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Posted

So i just installed this mod and the game CTD's when i load a save. What do ?

That ussually means something is not installed correctly or your load order is wrong.

Posted

 

So i just installed this mod and the game CTD's when i load a save. What do ?

That ussually means something is not installed correctly or your load order is wrong.

 

 

Where should it be in the load order ?

Posted

 

 

So i just installed this mod and the game CTD's when i load a save. What do ?

That ussually means something is not installed correctly or your load order is wrong.

 

 

Where should it be in the load order ?

 

 

Depends on what the conflict is... Check your other mods as well... Some of the mods are totally incompatible with this mod.

Posted

Ok I do have a few suggestions on idea's to I feel add to the mod and/or make it better.

 

 

Working even on big jobs

What I mean is this, if you take one of the home delivery etc quests. Before you can whore out you have to go back and turn that quest in and then start the walking around quest again. Before you can get another letter/home delivery etc quest you have to end walking around.

 

What I am suggesting is a slight change in how it works. Instead of how it is now, you would have to talk to the Inn keeper and tell them you are reading for work. Then you have the default walking around whoring quest started. After that has started you can then ask the inn keeper about special jobs. Which you can still do the normal walking around while on the other one. So if you have a home delivery quest on the way to the home you can pick up a guy on the way there or on the way back for extra gold.

 

It doesn't make a lot of sense to me if you are off to whore at someones home or what have you that you suddenly can't whore out the a passing NPC.

 

Arousal plugin 

Right now I wouldn't recommend adding this because it would make testing of other things harder but once you get further along I think this would be a great idea.

 

Add arousal as a requirement for this. One of the things that kinda bug me is you can just keep going back to the same client over and over, you would think they would have had enough.

 

If you was to tie it to arousal you could set the chance they approach based on their arousal rating, and if you ask them give a bonus to those with high arousal. Also have any client with under a 40 arousal always turn you town. 

 

Another suggestion perhaps as a hardcore optional mod.

The inn keeper takes a cut of the gold and you have to pay them X amount(x being 5 times the base earning you get) each day. In return they give you the clothes, you automaticly rent a room each day you work, are given enough food each day for mods like realistic needs. If you fail to earn enough that day you go into debt and you can't end the quest. So if you leave the city you get a bounty placed on.

 

Reason I suggest this, cause that is what happens to a lot of young girls and boy who end up doing this. They get into it and then their pimps put them in debt forcing them to keep working. Not everyone would be interested in it which is why I said making it a hardcore optional button.

 

 

I like the first suggestion, get on the clock before you can do the other quests. It would add a feel of realism to it.

 

I would make the Arousal moddable, so you could set the mininum required arousal... (( And after having x number of clients, they would approach you at or above arousal no matter if you were on the clock or not...))

 

HardCore is so totally true, and it does get hard to get out of the situation, But a bounty isn't needed, A group of leveled thugs stronger than the Player would be sent after you, and you get beat down, and then dragged back to the tavern of your employer. If the thugs fail, they double their efforts and send twice as many after you... And I would set it Hold, instead of city so you can do the other quests like military camp, or mysterious letter..

Posted

 

Ok I do have a few suggestions on idea's to I feel add to the mod and/or make it better.

 

 

Working even on big jobs

What I mean is this, if you take one of the home delivery etc quests. Before you can whore out you have to go back and turn that quest in and then start the walking around quest again. Before you can get another letter/home delivery etc quest you have to end walking around.

 

What I am suggesting is a slight change in how it works. Instead of how it is now, you would have to talk to the Inn keeper and tell them you are reading for work. Then you have the default walking around whoring quest started. After that has started you can then ask the inn keeper about special jobs. Which you can still do the normal walking around while on the other one. So if you have a home delivery quest on the way to the home you can pick up a guy on the way there or on the way back for extra gold.

 

It doesn't make a lot of sense to me if you are off to whore at someones home or what have you that you suddenly can't whore out the a passing NPC.

 

Arousal plugin 

Right now I wouldn't recommend adding this because it would make testing of other things harder but once you get further along I think this would be a great idea.

 

Add arousal as a requirement for this. One of the things that kinda bug me is you can just keep going back to the same client over and over, you would think they would have had enough.

 

If you was to tie it to arousal you could set the chance they approach based on their arousal rating, and if you ask them give a bonus to those with high arousal. Also have any client with under a 40 arousal always turn you town. 

 

Another suggestion perhaps as a hardcore optional mod.

The inn keeper takes a cut of the gold and you have to pay them X amount(x being 5 times the base earning you get) each day. In return they give you the clothes, you automaticly rent a room each day you work, are given enough food each day for mods like realistic needs. If you fail to earn enough that day you go into debt and you can't end the quest. So if you leave the city you get a bounty placed on.

 

Reason I suggest this, cause that is what happens to a lot of young girls and boy who end up doing this. They get into it and then their pimps put them in debt forcing them to keep working. Not everyone would be interested in it which is why I said making it a hardcore optional button.

 

 

I like the first suggestion, get on the clock before you can do the other quests. It would add a feel of realism to it.

 

I would make the Arousal moddable, so you could set the mininum required arousal... (( And after having x number of clients, they would approach you at or above arousal no matter if you were on the clock or not...))

