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Sanguine Debauchery enhanced: SD+ (January 2022)


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i'm sorry but did i read it correct that with 3.0 version i should no longer use "SD Patches" ?

 

Yeps, you read that right. SD Patches seems to be made in a way that connects to specific versions of SD+, so even if SD+ V3 wouldn't have already come built in with most of SD Patches' stuff (which it does, apparently), you should still uninstall that before upgrading.

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i'm sorry but did i read it correct that with 3.0 version i should no longer use "SD Patches" ?

 

Yeps, you read that right. SD Patches seems to be made in a way that connects to specific versions of SD+, so even if SD+ V3 wouldn't have already come built in with most of SD Patches' stuff (which it does, apparently), you should still uninstall that before upgrading.

 

 

Thank you! And thank you for SL Gender Change mod too  :cool:

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@skyrimll - While you're still here, and before I actually update in a bit, just one question: The kneeling changes... does that mean that now there is a chance you will get a collar that will force you to kneel? or is the equipping of said special kneeling collar somehow tied to how good or bad your terms with your master are? or?

 

Edit: And thanks for the tip on the personality hints :) Just as I was going to edit this to include the Thanks the website went down for a minute or something.

SD+ own collars include an enchantment that handles automatic kneeling and crawling.

 

When you are enslaved, SD tries to remove your collar if you have one and give you an enchanted collar.

 

In some cases, you may be wearing a locked collar (like the harness from CD). SD will not be able to override that and you will be allowed to stand immediately.

 

For now, SD respects worn devices except for the attempt at replacing the collar. This means you can protect yourself from full enslavement by wearing slavery gear before submitting to your master.

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I dunno what is going on but every time I install SD+ no one attacks me. I have to really provoke them to get someone to attack. A few punches in the face then and only after that many hits will I get attacked. Aside from that I am assumed everyone's ally or something.

 

My active mods

 

Active Mod Files:

• 00 Skyrim.esm

 

• 01 Update.esm

 

• 02 Dragonborn.esm

 

• 03 Dawnguard.esm

 

• 04 daymoyl.esm

 

• 05 SexLab.esm [Version 1.59c]

 

• 06 SexLabAroused.esm

 

• 07 hdtHighHeel.esm

 

• 08 HearthFires.esm

 

• 09 Schlongs of Skyrim - Core.esm

 

• 0A Nock2Tip.esm

 

• 0B Devious Devices - Assets.esm [Version 2.8.3]

 

• 0C ZaZAnimationPack.esm

 

• 0D Devious Devices - Integration.esm

 

• 0E Devious Devices - Expansion.esm

 

• 0F Auto Unequip Ammo.esp

 

• 10 AzarHairPonyTail 03 - Havok.esp

 

• 11 Bashed Patch, 0.esp

 

• 12 Captured Dreams.esp

 

• 13 Chesko_Frostfall.esp

 

• 14 Devious Devices - For the Masses II.esp

 

• 15 Cloaks.esp

 

• 16 Colorful_Magic.esp

 

• 17 Convenient Horses.esp

 

• 18 dD - Enhanced Blood Main.esp

 

• 19 DD FtM - Cloaks patch.esp

 

• 1A dD-No Spinning Death Animation.esp

 

• 1B Deviously Cursed Loot.esp

 

• 1C DeviouslyHelpless.esp

 

• 1D DHuntress.esp

 

• 1E Draconic Bloodline.esp

 

• 1F DragonPriestMasksHoodless.esp

 

• 20 Dual Sheath Redux.esp

 

• 21 Dual Sheath Redux Patch.esp

 

• Delinquent Master: Immersive Weapons.esp

 

• 22 ELFX - Exteriors.esp

 

• 23 ELFXEnhancer.esp

 

• Delinquent Master: EnhancedLightsandFX.esp

 

• 24 EnhancedLightsandFX.esp

 

• 25 EstrusChaurus.esp

 

• 26 Eyes of Aber.esp

 

