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Pervert – Immersive prostitution and harassment


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Posted
8 hours ago, ZI0MATRIX said:

 

 

1) I tried figuring out the baby names.

In the inventory they are just refered as "Baby"

I can place them in my inventory via console. So their real "names" are just numbers it seems. 

"Odd Baby" is a supermutant baby from an addon.

Baby2.png.438ec20333485414e52ec5b9d75afe9a.pngBabyConsole.jpg.85394aa5105d3f06b617887786c99abe.jpg

 

2) The escort job does not fail sometimes, it does sometimes not start at all.

I pick the job via the dialogue menu and nothing happens.

When asking for a job again, it is like the job was already taken and I have to pick something else. 

 

Thank you for your help. 

 

1) I checked and babys ref numbers are the same in both FPE.
But I discovered I made a mistake in number (forgot to replace first bit with 00), so I wonder why nobody reported problems earlier :D
Fixed in dev version perv234 under this link:
https://mega.nz/folder/WCZGhZSA#VKGUm6hN0dkYym4ehXmA1A

please verify if it works!

2) I checked those escort quests and everything seems fine. There are total of 3 escort quests and game pick random one. If quest doesnt start sometimes it looks like one of those 3 quests is bugged. So to pin this faulty one I need to knoe which scenarios starts. Just give me the names of NPC's you need to visit when quest start. 

 

 

Posted
14 minutes ago, xyzxyz said:

You owe me 1000 caps^^

haha! You are welcome :)
I encourage to pick diferent dialogue options in this mod. Especially in jail scenario some dialogues has random outcome, so each time You pick them there is chance something else happens.
If You talk to jailer, pick same lines in same conversation to angry the guy :)
 

Posted (edited)
17 hours ago, rhRich said:

I initially tried disabling before posting but it always says no ref id, it's the foundation of the destroyed building to the right of the main house looking from the street (main house being where the workbench is) next door closer to the bridge, also the one opposite that on the other side of the street, next to pre war player home, I also can't do anything with that house/foundation. As far as the main house goes it's the same, can't scrap/disable house or foundation, but I can with the contents inside. This new playthru it is affecting is a new Fusion Girl setup, in a new MO2 instance ,all my other play throughs are with CBBE, that wouldn't change anything I don't think?

 

That being said, I went back to my initial MO2 CBBE profile/instance to right after being released from jail. It's really hard to do anything, I have the 3 guards staying so close to me following me everywhere that it's hard to talk with anybody, they keep pushing me around, same with trying to get something out of a charity bin, I get pushed out of the way. That's actually the reason I skipped post jail time initially and added 20000 caps via console so I could pay Geneva. I'm sure they are not supposed to stay that close, and why when you are the town whore stuck in DC?

 

On my problems with the new game not being able to scrap / disable, that might be on my end, maybe a plug in order issue. But the 3 guards in my other game I don't think so.

 

I should add I was in jail for Ivan loan debt, but I also owed the 1000 fine to Dalton, but I tried going back in and paying him that fine but I don't get that convo. Would that be my problem with the 3 guards?

I made new conditions to those 3 guards. Now they will not approach player when raped! quest fine is overdued while Diamond Whore quest is runing. They will wait until you finish this quest.
New dev version perv234 under this link:
https://mega.nz/folder/WCZGhZSA#VKGUm6hN0dkYym4ehXmA1A


please test and let me know if it helped.
If there is no change try restarting AI by runing TAI command twice,

Edited by riveth
Posted
56 minutes ago, riveth said:

haha! You are welcome :)
I encourage to pick diferent dialogue options in this mod. Especially in jail scenario some dialogues has random outcome, so each time You pick them there is chance something else happens.
If You talk to jailer, pick same lines in same conversation to angry the guy :)
 

The raped! quest failed after "paying in nature"

Posted (edited)
17 minutes ago, xyzxyz said:

I have a never ending black loading screen after I picked the "paying in nature" option and the animation ended. Might just be my PC again but it happens every time I try that dialogue.

Also the quest failed when I picked that option.

- quest fails because you just got away from fine, but lost all your weapons. This is by design.

- blackscreen. try coc dcsec01 in console
I will post diferent dev version in just a sec for You to try if it helps with black screen


edit: paste this file uder pervert/scripts/aam and overwrite.
this should fix blackscreen problem

AAM_Main.pex

Edited by riveth
Posted

Black screen did not happened when I shut down a lot of other software on my PC. Maybe it was just busy.

But that save is broken anywway with CTDs and broken quick and autosaves.

Posted
20 hours ago, riveth said:

1) I checked and babys ref numbers are the same in both FPE.
But I discovered I made a mistake in number (forgot to replace first bit with 00), so I wonder why nobody reported problems earlier :D
Fixed in dev version perv234 under this link:
https://mega.nz/folder/WCZGhZSA#VKGUm6hN0dkYym4ehXmA1A

please verify if it works!

 

 

As for now it does not work for me.

