korialstraszbob Posted March 11, 2014 Author Posted March 11, 2014 I have trouble with new version. Quest with a stranger, after chatting with him, he just stand and dont go to orc camp. Quest progress freeze on talk to stranger step. Same here... This quest worked for me with v1.03c Ok I went back and tried the Mare letter quest again, this was the results. 1) First and second attempt I had submit running and submit would just trigger at 0% health on the deathproof, meaning you might want to check into making sure this will work with mods like defeat and submit as both are very popular mods. 2) The third, fourth and fifth times I have submit turned off and each time the horse just killed me. I would stand in front of the horse naked and it would keep attacking until my character died. On the fifth one I tried clicking the horse to activate during the combat but the results where the same. I did have a 1st level character as I made a new one just to use Live Another Life to test your mod, so maybe it would work better with a higher level character but still something that needs tweaked so it works with a new 1st level character. I do like the idea but this quest still needs work and I really think you need to move the horse a lot closer to each city. So it is easy for low level or new 1st level characters to easily do. Especially since some people are working on plugins for Live Another life that starts the character off poor and forced to turned to things like your mod to earn gold for food, shelter and gear to go adventuring with. Anyways like the mod but giving you feedback on what I think would improve the mod and or what needs bug fixing still. Tried horse quest too, same result... For the Companion quest i ran into a CTD after teleporting to the new cell with wolves. Ambush, active prostitution, home delivery & camps seems ok. Just reporting my tests, i love your mod. Keep it up ! Sorry for english ok. can you please check or upload your papyrus.log Also for thouse ppl having problems with the horse killing them. please copy the attached file into your data/script folder. I should print some trace into your papyrus.log. i think that you are still wearing something that hat the armor or cloth keyword. after that you should find something like this: [03/11/2014 - 05:15:56PM] Attacked by the Horse [03/11/2014 - 05:15:56PM] I have 90.000000% health left [03/11/2014 - 05:15:58PM] Attacked by the Horse [03/11/2014 - 05:15:58PM] I have 80.000000% health left [03/11/2014 - 05:15:58PM] I wear armor False [03/11/2014 - 05:15:59PM] I wear cloths False If "i wear armor" or "i wear cloths" says true you are still have something with the armorCuirass oder armorCloth Keyword equipped. Make sure you have no item equipped mf_StableBang_HitDetector.zip
Skyrimfloo Posted March 11, 2014 Posted March 11, 2014 No, I didn't try the new version yet. I'm waitinf gor confirmation on the passive solicitation working, otherwise I'm stuck with the bugfixed "pre-tweaked" version. That's the only reason I like this mod and I was kinda sad it got bonkered in later updates. I don't have much time to play lately, so sadly I can't test much these days. I guess I'll wait till I get confirmation that these things work. Well im displeased to say but it will never work for you then. at around 1.03 or so i had to rework the hole quest and the way quests are saved these changes are only active if you start a new savegame. I started my current savegame with the 1.03c version, and it never worked, so I'm not sure this has anything to do with a new savegame. I played with the version previous to the current one and since the passive solicitation didn't work, I downgraded the mod a couple times till I reverted to the bugfixed old version. I don't really care about most of the quests that the mod includes as long as the inn prostitution works properly, but honestly, I would like to have an updated mod. But if what you say is true, how is it possible that reverting to the bugfixed old version does fix the issue? What was so wrong with that function that it needed to be fixed? it works fine on my end. This is my experience too. I prefer passive mode myself most of the time and it is a big draw for me with this mod. But I have to use the Both setting atm. When I first start working, each time, someone will indeed approach me, but after that I have to approach someone until I get a rejection for passive to turn on again. When it does, as often as not it is the person who just rejected me who opens dialog. Just about as often as that, though, no one ever approaches and I have all of the approach modifiers set as high as they will go. Rest assured that once passive mode is fully functional again there will be some whoops of glee here... kinda like confirmation I use the "both" setting as well, but I simply prefer to have NPCs to approach my character. And because of the issue that we were talking about, the problem is that most of the time I have to approach them myself, get rejected only to have the same NPC pop up a dialog asking. I don't like that, because essentially is the same as having it set as "active". I hope this is fixed...
