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Posted

 

 

Then all of a sudden today, my character slides all over the bed. Won't stay lined up.

 

While I don't have any specific advice, I will note that this is a script / SexLab problem, and not a SE problem, since I am just using the framework as provided here (when it comes to how animations play).

Posted

So, wanted to mention that I have finished working on a vacation spot! You'll be able to camp out on a secluded edge of Lake Illinalta. There, you'll be able to swim with your spouse, they can play the lute, and your spouse will otherwise sandbox around the camp. I added two new outfit drawers; one for their appearance while on vacation / while traveling, and one for when swimming. So, you'll be able to give them more travel-worthy looking gear and also swimsuits.

 

They will stay at the campsite for 1 in game week or will go home when asked. You can fast travel to the camp location when you are on vacation.

 

I'm now busy getting the same thing to work in the Serana plugin, as well as adding a few other minor features.

Posted

I finally upgraded to 1.3a (have not rushed, since Serana is not an issue for me) and I encountered some interesting changes I thought I should mention.

 

1) When I asked my spouse to kiss me in public ("have your lips missed mine?") I was gobsmacked in more ways than one when she started giving me a blowjob. In front of an audience in the pub in Markarth. I am not complaining, but I know that the Dudeguy wants to discourage this kind of thing (context! context!), so I think it highly unlikely that he put it in the latest version as a treat. It seems to be some kind of bug. Thought I should mention it. I like the kissing animation, so would like to have it back (and save the bjs for private places).

 

2) When I upgraded i was alarmed to see that I had lost the 'my love' cue. But then I remembered that others have placed SE before AFT, so I tried that order and . . . bingo! My love came back. So I am now in sync with other AFT users who place AFT after SE. I swear I was not lying or mistaken when I said that the reverse order worked for me in previous incarnations of SE.

 

3) Finally (and unrelated to the new upgrade) I have found a perfect spot for risky location intimacy. There is a little alcove with a floor formed by a horizontal metal grille right above the main gate of Markath that you access via a side staircase. There are guards posted on either side of the gate, but there is a very private spot just over the gate, where you stand on the grille. Great place for risky sex, but make sure no bodily fluids fall on unsuspecting citizens passing through the gate under your feet. If the sex gets messy, you might want to run, hon.

 

Posted

Hello TDG.  I wanted to add my gratitude for your efforts to the chorus of other.  This is both a great mod and an excellent idea for adding layers to the game experience.  Thanks so much for providing this and continuing to work on it.

 

I have been experiencing an odd issue with this mod, and while I maintain safe modding practices and such, it is entirely possible that this is just odd Skyrim behavior that is not directly related to this mod.  Still, maybe the "bug report" (such as it is) will be helpful:

 

Using Brelyna as wife and Breezehome, I have been unable to advance the "days intimate" past "1".  No matter how many days/times sex is initiated, it never exceeds "1".  Looking at the Sex Journal in SexLab, it seems to be recording her as a separate partner with every event (not sure if that indicates this is a framework issue or some clue as to why the mod isn't working as intended).

 

I have previously used To Have & To Hold, but uninstalled it when realizing the incompatibility issues.  Also using AFT, so this might also be playing a role.  Also, my Brelyna is customized and patched to work with a few other follower modification mods, so that may also play a role.

 

Nothing major that I cannot work around, but I thought I would mention it.

 

Thanks again for the exceptional work and looking forward to future updates.

Posted

My only qualms with this mod ATM is that it does not use the AP Bed Missionary act, the one where it's kind of like the dominant one is interlocking his/her fingers with the one he/she is screwing. Is there any way to add that to this mod? And yes I have it checked to be used for normal use. Is there anyway to add that position to this mod?

 

Anyone with an answer? Hopefully I'm not being a bother by replying to my own post. xD

Posted

So, wanted to mention that I have finished working on a vacation spot! You'll be able to camp out on a secluded edge of Lake Illinalta. There, you'll be able to swim with your spouse, they can play the lute, and your spouse will otherwise sandbox around the camp. I added two new outfit drawers; one for their appearance while on vacation / while traveling, and one for when swimming. So, you'll be able to give them more travel-worthy looking gear and also swimsuits.

