TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 I cannot seem to get my spouse to approach me for intimacy... I have them at affection level and i've been away several days and yet it never seems to matter how many days away no matter what i set it to whenever i get back to the house she is just traveling the house. i can start things via talking with her but she just wont ever come to me to start stuff. Which spouse? Which house are you living in? Which affection level? Do you have kids in the house? Also, FYI, I should have an update tomorrow ready that adds 3-way options to Affection 4. It allows you to do it with either your housecarl or a current follower. Should theoretically support any multi-follower mods, but you should probably only have one nearby just to avoid confusion.
Khaine69 Posted January 19, 2014 Posted January 19, 2014 I cannot seem to get my spouse to approach me for intimacy... I have them at affection level and i've been away several days and yet it never seems to matter how many days away no matter what i set it to whenever i get back to the house she is just traveling the house. i can start things via talking with her but she just wont ever come to me to start stuff. Which spouse? Which house are you living in? Which affection level? Do you have kids in the house? Lydia, The hearthfire house you build, affection level 4 , no kids, shes not a follower at this point just chillin in the house after we married, i have all the options unlocked just the wifey wont start anything.
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 I would suggest waiting an hour in the house in game-time after you've entered, and wait a minute or so in real-time and see if she'll approach. Sometimes spouses need to finish what they're currently doing before they'll run the package to go talk to you. I can work on improving this.
Khaine69 Posted January 19, 2014 Posted January 19, 2014 I would suggest waiting an hour in the house in real-time after you've entered, and wait a minute or so in real-time and see if she'll approach. Sometimes spouses need to finish what they're currently doing before they'll run the package to go talk to you. I can work on improving this. I will give it a shot and let you know what i find.
Khaine69 Posted January 19, 2014 Posted January 19, 2014 After some bouncing around to kill time and a reload i finally got an entry event! The waiting for a while did the trick. Awesome work i must say I'm really going to love this mod.
darklord36 Posted January 19, 2014 Posted January 19, 2014 Mmh...Just wanted to ask if this is normal. Whenever i want to use the kiss dialogue option, sometimes, oral animation starts. (Oh, and my character's schlong sticks out of the armor...)Awsome mod by the way !
Khaine69 Posted January 19, 2014 Posted January 19, 2014 Mmh...Just wanted to ask if this is normal. Whenever i want to use the kiss dialogue option, sometimes, oral animation starts. (Oh, and my character's schlong sticks out of the armor...) Awsome mod by the way ! that to me honestly sounds like maybe a conflict with other mods? i've used the kissing animation a few times with no problems... well other then the whole weirdness of my character motor boating her spouse while they were still in armor..
darklord36 Posted January 19, 2014 Posted January 19, 2014 I get the motor boating too >_< So i disabled the oral animation in the foreplay section, but the Schlong problem is still there, it just sticks out even with the armor on.
germanicus Posted January 19, 2014 Posted January 19, 2014 I have 2 bugs to report. 1. My relationship with my spouse is level 4 (tweaked in your menu). I went with my spouse from Riften to Markarth. I haven't had a sex with her more then 24 hours. When entering into Markhat's museum, SL, reported: "SL was unable to start (...) animation. I also disabled all animations related to my spouse in Lover's comfort mod. Beside your mode I have installed Submit, TDF's prostitution and SL Romance. Those mods can potentially be in conflict with your mod. When I was disabled your mod and started a game again, SL didn't report any problems. 2. When starting the line " My love..." , "Did you miss my kissing, or something like that", Both, my PC and spouse do not undress, and do not perform any kissing animation, but sex, after which, spouse get naked and stays until we live ambient. I just wanted you to know. This is not critique.
Guest Grestorn Posted January 19, 2014 Posted January 19, 2014 Sounds extremely interesting, trying it right away!!! Thanks a lot.