nutluck Posted March 11, 2014 Posted March 11, 2014 aha that is strange. i should kick in at around 80% health, test it with a lvl 1 character and i have defeat also installed and working. never had that before, could you check your papyrus.log and see if a script crashes or something? But i am gonna double check that if i broke something. Well I can check the log but understand on the 3,4, and 5th tries I had those mods turned completely off. I even tested to be sure they was off by going to find some nearby bandits and let them kill me and submit never triggered. So it was off and still didn't work. Also if it should kick in with the horse at 80% it should not have a conflict anyways as I have submit set to only trigger at 0% health with deathproof. I used to have defeat set for a random chance starting at 70% with submit and it always worked. Right now I don't have defeat installed as I was testing some other mods. But I did check the log and this in the spoiler is all the relevant parts about this mod. [03/10/2014 - 04:40:22PM] Cannot open store for class "PF__01022031", missing file? [03/10/2014 - 04:40:22PM] Error: Unable to bind script PF__01022031 to (1E022031) because their base types do not match [03/10/2014 - 04:40:22PM] Cannot open store for class "PF__01018802", missing file? [03/10/2014 - 04:40:22PM] Error: Unable to bind script PF__01018802 to (1E018802) because their base types do not match [03/10/2014 - 04:40:22PM] Cannot open store for class "fissinterface", missing file? [03/10/2014 - 04:40:22PM] Cannot open store for class "mf_randomquest", missing file? [03/10/2014 - 04:40:22PM] Error: Unable to bind script mf_fanjobquestscript to mf_Prostitute_FanJob (2801CE4B) because their base types do not match [03/10/2014 - 04:40:22PM] Error: Unable to bind script mf_orcjobquestscript to mf_Prostitute_OrcJob (2802C66D) because their base types do not match [03/10/2014 - 04:40:22PM] Error: Unable to bind script mf_prostitute_StableBangQuest to mf_Prostitute_StableBang (2804A143) because their base types do not match [03/10/2014 - 04:40:22PM] Cannot open store for class "_sltns_update", missing file? [03/10/2014 - 04:40:22PM] Error: Unable to bind script _sltns_update to _sltns_update (2A00331F) because their base types do not match [03/10/2014 - 04:40:23PM] Cannot open store for class "_arissa_inpc_behavior", missing file? [03/10/2014 - 04:40:23PM] Cannot open store for class "chherdingquestscript", missing file? [03/10/2014 - 04:40:23PM] Error: Unable to bind script TrapBear to TweakTraps (6C00C515) because their base types do not match [03/10/2014 - 04:40:23PM] Error: Unable to bind script traptriggerbase to TweakTraps (6C00C515) because their base types do not match [03/10/2014 - 04:40:23PM] Cannot open store for class "SF_TweakP1Hangout_02017201", missing file? [03/10/2014 - 04:40:23PM] Error: Unable to bind script SF_TweakP1Hangout_02017201 to (6C017201) because their base types do not match [03/10/2014 - 04:40:23PM] Cannot open store for class "SF_TweakP1Pose_02017788", missing file? [03/10/2014 - 04:40:23PM] Error: Unable to bind script SF_TweakP1Pose_02017788 to (6C017788) because their base types do not match So it seems something is missing from the error messages.
nutluck Posted March 11, 2014 Posted March 11, 2014 Ok copied that pex file in and will go test now and see what happens.
nutluck Posted March 11, 2014 Posted March 11, 2014 Ok added that pex file and same thing happened but I noticed this in the log now. [03/11/2014 - 02:47:49PM] Error: Property StableBangQuest on script mf_StableBang_HitDetector attached to alias thePlayer on quest mf_Prostitute_StableBang (2804A143) cannot be bound because mf_Prostitute_StableBang (2804A143) is not the right type Well I was going to add my log zipped but I can not get it to give me the option to add a attachment.
Airianna Posted March 11, 2014 Posted March 11, 2014 With the Horse one, be sure you have, in SexLab, Creature Sex Enabled... It will not work without it active.... And with Submit/Defeat... be sure it has Creature Support Full, as well. IF the horse just stands there, it is cause you don't have the Creature Animations installed, and compiled. Something Bestiality and extras...
nutluck Posted March 11, 2014 Posted March 11, 2014 Yeah i have creatures turned on. It works just fine with submit for example.
