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Outfit Studio/Bodyslide 2 CBBE Conversions


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Posted
 

It doesn't sound like the bones need to be touched.

 

Did you build it again in Body Slide after you made the changes?

Did it look alright in the Body Slide preview?

Yep and yep (in Body Slide preview - nice, in game - nope) 

Posted
4 hours ago, Cobaltum said:

Yep and yep (in Body Slide preview - nice, in game - nope) 

If you rebuild it after fixing it, it will go back to square one because that's what it is in the BS files.

 

So, you're first building against your preset.

Hand fixing the mesh

Saving the .nif files after fixing the 0 and the 1

and then checking in game?

Posted
4 hours ago, RedMonika said:

If you rebuild it after fixing it, it will go back to square one because that's what it is in the BS files.

 

So, you're first building against your preset.

Hand fixing the mesh

Saving the .nif files after fixing the 0 and the 1

and then checking in game?

What? Why would rebuilding it revert it? That would only happen if you rebuild with the original files, which get overwritten when you save over the project in outfit studio (unless you chose a different name).

 

And you don't need to edit _0 and _1 seperately. If there is a project already, then just load the project file and if there isn't (which isn't the case here) then only load the _1.nif and then select the "Low/High weight" option upon saving.

 

 

@Cobaltum Can you link the outfit? I'll take a crask at it.

Posted

Is it possible to get this one work with CBBE - BS - HDT?

The Author mentioned that it is allowed to modify it if only he or she is promted in the credits.

 

Thanks in advance! ?

Posted
15 hours ago, NoNickNeeded said:

What? Why would rebuilding it revert it? That would only happen if you rebuild with the original files, which get overwritten when you save over the project in outfit studio (unless you chose a different name).

 

And you don't need to edit _0 and _1 seperately. If there is a project already, then just load the project file and if there isn't (which isn't the case here) then only load the _1.nif and then select the "Low/High weight" option upon saving.

 

 

@Cobaltum Can you link the outfit? I'll take a crask at it.

I was referring to in regards to my previous post, which I just mess with the mesh and not the project. Also, I make my own mashups and replace armor in mods. So, that's where my mindset was at.


My replacer mashup for Barbarian in Immersive Armor
 

Spoiler

Barb1.thumb.jpg.7fd995192d2bafe7486ff0261b514d3c.jpg

 

Posted

Anyone Can Change The Language of CBBE BodySlide This:

 

 

1. [NINI] Wedding dress CBBE HDT BodySlide (BodySlide Only) Original File [NINI] Wedding dress CBBE HDT

2. [GFB] Valentine Days CBBE BodySlide (BodySlide Only) Original File [GFB] Valentine Days CBBE

 

And Convert This to CBBE :

Angel Armor UUNP 

Angel Armor UUNP BodySlide (This UUNP BodySlide If Anyone Like, But The File Not English Version)

 

 

SS Angel Armor

 1060122058_maxresdefault(1).jpg.92e001479916299b80e4f3350d0ed4cd.jpg

Posted

Does someone still have this mod?

1. Paichan outfit


20160921235523e78.png.1d192dc664d9205150c23908ebe5e916.png

 

2. Peach clothes integration
2015-11-21_00009.jpg.3fa3236aa4d7e8fe617b32a3201740da.jpg

 

2015-11-21_00010.jpg.6259bfc1103ff5f59eb5e54a0f615528.jpg

 

 

2015-11-21_00013.jpg.a792fa98c33fadbf5d5418ef7a203e2e.jpg

 

2015-11-21_00018.jpg.c985f3d77a1fe10b2af1054fa44197fa.jpg

 

2015-11-21_00019.jpg.3d1794c4cfdd34c66b2a302fa23651b5.jpg

 

2015-11-21_00021.jpg.3e70bbdc0e9fe5b94a42ea110c58c78d.jpg

 

2015-11-21_00022.jpg.755b4edc5c257514a6b289867636008b.jpg

 

2015-11-21_00023.jpg.2ed0af74fb1d851db8dbf5b5b57e5abe.jpg

 

