Molevalence Posted February 8, 2015 Posted February 8, 2015 Yes I use UFO. I'll remove it and see what happens. Apologies for the double post. Just wanted to bump this in case you missed it Skyrimil Just a simple question, when you get enslaved and your companion is taken away, are they gone forever or are they taken to a specific area? (Mistwatch) I started Skyrim up again after a 5 month hiatus and much has changed since I last used this mod. They are taken to Mistwatch or the Lost Knife Hideout if i remember well. Just tried it out. After my follower is taken away (After being enslaved by the hired Thugs and a group of bandits inside a cave) she always managed to find her way back to me, hands behind her back and a gag in her mouth. Not sure if this is suppose to happen or if it's a glitch but I though I should let you know. Are you using AFT or UFO for followers? I know one of these forces the followers to get back to you from where-ever they are sent out to.
jfraser Posted February 9, 2015 Posted February 9, 2015 Just wanted to bump this in case you missed it Skyrimil Just a simple question, when you get enslaved and your companion is taken away, are they gone forever or are they taken to a specific area? (Mistwatch) I started Skyrim up again after a 5 month hiatus and much has changed since I last used this mod. They are taken to Mistwatch or the Lost Knife Hideout if i remember well. Just tried it out. After my follower is taken away (After being enslaved by the hired Thugs and a group of bandits inside a cave) she always managed to find her way back to me, hands behind her back and a gag in her mouth. Not sure if this is suppose to happen or if it's a glitch but I though I should let you know. Are you using AFT or UFO for followers? I know one of these forces the followers to get back to you from where-ever they are sent out to. I use AFT and my companions are either dismissed or wind up right alongside me. Is there a good companion mod like AFT that doesn't affect SD+ this way? Turn off the "follower shows up when you draw a weapon" function.
sanoon Posted February 9, 2015 Posted February 9, 2015 I was Just wondering, what armor is the spriggan armor? I'm using cbbe body with hdt and tbbp bbp, but I was just wondering about that. I'm no expert so I'm still learning little by little. So curious to ask what it is.
Nixea Posted February 9, 2015 Posted February 9, 2015 I just tried this out and my owner won't really do anything to me, nor I can talk to him to offer myself to work or anything (no dialog appears, he just speaks a line related to my enslavement). It's kinda odd because I tried this like a year ago or so and the first thing after getting enslaved was the owner trying my character out and I remember being able to communicate with them properly.
joemonco Posted February 9, 2015 Posted February 9, 2015 You need this. SD+ really should have dialogues as a master, but meh.
Rarehunter Posted February 9, 2015 Posted February 9, 2015 Hey love your mod, just have a quick question, have you considered or would you make an addon or option to Live another Life, similar to DA-YMOYL, where you can start off enslaved?, I know it's not too hard to run into some bandit camp and get captured but it would be nice.
druidregalia Posted February 9, 2015 Posted February 9, 2015 so i found the spriggan grove (kyne's grove) outside of kynesgrove(gotta love the cleverness there), and I found my inventory, but I have no idea what it is that I'm actually supposed to be doing there. The quest mentions "completing the lifecycle" but I'm not sure what that means? The new spriggan grove is the equivalent of Sanguine's Dreamworld in that it provides a place to stash your items until you finish the quest. You are not really supposed to find your stuff there as part of the normal quest. What you are supposed to do is talk to people until someone sends you to Kynareth's temple in Whiterun. There, you will find a book giving you the location of your final destination. Once you get to that location, a fertile spriggan husk will appear with your stuff in it, and will release you from the spriggan roots... except for the hands and feet pieces, which come off on their own later. yeah, i did that(i only figured out kynesgrove based on previous posts) however the quest objective location gives me a ...... instead of a location, and there is no map marker. And the only thing I could devise from reading the book again, was "somewhere in the reach".
joemonco Posted February 9, 2015 Posted February 9, 2015 Hey love your mod, just have a quick question, have you considered or would you make an addon or option to Live another Life, similar to DA-YMOYL, where you can start off enslaved?, I know it's not too hard to run into some bandit camp and get captured but it would be nice. Wouldn't that just be ImmerSlave?
Guest Posted February 9, 2015 Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella).
