
Demonwise Posted January 29, 2014 Posted January 29, 2014 Ok, I may be waaaay off here and someone may have already resolved this issue but I'll throw it out there nonetheless. If you have issues with there being 'holes' in the textures and your absolutely certain that everything is as it should be then it could very well be the mesh. I once had a problem where there was a 'hole' in the skin texture on my character's thigh. Well I knew that the textures were right so I looked at the mesh in nifscope. Looked good there too. In fact, it wasn't until I had imported it into blender did I see that there was a 'hole' in the actual mesh. Don't ask me how it happened but there were vertices that were just gone, delete, missing, entirely. So in the end it could very well be the body. In my case it was a custom build of the CBBE body so I could easily replace the mesh with the orginal or build a new one in bodyslide.
DarkFireTim Posted January 30, 2014 Posted January 30, 2014 Just logged in to report the same issue with the 7B body, happy to see its already been tagged and bagged as it were. Looking foreword to the new version.
blabba Posted January 30, 2014 Author Posted January 30, 2014 Updated the files... Someone let me know how the 7Base body looks now.... If I can I'll try to patch it up again tonight, other wise don't expect another update until around friday morning Edit: Also test out the new sliders and let me know how you like them
Guest Posted January 30, 2014 Posted January 30, 2014 I'm using the beta V3 now with clp's bounce kit, and I'm still noticing that odd nipple behavior that I showed you in the alphas. I'm not sure if that's the weights or the bounce kit's problem, though.
blabba Posted January 30, 2014 Author Posted January 30, 2014 Hmm, nipple behaviour may indeed be due to the weightings, I'll have to look at it. Do you mind adding a short video demonstrating it?
Guest Posted January 30, 2014 Posted January 30, 2014 I'm going to have to put that on hold, I'm getting a CTD when I try to open any save and I can't figure it out.
blabba Posted January 30, 2014 Author Posted January 30, 2014 No Problem. Regardless I went around and did a few more weight changes around the nipple area. I still have a few more spots to edit and I'll probably do a re-up on Friday morning, I'll pm the fixed breast version to you tomorrow to test it though. Thanks again for all the help!
Guest Posted January 30, 2014 Posted January 30, 2014 No problem, it might take me a little longer to get up and running again. I can't even load a fresh level 1 save so I'm just going to do a fresh install (it was probably long overdue anyways). That will take a while on my shoddy college internet connection.
pijuan Posted January 30, 2014 Posted January 30, 2014 Same results as before with Beta3 here, setting the weight to 100 fixes it.
blabba Posted January 30, 2014 Author Posted January 30, 2014 Well that puts a damper on my release... I think I may know solution though. Can I ask if body looks fine during 0 weight as well?
Guest Posted January 30, 2014 Posted January 30, 2014 I don't know, I didn't do any testing with 0 weight (although now that you mention it I probably should have) since I always played with 100 weight. I already uninstalled everything so it will have to wait until at least tomorrow, sorry.
pijuan Posted January 30, 2014 Posted January 30, 2014 With weight 0 it looks fine, changing it to 10 already starts messing it up.
Teruke Posted January 30, 2014 Posted January 30, 2014 HDT CBBE v3 doesn't have have the same boobie structure as v2, my preset doesn't look like it used to anymore
Saeros Posted January 30, 2014 Posted January 30, 2014 ok, tested bodyslide version 3 with estrus chaurus the belly is very good, but the breast is deformed at high weights (2.00+) (I have unchecked the "Default breast scaling" to prevent further deformation) breast at weight 3.00 I also noticed two strange lines (they seem typical of dragonfly mesh) breast at weight 2.00 everything else is perfect.
blabba Posted January 30, 2014 Author Posted January 30, 2014 HDT CBBE v3 doesn't have have the same boobie structure as v2, my preset doesn't look like it used to anymore Hmmm, weird. Mind double checking your sliders in BodySlide? I dunno if my new inserted sliders messed up your preset, I think that's what happened to me... ok, tested bodyslide version 3 with estrus chaurus the belly is very good, but the breast is deformed at high weights (2.00+) (I have unchecked the "Default breast scaling" to prevent further deformation) breast at weight 3.00 I also noticed two strange lines (they seem typical of dragonfly mesh) breast at weight 2.00 everything else is perfect. Lol didn't know pregnancy had breast scaling as well... I'll see if it's possible to fix, but I'll need to know which breast bone the mod scales (Breast or Breast01 or Both?) Once again, skyrim does have a 4 Bone per vertex problem so I'll see if it can be fixable (It should be just a matter of more evenly spread weighting from what I see of your pictures though) Edit: I'm going to assume that those pics were with HDT enabled? And thanks to all of you for the feedback, I'm sure these bodies will get their someday
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