Lyonsx Posted December 15, 2025 Posted December 15, 2025 (edited) Hello! I have a problem with this mod, I don't know if it just me or other people having the problem. Each time I reload a save all the mods install reinstall in game. Like uhm for example AAF pops up saying it been installed, or Sex Attributes would make me re-choice the fetishes and stuff. What should I do to stop it? Only way it'll stop when I uncheck it in MO2. Okie so I tried different version's. all do the same thing. I truly don't know what's wrong with it. EDIT EDIT: I fixed it it was KFT NPC clothing plugin. Had to put it up above some of my other plugins. Edited December 16, 2025 by Lyonsx
xyzxyz Posted December 16, 2025 Posted December 16, 2025 Is this mod stealing my DD keys when a harassment scene starts? It hasn't happened befor I got this mod.
riveth Posted December 16, 2025 Author Posted December 16, 2025 2 hours ago, Lyonsx said: Hello! I have a problem with this mod, I don't know if it just me or other people having the problem. Each time I reload a save all the mods install reinstall in game. Like uhh for example AAF pops up saying it been installed, or Sex Attributes would make me re-choice the fetishes and stuff. What should I do to stop it? Only way it'll stop when I uncheck it in MO2. Okie so I tried different verisons. all do the same thing. I truly don't know what's wrong with it never happened to me and never got similar report before. Try a new game and see if this help this problem.
riveth Posted December 16, 2025 Author Posted December 16, 2025 1 hour ago, xyzxyz said: Is this mod stealing my DD keys when a harassment scene starts? It hasn't happened befor I got this mod. I'm not sure now if keys are also robbed. AwesomeSPASS set this a long time ago. Try disabling robbery in pervert MCM menu. There is a lot of diferent options to adjust this mod to your likening. 1
Madscout Posted December 16, 2025 Posted December 16, 2025 (edited) @xyzxyz I get my keys stolen. I create many backup keys I store. Edited December 16, 2025 by Madscout
xyzxyz Posted December 16, 2025 Posted December 16, 2025 9 hours ago, riveth said: I'm not sure now if keys are also robbed. AwesomeSPASS set this a long time ago. Try disabling robbery in pervert MCM menu. There is a lot of diferent options to adjust this mod to your likening. It is disabled but I still loose the keys.
xyzxyz Posted December 16, 2025 Posted December 16, 2025 9 hours ago, Madscout said: @xyzxyz I get my keys stolen. I create many backup keys I store. How can you store keys? They aren't normal items in the inventory.
riveth Posted December 16, 2025 Author Posted December 16, 2025 3 hours ago, xyzxyz said: It is disabled but I still loose the keys. So it's not a problem of this mod
Madscout Posted December 16, 2025 Posted December 16, 2025 (edited) 9 hours ago, xyzxyz said: How can you store keys? They aren't normal items in the inventory. I use a pipboy cheat mod that has its own storage. (Cheat Terminal v1.72) From there I store the keys. I could be totally wrong, but I think it is a mechanic of SH. (theft) Edited December 16, 2025 by Madscout
xyzxyz Posted December 17, 2025 Posted December 17, 2025 (edited) So the Raped! quest was triggered again. It happened in DC after a harasment blackmail event. The wall is still in the way but I TCL through it. Officer Dalton had dialogue and they send me to the back room. Te player got raped there once. After that I was infront of the dek again. The marker is on Dalton again. Why has he the starting dialogue again? Edited December 17, 2025 by xyzxyz
riveth Posted December 17, 2025 Author Posted December 17, 2025 22 minutes ago, xyzxyz said: So the Raped! quest was triggered again. It happened in DC after a harasment blackmail event. The wall is still in the way but I TCL through it. Officer Dalton had dialogue and they send me to the back room. Te player got raped there once. After that I was infront of the dek again. The marker is on Dalton again. Why has he the starting dialogue again? what mod versiod do You use? In new version Dalton is moved somewhere else.
rhRich Posted December 18, 2025 Posted December 18, 2025 I installed this (v0.41) on a lvl ~50 MO2 profile and I really like it. But after a session of raped/jail/etc. I left DC to go to a few of my settlements, only to find original buildings restored in totally scrapped/rebuilt settlements. I (re)build settlements from the ground up, almost like a scrapall console cmd, but manually with the help of 'scrap everything'. How will this mess up pervert if I try and remove those buildings again? That is if I can... I started a new game, and in Sanctuary I cannot scrap the foundation of the houses close to the main house, even with scrap everything? Is there a way I can edit the esp to not build / lock buildings in settlements, and just use main areas like DC/GN/BH? I end up with like 3-400 women in my settlements, 80+ in places like S island and sanctuary, and no lower than 20 in all the others... a bunch of harems, lol. I don't want to lose that ability for this mod, but this mod is like something I've been waiting for, it's excellent apart from the fact of messing up my settlements. I'm close to 3000 hours in playing time over all my play throughs, so for a mod to finally come out like this (especially with the locked jail time) is a breath of fresh air.
