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Sexy Idle Animation By Red3113@3Dm


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Posted

I did exactly what I was suppose to do.  Pick an animation idle you want, download that idle, and change the file to mt_idle.hkx, and the idle should work.  Well mines is still the same animation I did have before I picked a different one.

 

and just incase from google this is what I said in the top line:

 

我做正是我一直在想的事情。選擇一個空閒的動畫你想要的,下載了閒置,改變mt_idle.hkx的文件,閒置應該工作。以及礦山仍然是相同的動畫我也有我才挑一個不同的。

Posted

Have you place the new mt_idle.hkx in data\meshes\actors\characters\animations\female ?

 

Correct, backup your existing one if there is one.

Posted

Yes I had.  I made the back-up aswell.  Exactly what I did.

 

I opened data\meshes\actors\characters\animations\female.  Found the file mt_idle.hkx (with my pc if I right click the file I can run a back-up on just that file)

 

Downloaded the All in one package to a 7z to my desktop

 

Extract the archive, and grabbed the mt_idle 5.hkx file only to my desktop

 

right click the extracted mt_idle 5.hkx and renamed it mt_idle.hkx

 

then drag and dropped it in the: data\meshes\actors\character\animations\female which then asks to overwrite which I did, and I still get the same animation, as I did before the mt_idle 5.hkx

Posted

 

I managed get the animation to play and install the hdt 1.2 physics extention, but for some reason the breasts don't react to the animation (and actually clip with the hands). Installing the cbbe manga w/ tbbp as listed, nothing.

 

OP (.. let alone most threads like this on this site) is no help at all. You don't need the manga body. Use the body you want with the skeleton here: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/

The easiest way for collision is to Install Havok Object. http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/

Go into game and type "help hdt" you should see Havok Object appear with an id by it. Type in "player.additem -id- 1" and then equip the item. Your physics should work then.

 

 

 

"Download the hdt.xml file from here http://www.loverslab...for-manga-body/" am i blind? i cant see that file there..

 

yep, me too. I've been searching for it in the manga body thread for 12 straight hours now.

 

GL. needle in a haystack. I never found it.

 

 

 

Is it possible the hdt.xml file is the one under the "White Shark Armor" in the middle of the first post.... the "hdt download" for that armor has a file named ws.xml in it. Is that the file I should rename into hdt.xml and put into Data\meshes\actors\character\character assets female?

 

I am confused, but I want to get this hdt with breast collision running.

 

another question: somewhere in LL I found a "mod" that added hdt over the female headmesh and I installed that.... would I still need the equipped collision object?

 

Posted

 

Okay understand now, cheers for help.

 

 

 

idle2pic.jpg

 

idle2pic2.jpg

 

 

 

 

Aaaaannd ...her hands looks also proper on these pics. :o It's still the only thing that's bugging me, when I look at my character.

 

 

2 new idles animation : 

 

Hmm, interesting. :D Thanks for uploading.

 

 

Yes... My characters hands don't look good either, I'm using Feminine hands, but they don't look good during the idle, jagged looking fingers, with the UNPB body.

Posted

2 new idles animation : 

 

HOOOOOOLLY SMURF !!!!

 

duuuude you really need to add this on sexlab or sound like that ^^ this anim is beautyful work. oh god. thanks lots !

 

you make my days

Posted

Got the breast collision working without havoc object.

 

Used the advanced skeleton from here: http://www.loverslab.com/topic/25971-xp32-maximum-skeleton-extended/

 

The breast collision by head from here: http://www.loverslab.com/topic/26835-hdt-breast-collision-for-realy-all-armors-with-3-adjustments-without-hdt-havok-object/

 

and the files from the havoc object that go into the data/skse/plugins from here: http://www.loverslab.com/topic/22955-hdt-breast-for-all-tbbp-body-and-armor/

 

 

et voila.... breast collision for everyone without the need to equip anything for every npc and every armor and without one more esp. For Custom races and followers that use extra head.nif files you have to copy the head.nif from "breast collision by head" into their corresponding folder.

 

Have to say I'am a bit proud now :)

 

EDIT: I was a bit too fast. Physics work for everyone, but collision only for the player char. For collision in NPCs you still need the Havok object.

Posted

 

Yes I had.  I made the back-up aswell.  Exactly what I did.

