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Outfit Studio/Bodyslide 2 CBBE Conversions


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Posted
On 2/17/2019 at 7:59 AM, Durante said:
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15751-1520477726-1679737786.jpeg

 

15751-1520977608-1813286598.jpeg

 

Requesting Miko outfit for oldrim from SSE plsss

 

https://www.nexusmods.com/skyrimspecialedition/mods/15751

 

12 hours ago, KenshinRyuu said:

Agreed, any kind soul able to translate this to oldrim will be thanked greatly!!!!

Author requires you ask them for permission to convert/modify their outfit in any way.

If that's the case, you should ask them first. This is required too if you want this outfit converted to CBBE BodySlide HDT etc (which I think you want too, besides the SSE to Oldrim conversion).

 

On a side note, I've never ported from one game to another (Oldrim to SSE and SSE to Oldrim) but remember reading on a forum that for armors and items it's as simple as opening the SSE .esp file with Oldrim Creation Kit and saving it. This might not be true as I've never done it before lol

Posted

Video review of armor, clothing CBBE BodySlide.
Armor was selected according to the principle - there is no circumcision of the armor material after conversion into BodySlide. The body of my heroine is not at all bad.
Each slide contains a link to the mod page and download. Also read the description with the requirements for the correct operation of the armor in your game.
If for some reason, the download link does not work - please contact.
Many thanks to all the modmakers who improve and adorn Skyrim with their creativity.

 

 

Posted

Open the project up in Outfit Studio.

Then look for whichever slider is for the biggest breat option (SSH Breast in case of CBBE) and click the little pencil symbol to it's left.

Then either use the "increase mesh volume" on the outfit or the "decrease mesh volume" on the body.

Posted
23 hours ago, NoNickNeeded said:

Open the project up in Outfit Studio.

Then look for whichever slider is for the biggest breat option (SSH Breast in case of CBBE) and click the little pencil symbol to it's left.

Then either use the "increase mesh volume" on the outfit or the "decrease mesh volume" on the body.

 

This instruction would be helpful if I could use "Outfit Studio"...

Posted
2 hours ago, NoNickNeeded said:

Why wouldn't you be able to?

 

I tried to do something, but either nothing worked or there was a gap in textures. It seems to me that the author of this reservation does not know how to make presets for CBBE bodies...

Posted
7 hours ago, Cobaltum said:

 

I tried to do something, but either nothing worked or there was a gap in textures. It seems to me that the author of this reservation does not know how to make presets for CBBE bodies...

You can use the brush tool as well. It's actually what I use instead of the sliders. Just increase the mesh to fix the clipping.

Posted

In his case though he needs to use both.

If I understood it correctly, on the default body there is no clipping, but when the breasts hit a certain size, they clip through the armor.

 

That can only be corrected by the method I described, first putting the slider in question to 100% and then using the brush.

 

@Cobaltum I can no longer see the post in which you posted your problem with a screenshot, which I replied to. Was it deleted?

Posted
8 hours ago, NoNickNeeded said:

In his case though he needs to use both.

If I understood it correctly, on the default body there is no clipping, but when the breasts hit a certain size, they clip through the armor.

 

That can only be corrected by the method I described, first putting the slider in question to 100% and then using the brush.

 

@Cobaltum I can no longer see the post in which you posted your problem with a screenshot, which I replied to. Was it deleted?

That is the problem that texture clipping occurs regardless of whether a character is standing or moving.

Posted
9 hours ago, RedMonika said:

You can use the brush tool as well. It's actually what I use instead of the sliders. Just increase the mesh to fix the clipping.

I tried it anyway, but it didn't lead to anything good. When I used the brushes and corrected everything by hand, there was no result in the game. But if I copied the "bones", then I lost parts of the armor mesh.

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