ZI0MATRIX Posted December 18, 2025 Posted December 18, 2025 Is there a trick to make this mod work with the simpler Family Planning Enhanced? My issue is that I cannot sell babies and I suspect that the baby item of this mod is not recognised by Pervert. The last time I tried installing Family Planning Enhanced Redux, I think the babies colors where named differently. FPE just calls them Baby, regardless of color. A bit feedback. I like how this mods gets developed further. Sometimes the escort job doesn't start. That being said, It would be nice if there would be some kind of dialogue progression if you visit a customers multiple times. Would it be possible to work for Mr Ivan even when no longer in debt? Like your character did all the "training" and still could get jobs from him. Sometimes the raider pet collar seems to be not recognised. So I wonder if another alternative item could be used for this mod (nose ring, piercings, wrist rings...). Maybe even a tattoos. Is there a way to visit the prison cell with the 3 dudes again, or other cells? Like is there a door somewhere to get there? A general issue, sometimes NPCs abort the dialogue themself, might be because my save is really old.
riveth Posted December 18, 2025 Author Posted December 18, 2025 5 hours ago, rhRich said: I installed this (v0.41) on a lvl ~50 MO2 profile and I really like it. But after a session of raped/jail/etc. I left DC to go to a few of my settlements, only to find original buildings restored in totally scrapped/rebuilt settlements. I (re)build settlements from the ground up, almost like a scrapall console cmd, but manually with the help of 'scrap everything'. How will this mess up pervert if I try and remove those buildings again? That is if I can... I started a new game, and in Sanctuary I cannot scrap the foundation of the houses close to the main house, even with scrap everything? Is there a way I can edit the esp to not build / lock buildings in settlements, and just use main areas like DC/GN/BH? I end up with like 3-400 women in my settlements, 80+ in places like S island and sanctuary, and no lower than 20 in all the others... a bunch of harems, lol. I don't want to lose that ability for this mod, but this mod is like something I've been waiting for, it's excellent apart from the fact of messing up my settlements. I'm close to 3000 hours in playing time over all my play throughs, so for a mod to finally come out like this (especially with the locked jail time) is a breath of fresh air. Is this problem exist in sanctuary and bunker hill or every settlement? The thing is, each time I edit some cells in CK, it creates sort of copy of it. So if you load pervert on a save game where you already removed some of buildings, they will re appear because you just loaded a fresh copy of this location. You can delete everything you want, also try to use disable command in console. To use it enter console, click at object, type disable. If you make a mistake, type enable. I try to make new version with those locations cleared out. Previously i put ATMs there and an X marker for charity contaider. Since atms re buildable now I try to clear those locations edits.
xyzxyz Posted December 18, 2025 Posted December 18, 2025 11 hours ago, riveth said: what mod versiod do You use? In new version Dalton is moved somewhere else. 034. Can I upgrade while quest are running?
riveth Posted December 18, 2025 Author Posted December 18, 2025 3 hours ago, xyzxyz said: 034. Can I upgrade while quest are running? There might be a problem witg raped quest, but after update you can tell me what stage you are and I help you fix it. Update to dev version from my mega drive.