 

I am also trying to make the perv diamon whore quest start after the prison release. 

As you suspected some kind of script lag (older post from you about this issue) might be the cause, I also disabled the papyrus log and expanded the script memory. 

Made sure the pervert esp is last in load order. 

Did not work, so I tried to force start the quest manually via the console with various commands.

Also without success.

 

When I have time I will test both issues on a new save.

Posted
17 hours ago, ZI0MATRIX said:

As for now it does not work for me.

 

I am also trying to make the perv diamon whore quest start after the prison release. 

As you suspected some kind of script lag (older post from you about this issue) might be the cause, I also disabled the papyrus log and expanded the script memory. 

Made sure the pervert esp is last in load order. 

Did not work, so I tried to force start the quest manually via the console with various commands.

Also without success.

 

When I have time I will test both issues on a new save.

Strange, I checked version from your link, are You sure this was simplified version?

 

i dont have current save at diamod whore quest and getting there will take me some time. If anyone can test selling baby feature on this dev version, I would be gratefull.

Posted
On 12/19/2025 at 3:55 PM, riveth said:

I made new conditions to those 3 guards. Now they will not approach player when raped! quest fine is overdued while Diamond Whore quest is runing. They will wait until you finish this quest.
New dev version perv234 under this link:
https://mega.nz/folder/WCZGhZSA#VKGUm6hN0dkYym4ehXmA1A


please test and let me know if it helped.
If there is no change try restarting AI by runing TAI command twice,

 

The problem with the guards was solved with this, without the need to toggle AI, thanks!

 

Now I'm trying to figure out a few other problems, but not sure where the problems lie, or they may just be hiccups. but it's between SH / PVPK / Pervert. It's like one of them tries to hijack a scenario started by one of the others. Sometimes I have to go into SH and stop all, sometimes I have to stop with PVPK.

 

Sometimes in a dungeon it starts ok, then one of the others (more than likely PVPK) tries to hijack, then I end up getting f'd by invisible partners, then when it takes me out of the dungeon I cannot move, this is where I have to reset PVPK. But there other scenarios where I get stuck by SH.

 

I'm using these 2 current playthroughs to mainly test now, so later I can start new games. So I'm just going to keep testing, going back to previous saves, testing more. Hopefully I'll pin them down a bit more.

 

One thing though, Most times I've tried to report a rape to Dalton he doesn't respond, but I can solve that by getting an SH approach while in the interrogation area. After that approach has finished, Dalton always responds to me.

Posted (edited)

Another thing, my last play last night was getting the 1k fine from Dalton, getting sent to the cell for punishment. The slave that isn't on the cross or the caged one kept joining in (not a problem because I have that turned on), but when it was over she was transported out with me. Now she is on her knees in shackles in the middle off the market...

 

Another thing... Robbery has never worked for me. I do get robbed, speak to ellie and have that convo, but there is never anything in the box. It has the green marker. This is on both my CBBE and FG playthroughs. My CBBE play is a lvl 60~ player and has finished the Nick series of objectives. My FG play is only about lvl 15 and I haven't rescued Nick yet. But both are the same, never anything in the box and after getting robbed more times it still says speak to Ellie and it's always being asked if I found anything in the box. This is as far as robbery goes for me.

Edited by rhRich
Posted
4 hours ago, rhRich said:

 

The problem with the guards was solved with this, without the need to toggle AI, thanks!

 

Now I'm trying to figure out a few other problems, but not sure where the problems lie, or they may just be hiccups. but it's between SH / PVPK / Pervert. It's like one of them tries to hijack a scenario started by one of the others. Sometimes I have to go into SH and stop all, sometimes I have to stop with PVPK.

 

Sometimes in a dungeon it starts ok, then one of the others (more than likely PVPK) tries to hijack, then I end up getting f'd by invisible partners, then when it takes me out of the dungeon I cannot move, this is where I have to reset PVPK. But there other scenarios where I get stuck by SH.

 

I'm using these 2 current playthroughs to mainly test now, so later I can start new games. So I'm just going to keep testing, going back to previous saves, testing more. Hopefully I'll pin them down a bit more.

 

One thing though, Most times I've tried to report a rape to Dalton he doesn't respond, but I can solve that by getting an SH approach while in the interrogation area. After that approach has finished, Dalton always responds to me.

- glad it helped with those stalking guards

- pervert is not taking any action in dungeons. It only cuts in while in designated areas like cities or bigger settlement. I noticed some corelations between SH and PVPK, like always when I get the slap, then ripped clothes, then kidnaping starts. (this is on higher lvls of homewrecker) I'm not sure if slap is from SH or PVPK anymore, I guess we need to ask Spicydoritos about it. I don't have enough data (like circumstances) to post it to him. While debugging, modder need all sorts of info to find the issue, I'm not able to provide them. 
Anyway, in dungeons there is no chance pervert takes any part into it, so there is only SH vs PVPK quirks.