Pet1Pet Posted January 19, 2014 Posted January 19, 2014 Played with it for an hour or two. Tested it with only SL 1.35 and Submit (and no SOS) so hopefully mod conflict is minimal. Happy to report that I do not have bugs to report, as it seems to work as intended. Though I do have one "observations" to report...when "kissing" I noticed that you are using the sex sequence "Arrok cuddle". As it counts as actual sex, even with SL undress, foreplay, and finish effect turned off, the hubby still ended up spraying his hose and left his mark on the waifu (the Nord way perhaps?). A bit odd...not certain if you are willing to go the AFT route, that is not relying on SL sex trigger and only play an idle animation through dialogue instead. Switching gear...may I ask what is your plan (feature wise) handling the "follower also happened to be the wife" scenario? Good job and many thanks for making Skyrim marriage life interesting.
XunAmarox Posted January 19, 2014 Posted January 19, 2014 I would suggest waiting an hour in the house in real-time after you've entered, and wait a minute or so in real-time and see if she'll approach. Sometimes spouses need to finish what they're currently doing before they'll run the package to go talk to you. I can work on improving this. lol I think you made a typo there. That'd be a lot of waiting!
Pavaux Posted January 19, 2014 Posted January 19, 2014 HOLY TEMPLE OF DOOM, BATMAN. Thanks so much for this mod. I've been waiting for a mod like this for ages!
kit1858644 Posted January 19, 2014 Posted January 19, 2014 Regrettably it is not compatible with Lover's Comfort.
NicoleDragoness Posted January 19, 2014 Posted January 19, 2014 The idea is great, simple and (probably, because I'm not married) working fine. Indeed, I have a BIG request that could make ME really happy (and probably a lot of other players too, I think). Considering that: 1. The entire vanilla marriage thing is absolutely ridicolous, idiot, unrealistic, too weak and ... well, one of the worst thing I ever seen into a roleplay game! 2. I'm a nymphomaniac. 3. The vanilla relationship system is exactly like in #1. 4. I would like to have more than one "toy guy" to play with. (see #2). Could you consider to: A. Create a new entire faction so called "Lovers List". B. Make an MCM and a hotkey to let the player to "mark" as lover (adding him/her to the above faction) in a simple way like pointing him/her with the crosshair and then press the hotkey. C. Make this mod (or another one, separate) to have the same features with one (at once) of the above "marked" lovers. So .... D. It could be possible to avoid the entire marriage thing. Possible options / features / future improvements: 1. A new set of "ranks" for the above new faction, maybe higher rank depending on how many times the player had sex with one of the lovers. 2. The same affection / dis-affection system as for present mod. 3. Possibility for "multiple" sex actions with two (or more, when gangbang animations will be availables) lovers. 4. Jealosy system (optional). Strange ideas are growing constantly inside my (perv) brain.
Kageryu Posted January 19, 2014 Posted January 19, 2014 Do you think you'll implement multiple marriages/polygamy into this mod? It would be interesting to see how multiple spouses would work with this mod. It would add sort of a fun challenge to keep multiple spouses happy. Maybe add a limit to the number of times you can have sex per day so you have to manage spouse happiness.
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 Thank you everyone for your kind words and feedback. I am parsing through the messages received last night after I went to bed and will reply soon. I am happy that, for most, there are no major issues or bugs, but I do see a number of small issues, some incompatibilities, and feature requests. Good to know.