 

They will stay at the campsite for 1 in game week or will go home when asked. You can fast travel to the camp location when you are on vacation.

 

I'm now busy getting the same thing to work in the Serana plugin, as well as adding a few other minor features.

 

Sounds FANTASTIC! Can't wait to get into her drawers (so to speak). Not at that affection level yet...teehee

Posted

 

Then all of a sudden today, my character slides all over the bed. Won't stay lined up.

 

While I don't have any specific advice, I will note that this is a script / SexLab problem, and not a SE problem, since I am just using the framework as provided here (when it comes to how animations play).

 

 

Yeah, I looked on there page first before posting here. All they said was to spam the align key or the u key. :( I do that...doesn't fix it. I tried Josh's fix and ran fnis after. *sigh* I'll just get used to being upside down on the bed. At least I can get them lined up with the change position key, even if they might end up half on and half off the bed.

 

Posted

 

I'm wondering, is this a 100% refusal or a percentage chance and / or based on your speechcraft level?

 

Form what I can tell by looking at it in the CK it's a simple condition, so 100% refusal.

 

 

 

@TDD:

I normally don't "answer" twice to postings, but do you think you can make this a speechcraft based chance and maybe also include couples (I guess that's a bit more work since they aren't "flagged" as a couple in the game)?

Posted

I cannot select the master Bed manually:

 

Master Bed Selection (No Bed Found)

 

Clear - Clear saved selection and use bed in spouse´s current home instead.

 

Is your spell hitting the bed directly? (You have to stand quite close and the bed should light up with a purplish glow.)

 

Also, are you in a house that SE recognizes as a domestic home? Lover's Sanctuary does not work on any old bed (or bedroll). This is not a flaw or a bug but a deliberate decision by the mod-maker, who wants to privilege domestic beds.  The mod does recognize Hearthfire homes in addition to the standard vanilla spousal homes. You will soon (with the imminent update)  also have access to a vacation camp.

Posted

I cannot select the master Bed manually:

 

Master Bed Selection (No Bed Found)

 

Clear - Clear saved selection and use bed in spouse´s current home instead.

 

Are you trying to select a bed in a modded home? I found that some modders put special beds that don't have the vanilla scripting for it to work. If so, try a vanilla bed in an inn or in a vanilla house. I have found that a modded house called Candlehearth Hall Hearthfire edition works, but another house by the same mod author does not.

 

Edit: Blah the house that I have been able to set the bed for is called Candle pond Ranch. by gentester.

 

Posted

I have try it to the master bed in the BBLS and hit it directly. There is no purble glow.

 

Ah, BBLS. Your solution might be the very thing that was my problem (as described in an earlier post in this thread): the BBLS dialogue instructing your spouse to sleep in the luxury suite. I made the mistake of thinking that this was a part of the SE dialogue (it appeared only after I got married, which I did in order to enjoy SE). The result for me was that my spouse took off for the luxury suite whenever I told her go to the "master bedroom". It took me a while to figure this out. (Long story that I will spare you here.) But the gist, and possible good news for you is this: use the BBLS command to identfy the BBLS bed as your spousal bed, and maybe, just maybe, SE will recognize it. If not, you will need to move to another house to enjoy all the great benefits of SE. This might not be a bad thing.. There is not much privacy in BBLS anyway, and SE is all about intimacy and privacy. Do you really want to "roleplay" under the bemused eyes of the BBLS bartender?

Posted

dis...is actually quite nice. Actually might keep this one around, always had a problem with speech prompts popped up on all npc's while any other mod like this was installed, actually really odd to me, always felt as though i was perving on all the npcs  ^^;

 

Cheers mate

Posted

Hm still not getting "my love" dialogue options even after waiting for 24 hours like 5 times and saving and exiting and reloading a few times.

I have a custom follower that I'm using that uses the vanilla marriage system, and she's not in currently following me, she's just wandering around the house like usual.

I don't get the dialogue to open, and only get the usual stuff like how are the kids, cook for meh, profits from the shop, and weirdly she's running a store like a regular merchant? that I can sell and access? Dunno bout that, but no "my love" dialogue showing up.