 

3. Poser Misao CBBE-HDT BODYSLIDE

enb2016_7_5_14_47_40.jpg.451c649beeed0714fe14118b2d5bb3fa.jpg

enb2016_7_5_14_50_7.jpg.d865c29616af5ca87aac09a189768ed0.jpg

enb2016_7_5_14_48_41.jpg.b6d3f2fb2794dd0456a50925f454a878.jpg

zz.jpg.773cf50c003d820d5d9b7995e55775d6.jpg

zzzz.jpg.16eec628aecc7b6738f77cc111e51cdb.jpg

 

Posted
On 2/20/2019 at 8:43 AM, LabOchu said:
On 2/20/2019 at 4:01 AM, KenshinRyuu said:

Is anyone able to download this and convert to CBBE????? The hosting site is down for me, I'll keep retrying so I at least have the mod.

 

downloaded but didn't convert 

https://mega.nz/#!uAlSGCTA!xpUeW5Mj96mgDZtXUaVt3IWQLufcOxd-EeTQFFiYVpI

 

On 2/20/2019 at 9:13 AM, parashok said:

https://eskrimmods.blogspot.com/2019/02/gfb-mai-shiranui-goddess-unpubssmp.html

 

Very interesting armor, it is a pity that just under UPN. It would be great to see her under CBBE BodySlide

 

This one features a lot of HDT-SMP bones.  I've tried converting many of these in the past, but Outfit Studio has serious issues with them.

 

This is what the boa looks like when you open it in NifSkope:

http://www.mediafire.com/view/29l0bk0886tk840/GFB1.png

 

When I open the included UUNP bodyslide project in Outfit Studio, it looks like this:

http://www.mediafire.com/view/dvbuvc4obg6d6y2/GFB2.png

 

Then I load the UNP to CBBE conversion reference and conform, and get this:

http://www.mediafire.com/view/mm61qfr82qtdb8c/GFB3.png

 

Doing nothing else, if I save this conversion project and open it up in NifSkope again, it's all fucked up:

http://www.mediafire.com/view/b8y5ieei32ttijr/GFB4.png

 

Bodyslide doesn't have any issues loading it, but in game it's as it appears in NifSkope:

http://www.mediafire.com/view/267czo68i4mj52a/GFB5.png

 

Anyone else been able to get Outfit Studio to play nice with HDT-SMP outfits like this?

Posted
17 hours ago, brewmasterhal said:

 

 

This one features a lot of HDT-SMP bones.  I've tried converting many of these in the past, but Outfit Studio has serious issues with them.

 

This is what the boa looks like when you open it in NifSkope:

http://www.mediafire.com/view/29l0bk0886tk840/GFB1.png

 

When I open the included UUNP bodyslide project in Outfit Studio, it looks like this:

http://www.mediafire.com/view/dvbuvc4obg6d6y2/GFB2.png

 

Then I load the UNP to CBBE conversion reference and conform, and get this:

http://www.mediafire.com/view/mm61qfr82qtdb8c/GFB3.png

 

Doing nothing else, if I save this conversion project and open it up in NifSkope again, it's all fucked up:

http://www.mediafire.com/view/b8y5ieei32ttijr/GFB4.png

 

Bodyslide doesn't have any issues loading it, but in game it's as it appears in NifSkope:

http://www.mediafire.com/view/267czo68i4mj52a/GFB5.png

 

Anyone else been able to get Outfit Studio to play nice with HDT-SMP outfits like this?

Current BodySlide versions have a tendency to fuck up extra HDT bits.

You could try to use an old BodySlide version: https://drive.google.com/file/d/1V_rbGsQShfMYB-xwg3Hg-v2pLBrWcjTY/view

I've had some success with this one.

 

 

Or you can follow this guide, which nagothm linked to me a few month ago (unfortunately I don't know who posted it originally). It's more work than using BS 3.2, but the one time I did it this way, it worked too.