 

Posted
1 minute ago, Vladel said:

Where is Dalton in the new version? For Raped! i don't have a quest marker.

quest marker was working on my side, there are new doors inside dc security, just next to office doors, cant miss them. Those doors leads to interrogation and there is an extra room inside now, where Dalton is.

Posted (edited)
On 12/18/2025 at 3:53 AM, riveth said:

Is this problem exist in sanctuary and bunker hill or every settlement?

 

The thing is, each time I edit some cells in CK, it creates sort of copy of it. So if you load pervert on a save game where you already removed some of buildings, they will re appear because you just loaded a fresh copy of this location.

 

You can delete everything you want, also try to use disable command in console.

 

To use it enter console, click at object, type disable. If you make a mistake, type enable.

 

I try to make new version with those locations cleared out. Previously i put ATMs there and an X marker for charity contaider. Since atms re buildable now I try to clear those locations edits.

 

 

OK, I've just checked this in a new game from scratch, starting pre-war. After I had control of the workbench I tried to see if I could scrap those areas (foundations etc.) and I couldn't, and yes, I've tried via disable but it's always no ref id.

 

I made a save then exited, disabled pervert, went back into the game to see if I could scrap those, and I could, so it's definitely something in pervert. On my other play throughs I cannot test my other settlements, apart from seeing if buildings magically returned, because they were already completely scrapped.

 

Spoiler

sanct.png

 

Edited by rhRich
Posted (edited)
On 12/19/2025 at 9:51 PM, riveth said:


If You talk to jailer, pick same lines in same conversation to angry the guy :)

I had the Raped! quest twice now but so far all dialogues were marked as already used. They were identical to the first time.

Edited by xyzxyz
Posted
1 hour ago, xyzxyz said:

I had the Raped! quest twice now but so far all dialogues were marked as already used. They were identical to the first time.

Yeah, this is my first quest I used for learning and testing some things. Nothing too fancy here. It should be one timer, need to check why you got it 2nd time.

 

Posted
1 minute ago, xyzxyz said:

Why am I sleeping 0 hours when the bed roll in prison during jailed is used?

You are sleeping max 4 hrs, popup is broken :)

also you are allowed to use bed for 8 hrs, then you need another permission

Posted (edited)
2 hours ago, riveth said:

Yeah, this is my first quest I used for learning and testing some things. Nothing too fancy here. It should be one timer, need to check why you got it 2nd time.

 

I got it the same way like last time. An AAF harassment event in DC started it.

Edited by xyzxyz
Posted
1 hour ago, penguinromeo said:

Which of the mods adds cum on face? I noticed it in one of the screenshots

Commonwealth moisturizer 

Posted

Hi,

Is it possible to make donation containers optional?🙏please

They make the game much easier and eliminate the need for credit to buy food and water.

 

In my opinion, it would be more logical to add an NPC who would give food, drinks, and cigarettes, for example, for cleaning the house, giving oral sex, etc.
Also, add a punishment if the player steals food from the garden (toshka, mutofruit).

 

I also noticed that the voluntary sex scenario in Sanctuary Hills has extra NPCs, in Goodneighborhood there is an NPC called Vault Tech Trader.

Posted (edited)
On 12/21/2025 at 11:02 PM, rhRich said:

 

OK, I've just checked this in a new game from scratch, starting pre-war. After I had control of the workbench I tried to see if I could scrap those areas (foundations etc.) and I couldn't, and yes, I've tried via disable but it's always no ref id.

 

I made a save then exited, disabled pervert, went back into the game to see if I could scrap those, and I could, so it's definitely something in pervert. On my other play throughs I cannot test my other settlements, apart from seeing if buildings magically returned, because they were already completely scrapped.

 

On 12/21/2025 at 11:02 PM, rhRich said:

 

  Reveal hidden contents

sanct.png

 

 

I should have checked before...

All I had to do was move scrap anything below pervert, so that is fixed for me. That just wouldn't have worked for me I couldn't scrap, example below without being unable to remove..

 

Still sorting thru other bugs / oddities but thanks for a great Mod!

 

Spoiler

mindie_ss9.png.8a929472ad1a666cb9b4b9cdefe81448.png

.

Edited by rhRich
Posted

I just finished the training quests for Ivan to help pay for the loan.   Sadly once I earned enough to pay it off he no longer offers his 'guidance' any more just offers another loan.   Would it be possible to add the option to continue the 'guidance' and perhaps add to this scenario if its is requested.   Since you are such a loyal student he will continue with you intense training personally - maybe even have you move into a room with lots of toys he might randomly select to put you in.    Of course he would offer you jobs like before so you can earn some caps but his price for training you further is unlimited access to your services whenever he chooses, its only fair right? 

Just a thought, even if its just offering you jobs to have that as the default option when talking to him and then an option to go back to discussing loans so you can return to normal gameplay with him if you so choose.

 

overall I found this part of the mod very entertaining and well done.   I will now test out the revamped Raped part of the mod.

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