• 27 Faction Crossbows.esp

 

• 28 FISS.esp

 

• 29 FlameAtronachArmor.esp

 

• 2A FNISspells.esp

 

• 2B FullBootForKKSA.esp

 

• 2C GDZZJJDH.esp

 

• 2D Gwelda Armor Pack.esp

 

• 2E Hair Physics Project.esp

 

• 2F Alternate Start - Live Another Life.esp [Version 2.5.2]

 

• 30 AMatterOfTime.esp [Version 2.00]

 

• 31 Immersive Weapons.esp

 

• 32 j3x-autocrossbows.esp

 

• 33 KKFur.esp

 

• 34 KKSDGWeightSliderFix.esp

 

• 35 KKSDrBWeightFix.esp

 

• 36 Neithteam Warpaint.esp

 

• 37 open cities skyrim.esp [Version 1.1.0]

 

• 38 RaceMenu.esp

 

• 39 RaceMenuPluginXPMSE.esp

 

• 3A SOSRaceMenu.esp

 

• 3B RaceMenu - Norse Tattoos.esp

 

• 3C RiversideLodge.esp [Version 1.5.1]

 

• 3D RutahTattooPack.esp

 

• 3E AncientTonguesGreatSword.esp

 

• 3F Schlongs of Skyrim.esp

 

• 40 AncientTonguesSword.esp

 

• 41 Aradia Devious Expansion.esp

 

• 42 SkyUI.esp

 

• 43 SofiaFollower.esp

 

• 44 SOS - VectorPlexus Regular Addon.esp

 

• 45 Sotteta Necromancer Outfit.esp

 

• 46 SpellChargingFramework.esp

 

• 47 Tel_Nalta.esp

 

• 48 Tembtra Thief Armor.esp

 

• 49 The Coenaculi.esp

 

• 4A The Huntsman.esp [Version 1.2]

 

• 4B TheEyesOfBeauty.esp [Version 9]

 

• 4C Uncapped Perks - Combat + Stealth.esp

 

• 4D Uncapped Perks - Magic.esp

 

• 4E White River Cottage.esp

 

• 4F Athletics Training.esp

 

• 50 zzEstrus.esp

 

• 51 Locational Damage.esp

 

• 52 Skyrim Flora Overhaul.esp

 

• 53 SFO - Dragonborn.esp

 

• 54 SMIM-Merged-All.esp

 

• 55 Remodeled Armor.esp

 

• 56 Remodeled Armor - Dawnguard.esp

 

• 57 Remodeled Armor - Dragonborn.esp

 

• 58 dc-windrunner-000-main.esp

 

• 59 dc-windrunner-100-lal.esp

 

• 5A Verdant - A Skyrim Grass Plugin.esp

 

• 5B Tamriel Reloaded.esp

 

• 5C WATER.esp

 

• 5D WATER Plants.esp

 

• 5E WATER DB Waves.esp

 

• 5F WATER DG.esp

 

• 60 dD - Easy Lift Bodies and Objects.esp

 

• 61 HDT Female Hairstyles.esp

 

• 62 Tempestarmorcbbe.esp

 

• 63 Merta Assassin Armor.esp

 

• 64 Nock2Tip.esp

 

• 65 Merta Assassin Tattoos.esp

 

• 66 SkyComplete.esp

 

• 67 SkyCompleteDawnguard.esp

 

• 68 SkyCompleteDragonborn.esp

 

• 69 Guard Dialogue Overhaul.esp

 

• 6A Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp

 

• 6B Immersive Patrols II.esp

 

• 6C SLA Monitor Widget.esp

 

• 6D Devious Deviants.esp

 

• 6E draugrEnglish.esp

 

• 6F sanguinesDebauchery.esp

 

• 70 SDpatch - frostfall.esp

 

• 71 SexLab_Dialogues.esp

 

 

 

Try resetting the Death Alternative effects. Sometime it gets stuck on a friendly faction.

Also try to wait a few hours using the Wait key to dispell any calming spell.