 

HardCore is so totally true, and it does get hard to get out of the situation, But a bounty isn't needed, A group of leveled thugs stronger than the Player would be sent after you, and you get beat down, and then dragged back to the tavern of your employer. If the thugs fail, they double their efforts and send twice as many after you... And I would set it Hold, instead of city so you can do the other quests like military camp, or mysterious letter..

 

 

Yeah i agree the first one i suggested for immersion as it just makes more sense.

 

Yeah I am always for settings. I was just suggestion 40 as the default but I wasn't clear about that. I fully agree sliders is the way to go so the user can customize things to their exact tastes.

 

As for hardcore I agree a group of thugs to retrieve the PC is better. I only suggested bounty cause it is already built into the system if you leave the city with out turning the quest in.

 

You are right it should be a hold not a city, I was only thinking of saving time by tying it to the current bounty system if you skip out on the walk around quest. Which should also be changed to thugs coming for the PC to drag them back and expanded to the whole hold.

 

This part of the mod could be greatly expanded on as well. Just a simple expansion below.

 

 

If you skip out and thugs go fetch you, all your gear but quest items and the whores outfit is taken away and locked away somewhere and you can't get them back till you pay back all the money owed. Kinda how it works on retrieving your items after the rape/theft one.

 

I would also say if the thugs have to go fetch you that 1000 gold is added to your debt, to pay for the thugs that was sent after you. Though again a slider here is best or even have it based on your level. So higher you are the more it cost to hire highlevel thugs to get you back.

 

 

 

Posted

Oh I am loving the thug idea... With things like Submit and defeat, they will have their way with me as well... But if they are orcs, I will fry them... However a chance to go back peacefully should also be an option, that way if the thugs turn out to be orcs, I can avoid having sex with them all together... There isn't enough alcohol in the world to cover that smell... Oh, and when you get back, you can pay for the hired thugs to the innkeeper +x% with an apology and sex with the innkeeper to allow you to keep your gear, as you are already supposed to be on the clock. Also, if you are already in the hold when they catch up to you, then they just say something like "Head back to the innkeeper, they want a word with you" that way you are fallowed back to the innkeeper, to try to explain why you left in the first place... Like, Accidentally going to far out, or had something you had to do that required you to step out. You still have to pay for the thugs either way.

 

I have mine set, so it will allow me to leave the city, so I can service the surrounding areas as is... the farmers working in the fields, stopping off to have a bit of fun with the stable hand... That sort of thing, and still able to do most of the quests acquired in the city. Just trying to stay in the hold while on the clock.

 

Also, the lie option should contain more than just 1... Like, it would be more believable if I said half of what I did get... Also, if you are gone for a period of time, where you could of done x clients (( have it check the timer in Sex Lab for totals )) + 50%, and if you don't have that many clients, the innkeeper Doesn't believe you had that many clients... Basically causing an argument, that might end up in a brawl, stripping you of any gear you have, not just weapons. And if you equip any gear, the innkeeper calls in their thugs to gang bang you.. Surprise attack, you are down, and stripped before you know it. And with that, you could also be a hired thug to bring back runaways, going into other holds, chasing after them, to bring them back.

 

Also, if you proposition the innkeeper while on the clock, they should just have sex with you, and tell you,"I own you, and I get it for free" rather than paying, but still counts towards the total clients *grins*

 

Posted

I agree having the Thugs show up and say come back with us or else and you can either go or say no. Then they make you or try to make you anyways, if by some chance you win. Next time the number of thugs is doubled and the money owed for the thugs is x3(1 for the first thugs and x2 for the second larger group). If you fight and lose the thugs take a bonus out on you so to speak before bringing you back.

 

As for the gear I suggest losing all your gear but your wench outfit and quest items because your boss doesn't trust you to skip out of town on them again. If you have no weapons, armor, potions etc. You are far far less likely to go off adventuring/traveling before paying them back. Just makes sense to me, if they had to send thugs after you once they are not going to trust you not to do it again. So basically they hold your gear as collateral until you pay off your debts.

 

Another idea I just thought of, if you somehow end up in jail. You go to sleep but only 1 day passes and you get released, guards tell you someone payed your fine and give you a letter. It is from your boss/pimp saying come back to see them. You then owe them the full amount of the bounty they payed off plus 10-30% in interest that you now have to pay off.

 

I also agree on the lie option, giving you the options of 0, 1, 25%, 50%, 75%. The closer to the real number the higher your chance to pull off the lie. If you are caught in a lie then they demand you turn over all your gear but quest items and wench outfit. Then give you a debt of 5-10 clients worth of income you owe, since if they catch you in a lie they will likely think this is not the first time you lied so want their gold and to teach you a lesson about who is in charge. If you refuse they call in the thugs and the cost of the thugs is added to the debt now as well.

 

As for the inn keeper, I would say give them a percent chance to demand a free sample. If you refuse they won't let you back on the clock, aka quest won't start.

Posted

So, i managed to get it working but.... The inns are a bit empty ?

 

Yes but many NPC's will sandbox into inns in the late evening and early morning hours of the game from around 7pm till around 2am depending on the NPC's. Which makes sense.

Posted

Some very interesting ideas  :shy:  

 

However having too many dependencies for any one mod makes me stop using them.  If Arousal was added as a requirement I would sadly give up this mod completely.  Just thinking of how many more scripts would be added makes my poor pc shudder in dread :P

Posted

You should download some NPC mods to make the game feel a bit more alive and populated.

 

Interesting NPCs - http://www.nexusmods.com/skyrim/mods/8429/?