xyzxyz Posted December 18, 2025 Posted December 18, 2025 (edited) 3 hours ago, riveth said: There might be a problem witg raped quest, but after update you can tell me what stage you are and I help you fix it. Update to dev version from my mega drive. Stage is 0, Dalton has no dialogue and the marker is gone. Maybe terminating the quest is the best option? I think the quest is stuck in my quest list. Is it intended that the 2 guys beating the woman on the cross have combat dialogues? One of them has a baseball bat. Edited December 18, 2025 by xyzxyz
riveth Posted December 18, 2025 Author Posted December 18, 2025 2 hours ago, xyzxyz said: Stage is 0, Dalton has no dialogue and the marker is gone. Maybe terminating the quest is the best option? I think the quest is stuck in my quest list. Is it intended that the 2 guys beating the woman on the cross have combat dialogues? One of them has a baseball bat. only one shoul beat her type setstage pervertreportabuse 5 and all will be fine
riveth Posted December 18, 2025 Author Posted December 18, 2025 14 hours ago, ZI0MATRIX said: Is there a trick to make this mod work with the simpler Family Planning Enhanced? My issue is that I cannot sell babies and I suspect that the baby item of this mod is not recognised by Pervert. The last time I tried installing Family Planning Enhanced Redux, I think the babies colors where named differently. FPE just calls them Baby, regardless of color. A bit feedback. I like how this mods gets developed further. Sometimes the escort job doesn't start. That being said, It would be nice if there would be some kind of dialogue progression if you visit a customers multiple times. Would it be possible to work for Mr Ivan even when no longer in debt? Like your character did all the "training" and still could get jobs from him. Sometimes the raider pet collar seems to be not recognised. So I wonder if another alternative item could be used for this mod (nose ring, piercings, wrist rings...). Maybe even a tattoos. Is there a way to visit the prison cell with the 3 dudes again, or other cells? Like is there a door somewhere to get there? A general issue, sometimes NPCs abort the dialogue themself, might be because my save is really old. 1) maybe you could help me with simpler FPE by tellinig me the name of babys. Then I could add them 2) when escort job fail, what excacly happens? Those quest for Ivan are just really optional side quests. I don't want to put more work into them, like another dialogues when you visit them another time. For now at least. I don't plan to let player work for Ivan when there is no debt, his dialogue tree is a logic hell and don't want to complicate it even more. Besides whole point is to be robbed constantly and beg/work/loan for caps. Player should be always facing poverty, else there is no motivation for prostitution I guess. In addition there is always quick way out, take a loan, buy a gun, go exploring and try to repay loan. That kind of loop. Work for Ivan is as a failsafe if You just missing those 1000 caps and want to repay loan in time. I'm a big fan of loosing everything mid game and "fresh" start. So game is not so simple as you just being superhero blasting everything in your way. I'm working on additional quests that can be run when not in debt, so I guess I will leave it as is for now. But Thanks for sharing this, I will keep this in mind and maybe I will think of something that can lead to similar joabs as Ivan has. 3) There are new collar options on latest update. You can even remove bugged collar via MCM menu. There is too much work put in collars already and I don't want to change it. 4) to visit proson type coc dcsec02 in console It will send you to proson, then just walk toward cage and script should kick in porting you inside cell and quest should start. I want to reuse this jail scenario on many ocasions, for now You can go to jail after raped! quest or if You don't pay your loan in time. 5) sometimes it is imposible to break NPC routine, I mean the ones that are walking around city and say some comments on player, other dialogues should be fine, at least they are on new save. Thanks again for support! 1
xyzxyz Posted December 18, 2025 Posted December 18, 2025 2 hours ago, riveth said: only one shoul beat her type setstage pervertreportabuse 5 and all will be fine Daltons dialogue work again but I'm still stuck in a never ending circle of reporting>raped by guards>repeat.
riveth Posted December 18, 2025 Author Posted December 18, 2025 1 hour ago, xyzxyz said: Daltons dialogue work again but I'm still stuck in a never ending circle of reporting>raped by guards>repeat. try to lie to them
rhRich Posted December 19, 2025 Posted December 19, 2025 (edited) 18 hours ago, riveth said: Is this problem exist in sanctuary and bunker hill or every settlement? The thing is, each time I edit some cells in CK, it creates sort of copy of it. So if you load pervert on a save game where you already removed some of buildings, they will re appear because you just loaded a fresh copy of this location. You can delete everything you want, also try to use disable command in console. To use it enter console, click at object, type disable. If you make a mistake, type enable. I try to make new version with those locations cleared out. Previously i put ATMs there and an X marker for charity contaider. Since atms re buildable now I try to clear those locations edits. I initially tried disabling before posting but it always says no ref id, it's the foundation of the destroyed building to the right of the main house looking from the street (main house being where the workbench is) next door closer to the bridge, also the one opposite that on the other side of the street, next to pre war player home, I also can't do anything with that house/foundation. As far as the main house goes it's the same, can't scrap/disable house or foundation, but I can with the contents inside. This new playthru it is affecting is a new Fusion Girl setup, in a new MO2 instance ,all my other play throughs are with CBBE, that wouldn't change anything I don't think? That being said, I went back to my initial MO2 CBBE profile/instance