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Posted

Started using the mod last night and love it so far. Meets and surpasses all expectations.

 

Some ideas for future updates:

1) Honeymoon dialogue, especially for the first time you connect after the wedding

2) Roleplaying (bondage?)

3) Flashing (spouse winks and flashes player upon entering the house)

 

Thanks, TDG, for a great mod, perhaps the best sexlab mod yet, and it seems likely to get even better--the kind of mod you can grow into

Posted

Thanks Grim. #2 on that list will definitely happen.

 

#3 I might add to one of the existing Entry Events since it's hinted to already in the description text. (momentary swap to outfit)

Posted

Wonder if there will be some way in the MCM to disable the spells/powers? Personally, I find it to be a bit of a deal breaker when undesired spells and such start to clutter the menu (to give you an idea, I've installed an older version of EFF because the newest one adds a bunch of "powers" I never wanted in the first place).

If not, well, it's your mod, not my place to try to dictate what you should and shouldn't do with it.

Posted

Whoa! Version 1.1 is looking good!

My dear Ysolda has not been "flashing" anything but a menu window on me, since I caught her fingering herself early morning today. :|

 

By the way, gotta give you props on that wardrobe system. It's plain brilliant!

 

The amount of good ideas in this mod / thread is too damn high!

Posted

(Sorry for my english)
Hello, that's a pretty nice mod, thanks. :D
But i recently have an issue with the mod, my wife get glitched.
She (sometimes) when is following me outdoors, tells me: "Hello, my love. Back from some adventure, I bet", (in the middle of an adventure :-/ ) I continue the conversation. (all looks good).
but today she get stuck in the line "Hello, my love. Back from some adventure, I bet"
I try to talk her but i can't, just say the same line "Hello, my love...".
Can't access to a normal conversation.

Just in case this information it's worth: I have a couple of mods can modify the followers IA in some way "Amazing Follower Tweaks" and all the versions of "Unofficial skyrim patch"

sorry if i am not specific enough, this is my first help request / bug notification.

Posted

Hello again... this maybe sounds really stupid but i fix the problem going to my house and trying to talk again with my wife, I gave the order to go to bed, then I slept too, the sex scene is active and then I could talk to her again.

I hope it can help you or give you an idea of what has happened and be able to reduce failures in future updates.

Posted

So I have tried out this mod, I had SL lovers comfort and Submit installed. After uninstalling them this mod worked great. I really love this mod, but I have one question, at any point in time will this mod be compatible with LC and Submit?

Posted

Hi TheDudeGuy,

If SL framework allows, can you disable "undress" and "foreplay" animation options prior to "kissing" and "Cuddle" (and if re-enable them once the act is done...if that is even possible)?  Some of us have those turned on (I guess those who prefer something more than "just fuck already") and could make the kiss & cuddle scenes less...welll, cute.

Please let me know.  Many thanks.

 

Posted

Hmm. I would really like to try this mod out, but I can't seem to get it working. Most likely, this is because I'm married to Gorr, from the Interesting NPCs mod. He seems to be added into the basic marriage faction - rather, we got married in the Temple of Mara, he worked with Lovers Comfort (which I wanted this to replace), and the mod seems to recognize him as my spouse - it has his name in the MCM menu - but he doesn't have the "My love" option, nor does he approach me autonomously. Any suggestions?

Posted

I have to try this amazing mod yet, but just to better understand: I use CBBE for women, Better Males for men and XPMS Skeleton. Do you say Spouses Enhanced may not work with this stuff or I have got it wrong?

Posted

Wonder if there will be some way in the MCM to disable the spells/powers? Personally, I find it to be a bit of a deal breaker when undesired spells and such start to clutter the menu (to give you an idea, I've installed an older version of EFF because the newest one adds a bunch of "powers" I never wanted in the first place).

If not, well, it's your mod, not my place to try to dictate what you should and shouldn't do with it.

I will add this option, it's dirt simple to do. Thanks.

Posted

I have to try this amazing mod yet, but just to better understand: I use CBBE for women, Better Males for men and XPMS Skeleton. Do you say Spouses Enhanced may not work with this stuff or I have got it wrong?

There is nothing on that list that I've said is incompatible. Those are just body / skeleton replacers and will work fine. I personally use CBBE, so have fun.

Posted

Most likely, this is because I'm married to Gorr, from the Interesting NPCs mod. He seems to be added into the basic marriage faction - rather, we got married in the Temple of Mara, he worked with Lovers Comfort (which I wanted this to replace), and the mod seems to recognize him as my spouse - it has his name in the MCM menu - but he doesn't have the "My love" option, nor does he approach me autonomously

I will have to test this and get back to you. You're in luck, I installed Interesting NPCs last night. Right now I'm not confirming that this is supposed to work with any spouses other than the ones that come with the base game. I'll let you know and put the info on the Compatibility list on the main post.

Posted

Hi TheDudeGuy,

 

If SL framework allows, can you disable "undress" and "foreplay" animation options prior to "kissing" and "Cuddle" (and if re-enable them once the act is done...if that is even possible)?  Some of us have those turned on (I guess those who prefer something more than "just fuck already") and could make the kiss & cuddle scenes less...welll, cute.

 

Please let me know.  Many thanks.

I very much can. Should be in the update tonight.

Posted

 

Most likely, this is because I'm married to Gorr, from the Interesting NPCs mod. He seems to be added into the basic marriage faction - rather, we got married in the Temple of Mara, he worked with Lovers Comfort (which I wanted this to replace), and the mod seems to recognize him as my spouse - it has his name in the MCM menu - but he doesn't have the "My love" option, nor does he approach me autonomously

I will have to test this and get back to you. You're in luck, I installed Interesting NPCs last night. Right now I'm not confirming that this is supposed to work with any spouses other than the ones that come with the base game. I'll let you know and put the info on the Compatibility list on the main post.