Populated Cities Towns Villages - http://erkeilmods.altervista.org/skyrim/populated-cities-towns-villages-rs-relliosavini/

LIAT - http://www.nexusmods.com/skyrim/mods/19841/?

 

Those are probably the best, I don't use LIAT though because it's a bit overcrowded and they only show up at night.

Posted

Some very interesting ideas  :shy:

 

However having too many dependencies for any one mod makes me stop using them.  If Arousal was added as a requirement I would sadly give up this mod completely.  Just thinking of how many more scripts would be added makes my poor pc shudder in dread :P

 

I think quite a few already have arousal installed as its a requirement for quite a few other mods (DD integrations mods, SD+ etc) so I doubt many would have to do much to add that one as well.

 

Posted

And if you can't, or don't want to add npcs for whatever reason, you can, when the inn is in a town, go outside without getting a bounty or anything like that. In the larger ones I will sometimes work the marketplace during the day, and have also set up a thing where I do 'calls' on shop keepers and others who don't go out much. The smaller the town, the harder it is, but, that kind of makes sense immersion-wise.

Posted

I use several found on the Nexus, Populated Roads, as night falls, you have travelers from the roads go into towns, and go straight to the Inn... Populated cities is a bit much for Riften and Solitude, and can bog a system down. Also I am using Inconsequential NPCs that add more variety in towns as it is.

 

Arousal, is very lightly scripted, and is used in many mods, as stated earlier. And it works off Sexlab so it's quite helpful in those regards... Spouse Enhanced, Lover's Comfort, Devious Devices... But yeah, I already use it....(( not Devious Devices currently tho )) And would open the door for a greater content and more immersion.

 

But indeed, I would love the aspect of the thugs more so than being thrown in jail... But again, I have no idea where the hold boundaries are located... But still try to stay fairly close to the city I am working in.

 

Edit : checking out Interesting NPCs, and liking the trailer for it, think I will add it.

Posted

Anyone explain me why when I load my NEW save file always CTD ??
I already run this mod with fresh save file that not using this mod...

But after I turn on this mod on fresh save file, then I create a new save and exit the game then load those new save file that have this mod On, It suddenly CTD.. IDK why and what is wrong with this mod...

I have using

- Sexlab

- Sexlab Arroused

- Sexlab Squirt

- Sexlab Nude Creature

- Sexlab Matchmaker

- Sanguine Debauchery (all of them)

- Brawl Bug Fix

- TDF Agresive Prostitution

Here's The Papyrus...