Content Consumer Posted February 9, 2015 Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella). I dunno, seems more like Molag Bal to me. Sanguine doesn't really care that much about slavery or minions, except where it expedites what he wants and needs. With SD+, I always felt that for Sanguine, slavery is a nice perk, but he's more concerned about how the player deals with the situation rather than how he himself does. I don't know if that's the intent (original or evolved) of this mod, but that's how I perceived it.
Guest Posted February 9, 2015 Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella). I dunno, seems more like Molag Bal to me. Sanguine doesn't really care that much about slavery or minions, except where it expedites what he wants and needs. With SD+, I always felt that for Sanguine, slavery is a nice perk, but he's more concerned about how the player deals with the situation rather than how he himself does. I don't know if that's the intent (original or evolved) of this mod, but that's how I perceived it. Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks.
jfraser Posted February 9, 2015 Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella). I dunno, seems more like Molag Bal to me. Sanguine doesn't really care that much about slavery or minions, except where it expedites what he wants and needs. With SD+, I always felt that for Sanguine, slavery is a nice perk, but he's more concerned about how the player deals with the situation rather than how he himself does. I don't know if that's the intent (original or evolved) of this mod, but that's how I perceived it. Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks. I agree with your logic, but if we're ranking daedra by most desirable to be stuck with, I think I'd vote for dibella.
Guest Posted February 9, 2015 Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella). I dunno, seems more like Molag Bal to me. Sanguine doesn't really care that much about slavery or minions, except where it expedites what he wants and needs. With SD+, I always felt that for Sanguine, slavery is a nice perk, but he's more concerned about how the player deals with the situation rather than how he himself does. I don't know if that's the intent (original or evolved) of this mod, but that's how I perceived it. Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks. I agree with your logic, but if we're ranking daedra by most desirable to be stuck with, I think I'd vote for dibella. Yes, and no. Reality is, a modder busy with day-to-day responsibilities might not want to invent dibella and her kingdom, or even "invisible Dibella" with tons of backstory and Dialogue. Sanguine exists, Succubusses exist, the bottles of skooma in his lair (which exists) exist. So you're right, but I was hoping for something obtainable, maybe (hopefully).
DeepBlueFrog Posted February 9, 2015 Author Posted February 9, 2015 Sanguine needs a job, like maybe "Patron saint of slaves". He'd wait for you in his dreamworld-lair, but instead of skooma bottles, he'd have succubus-transforming potions. Once you became a succubus, you'd drain the life out of Masters, and they'd become Sanguine's Dremora-minions, to do his bidding forever. OK it's a bare-skeleton plot, but he has no plot at all right now, except fooling with dibellan sisters (and Dibella). I dunno, seems more like Molag Bal to me. Sanguine doesn't really care that much about slavery or minions, except where it expedites what he wants and needs. With SD+, I always felt that for Sanguine, slavery is a nice perk, but he's more concerned about how the player deals with the situation rather than how he himself does. I don't know if that's the intent (original or evolved) of this mod, but that's how I perceived it. Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks. I agree with your logic, but if we're ranking daedra by most desirable to be stuck with, I think I'd vote for dibella. Yes, and no. Reality is, a modder busy with day-to-day responsibilities might not want to invent dibella and her kingdom, or even "invisible Dibella" with tons of backstory and Dialogue. Sanguine exists, Succubusses exist, the bottles of skooma in his lair (which exists) exist. So you're right, but I was hoping for something obtainable, maybe (hopefully). There is something planned for Sanguine, but it will not involve succubus (too overdone) or skooma .. .at least not in the way you are describing.
Nixea Posted February 9, 2015 Posted February 9, 2015 You need this. SD+ really should have dialogues as a master, but meh. Thanks, that did the trick. I'm still not sure how to access the dreamworld though, I tried to get enslaved by some random necromancer and I got him killed, but sleeping at home while free didn't trigger the dream sequence.