Airianna Posted March 11, 2014 Posted March 11, 2014 Ahh kk.. I have yet to have it, and throwing ideas out there till I actually do it myself... Werewolf one works great! Not into all that fur tho... Rather be in a room full Charaus myself... *giggles*
nutluck Posted March 11, 2014 Posted March 11, 2014 Cool that the werewolf one works. Though from trying this a few times and checking all the logs. I am seeing a lot of errors for this mod about missing files.
most_wanted Posted March 11, 2014 Posted March 11, 2014 Oh there's creatures sex now? :\ I really don't like it, what I liked of the original mod was the semi-realistic approach to prostitution..it kinda ruins it for me.
nutluck Posted March 11, 2014 Posted March 11, 2014 Oh there's creatures sex now? :\ I really don't like it, what I liked of the original mod was the semi-realistic approach to prostitution..it kinda ruins it for me. You can turn down any of the quests. So if the horse one comes up for you, you can easily turn it down with no ill effect.
hmgirlpopuri Posted March 11, 2014 Posted March 11, 2014 Oh there's creatures sex now? :\ I really don't like it, what I liked of the original mod was the semi-realistic approach to prostitution..it kinda ruins it for me. You can turn down any of the quests. So if the horse one comes up for you, you can easily turn it down with no ill effect. When the big black horse said, "Hey lady!" {When the big black horse said, "Look this way"} Said, "Look this way, will you marry me?" {Said, "Hey, lady, will you marry me?"}
nutluck Posted March 12, 2014 Posted March 12, 2014 Ok added that pex file and same thing happened but I noticed this in the log now. [03/11/2014 - 02:47:49PM] Error: Property StableBangQuest on script mf_StableBang_HitDetector attached to alias thePlayer on quest mf_Prostitute_StableBang (2804A143) cannot be bound because mf_Prostitute_StableBang (2804A143) is not the right type Well I was going to add my log zipped but I can not get it to give me the option to add a attachment. Ok my utterly blond moment is over, here is a zip of the log.
pinky6225 Posted March 12, 2014 Posted March 12, 2014 Just tried the fan quest and its not working, the extra guys don't spawn in and the fan just stands there looking at my pc. Bits from the log are... Error: mf_fanjobquestscript.FanPays100Gold() being called on an invalid object, aborting function callstack: .mf_fanjobfanpays1.Fragment_0() - "mf_FanJobFanPays1.psc" Line 9 Error: mf_fanjobquestscript.FanPays100Gold() being called on an invalid object, aborting function callstack: .mf_fanjobpaysgold1.Fragment_0() - "mf_FanJobPaysGold1.psc" Line 9 Error: mf_fanjobquestscript.OutOfHiding() being called on an invalid object, aborting function callstack: [mf_Prostitute_FanJob (2A01CE4B)].qf_mf_prostitute_fanjob_0301ce4b.Fragment_1() - "qf_mf_prostitute_fanjob_0301ce4b.psc" Line 157 Error: mf_fanjobquestscript.StripAndGiveItem() being called on an invalid object, aborting function callstack: [mf_Prostitute_FanJob (2A01CE4B)].qf_mf_prostitute_fanjob_0301ce4b.Fragment_2() - "qf_mf_prostitute_fanjob_0301ce4b.psc" Line 169 Error: mf_fanjobquestscript.StartRape() being called on an invalid object, aborting function callstack: [mf_Prostitute_FanJob (2A01CE4B)].qf_mf_prostitute_fanjob_0301ce4b.Fragment_3() - "qf_mf_prostitute_fanjob_0301ce4b.psc" Line 102 Anyone else having this problem and have a solution?
sergtr Posted March 12, 2014 Posted March 12, 2014 Hello! First of first, thank you for your work. And sorry for my english. BSA file doesn't consist script "mf_randomQuest" but another scripts refers to it. Did you just miss this file?
korialstraszbob Posted March 12, 2014 Author Posted March 12, 2014 actually i did. Uploaded new version now with the missing scriptfile and some logging for the hit detection
korialstraszbob Posted March 12, 2014 Author Posted March 12, 2014 Because i am dumb please download 1.04a again if you already did.
Airianna Posted March 12, 2014 Posted March 12, 2014 With any luck, this will clear up many of the issues...
nutluck Posted March 12, 2014 Posted March 12, 2014 actually i did. Uploaded new version now with the missing scriptfile and some logging for the hit detection Ah that explains a lot, I will give it a test real quick when I can.
Airianna Posted March 12, 2014 Posted March 12, 2014 Ok, I forgot to place it back into the load order, but it didn't matter... Still having troubles with home delivery quest with more than 1 person involved. The stripping animation loop bug is fixed, at least. After being had by both, I just stand there and so do they, let it sit for an hour real time, and still did not advance, and wasn't able to move. Horse quest, (( not really my thing, but wanted to test it )) just got it for the first time... It stuck, after letting the horse do it's thing, all cum spilled out thing popped up... Apparently I wasn't given the bucket? had to force advance it to the next stage, and it finished fine, both the stable master and his helper had me, then paid me... (( Would love to pass over the horse having me as an option, and just going straight to having the stable master. )) If I get it again, I am just going to decline letting the horse have me, and hope the stable master does Question : Why is it that the females are only doing it once? when the males will do it repeatedly? I am bi, and it takes a lot of effort to try to keep the bi setting in Sexlab cause of this imbalance.