Papyrus.0.logPapyrus.1.logPapyrus.2.logPapyrus.3.logSPLP_v2.0.0.jarUser

[03/13/2014 - 12:39:30PM] Papyrus log opened (PC)
[03/13/2014 - 12:39:30PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[03/13/2014 - 12:39:30PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[03/13/2014 - 12:39:42PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[03/13/2014 - 12:39:42PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[03/13/2014 - 12:39:43PM] Cannot open store for class "RSVDisableScript", missing file?
[03/13/2014 - 12:39:43PM] Cannot open store for class "SlaveBardPlayScriptTest01", missing file?
[03/13/2014 - 12:39:43PM] Unable to bind script SlaveBardPlayScriptTest01 to (0E021A6F) because their base types do not match
[03/13/2014 - 12:39:44PM] Cannot open store for class "aaaWEAPONscytheBackstabScriptmingyannu", missing file?
[03/13/2014 - 12:39:44PM] Cannot open store for class "LightingBallController", missing file?
[03/13/2014 - 12:39:44PM] Cannot open store for class "LightingBall", missing file?
[03/13/2014 - 12:39:46PM] Cannot open store for class "AudioLogTriggerScript", missing file?
[03/13/2014 - 12:39:47PM] Unable to bind script AudioLogTriggerScript to (A9015CD1) because their base types do not match
[03/13/2014 - 12:39:47PM] Unable to bind script AudioLogTriggerScript to (A90151DC) because their base types do not match
[03/13/2014 - 12:39:47PM] Unable to bind script AudioLogTriggerScript to (A90151C3) because their base types do not match
[03/13/2014 - 12:39:47PM] Unable to bind script AudioLogTriggerScript to (A90151C4) because their base types do not match
[03/13/2014 - 12:39:47PM] Unable to bind script AudioLogTriggerScript to (A90151C5) because their base types do not match
[03/13/2014 - 12:39:47PM] Cannot open store for class "VelvetRoomElevatorLight", missing file?
[03/13/2014 - 12:39:47PM] Unable to bind script VelvetRoomElevatorLight to (A9011E79) because their base types do not match
[03/13/2014 - 12:39:51PM] Unable to bind script defaultSetStageOnDeath to alias Jaspar on quest DialogueJasparGaerston (97025759) because their base types do not match
[03/13/2014 - 12:39:51PM] Property Player on script mf_simplejobquestscript attached to mf_Prostitute_SimpleJob (25001D9C) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:51PM] Property CandlehearthHallMarker on script QF_3DMCue4_021F05C2 attached to 3DMCue4 (971F05C2) cannot be bound because <NULL form> (001036F7) is not the right type
[03/13/2014 - 12:39:51PM] Property RSV_Default on script RSVDanceInit attached to RSVDanceQuest (0D0012CB) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:51PM] Property DA15 on script dunBluePalaceArenaSCRIPT attached to (0009F82B) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:51PM] Property AMOTResetGeneral on script AMOTMenuQuestScript attached to AMOTMenuQuest (21002DB5) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] Property SahleneMovetoMarker on script QF_3DMCue5_021F8527 attached to 3DMCue5 (971F8527) cannot be bound because <NULL form> (00058C57) is not the right type
[03/13/2014 - 12:39:52PM] Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (2500BA71) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] VM is freezing...
[03/13/2014 - 12:39:52PM] VM is frozen
[03/13/2014 - 12:39:52PM] Reverting game...
[03/13/2014 - 12:39:52PM] Unable to bind script AudioLogTriggerScript to (A90151C4) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script AudioLogTriggerScript to (A90151C5) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script AudioLogTriggerScript to (A90151C3) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script AudioLogTriggerScript to (A90151DC) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script AudioLogTriggerScript to (A9015CD1) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script SlaveBardPlayScriptTest01 to (0E021A6F) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script VelvetRoomElevatorLight to (A9011E79) because their base types do not match
[03/13/2014 - 12:39:52PM] Unable to bind script defaultSetStageOnDeath to alias Jaspar on quest DialogueJasparGaerston (97025759) because their base types do not match
[03/13/2014 - 12:39:52PM] Property CandlehearthHallMarker on script QF_3DMCue4_021F05C2 attached to 3DMCue4 (971F05C2) cannot be bound because <NULL form> (001036F7) is not the right type
[03/13/2014 - 12:39:52PM] Property RSV_Default on script RSVDanceInit attached to RSVDanceQuest (0D0012CB) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] Property AMOTResetGeneral on script AMOTMenuQuestScript attached to AMOTMenuQuest (21002DB5) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] Property SahleneMovetoMarker on script QF_3DMCue5_021F8527 attached to 3DMCue5 (971F8527) cannot be bound because <NULL form> (00058C57) is not the right type
[03/13/2014 - 12:39:52PM] Property Player on script mf_simplejobquestscript attached to mf_Prostitute_SimpleJob (25001D9C) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (2500BA71) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:52PM] Property DA15 on script dunBluePalaceArenaSCRIPT attached to (0009F82B) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:39:56PM] Property Act_DoActionOnlyOnce on script DLC2dunNchardakPedestalScript attached to (0701D4C9) cannot be initialized because the script no longer contains that property
[03/13/2014 - 12:40:05PM] Loading game...
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_HelgenCaveTriggerScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_HelgenCaveTriggerScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_MQ102DragonsReachScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_MQ102DragonsReachScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_versiontrackingscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_versiontrackingscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "sulgunkatana", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type sulgunkatana referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_QF_LALCheskoPolygonQ_0203FDA5", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_QF_LALCheskoPolygonQ_0203FDA5 referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "vomirquest", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type vomirquest referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_FarmhouseProfitsScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_FarmhouseProfitsScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_TriggerScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_TriggerScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_BurnedCorpseScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_BurnedCorpseScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch216retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch216retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_CellBedScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_CellBedScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch218retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch218retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_QF_LALStartQuest_02000DAF", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_QF_LALStartQuest_02000DAF referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch212retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch212retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_SavlianAliasScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_SavlianAliasScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_CheskoPolygonScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_CheskoPolygonScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_VersionTrackingAliasScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_VersionTrackingAliasScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch230retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch230retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_QF_LALFarmhouseProfit_0201189B", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_QF_LALFarmhouseProfit_0201189B referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "myKatanaEffectquest", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type myKatanaEffectquest referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_FriendlyFireScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_FriendlyFireScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch233retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch233retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_CellDoorScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_CellDoorScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_startquest", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_startquest referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch231retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch231retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_DGCheckTriggerScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_DGCheckTriggerScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_Patch220RetroScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_Patch220RetroScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch210retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch210retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_LAL_ForswornTriggerScript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_LAL_ForswornTriggerScript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "arth_lal_patch232retroscript", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type arth_lal_patch232retroscript referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:05PM] Cannot open store for class "ARTH_QF_LALAssaultFriendlies_020194B5", missing file?
[03/13/2014 - 12:40:05PM] Unable to get type ARTH_QF_LALAssaultFriendlies_020194B5 referenced by the save game. Objects of this type will not be loaded.
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch232retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_MQ102DragonsReachScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_ForswornTriggerScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch210retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_QF_LALAssaultFriendlies_020194B5 in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_FriendlyFireScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch218retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_TriggerScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_Patch220RetroScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_DGCheckTriggerScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_BurnedCorpseScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type sulgunkatana in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type myKatanaEffectquest in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type vomirquest in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch231retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_QF_LALFarmhouseProfit_0201189B in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_FarmhouseProfitsScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_CellBedScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch216retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_HelgenCaveTriggerScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_startquest in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_QF_LALStartQuest_02000DAF in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_versiontrackingscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_QF_LALCheskoPolygonQ_0203FDA5 in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_CheskoPolygonScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch212retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_CellDoorScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch230retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type arth_lal_patch233retroscript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_SavlianAliasScript in the type table in save
[03/13/2014 - 12:40:06PM] Could not find type ARTH_LAL_VersionTrackingAliasScript in the type table in save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.alive.OnDeath in stack frame 0 in stack 1480413 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 1480413 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.alive.OnDeath in stack frame 0 in stack 607849 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 607849 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function fxDustDropRandomSCRIPT..OnLoad in stack frame 0 in stack 173839 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.alive.OnDeath in stack frame 0 in stack 1814698 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] Function dragonactorscript.deadAndWaiting.onBeginState in stack frame 2 in stack 1814698 differs from the in-game resource files - using version from save
[03/13/2014 - 12:40:06PM] VM is thawing...
[03/13/2014 - 12:40:06PM] [slamainscr <sla_Main (13042D62)>]: starting maintenance...