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 After some bouncing around to kill time and a reload i finally got an entry event! The waiting for a while did the trick. Awesome work i must say I'm really going to love this mod. Sweet! I have some ideas of how to make this happen a bit more responsively. I'll try soon. Mmh...Just wanted to ask if this is normal. Whenever i want to use the kiss dialogue option, sometimes, oral animation starts. (Oh, and my character's schlong sticks out of the armor...) Awsome mod by the way ! That is not normal. What are the genders of you and your spouse? Do you have animations installed beyond the normal SexLab included animations? I get the motor boating too >_< So i disabled the oral animation in the foreplay section, but the Schlong problem is still there, it just sticks out even with the armor on. That sounds like an issue with Schlongs of Skyrim, which I don't actually use (which explains why it wasn't tested). I'll see what I can do about it. I just use the nudesuit for males with a good texture replacer found here on LL. I have 2 bugs to report. 1. My relationship with my spouse is level 4 (tweaked in your menu). I went with my spouse from Riften to Markarth. I haven't had a sex with her more then 24 hours. When entering into Markhat's museum, SL, reported: "SL was unable to start (...) animation. I also disabled all animations related to my spouse in Lover's comfort mod. Beside your mode I have installed Submit, TDF's prostitution and SL Romance. Those mods can potentially be in conflict with your mod. When I was disabled your mod and started a game again, SL didn't report any problems. 2. When starting the line " My love..." , "Did you miss my kissing, or something like that", Both, my PC and spouse do not undress, and do not perform any kissing animation, but sex, after which, spouse get naked and stays until we live ambient. I just wanted you to know. This is not critique. 1. If you are receiving an error from SexLab itself, I don't believe that's an error I'm causing. Make sure you're using 1.35 or later. 2. It is normal that they don't undress. It's just supposed to be a quick thing fully clothed. The spouse will stay naked or in an outfit for roughly 60 seconds until you do it again or you say that you want to take a break. Played with it for an hour or two. Tested it with only SL 1.35 and Submit (and no SOS) so hopefully mod conflict is minimal. Happy to report that I do not have bugs to report, as it seems to work as intended. Though I do have one "observations" to report...when "kissing" I noticed that you are using the sex sequence "Arrok cuddle". As it counts as actual sex, even with SL undress, foreplay, and finish effect turned off, the hubby still ended up spraying his hose and left his mark on the waifu (the Nord way perhaps?). A bit odd...not certain if you are willing to go the AFT route, that is not relying on SL sex trigger and only play an idle animation through dialogue instead. Switching gear...may I ask what is your plan (feature wise) handling the "follower also happened to be the wife" scenario? Good job and many thanks for making Skyrim marriage life interesting. Hmm. Combined with the motor-boating, I may try to "kill" the kissing animation half-way through in order to try to prevent this... say, right after the leg rise. I don't have any concrete plans feature-wise for followers, I'm going to have to think again about a lot of things. The main thing is that you should be able to have sex conveniently with a follower in a way that makes sense, and they should be able to approach you in a way that also makes sense. Their approach rate when a follower will probably be very infrequent and not reciprocating probably won't earn you any hard feelings like it would at home. I plan to handle it delicately as to not interfere with the game. HOLY TEMPLE OF DOOM, BATMAN. Thanks so much for this mod. I've been waiting for a mod like this for ages! Happy to be of service
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 The idea is great, simple and (probably, because I'm not married) working fine. Indeed, I have a BIG request that could make ME really happy (and probably a lot of other players too, I think). Considering that: 1. The entire vanilla marriage thing is absolutely ridicolous, idiot, unrealistic, too weak and ... well, one of the worst thing I ever seen into a roleplay game! 2. I'm a nymphomaniac. 3. The vanilla relationship system is exactly like in #1. 4. I would like to have more than one "toy guy" to play with. (see #2). Could you consider to: A. Create a new entire faction so called "Lovers List". B. Make an MCM and a hotkey to let the player to "mark" as lover (adding him/her to the above faction) in a simple way like pointing him/her with the crosshair and then press the hotkey. C. Make this mod (or another one, separate) to have the same features with one (at once) of the above "marked" lovers. So .... D. It could be possible to avoid the entire marriage thing. Possible options / features / future improvements: 1. A new set of "ranks" for the above new faction, maybe higher rank depending on how many times the player had sex with one of the lovers. 2. The same affection / dis-affection system as for present mod. 3. Possibility for "multiple" sex actions with two (or more, when gangbang animations will be availables) lovers. 4. Jealosy system (optional). Strange ideas are growing constantly inside my (perv) brain. Thanks for the suggestions! I agree that the default marriage system is basically crap. However overhauling that mess was more than I wanted to bite off right now. In many ways it sounds like you want to use SexLab Submit, which has a persuasion mechanic and allows you to have sex more easily with people you've done it with before, and it includes a dialogue tree much like mine (where do you think the inspiration came from ) Possibly give that a try? But in general on the topic of polygamy, I'm going to have to see what's already out there and think about it. I wasn't intending for this to be a marriage mechanics overhaul mod and just handle the intimacy piece of it, but, hey, if I can become a one-stop shop for some of these features why not. Obviously you'd be using a better alternative if there was one. Do you think you'll implement multiple marriages/polygamy into this mod? It would be interesting to see how multiple spouses would work with this mod. It would add sort of a fun challenge to keep multiple spouses happy. Maybe add a limit to the number of times you can have sex per day so you have to manage spouse happiness. See above. Also just as a general comment, I'm not that interested in a jealousy / cheating mechanic right now. I feel like that would have too many opportunities to interfere with the base game and I don't really want to play with the mental stress of wondering whether or not my spouse is cheating on me or something because I didn't buy them enough flowers to cross their Happiness threshold or something strange like that. I dunno, it could work if it were simple enough, but right now the idea puts me a bit off.