 

Quote

 

Once you have finished bodyslide with an outfit with HDT clothing effects the mesh will often look like that and usually CTD after.  The way I fix it is after I have finished the Bodyslide conversion

1) open up the bodyslide edited mesh (BEM) you were working with in CalienteTools\BodySlide\ShapeData\********* in Nifskope.  (* being whatever the name is of the shape folder it is in.)

2) Open up a copy of the original mesh (OM) of that same outfit in Nifskope.

3) on the (BEM) go to the first NiTriShape and click the arrow to the left of it.

4) R-Click on the NiTriShapeData and go to Block>Copy (Or CTRL+SHIFT+C)

5) On the (OM) go to the same NiTriShape and click the arrow to the left of it.

6) R-Click on the NiTriShapeData and go to Block>Paste Over (Or CTRL+SHIFT+V)  That will change the shape to match the (BEM).

7) Repeat steps 4-6 for each NiTriShape.

8 If there is a body shape in the mesh and you did not replace it with the UUNP (or CBBE) reference body it will usually change shape fine, if not then you can R-Click, Block>Copy Branch on the NiTriShape from the (BEM), go to the top of the tree and select the 0 NiNode branch, then R-Click, Block>Paste Branch it into the (OM) (You will have to delete the original body shape in that case and rename the pasted in body shape to the deleted body shape's name.

9) If you renamed any shapes while working in bodyslide you will need to make sure that the NiTriShape names match in the (OM) you are pasting into as well.

10) Once this is done you just save the (OM) you have been editing to the same name as the (BEM).  Then just drag and drop it and overwrite the (BEM) in CalienteTools\BodySlide\ShapeData\*********

11) run bodyslide for that mesh and look at the files it generates.  They should no longer stretch weird and you should no longer get any CTD from them.


 

 

Posted

Okay, so, first things first, I'm not sure, whether it's the right topic to post this question, so, if it's, then my sincerest apologies for that. So, the question is: Is it possible to make CBBE morph sliders in-game longer? For example, if there's a slider from -2 to 2, can you make it, again, for example, go from -5 to 5?

Posted
13 hours ago, XxSLaYeRZzxX said:

Okay, so, first things first, I'm not sure, whether it's the right topic to post this question, so, if it's, then my sincerest apologies for that. So, the question is: Is it possible to make CBBE morph sliders in-game longer? For example, if there's a slider from -2 to 2, can you make it, again, for example, go from -5 to 5?

You'll have to manually type a number  on the bar and it will conform to the body or armor for me I have a number that is 200 when the bar only goes up to 100 as an example

Posted
2 hours ago, Joes92 said:

You'll have to manually type a number  on the bar and it will conform to the body or armor for me I have a number that is 200 when the bar only goes up to 100 as an example

Yeah, but it works only in BodySlide, not in-game, doesn't it?

Posted
12 hours ago, XxSLaYeRZzxX said:

Yeah, but it works only in BodySlide, not in-game, doesn't it?

I have negative and numbers above 100 in my body preset. The default bodyslide preset for curvy does too - if that's what you mean. They do work in game as well.

Posted

Yeah, that is without a doubt the outfit of Rin Tohsaka from Fate/Stay Night. Unless someone in SAO is cosplaying as Rin or they blatantly copied the design, this outfit has nothing to do with SAO.

Posted
On 3/6/2019 at 12:22 PM, estjava said:

Anyone Can Change The Language of CBBE BodySlide This:

 

 

1. [NINI] Wedding dress CBBE HDT BodySlide (BodySlide Only) Original File [NINI] Wedding dress CBBE HDT

2. [GFB] Valentine Days CBBE BodySlide (BodySlide Only) Original File [GFB] Valentine Days CBBE

 

And Convert This to CBBE :

Angel Armor UUNP 

Angel Armor UUNP BodySlide (This UUNP BodySlide If Anyone Like, But The File Not English Version)

 

 

SS Angel Armor

 1060122058_maxresdefault(1).jpg.92e001479916299b80e4f3350d0ed4cd.jpg

I second that angel armor mod. That looks fire!??