I really love this mod... But about CTD, Thats the problem I really fukin hate ...

Posted

Sanguine Debauchery is broken, says so on the main link for it. Would recommend you remove it.

 

Also, there has been a recent fix, as a file was missing, so be sure you have the current version.

 

I can see you are also using Clean Up your Corpses...

 

Also, check your load orders.

 

Just a short exerpt of my error and warning filled log, consists of 131663 lines, mostly errors..

 

 

[03/12/2014 - 12:52:13PM] Papyrus log opened (PC)

[03/12/2014 - 12:52:13PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[03/12/2014 - 12:52:13PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[03/12/2014 - 12:52:31PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[03/12/2014 - 12:52:31PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script traptriggerbase to TweakTraps (1B00C515) because their base types do not match
[03/12/2014 - 12:52:32PM] Error: Unable to bind script TrapBear to TweakTraps (1B00C515) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (1B017201) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (1B017788) because their base types do not match
[03/12/2014 - 12:52:32PM] Error: Unable to bind script defaultFakeSummonSpell to  (1E022D0E) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "QF_DavjesQuest_02017F3F", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script QF_DavjesQuest_02017F3F to DavjesQuest (32017F3F) because their base types do not match
[03/12/2014 - 12:52:39PM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0601AAC8) because their base types do not match
[03/12/2014 - 12:52:39PM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (06016E02) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property ATMain on script AT_OnLoadScript attached to alias AliasforPlayer on quest AT_QST113 (400058DF) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027116) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027112) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027110) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Error: Property VampireJumpBonusSpell on script BetterVampiresConfigMenu attached to BetterVampiresConfig (4C1A3A4F) cannot be bound because <NULL form> (04078234) is not the right type
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027117) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027115) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027114) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027113) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027111) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (0602710F) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireNoLevelNeededForRank on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireRankProgression on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireLastTimeFed on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresConfig on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresUseHotkey on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresHotkey on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property GameDaysPassed on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireRank on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlayerIsVampire on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireStageGlobal on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (6400BA71) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Necromancy on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property WindWalker on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to  (0601DC33) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (06017E85) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework atta
 
************************
Might interest current post thread...
 
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:05:32PM] SOS SchlongLess: Olava the Feeble entered schlongless state
[03/12/2014 - 03:05:47PM] RNPC: Periodic update check.
[03/12/2014 - 03:05:50PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:05:50PM] Error: Cannot call TimeToPayStuff() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 62
[03/12/2014 - 03:05:50PM] Warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 62
[03/12/2014 - 03:05:50PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].tweakcampscript.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].tweakcampscript.OnUpdateGameTime() - "TweakCampScript.psc" Line 326
[03/12/2014 - 03:05:50PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type
stack:
[None].RentRoomScript.GetBaseObject() - "<native>" Line ?
[None].RentRoomScript.GetActorBase() - "Actor.psc" Line 139
[None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24
[None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32
[03/12/2014 - 03:05:50PM] Error: Cannot call SetValueInt() on a None object, aborting function call
stack:
[None].tweakmonitorplayerscript.OnUpdateGameTime() - "TweakMonitorPlayerScript.psc" Line 503
[03/12/2014 - 03:05:50PM] Error: Cannot call GetRef() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 63
[03/12/2014 - 03:05:50PM] Error: Cannot call GetCrimeFaction() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Error: Cannot call GetValueInt() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Warning: Assigning None to a non-object variable named "::temp16"
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Error: Cannot call ModCrimeGold() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:51PM] Error: Unable to call RegisterForSingleUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].loverscomfortplayerscr.RegisterForSingleUpdateGameTime() - "<native>" Line ?
[None].loverscomfortplayerscr.OnUpdateGameTime() - "LoversComfortPlayerScr.psc" Line 109
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 145
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 145
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 146
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 148
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 148
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 149
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 151
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 151
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 152
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 154
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 154
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 155
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Unable to call SetActorOwner - no native object bound to the script object, or object is of incorrect type
stack:
[None].ObjectReference.SetActorOwner() - "<native>" Line ?
[None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24
[None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].loverscomfortplayerscr.RegisterForSingleUpdate() - "<native>" Line ?
[None].loverscomfortplayerscr.OnUpdateGameTime() - "LoversComfortPlayerScr.psc" Line 110
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].mf_handler.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 160
[03/12/2014 - 03:05:51PM] Error: Cannot call SetValueInt() on a None object, aborting function call
stack:
[None].tweakmonitorplayerscript.OnUpdateGameTime() - "TweakMonitorPlayerScript.psc" Line 503
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].mf_gettingstuffquestscript.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 66
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no n
 