 

 

You're a scholar and a gentleman.

Posted

I haven't given this a try yet, since the update is coming and I figure I'll just wait, but I will say that I've been waiting to see a mod like this for the SL framework for a long time. Almost all other SL mods haven't interested me (except for asset stuff like vanilla voices, SL Cumshot, MatchMaker, etc), but this reads like something I'd like to use. Also, this is very well documented and organized on both the first post of the thread, and the file release page; an often overlooked but very helpful thing to do for users.

 

Again, I haven't tried it yet, but I'd still like to say thanks.

Posted

I cannot wait to try this out, cannot wait for the spouse-follower support, perhaps the ability for an event to start when in an interior cell if no enemies are nearby, if the affection level is 2 or more for dungeons, level 1 for for cells like bars, and no requirement for cells which the player or spouse owns (mainly homes).

 

also, a random event if your spouse is a potential follower and you have no followers with you.  They ask to go adventuring and "adventuring" with you.

Posted

 

The amount of good ideas in this mod / thread is too damn high!

 

This mod makes SexLab make sense.  I'm not saying it can be fun to be a manwhore or a slut from time to time, but this adds a thick, rich layer to SexLab that lends it definition, that aspires to make the Framework and Skyrim more than a LARP-based Porno.

Posted

This mod sounds really great, will try with the 1.1 update.

 

Sorry, can't resist to make a few small suggestions already anyways:

 

-Could you maybe enable the lower affection acts, affection level 0,1 and maybe 2 also with characters who are just good friends?

Once they are at affection level 2 for some time and love you they could try to persuade you to marry them then. If you deny them too often they will counter with a sex boycott.

 

-Some spouses could be extremely jealous and "ask" you to wear a chastity belt when you go adventuring without them.

 

-Do you plan to add an option to give occasional gifts to your spouse? There's so much nice jewelry and other luxury stuff in Skyrim, if you are away from home for a few weeks because of adventuring your spouse should be not amused if you return without a nice gift.

Posted

Sorry if you did mentioned this somewhere but did you get this compatable with married followers? Or are you gonna get more core features cleaned up before you go for that?

More clean up. Divide and conquer.

Posted

So, 1.1 is ready and will be up in a few minutes.

 

There were some changes made that will require that you follow the following update procedure if you have it installed already. Please follow these instructions carefully.

 

* First, load your game. Unload EVERYTHING from your spouse's Outfit Drawers; otherwise they will be LOST.

* Next, save.

* Next, uncheck SpousesEnhanced.esp from your load order.

* Load your game.

* Open the console (~). Type "ClearInvalidRegistrations". <----- MAKE SURE TO DO THIS!

* Save your game and exit.

* Uninstall Spouses Enhanced 1.0.

* Download and install Spouses Enhanced 1.1.

* Fire it up.

 

Full change log in the next post.

Posted

Spouses Enhanced 1.1 (new items since the last post in bold):

  • Added checks to fix an issue where clicking on your spouse would pop up a message box instead of the actual dialogue.
  • Fixed several issues with spouses not approaching you at the correct times.
  • Made spouse approach much more responsive.
  • Fixed several issues with setting the affection value via the MCM not having its changes immediately take effect.
  • Disabling Entry Events via the MCM now actually disables Entry Events.
  • Added 3-Way options to Affection Level 4.
    • You can select to do it with your housecarl, a nearby follower, or an individual you've spoken to about this before.
    • Talking to someone the player character is at least "Friends" with or greater (by completing quests for them, etc) will allow you to ask about a potential 3-way.
    • The friend may decline if there is a conflicting relationship; spouse is the sister of the individual, or they are parent/child, Aunt/niece, cousins, the other individual is married, etc. In-laws are fair game.
    • The housecarl or individual will "warp" to the location of the act after a fade-to-black sequence, and after the act is complete they will simply walk back to where they were before.
  • "Bind Master Bed" spell renamed to "Lover's Sanctuary".
  • Added the "Lover's Scent" spell. Will show you where your spouse is if in range, visible through walls. Channeled Alteration spell, costs no mana. Granted automatically at Affection Level 1 or greater.
  • Added the "Lover's Surrender" spell. Makes your spouse instantly amorous (triggers a random allowed Entry Event). Greater Power, can be used once per day. Granted automatically at Affection Level 3 or greater.
  • The Kissing option stops the animation at Stage 3 now, preventing motorboating.
  • The Cuddle option stops the animation at Stage 3 now, preventing crotch-grabbing.
  • The Cuddle option should now use gender-correct positions. Let me know if you see any other gender-incorrect positions and note the act you were performing and the genders of you and your spouse.
  • Oral (performed on you), and cuddling when waking up now leave the outfit (if any) equipped.
  • Tweaked the distance a spouse will attempt to pursue you; they should now attempt to walk towards you anywhere in the house when trying to initiate.
  • Tweaked the distance a spouse will stop when initiating something with you; they are now much closer...
  • Fixed a bug where having Foreplay enabled would cause the wrong animations to play when selecting to Cuddle or Kiss.
  • Added an option to the MCM to remove ALL spells added by Spouses Enhanced.
Known Issues:

 

* Outfit state management needs a lot of work. Your spouse will sometimes just unequip their outfit.

* Now that I'm much more familiar with the SexLab Framework, after this update I really need to take a step back and re-work how I'm doing certain things so that they just work better.

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