 

I'm having the same issue with one of the Interesting NPC characters.

 

I even got the 3-way dialogue option from the housekeeper, but nothing shows up for the Spouse. If I tweak the affection settings, she approaches me and keeps bringing me into a dialogue, but the dialogue menu is the normal one.

 

On top of that, I can sleep in our "Master Bed" and the waking up cuddle animation will work fine, but then once it's done, Spouse goes back to not showing any indication the mod is working.

 

I've tried the waiting, saving, exiting, and reloading.

 

I even went to an entirely different area, waited there, and then went back. Still no dice.

 

I'm going to assume it's just compatability issues with the two mods, so hopefully Dude can get it running.  Just figured it was worth mentioning for a troubleshooting point.

Posted

 

Hm still not getting "my love" dialogue options even after waiting for 24 hours like 5 times and saving and exiting and reloading a few times.

I have a custom follower that I'm using that uses the vanilla marriage system, and she's not in currently following me, she's just wandering around the house like usual.

I don't get the dialogue to open, and only get the usual stuff like how are the kids, cook for meh, profits from the shop, and weirdly she's running a store like a regular merchant? that I can sell and access? Dunno bout that, but no "my love" dialogue showing up.

 

I'm having the same issue with one of the Interesting NPC characters.

 

I even got the 3-way dialogue option from the housekeeper, but nothing shows up for the Spouse. If I tweak the affection settings, she approaches me and keeps bringing me into a dialogue, but the dialogue menu is the normal one.

 

On top of that, I can sleep in our "Master Bed" and the waking up cuddle animation will work fine, but then once it's done, Spouse goes back to not showing any indication the mod is working.

 

I've tried the waiting, saving, exiting, and reloading.

 

I even went to an entirely different area, waited there, and then went back. Still no dice.

 

I'm going to assume it's just compatability issues with the two mods, so hopefully Dude can get it running.  Just figured it was worth mentioning for a troubleshooting point.

 

 

 

Yea. I experience the same.

 

-C

Posted

Well, decided to try this out. I don't have many mods running. Nothing to take into account as far as conflicts.

 

Here's the test case:

 

  • House: Lakeview Manor (the double bed on the ground floor is not constructed, just the children's beds, the housecarl/steward beds, and the double bed on the second floor).
  • Spouse: Lydia (doesn't get any more vanilla than that, which is why I'm using her for the test).
  • Lydia was dismissed as a follower before I installed SE. For the purposes of this test, I avoided having any followers entirely. I also make sure that I engage in dialog after the scene (to get the "You've done well") line. I don't know if it matters, but the NPC seems to need this response to go back to going about their business, so I just went with the flow of how the mod works.
  • Using a fresh and correctly installed SexLab v1.39.

 

 

Things started off smoothly. MCM menu registered properly. I didn't mess with any of the settings, because I wanted to try this out as intended. The mod displayed a message that said it registered a bed in Lakeview Manor as the master, although the statement is generic, so I can only assume it used the double bed upstairs (since the other double bed wasn't constructed, like I said before). I initiated a simple "Kiss" scene. Went OK. I initiated a basic Affection 0 intercourse scene near the upstairs double bed (which it then used). All went OK, and it registered in the "Been intimate that day" counter. I then slept in the same bed and a "cuddle" scene played as it should upon waking.

 

From this point on, things became........less consistent, and some weird stuff happened. I tried to play the next intercourse scene out so that I could make sure the timer was advancing properly ( I waited for what I thought would be the correct period of time before doing so). It didn't seem to, so I assumed maybe I timed it wrong. After this though, Lydia strangely avoided the double bed that night and went for one of the steward/housecarl beds. There was nothing blocking her path to the main bed, and I can't remember this happening ever before. I initiated an intercourse scene as she neared one of the single beds, and it put us in that single bed. I was under the assumption that if you initiated a scene, it would use the master bed, and I thought that the double bed upstairs was the master (and, up until that point, things seemed to behave as such). In any event, at the conclusion of this scene, it went as it should, but I looked at the counter, and it still did not register another day, which was definitively past the time it should have. I used the bed spell on the double bed upstairs, just to make sure it was set as the master. That went OK (I guess). I waited a while, and initiated another scene near the double bed, and at the conclusion, it still didn't register in the counter as being intimate (still stuck at 1 day). After this point, no "cuddle scenes" would play after sleeping. Sleeping would happen as it would in a vanilla scenario. Then, I noticed something had really gone wrong: the MCM menu, while still appearing, had lost all the options. There was still the Mod Name - > Configuration option, but when selecting the Configuration option, it was blank. Nothing there. MCM menu for SL, SkyUI, etc, were still working.