********************************
On closing...
 
[ (000621D5)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:07:54PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:07:59PM] [slainternalscr <sla_Internal (0B083137)>]: Sam Guevenne got 6 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:07:59PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0500305D)>]OnItemRemoved [MiscObject < (0000000F)>], itemCount=150
[03/12/2014 - 03:07:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] UpdateLogCount
[03/12/2014 - 03:07:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] logcount=351
[03/12/2014 - 03:07:59PM] [slainternalscr <sla_Internal (0B083137)>]: Lydia got 8 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Hulda got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Patron got 2 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Sinmir got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:01PM] [slainternalscr <sla_Internal (0B083137)>]: Patron got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:01PM] [slainternalscr <sla_Internal (0B083137)>]: Uthgerd the Unbroken got 2 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:03PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:08:05PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:08:12PM] VM is freezing...
[03/12/2014 - 03:08:12PM] VM is frozen
[03/12/2014 - 03:08:13PM] Saving game...
[03/12/2014 - 03:08:13PM] VM is thawing...
[03/12/2014 - 04:06:08PM] VM is freezing...
[03/12/2014 - 04:06:08PM] VM is frozen
 

 
And my game runs fine.
Posted

I'm testing 1.04a. Tested the inn and also one home delivery, everything seems to work, except for one thing.

It seems if I select "passive only" when my Pc starts working in the Inn, only one client show up. I mean, after finishing the first client, nobody shows up again. I've got to go to the inn keeper, stop working and start working again.

 

The "repeated acts" feature is very appreciated!  :D

Posted

Ok, I forgot to place it back into the load order, but it didn't matter...

 

Still having troubles with home delivery quest with more than 1 person involved. The stripping animation loop bug is fixed, at least. After being had by both, I just stand there and so do they, let it sit for an hour real time, and still did not advance, and wasn't able to move.

 

Horse quest, (( not really my thing, but wanted to test it )) just got it for the first time... It stuck, after letting the horse do it's thing, all cum spilled out thing popped up... Apparently I wasn't given the bucket? had to force advance it to the next stage, and it finished fine, both the stable master and his helper had me, then paid me... (( Would love to pass over the horse having me as an option, and just going straight to having the stable master. )) If I get it again, I am just going to decline letting the horse have me, and hope the stable master does ;)

 

Question : Why is it that the females are only doing it once? when the males will do it repeatedly? I am bi, and it takes a lot of effort to try to keep the bi setting in Sexlab cause of this imbalance.

 

How did you get the stable master and his helper to "have" you? :)

And how did you spilled the cum? It always partially fills the bucket.

 

In my case:

- i can fill the bucket partially or full if i talk to the horse again after he mated my char the first time;

- if i partially fill the bucket the stable master mates me and gives me half of the bonus;

- if the bucket is full the stable master "tests" me himself to see if i`m fit for the jarl;

- the jarl step never finishes. He mates me 3 times (to prove he`s better than the horse), gives me some jewels then says i should leave and mates me one last time .. and nothing else happened. I waited days/weaks and still nothing, quest is still active and pointing to the jarl.

 

I restarted the quest 4-5 times it`s always the same. Maybe it`s not finished?

Posted

So remember when the game kept CTDing yesterday ? It's back for no apparent reason, i changed nothing since i last played the game and now the game is crashing on me on any saves.

 

EDIT:I managed to load an older save, then the recent ones worked fine.

 

And now i cant move after sex.

Posted

 

Ok, I forgot to place it back into the load order, but it didn't matter...

 

Still having troubles with home delivery quest with more than 1 person involved. The stripping animation loop bug is fixed, at least. After being had by both, I just stand there and so do they, let it sit for an hour real time, and still did not advance, and wasn't able to move.

 

Horse quest, (( not really my thing, but wanted to test it )) just got it for the first time... It stuck, after letting the horse do it's thing, all cum spilled out thing popped up... Apparently I wasn't given the bucket? had to force advance it to the next stage, and it finished fine, both the stable master and his helper had me, then paid me... (( Would love to pass over the horse having me as an option, and just going straight to having the stable master. )) If I get it again, I am just going to decline letting the horse have me, and hope the stable master does ;)

 

Question : Why is it that the females are only doing it once? when the males will do it repeatedly? I am bi, and it takes a lot of effort to try to keep the bi setting in Sexlab cause of this imbalance.

 

How did you get the stable master and his helper to "have" you? :)

And how did you spilled the cum? It always partially fills the bucket.

 

In my case:

- i can fill the bucket partially or full if i talk to the horse again after he mated my char the first time;

- if i partially fill the bucket the stable master mates me and gives me half of the bonus;

- if the bucket is full the stable master "tests" me himself to see if i`m fit for the jarl;

- the jarl step never finishes. He mates me 3 times (to prove he`s better than the horse), gives me some jewels then says i should leave and mates me one last time .. and nothing else happened. I waited days/weaks and still nothing, quest is still active and pointing to the jarl.

 

I restarted the quest 4-5 times it`s always the same. Maybe it`s not finished?

 

Contratulation sir you have finshed the quest. You should have got the quest complete mesage at this stage. PLease check your quest log if that quest ist still active. The should have said something about that you should go after he is done, at least he did in my tests.

 

 

*whine whine* testing :P

*whine whine* dialog on walking quest

 

 

You can do it the same way i do it. Accept a random quest and then start another one per console.

do a "help mf_prostitute" and look for the quest section and then just do "startquest <name>"

 

As for the walking quest diversity i already have that on my list. the current dialog tree is a mess and totaly jumbled up. by the look of it i have to fell and burn it and that work with the ashes. Probably even make a new quest so it does not required a new save game.