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 So, 3-ways are finished. It will be in an update later today. You will be able to suggest your housecarl, a current (nearby) follower, or a single individual whom you've spoken to about the subject that has a semi-high relationship rank with the player (You've done something for them in the past, or they've helped you, etc). That person will get "tagged" and if you ask someone else about it, they will get "untagged" and the new person will become tagged instead. I hope this system will offer the most flexibility for most people. The dialogue tree will be: "What about our housecarl, <Alias.ShortName=Housecarl>?" (i.e. "What about our housecarl, Lydia?") "What about <Alias.ShortName=Follower>, my companion here?" (i.e. "What about Jenassa, my companion here?") "You know <Alias.ShortName=AliasName>, don't you? What about <Alias.PronounObj=AliasName>? (i.e. "You know Hod, don't you? What about him?") "I can't think of anyone right now." "Let's think of something else."
NicoleDragoness Posted January 19, 2014 Posted January 19, 2014 Hmm ... I think I wasn't enough clear. Sorry, my fault. I already have and use Submit, mainly for the "surrender" part (I already said I'm a nymphomaniac, did I?) and the sex-by-dyalogues-and-speech skills part. What I really meant is exactly to "create" a whole new faction of NPCs (males but also females, I'm not "limited" to hetero only) who will be "LINKED" to the player AS they are husbands or spouses BUT without have to go trough the entire vanilla silly process of marriage. You can say: "Yes but this is exactly a marriage overhaul and I don't want to go inside this". Ok, but I don't think it should overhaul or mess up with vanilla game because a new "linked lovers" faction should not interfere at all. Maybe. I'm also a noob about papyrus.
Guest Posted January 19, 2014 Posted January 19, 2014 Hmm ... I think I wasn't enough clear. Sorry, my fault. I already have and use Submit, mainly for the "surrender" part (I already said I'm a nymphomaniac, did I?) and the sex-by-dyalogues-and-speech skills part. What I really meant is exactly to "create" a whole new faction of NPCs (males but also females, I'm not "limited" to hetero only) who will be "LINKED" to the player AS they are husbands or spouses BUT without have to go trough the entire vanilla silly process of marriage. You can say: "Yes but this is exactly a marriage overhaul and I don't want to go inside this". Ok, but I don't think it should overhaul or mess up with vanilla game because a new "linked lovers" faction should not interfere at all. Maybe. I'm also a noob about papyrus. still no download but iam thinking about somthing like that. atm building the lokation what is a pain in the ass.
TheDudeGuy Posted January 19, 2014 Author Posted January 19, 2014 NicoleD: So what you're asking for is a kind of "friends with benefits" or "lovers" system minus the marriage process. I think that's cool (and probably reflective of normal behavior for a lot of people). My main objective for this was to make sure it works well within Skyrim and Hearthfire as designed (the houses, marriage, children, so on). I totally understand (and appreciate) what you want, it just might take me a while to get there.
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