 

Strange, do you use customized race?

 

NOPE not a custom race but I have mods that improve NPC looks. And a couple of mods for Serana that change her look, makes her marrible and removes her hood.  Might affect Serana since she has her own vanilla idle.  I have aroused of course, and I did a test on the female house carls I maxed out their exposure to see what idle plays (which is the same one before the mod)

 

the looks mods I have are:

Apachii Hair

Babes of Skyrim

DLC Babes

Smile in HD

Female facial animations (it is sad that we need so many mods to help the looks of the female NPC's.  Betheseda made the females so ugly)

 

Mods that might cause the issue:

Realistic Lighting Overhaul

autosave manager

Audio overhaul

Immersive armors and weapons

Skyrim redone

Skyrim Balbors and steelsouls reproccer project

Skyrim community uncapper

Immersive First person which I only use once in awhile, I mostly play in third person.

Posted

its compatible with "player unique animation mod" (or name like this) ??

because its weird and..well, you see.. the child use this anim too ..lol

Posted

its compatible with "player unique animation mod" (or name like this) ??

because its weird and..well, you see.. the child use this anim too ..lol

You mean PC Exclusive Animation Path? Then I'd say yes it is.

Posted

I get a CTD whenever i try to load skyrim after installing it, any reason why?

Start up the game or load a saved game? Skyrim doesn't like loading saved games that use different animations then what was used when the save was made. Try loading a different saved game and then the one that doesn't load. If that's your problem.

Posted

I still can not get this to work at all.  There is nothing I could had done to break the file.  The instructions are clear.  Pick the idle you want, change the name of the file to mt_idle.hkx instead of using mt_idle_5.HKX. (five is what I want for NPC's) and it is done.  Stick the file mt_idle_5.HKX, after you change the name of this file to mt_idle.hkx in the.

 

Meshes\actors\character\animations\female

 

The new file will overwrite the one that was in there.  So that is a sign that IT SHOULD WORK, but in my game it DOES NOT,  I still get the old aroused animation from female NPC's

Posted

I still can not get this to work at all.  There is nothing I could had done to break the file.  The instructions are clear.  Pick the idle you want, change the name of the file to mt_idle.hkx instead of using mt_idle_5.HKX. (five is what I want for NPC's) and it is done.  Stick the file mt_idle_5.HKX, after you change the name of this file to mt_idle.hkx in the.

 

Meshes\actors\character\animations\female

 

The new file will overwrite the one that was in there.  So that is a sign that IT SHOULD WORK, but in my game it DOES NOT,  I still get the old aroused animation from female NPC's

Your PC and NPCs of the same gender always share the same animations, young women, old women, children will walk/run/idle the same way you do, you can only use one set of animations for all the females in game and there is no way around that unless you are using a custom race and install PCEA. Be mindful that PCEA is incompatible with many mods.

 

there is a problem atleast with the second animation

 

it messes up your hand, or is the mod using another hand? my normal hand is more detailed

It's a known problem with the second idle, unfortunately there is no fix coming from the author, guess you've got to deal with it.

Posted

 

@dje34: You need to have the collision .xml as well. Get it from here: http://www.loverslab.com/topic/10270-conversions-for-manga-body/

 

 

@dje34: You must also edit the meshes that you want collision to appear. http://hdt.monsto.com/forum/index.php?/tutorials/article/8-setup-breast-collision/

 

 

Hmmm.. sounds like a little more trouble than your average joe would care to deal with, plus the links appear to be dead, unless I was looking in the wrong place. I mean "search here" (through this 15 - 100 page thread) is pretty vague..

 

it's a good thing there is more than one idle.

 

 

 

Ok, for those having problems with boobs collision with these idles, just go there and read and click on the Show button.

Posted

there is a problem atleast with the second animation

 

it messes up your hand, or is the mod using another hand? my normal hand is more detailed

 

jiMf0wyJMvv9V.png

 

Try to run FNIS with "Skeleton arm fix"

 

Posted

there is a problem atleast with the second animation

 

it messes up your hand, or is the mod using another hand? my normal hand is more detailed

 

jiMf0wyJMvv9V.png

 

I have this same problem with the first idle :(  Anyone got a fix for that? The FNIS patch didn't fix this

 

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