Posted

 

Contratulation sir you have finshed the quest. You should have got the quest complete mesage at this stage. PLease check your quest log if that quest ist still active. The should have said something about that you should go after he is done, at least he did in my tests.

 

Yes the quest is still active even after days of waiting. I i had to end it from MCM every time.

#######################################################################

 

Anyway great work so far. I`m hoping for some "Home Delivery" quest involving dogs/spider pets. Or some random quests involving Giants or Trolls or Falmers or Draugr (or any creatures) :wub:. I`m soooooooooo greedy! :D

Posted

 

Sanguine Debauchery is broken, says so on the main link for it. Would recommend you remove it.

 

Also, there has been a recent fix, as a file was missing, so be sure you have the current version.

 

I can see you are also using Clean Up your Corpses...

 

Also, check your load orders.

 

Just a short exerpt of my error and warning filled log, consists of 131663 lines, mostly errors..

 

 

[03/12/2014 - 12:52:13PM] Papyrus log opened (PC)

[03/12/2014 - 12:52:13PM] Update budget: 1.200000ms (Extra tasklet budget: 1.200000ms, Load screen budget: 500.000000ms)
[03/12/2014 - 12:52:13PM] Memory page: 128 (min) 512 (max) 76800 (max total)
[03/12/2014 - 12:52:31PM] Cannot open store for class "dlc1scwispwallscript", missing file?
[03/12/2014 - 12:52:31PM] Cannot open store for class "DLC2BenthicLurkerFXSCRIPT", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script traptriggerbase to TweakTraps (1B00C515) because their base types do not match
[03/12/2014 - 12:52:32PM] Error: Unable to bind script TrapBear to TweakTraps (1B00C515) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to  (1B017201) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to  (1B017788) because their base types do not match
[03/12/2014 - 12:52:32PM] Error: Unable to bind script defaultFakeSummonSpell to  (1E022D0E) because their base types do not match
[03/12/2014 - 12:52:32PM] Cannot open store for class "QF_DavjesQuest_02017F3F", missing file?
[03/12/2014 - 12:52:32PM] Error: Unable to bind script QF_DavjesQuest_02017F3F to DavjesQuest (32017F3F) because their base types do not match
[03/12/2014 - 12:52:39PM] Error: Unable to bind script DLC2WaterScript to alias Water on quest DLC2TTF2 (0601AAC8) because their base types do not match
[03/12/2014 - 12:52:39PM] Warning: Property AshSpawnAttachChancePercent on script DLC2AshSpawnAttackChanceScript attached to alias Player on quest DLC2Init (06016E02) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property ATMain on script AT_OnLoadScript attached to alias AliasforPlayer on quest AT_QST113 (400058DF) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027116) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027112) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027110) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:39PM] Error: Property VampireJumpBonusSpell on script BetterVampiresConfigMenu attached to BetterVampiresConfig (4C1A3A4F) cannot be bound because <NULL form> (04078234) is not the right type
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027117) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027115) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027114) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027113) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (06027111) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlatePosition on script dlc2toldarstombpuzzleplatescript attached to  (0602710F) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireNoLevelNeededForRank on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireRankProgression on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireLastTimeFed on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresConfig on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresUseHotkey on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property BetterVampiresHotkey on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property GameDaysPassed on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireRank on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property PlayerIsVampire on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property VampireStageGlobal on script bettervampiresinitialization attached to BetterVampiresInitializationQuest (4C03E7D3) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property thisQuest on script mf_solicitprostitute attached to mf_SoliciteProstitute (6400BA71) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MageArmor50 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MageArmor30 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DarkSouls on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property HackAndSlash90 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MagicResistance50 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Necromancy on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Bladesman90 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property MagicResistance30 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property WindWalker on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property HackAndSlash60 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Bladesman60 on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property SavageStrike on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property AugmentedFrost on script DLC1SeranaLevelingScript attached to  (04003BA8) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Axe on script DLC2DBAncientDragonbornSCRIPT attached to  (0601DC33) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property Alias_LevitationTarget on script DLC2_QF_DLC2DialogueTelMithry_02017E85 attached to DLC2DialogueTelMithryn (06017E85) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessage on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanions on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageWedding on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DismissedFollower on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property DLC2RRTeldrynSero on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanionsMale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageCompanionsFemale on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Warning: Property FollowerDismissMessageWait on script DLC2HirelingQuestScript attached to DLC2HirelingQuest (06038566) cannot be initialized because the script no longer contains that property
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework attached to _ae_base (08000D65) cannot be bound because <NULL alias> (0) on <NULL quest> (00000000) is not the right type
[03/12/2014 - 12:52:40PM] Error: Element of property monitoredEffect on script _ae_framework atta
 