Wolferlicu1 Posted February 9, 2015 Posted February 9, 2015 Being a Succubus does solve some moral issues, maybe that's why we enjoy those mods. I've recently wrote a post on the PSQ mod thread (which I consider to be quite a dead mod right now) regarding a link between SD+ and that mod. On second thought it would be useful even without a succubus mod. Basically it involved a "favor" bar to show you how Sanguine feels about you. Right now, I don't really feel connected to Sanguine in any way. Even when I die, it's just puff "return to sender". My original post, click the link and then the spoiler button: http://www.loverslab.com/topic/25829-psq-playersuccubusquest-for-sexlab/?p=1064182 Even if you ignore the Succubus part, basically, when you start the game, Skyrim is a normal brutal place, with people and creatures more interested in killing you than in having sex. That's where you (and Sanguine) would come in. As you level up with Sanguine, SD+ would hint when to increase the percentages of other mods, like Devious Devices for NPCs, chance of sex events in Defeat (I've already talked the author into implementing some Arousal support for it), the chance of being enslaved, either automatically, or by surrendering. Late game, even the Random Sex mod might come in, leading to full blown orgies in the middle of the town. I actually encourage everybody to play like that, by roleplaying in the MCM with various mods, like the creatures rape mod, the Sex Crime mod and others. Even Submit plays nicely with the dialogue options, just increase the chance percentage. The only thing missing right now is a progress bar to show me when to increase or decrease the values. It would also play nicely with a male character. With the Dovakin having sex at every corner, surely the entire Skyrim will begin to see the light, heh? Think "Coveted", but in a totally different way. I think that the problem is that SD+ is mainly a slavery mod (the best one by the way). SkyrimII, you're probably the most active modder here, and the most experienced. Maybe you can think of a new mod that connects all of these into a sort of master slider framework, by using SD+ as the main leveling tool. The slavery part could be split into a Sanguine's Slavery mod. SD+ would be free to control all other mods. - Aroused: increases exposure - Dangerously Nude: increased chance of events. - Sex Crime: as you level up, fines become lower, after a while everything is permitted. - Crowds: guards no longer intervene, morality and homophobia don't matter anymore - Apropos with Wear and Tear: as you level up, negative effects become smaller, after a while you actually get buffs from being in pain. - Submit, Defeat, other DAYMOYL events: percentage chance. - Random Sex, Aroused Creatures: increases chance - Devious devices: increases percentage and diversity On level up with Sanguine, blank scripts for all mods would be activated. Optional downloads would allow you to get the actual scripts for automatically modifying the MCM settings, so you don't have to The MCM menu for the actual control mod would allow you to decide how much each mod is affected. Does anybody think this is a good idea?
Content Consumer Posted February 9, 2015 Posted February 9, 2015 Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks. And killing a Giant, Hagraven, and various mages at Morvunskar. But yes, certainly. All the Daedra quests in vanilla Skyrim revolve around killing, because that's a major component of the game as a whole. The only Daedra who you can complete their quests without killing (by whatever method, usually sneaking and pickpocketing) are: Clavicus Vile (stealth steal the axe, don't kill Barbas) Hermaeus Mora (technically, Septimus is the one who wants you to kill elves for blood) Mephala (stealth is actually the preferred method) Sanguine (can be completed via persuasion and stealth) Sheogorath (not sure the wabbajack counts as "killing" aspects of Pelagius's mind) Vaermina (let Erandur do all the work) So 62% 69% of all Daedric quests require killing, and only one Daedra Prince has a quest that involves no killing (technically), and that's Sheogorath. We can't count the whole "let your follower do the murder" thing either. These are some pretty fine technicalities, too. In general, most quests in the game revolve around killing as a major component, and those that don't are usually based on stealing.