 

It was at this point I decided to reload a previous save. I'm not 100% sure if it was from before the scene in the housecarl/steward bed, or after, but I think so. The MCM menu was functional. I initiated a scene near the double bed. It used the double bed, and at the conclusion, the timer went up to 2 days. After this, I slept in the bed, and a cuddle animation played. After this, I tried sleeping in the bed again, but a cuddle animation did NOT play. Does this animation play every time you sleep in a bed, or is it just once every day?

 

 

So, as of right now, here's where I am:

 

-I'm pretty sure the double bed is the master. I can't remember if the save I reloaded was from before or after I cast the spell on the bed to make sure it was.

 

-The regular intercourse theme at least works, although how the counter works, and whether it's working 100% correctly, is a bit of a mystery to me.

 

-Cuddle animation doesn't play every time I sleep. Not sure when it's supposed to play.

 

 

I will update as I continue to test this out. I will report if the menu screws up again, as that was the most concerning thing to happen.

Posted

 

 

Dawnstar83, on 13 Feb 2014 - 3:31 PM, said:Dawnstar83, on 13 Feb 2014 - 3:31 PM, said:

Well, decided to try this out. I don't have many mods running. Nothing to take into account as far as conflicts.

 

Here's the test case:

 

  • House: Lakeview Manor (the double bed on the ground floor is not constructed, just the children's beds, the housecarl/steward beds, and the double bed on the second floor).
  • Spouse: Lydia (doesn't get any more vanilla than that, which is why I'm using her for the test).
  • Lydia was dismissed before I installed SE. For the purposes of this test, I avoided having any followers entirely. I also make sure that I engage in dialog after the scene (to get the "You've done well") line. I don't know if it matters, but the NPC seems to need this response to go back to going about their business, so I just went with the flow of how the mod works.
  • Using a fresh and correctly installed SexLab v1.39.

 

 

Things started off smoothly. MCM menu registered properly. I didn't mess with any of the settings, because I wanted to try this out as intended. The mod displayed a message that said it registered a bed in Lakeview Manor as the master, although the statement is generic, so I can only assume it used the double bed upstairs (since the other double bed wasn't constructed, like I said before). I initiated a simple "Kiss" scene. Went OK. I initiated a basic Affection 0 intercourse scene near the upstairs double bed (which it then used). All went OK, and it registered in the "Been intimate that day" counter. I then slept in the same bed and a "cuddle" scene played as it should upon waking.

 

From this point on, things became........less consistent, and some weird stuff happened. I tried to play the next intercourse scene out so that I could make sure the timer was advancing properly ( I waited for what I thought would be the correct period of time before doing so). It didn't seem to, so I assumed maybe I timed it wrong. After this though, Lydia strangely avoided the double bed that night and went for one of the steward/housecarl beds. There was nothing blocking her path to the main bed, and I can't remember this happening ever before. I initiated an intercourse scene as she neared one of the single beds, and it put us in that single bed. I was under the assumption that if you initiated a scene, it would use the master bed, and I thought that the double bed upstairs was the master (and, up until that point, things seemed to behave as such). In any event, at the conclusion of this scene, it went as it should, but I looked at the counter, and it still did not register another day, which was definitively past the time it should have. I used the bed spell on the double bed upstairs, just to make sure it was set as the master. That went OK (I guess). I waited a while, and initiated another scene near the double bed, and at the conclusion, it still didn't register in the counter as being intimate (still stuck at 1 day). After this point, no "cuddle scenes" would play after sleeping. Sleeping would happen as it would in a vanilla scenario. Then, I noticed something had really gone wrong: the MCM menu, while still appearing, had lost all the options. There was still the Mod Name - > Configuration option, but when selecting the Configuration option, it was blank. Nothing there. MCM menu for SL, SkyUI, etc, were still working.