************************
Might interest current post thread...
 
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:05:32PM] SOS SchlongLess: Olava the Feeble entered schlongless state
[03/12/2014 - 03:05:47PM] RNPC: Periodic update check.
[03/12/2014 - 03:05:50PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:05:50PM] Error: Cannot call TimeToPayStuff() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 62
[03/12/2014 - 03:05:50PM] Warning: Assigning None to a non-object variable named "::temp10"
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 62
[03/12/2014 - 03:05:50PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].tweakcampscript.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].tweakcampscript.OnUpdateGameTime() - "TweakCampScript.psc" Line 326
[03/12/2014 - 03:05:50PM] Error: Unable to call GetBaseObject - no native object bound to the script object, or object is of incorrect type
stack:
[None].RentRoomScript.GetBaseObject() - "<native>" Line ?
[None].RentRoomScript.GetActorBase() - "Actor.psc" Line 139
[None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24
[None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32
[03/12/2014 - 03:05:50PM] Error: Cannot call SetValueInt() on a None object, aborting function call
stack:
[None].tweakmonitorplayerscript.OnUpdateGameTime() - "TweakMonitorPlayerScript.psc" Line 503
[03/12/2014 - 03:05:50PM] Error: Cannot call GetRef() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 63
[03/12/2014 - 03:05:50PM] Error: Cannot call GetCrimeFaction() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Error: Cannot call GetValueInt() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Warning: Assigning None to a non-object variable named "::temp16"
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:50PM] Error: Cannot call ModCrimeGold() on a None object, aborting function call
stack:
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 64
[03/12/2014 - 03:05:51PM] Error: Unable to call RegisterForSingleUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].loverscomfortplayerscr.RegisterForSingleUpdateGameTime() - "<native>" Line ?
[None].loverscomfortplayerscr.OnUpdateGameTime() - "LoversComfortPlayerScr.psc" Line 109
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 145
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 145
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 146
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 148
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 148
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 149
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 151
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 151
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 152
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 154
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp22"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 154
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 155
[03/12/2014 - 03:05:51PM] Error: Cannot call FailJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Cannot call HomeJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Cannot call CampJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Unable to call SetActorOwner - no native object bound to the script object, or object is of incorrect type
stack:
[None].ObjectReference.SetActorOwner() - "<native>" Line ?
[None].RentRoomScript.ClearRoom() - "RentRoomScript.psc" Line 24
[None].RentRoomScript.OnUpdateGameTime() - "RentRoomScript.psc" Line 32
[03/12/2014 - 03:05:51PM] Error: Cannot call RandomJobOnCD() on a None object, aborting function call
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Warning: Assigning None to a non-object variable named "::temp24"
stack:
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 159
[03/12/2014 - 03:05:51PM] Error: Unable to call RegisterForSingleUpdate - no native object bound to the script object, or object is of incorrect type
stack:
[None].loverscomfortplayerscr.RegisterForSingleUpdate() - "<native>" Line ?
[None].loverscomfortplayerscr.OnUpdateGameTime() - "LoversComfortPlayerScr.psc" Line 110
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].mf_handler.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].mf_handler.OnUpdateGameTime() - "mf_Handler.psc" Line 160
[03/12/2014 - 03:05:51PM] Error: Cannot call SetValueInt() on a None object, aborting function call
stack:
[None].tweakmonitorplayerscript.OnUpdateGameTime() - "TweakMonitorPlayerScript.psc" Line 503
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no native object bound to the script object, or object is of incorrect type
stack:
[None].mf_gettingstuffquestscript.UnregisterForUpdateGameTime() - "<native>" Line ?
[None].mf_gettingstuffquestscript.OnUpdateGameTime() - "mf_GettingStuffQuestScript.psc" Line 66
[03/12/2014 - 03:05:51PM] Error: Unable to call UnregisterForUpdateGameTime - no n
 
********************************
On closing...
 
[ (000621D5)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:07:54PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:07:59PM] [slainternalscr <sla_Internal (0B083137)>]: Sam Guevenne got 6 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:07:59PM] [bYOHHouseBuildingPlayerScript <alias Player on quest BYOHHouseBuilding (0500305D)>]OnItemRemoved [MiscObject < (0000000F)>], itemCount=150
[03/12/2014 - 03:07:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] UpdateLogCount
[03/12/2014 - 03:07:59PM] [byohhousebuildingscript <BYOHHouseBuilding (0500305D)>] logcount=351
[03/12/2014 - 03:07:59PM] [slainternalscr <sla_Internal (0B083137)>]: Lydia got 8 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Hulda got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Patron got 2 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:00PM] [slainternalscr <sla_Internal (0B083137)>]: Sinmir got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:01PM] [slainternalscr <sla_Internal (0B083137)>]: Patron got 4 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:01PM] [slainternalscr <sla_Internal (0B083137)>]: Uthgerd the Unbroken got 2 exposure for  seeing naked Vossla Two-Tails
[03/12/2014 - 03:08:03PM] [DLC2PillarBuilderActorScript < (060177DB)>]OnPackageStart()
[03/12/2014 - 03:08:05PM] Error: Object reference has no 3D
stack:
[ (0001E68C)].Sound.Play() - "<native>" Line ?
[ (000621AA)].fxDustDropRandomSCRIPT.OnLoad() - "<savegame>" Line ?
[03/12/2014 - 03:08:12PM] VM is freezing...
[03/12/2014 - 03:08:12PM] VM is frozen
[03/12/2014 - 03:08:13PM] Saving game...
[03/12/2014 - 03:08:13PM] VM is thawing...
[03/12/2014 - 04:06:08PM] VM is freezing...
[03/12/2014 - 04:06:08PM] VM is frozen
 

 
And my game runs fine.
 

Sir what do you mean Sanguine Debaucher is BROKEN ??

I'm not using SD old version, but SD+...

I'm not seeing any broken on SD+ thread...

I'll try remove it then... I'll check it if it fixed by removing it...

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