Posted
On 3/6/2019 at 6:22 PM, estjava said:

Anyone Can Change The Language of CBBE BodySlide This:

 

Angel Armor UUNP BodySlide (This UUNP BodySlide If Anyone Like, But The File Not English Version)

 

SS Angel Armor

 

 

Angel Armor UUNP BodySlide (English Version) - require main file

https://mega.nz/#!MRwFXQgS!09GysMzeQNdeOtqqdN7ZYvEGI5XHPlkz0S890DTZqos

 

 

Posted

Greeting,

This question is a bit off the topic, but I dunno where to ask, so I decided to post it here.

 

When I use NINI's or COCO's outfit, this problem shows up. 

(1) In the first (left) picture, the outfit with the bodyslide is perfect. Yes, I check the build morphs in the bodyslide. 

(2) In the second picture (middle), the pregnant belly (due to EC+) is heavily distorted by the cloth.  There is also a twist in the hips part.

(3) If I take off the clothe from the heroine, the belly comes back (also the hips), but the rest of the cloths are off.

 

I'm using CBBE HDT with physics as skinny (from All-in-one mod: file/2476-all-in-one-hdt-animated-pussy).  Together with either Beeing female or EC+ mod. I assume it is a bodyslide problem.  Could some body please give me a hand?

 

Thanks.

20190318205543_1.jpg

20190318205808_1.jpg

20190318205904_1.jpg

Posted
Spoiler
2 hours ago, andykimo123 said:

Greeting,

This question is a bit off the topic, but I dunno where to ask, so I decided to post it here.

 

When I use NINI's or COCO's outfit, this problem shows up. 

(1) In the first (left) picture, the outfit with the bodyslide is perfect. Yes, I check the build morphs in the bodyslide. 

(2) In the second picture (middle), the pregnant belly (due to EC+) is heavily distorted by the cloth.  There is also a twist in the hips part.

(3) If I take off the clothe from the heroine, the belly comes back (also the hips), but the rest of the cloths are off.

 

I'm using CBBE HDT with physics as skinny (from All-in-one mod: file/2476-all-in-one-hdt-animated-pussy).  Together with either Beeing female or EC+ mod. I assume it is a bodyslide problem.  Could some body please give me a hand?

 

Thanks.

20190318205543_1.jpg

20190318205808_1.jpg

20190318205904_1.jpg

 

 

Is that the 2B Wedding Dress?

 

I have 0 experience about EC+.

As far as I know, COCO's outfits always have some serious issues regarding BodySlide and HDT.

The first issue is that BodySlide sliders don't conform to the outfit. Maybe it's not the case, but just wanted to point it out.

Second issue that most people run into is that the Outfits from COCO's always have 3 XML's for HDT attached to them, so the solution is to just remove the 2 extra XML's from HDT Havok Path in NifSkope.

 

HDT.png.c940a9f6773a6260e7a18b1f69593e98.png

 

Just change red value from 3 to 1 and double click on the "refresh" icon.

 

This should leave just 1 HDT XML file attached to that outfit. You'll have to do this for every outfit that may cause this issue.

Posted
1 hour ago, Holothurion said:
  Reveal hidden contents

 

 

Is that the 2B Wedding Dress?

 

I have 0 experience about EC+.

As far as I know, COCO's outfits always have some serious issues regarding BodySlide and HDT.

The first issue is that BodySlide sliders don't conform to the outfit. Maybe it's not the case, but just wanted to point it out.

Second issue that most people run into is that the Outfits from COCO's always have 3 XML's for HDT attached to them, so the solution is to just remove the 2 extra XML's from HDT Havok Path in NifSkope.

 

HDT.png.c940a9f6773a6260e7a18b1f69593e98.png

 

Just change red value from 3 to 1 and double click on the "refresh" icon.

 

This should leave just 1 HDT XML file attached to that outfit. You'll have to do this for every outfit that may cause this issue.

 

Hi Holothurion , 

 

Thanks for the response.  Yes, it is 2B Wedding Dress.

I tried what you told me. Unfortunately it didn't work.   

 

Still, very appreciate the help.

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