 

It was at this point I decided to reload a previous save. I'm not 100% sure if it was from before the scene in the housecarl/steward bed, or after, but I think so. The MCM menu was functional. I initiated a scene near the double bed. It used the double bed, and at the conclusion, the timer went up to 2 days. After this, I slept in the bed, and a cuddle animation played. After this, I tried sleeping in the bed again, but a cuddle animation did NOT play. Does this animation play every time you sleep in a bed, or is it just once every day?

 

 

So, as of right now, here's where I am:

 

-I'm pretty sure the double bed is the master. I can't remember if the save I reloaded was from before or after I cast the spell on the bed to make sure it was.

 

-The regular intercourse theme at least works, although how the counter works, and whether it's working 100% correctly, is a bit of a mystery to me.

 

-Cuddle animation doesn't play every time I sleep. Not sure when it's supposed to play.

 

 

I will update as I continue to test this out. I will report if the menu screws up again, as that was the most concerning thing to happen.

 

 

 

@Dawnstar83's experience pretty much mirrors my own, though I have not gotten the MCM bug.

Posted

For those of you who, like Dawnstar, are having difficulty advancing the timer (and so are not making progress in intimacy): Is your spouse a follower? If so, that might be what is holding you back. I think the timer is advanced by 'entry events": that is when you enter the house where your spouse is waiting for you. it doesn't count if you enter the house together. A workaround is to dismiss your spouse-follower before you enter the house. Your entry then counts as an "event" and the timer clocks one up for you.

 

I think that is how it works. At least it has made a difference to me. I too was at first stymied by zero advancement. I guess my wife was too exhausted after a day's adventuring to adventure some more in the sack.

Posted

Before starting my testing again, I used the master bed spell on the upstairs double bed, just to make sure it was set as such, and to see if any errors might happen as a result of that After that, I continued my test. I made sure to properly keep track of the elapsed time when I continued my testing. I started keeping track at the beginning of a day, initiating a scene at night, then checking timer. The first iteration (day) I went through, the timer didn't advance after a scene at night (around 10:30). I slept in the bed till morning; no "cuddle" animation played. That was OK though, since I wasn't sure where I was at with regards to the days, and I wasn't sure about the "cuddle" animation being a once a "day" thing or every time I slept.

 

Continuing my testing, I went through another whole day again, just sort of wandering around like all other NPCs at Lakeview Manor, never leaving the property (I didn't "wait" either, I let it play real time, which is what I had been doing). I initiated a bed scene again at night (a little later than the night before, at around 11:00). The timer advanced properly. I slept in the bed again, and got the "cuddle" animation. This tells me:

 

  • There's nothing wrong with the timer.
  • The "cuddle" animation is a once a "day" thing.

 

The only mystery left is the MCM issue, though that could have just been some sort of freak MCM crash/error or something. Also, I don't know if initiating an animation is supposed to make of use of the master bed, or the closest bed, since I did once get put into one of the steward/housecarl beds that happened to be closer to me (us) at the time than the master bed.

 

So, in light of all that, so far the mod has been successful. I can't definitively pin down anything that is a bug. The MCM thing might not have been related to this mod.

 

The next thing I will wait for is an "entry event". Since I'm still at affection level 0, and only at 3 days on the timer, it may be a while until I can report back on that. I will leave all settings at default. I thought about turning on the "ignore children" option, since Hearthfire homes result in children and spouses having similar routines in and out of the house, but since children only disable "certain" entry events and not all, it's not necessary.

 

 

One question concerning Hearthfire though...

 

There's a quest/random event called Bandit Attack. There are two versions, one where the NPC "Rochelle the Red" attacks your house, but also one where your spouse is kidnapped. Could this possibly interrupt anything having to do with this mod? I just wanted to put that out there for TheDudeGuy in case it matters.
 