nutluck Posted March 12, 2014 Posted March 12, 2014 Ok just did some testing. The good repeat strip animation bug seems fixed. walk around quest works fine and random number of times seem more random. female/female if the NPC asks to use the strapon on your PC or have it used on them this now works correctly home delivery for me worked fine. letter for rape worked fine letter for werewolves worked fine. The bad if a female asks for oral they still often use a strapon or have a strapon used on them. I played for about 2 hours just testing this mod and I could not get the horse quest to come up nor the orc fort so I couldn't test them. At least for the testing phase so we can help you find bugs since the getting the letter part seems work fine, maybe you can just make a change so we can just pick the quests we want to do so we can test each one for you. I say this cause after 6 mysteries letters all 6 was either the rape one or werewolf one. Could not get one of the others to appear and since you can't turn them down ... it made testing a lot harder.
nutluck Posted March 12, 2014 Posted March 12, 2014 Ok, I forgot to place it back into the load order, but it didn't matter... Still having troubles with home delivery quest with more than 1 person involved. The stripping animation loop bug is fixed, at least. After being had by both, I just stand there and so do they, let it sit for an hour real time, and still did not advance, and wasn't able to move. Horse quest, (( not really my thing, but wanted to test it )) just got it for the first time... It stuck, after letting the horse do it's thing, all cum spilled out thing popped up... Apparently I wasn't given the bucket? had to force advance it to the next stage, and it finished fine, both the stable master and his helper had me, then paid me... (( Would love to pass over the horse having me as an option, and just going straight to having the stable master. )) If I get it again, I am just going to decline letting the horse have me, and hope the stable master does Question : Why is it that the females are only doing it once? when the males will do it repeatedly? I am bi, and it takes a lot of effort to try to keep the bi setting in Sexlab cause of this imbalance. I had the females just as often do it more than once than the males personally. But I did notice things sometimes run in strings. Like when doing walking around I would sometimes get 2-3 clients in a row asking for the exact same thing, or the letters 6 times of 2 of the possible letters.
nutluck Posted March 12, 2014 Posted March 12, 2014 Ok I do have a few suggestions on idea's to I feel add to the mod and/or make it better. Working even on big jobs What I mean is this, if you take one of the home delivery etc quests. Before you can whore out you have to go back and turn that quest in and then start the walking around quest again. Before you can get another letter/home delivery etc quest you have to end walking around. What I am suggesting is a slight change in how it works. Instead of how it is now, you would have to talk to the Inn keeper and tell them you are reading for work. Then you have the default walking around whoring quest started. After that has started you can then ask the inn keeper about special jobs. Which you can still do the normal walking around while on the other one. So if you have a home delivery quest on the way to the home you can pick up a guy on the way there or on the way back for extra gold. It doesn't make a lot of sense to me if you are off to whore at someones home or what have you that you suddenly can't whore out the a passing NPC. Arousal plugin Right now I wouldn't recommend adding this because it would make testing of other things harder but once you get further along I think this would be a great idea. Add arousal as a requirement for this. One of the things that kinda bug me is you can just keep going back to the same client over and over, you would think they would have had enough. If you was to tie it to arousal you could set the chance they approach based on their arousal rating, and if you ask them give a bonus to those with high arousal. Also have any client with under a 40 arousal always turn you town. Another suggestion perhaps as a hardcore optional mod. The inn keeper takes a cut of the gold and you have to pay them X amount(x being 5 times the base earning you get) each day. In return they give you the clothes, you automaticly rent a room each day you work, are given enough food each day for mods like realistic needs. If you fail to earn enough that day you go into debt and you can't end the quest. So if you leave the city you get a bounty placed on. Reason I suggest this, cause that is what happens to a lot of young girls and boy who end up doing this. They get into it and then their pimps put them in debt forcing them to keep working. Not everyone would be interested in it which is why I said making it a hardcore optional button.
Vithiss Posted March 12, 2014 Posted March 12, 2014 All of the radiant quests in the latest one worked fine for me: home delivery, with one only and with a guest military camp letter - ambush letter - werewolves letter - stable Thanks I agree that being able to select or refuse the various sub-quests would make testing quicker. Haven't tried giving an amulet to anyone yet or doing base prostitution (I just set my Stride to 1 so I could get all the others and had 27 already) but will later on and let you know if there are any problems.
Ragnaroy Posted March 12, 2014 Posted March 12, 2014 So i just installed this mod and the game CTD's when i load a save. What do ?
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