Guest Posted February 9, 2015 Posted February 9, 2015 Molag bal blusters and trash talks, and then kills you in terrible ways. Sanguine is very civil, complimenting a person's cheeks before he whips them. If there were a survey done, of adult-gamers, I don't know but I'd hope sanguine would win as most desirable master. Molag bal has no lair anyway, and if he did, this would be the wrong thread for me to rant about pissants persecuting poor peasants. Boethia wants you to kill people Molag Bal (wants you to kill people) What's-her-name (meridia?)wants you to clean up her temple, and kill people. Azura wants you to clean up her star (and kill people) Hermaeus mora is gross bombastic and talks too slow (and you have to kill lots) Sanguine wants you to take a tour, take a beating, spread love and joy. Yep, Sanguine rocks. And killing a Giant, Hagraven, and various mages at Morvunskar. But yes, certainly. All the Daedra quests in vanilla Skyrim revolve around killing, because that's a major component of the game as a whole. The only Daedra who you can complete their quests without killing (by whatever method, usually sneaking and pickpocketing) are: Clavicus Vile (stealth steal the axe, don't kill Barbas) Hermaeus Mora (technically, Septimus is the one who wants you to kill elves for blood) Mephala (stealth is actually the preferred method) Sanguine (can be completed via persuasion and stealth) Sheogorath (not sure the wabbajack counts as "killing" aspects of Pelagius's mind) Vaermina (let Erandur do all the work) So 62% 69% of all Daedric quests require killing, and only one Daedra Prince has a quest that involves no killing (technically), and that's Sheogorath. We can't count the whole "let your follower do the murder" thing either. These are some pretty fine technicalities, too. In general, most quests in the game revolve around killing as a major component, and those that don't are usually based on stealing. I'm really bad at math, SkyrimLL hated my succubus idea, in my modded game no one in Morvunskar gets killed (I think). Actually I hang around the foyer and turn on "SC07 Random". And at the picnic, I TAI the bums and sort of bump hips with the drunks (They usually get the idea, after a few minutes). Sam starts in with "Woah! I'm glad you showed ...um, whatever" This is supposed to be pretty with bullets, but MSIE is very stodgy and I doubt I'd remember what I just wrote for chrome.
DeepBlueFrog Posted February 9, 2015 Author Posted February 9, 2015 I didn't hate the succubus idea - I just said there has been a lot of succubus oriented content alredy and I have other plans for Sanguine's quest (which already inclue a form of succubus). Besides, I already have two succubus quests already started and involving Sanguine. - Alicia, and her succubus form, Ali, are intimately involved with Sanguine... a piece of personal lore I have been developing. - In SexLab Hormones, the succubus mode involves sex with the Daedra and fits very well with sexy time with Sanguine in SD+
jfraser Posted February 9, 2015 Posted February 9, 2015 FNIS keeps throwing this error: >>Warning: 1 non-FNIS behavior files in meshes\actors\character\behaviors. They CAN be the cause of Skyrim incompatibility:<< mt_behavior.hkx From what I can tell, it might be one of yours. Any ideas?
joemonco Posted February 9, 2015 Posted February 9, 2015 - In SexLab Hormones, the succubus mode involves sex with the Daedra and fits very well with sexy time with Sanguine in SD+ Speaking of which, PSQ succubi get the health and magica buffs from sex with dremora without Hormones installed but aren't recognized as succubi.
fore Posted February 10, 2015 Posted February 10, 2015 FNIS keeps throwing this error: >>Warning: 1 non-FNIS behavior files in meshes\actors\character\behaviors. They CAN be the cause of Skyrim incompatibility:<< mt_behavior.hkx From what I can tell, it might be one of yours. Any ideas? What FNIS version do you use?
andagain Posted February 10, 2015 Posted February 10, 2015 A question on enslavement. When the enslavement starts, would it be possible to spawn more NPC's of that faction around your master? Just so it can be easier to work off your debt. Maybe automatically or talk to the Master and say "Not many people around here" and poof. Three or four new NPC's spawn and hang about. My main concern is at times I will clear the outside, get inside and only to be enslaved by the last NPC. Then it can take a while to work my way out with only one person available. I do enjoy the risk that comes with the enslavement chance. Just would like more opportunities or atmosphere when enslaved. I really enjoy the mod.
DeepBlueFrog Posted February 10, 2015 Author Posted February 10, 2015 A question on enslavement. When the enslavement starts, would it be possible to spawn more NPC's of that faction around your master? Just so it can be easier to work off your debt. Maybe automatically or talk to the Master and say "Not many people around here" and poof. Three or four new NPC's spawn and hang about. My main concern is at times I will clear the outside, get inside and only to be enslaved by the last NPC. Then it can take a while to work my way out with only one person available. I do enjoy the risk that comes with the enslavement chance. Just would like more opportunities or atmosphere when enslaved. I really enjoy the mod. Short answer - no Long(ish) answer - this would require a lot of work that I am not prepared to put in at this time. I already have a full plate of improvements to SD/Dialogues, Stories and a new chapter of the Sisterhood of Dibella lined up.
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now