 

 

 

Is your spouse a follower? If so, that might be what is holding you back. I think the timer is advanced by 'entry events": that is when you enter the house where your spouse is waiting for you.

 

I listed detailed information about what spouse I was testing with, location, preparations for my testing, etc, in my original post. Please refer to that if interested.

Posted

Dawnstar83, are you leaving the house after having sex with your spouse each time? Or are you doing all the waiting/sleeping without ever leaving the house? If it's the latter, try leaving the house after sleeping or sex and then reentering. It sounds like the one time where the timer advanced after a reload was because the house got reloaded and all scripts were set up. Exiting and reentering the home might be the issue for you. At least that's my guess.

Posted

Dawnstar83, are you leaving the house after having sex with your spouse each time? Or are you doing all the waiting/sleeping without ever leaving the house? If it's the latter, try leaving the house after sleeping or sex and then reentering. It sounds like the one time where the timer advanced after a reload was because the house got reloaded and all scripts were set up. Exiting and reentering the home might be the issue for you. At least that's my guess.

 

I'm sandboxing around the property, both inside the house, and outside of the house on the Lakeview Manor property. I get what you're asking about. I even went off-property briefly during the day and entered nearby Pinewatch (briefly). I more did this though just to make my routine natural; to give the mod the best chance to succeed since I don't have knowledge of how it truly works.

 

But like I just said in my last post, everything is actually fine. The timer is fine. I more just needed to get familiar with how the mod functions, and I needed to keep track of the time and iterate through multiple days. Besides the weird MCM thing, I've figured things out.

 

Also, to your point about the scripts, I'm not familiar with Papyrus so I can't speak to it, but I don't think any scripts "stop" to begin with (and they persist in save games), and the loading of cells I don't think is relevant to this situation. It shouldn't matter if I'm in the house, or outside of it, if I stay in one place, or not. The scenes I initiate are are what's important.

Posted (edited)

I've seen this mentioned already, but I'm also getting the "Watch and pleasure yourself" option.  My spouse waits by our bed (master bed in Lakeview) and when I get near enough, that option shows up and nothing else.  I've tried sleeping on the master bed.  All I get is lovers comfort.  I tried waiting and then leaving and re-entering the house.  I exited Skyrim and reload and even played around with mod settings.  Nothing works.  How do I fix this?

 

I've tried disabling this mod but then there's no dialog options at all with spouse.  I also, can't leave or use the bed or even save with it crashing back to the desktop.  I stuck with spouse that won't leave the bedside.  Obviously there's something supposed to happen here, but the animation is not being triggered and there's no way to skip it.  I can continue to play Skyrim and just leave him behind to do what ever he does when I'm not around, but what's the point?

 

Anyway to safely reset this mod until an update comes along?

Edited by ant123
Posted

 

 

Hm still not getting "my love" dialogue options even after waiting for 24 hours like 5 times and saving and exiting and reloading a few times.

I have a custom follower that I'm using that uses the vanilla marriage system, and she's not in currently following me, she's just wandering around the house like usual.

I don't get the dialogue to open, and only get the usual stuff like how are the kids, cook for meh, profits from the shop, and weirdly she's running a store like a regular merchant? that I can sell and access? Dunno bout that, but no "my love" dialogue showing up.

 

I'm having the same issue with one of the Interesting NPC characters.

 

I even got the 3-way dialogue option from the housekeeper, but nothing shows up for the Spouse. If I tweak the affection settings, she approaches me and keeps bringing me into a dialogue, but the dialogue menu is the normal one.

 

On top of that, I can sleep in our "Master Bed" and the waking up cuddle animation will work fine, but then once it's done, Spouse goes back to not showing any indication the mod is working.

 

I've tried the waiting, saving, exiting, and reloading.

 

I even went to an entirely different area, waited there, and then went back. Still no dice.

 

I'm going to assume it's just compatability issues with the two mods, so hopefully Dude can get it running.  Just figured it was worth mentioning for a troubleshooting point.

 

 

 

Yea. I experience the same.

 

-C

 

me too, its a shame too,  I was really liking what this mod does, and in the end it doesn't work with the interesting npc's  spouses that well.

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