to right after being released from jail. It's really hard to do anything, I have the 3 guards staying so close to me following me everywhere that it's hard to talk with anybody, they keep pushing me around, same with trying to get something out of a charity bin, I get pushed out of the way. That's actually the reason I skipped post jail time initially and added 20000 caps via console so I could pay Geneva. I'm sure they are not supposed to stay that close, and why when you are the town whore stuck in DC? On my problems with the new game not being able to scrap / disable, that might be on my end, maybe a plug in order issue. But the 3 guards in my other game I don't think so. I should add I was in jail for Ivan loan debt, but I also owed the 1000 fine to Dalton, but I tried going back in and paying him that fine but I don't get that convo. Would that be my problem with the 3 guards? Edited December 19, 2025 by rhRich more info
rhRich Posted December 19, 2025 Posted December 19, 2025 6 hours ago, riveth said: 1) maybe you could help me with simpler FPE by tellinig me the name of babys. Then I could add them 2) when escort job fail, what excacly happens? Those quest for Ivan are just really optional side quests. I don't want to put more work into them, like another dialogues when you visit them another time. For now at least. I don't plan to let player work for Ivan when there is no debt, his dialogue tree is a logic hell and don't want to complicate it even more. Besides whole point is to be robbed constantly and beg/work/loan for caps. Player should be always facing poverty, else there is no motivation for prostitution I guess. In addition there is always quick way out, take a loan, buy a gun, go exploring and try to repay loan. That kind of loop. Work for Ivan is as a failsafe if You just missing those 1000 caps and want to repay loan in time. I'm a big fan of loosing everything mid game and "fresh" start. So game is not so simple as you just being superhero blasting everything in your way. I'm working on additional quests that can be run when not in debt, so I guess I will leave it as is for now. But Thanks for sharing this, I will keep this in mind and maybe I will think of something that can lead to similar joabs as Ivan has. 3) There are new collar options on latest update. You can even remove bugged collar via MCM menu. There is too much work put in collars already and I don't want to change it. 4) to visit proson type coc dcsec02 in console It will send you to proson, then just walk toward cage and script should kick in porting you inside cell and quest should start. I want to reuse this jail scenario on many ocasions, for now You can go to jail after raped! quest or if You don't pay your loan in time. 5) sometimes it is imposible to break NPC routine, I mean the ones that are walking around city and say some comments on player, other dialogues should be fine, at least they are on new save. Thanks again for support! I use FPE and that is not a problem for me, Geneva bought my baby, while it was at 2 months pregnancy... FPE babies are all just called 'Baby'
riveth Posted December 19, 2025 Author Posted December 19, 2025 6 hours ago, rhRich said: I initially tried disabling before posting but it always says no ref id, it's the foundation of the destroyed building to the right of the main house looking from the street (main house being where the workbench is) next door closer to the bridge, also the one opposite that on the other side of the street, next to pre war player home, I also can't do anything with that house/foundation. As far as the main house goes it's the same, can't scrap/disable house or foundation, but I can with the contents inside. This new playthru it is affecting is a new Fusion Girl setup, in a new MO2 instance ,all my other play throughs are with CBBE, that wouldn't change anything I don't think? That being said, I went back to my initial MO2 CBBE profile/instance to right after being released from jail. It's really hard to do anything, I have the 3 guards staying so close to me following me everywhere that it's hard to talk with anybody, they keep pushing me around, same with trying to get something out of a charity bin, I get pushed out of the way. That's actually the reason I skipped post jail time initially and added 20000 caps via console so I could pay Geneva. I'm sure they are not supposed to stay that close, and why when you are the town whore stuck in DC? On my problems with the new game not being able to scrap / disable, that might be on my end, maybe a plug in order issue. But the 3 guards in my other game I don't think so. I should add I was in jail for Ivan loan debt, but I also owed the 1000 fine to Dalton, but I tried going back in and paying him that fine but I don't get that convo. Would that be my problem with the 3 guards? i think You just spotted a real problem. Yes, those 3 guards have 2 functions: catch you when you take off your collar or take you to jail if you fail to pay 1000 fine in time. looks like their ai package to approach player kicked in, while dialogue conditions are not met. This approach and dialogue should not start while you have loan quest active, or dc whore quest active, because taking you to jail in both cases would break quests. i try to fix approach conditions tonight and send you dev copy for testing. Please keep that save for testing. 1
ZI0MATRIX Posted December 19, 2025 Posted December 19, 2025 15 hours ago, riveth said: 1) maybe you could help me with simpler FPE by tellinig me the name of babys. Then I could add them 2) when escort job fail, what excacly happens? 1) I tried figuring out the baby names. In the inventory they are just refered as "Baby" I can place them in my inventory via console. So their real "names" are just numbers it seems. "Odd Baby" is a supermutant baby from an addon. 2) The escort job does not fail sometimes, it does sometimes not start at all. I pick the job via the dialogue menu and nothing happens. When asking for a job again, it is like the job was already taken and I have to pick something else. Thank you for your help.
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