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A few comments I missed before.

 

- I may reintroduce the Dawnguard and Dragonborn add-ons if I can come up with SD content specific to these mods, like a quest around Riekling or Vampire/Gargoyle enslavement. The DLCs should work already for enslavement.

 

For example, it should be possible to create an add-on that would detect you woke Serana up and have her enslave you immediately :) 

And the best part is, I don't have to make that add-on... anyone with some scripting knowledge could take that on.

 

- Except for collars, the slavery gear used by SD+ is making use of tags on generic devious devices. This means your master will be able to use Devices from Devious Expansion if you have it installed... or devices from any mod that registers tagged generic devices.

 

Here too, someone could create an add-on that would allow to customize the tags used for each device (wrists, ankles, gag, etc). It could be MCM based, or depending of factions or for a particular NPC (Serana could enslave you with red ebonite gear only :) ). Again, someone will have to build that if I don't have time to get to it.

 

- I removed Armbinders as punishment from the default SD+ experience. There may be a chance you will receive them instead of cuffs (I will have to check that out). 

 

Introducing armbinders as punishment item will require removing regular cuffs before forcing armbinders... that's something another mod could define - SD Patches 2.0 maybe?

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For some odd reason when I talk to the owner, the only dialogue option available is the one from sexlab stories.

 

Did you install SexLab Dialogues?

 

You should see a topic like '[More dialogues]'.

 

Select that to refresh the owner's dialogue options.

 

This is a necessary to avoid having to use a continuous scanning script to detect you are standing in front of someone you are likely to talk to. That kind of script would impose a heavier load on the game. I preferred a manual selection of the NPC you want to talk to.

 

It's a little clunky but it is working.

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After pickpocketing the Masters Key, it removed my bindings, but said "without an enchanted collar bound to a master, it is useless on the collar". This is strange, because I started a completely new game to test this mod- the collar I was wearing was given to me by SD+ and couldn't have come from somewhere else. It looked like a plain leather collar in my inventory- maybe you forgot to tag something?

 

Once the cuffs had automatically removed, I was able to remove the collar like a normal DD item through the console, using "unlock with key", apparently the master key.

 

The whole time, my owner did not react and the enslavement quest did not update. I could beat him to death with my bare hands and he would not react.

 

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After pickpocketing the Masters Key, it removed my bindings, but said "without an enchanted collar bound to a master, it is useless on the collar". This is strange, because I started a completely new game to test this mod- the collar I was wearing was given to me by SD+ and couldn't have come from somewhere else. It looked like a plain leather collar in my inventory- maybe you forgot to tag something?

 

Once the cuffs had automatically removed, I was able to remove the collar like a normal DD item through the console, using "unlock with key", apparently the master key.

 

The whole time, my owner did not react and the enslavement quest did not update. I could beat him to death with my bare hands and he would not react.

 

I will check out the collar keywords.

 

What do you mean by 'the whole time the owner did not react'? 

During enslavement? or after getting the key and freeing your hands?

Link to comment

 

I dunno what is going on but every time I install SD+ no one attacks me. I have to really provoke them to get someone to attack. A few punches in the face then and only after that many hits will I get attacked. Aside from that I am assumed everyone's ally or something.

 

My active mods

 

Active Mod Files:

• 00 Skyrim.esm

 

• 01 Update.esm

 

• 02 Dragonborn.esm

 

• 03 Dawnguard.esm

 

• 04 daymoyl.esm

 

• 05 SexLab.esm [Version 1.59c]

 

• 06 SexLabAroused.esm

 

• 07 hdtHighHeel.esm

 

• 08 HearthFires.esm

 

• 09 Schlongs of Skyrim - Core.esm

 

• 0A Nock2Tip.esm

 

• 0B Devious Devices - Assets.esm [Version 2.8.3]

 

• 0C ZaZAnimationPack.esm

 

• 0D Devious Devices - Integration.esm

 

• 0E Devious Devices - Expansion.esm

 

• 0F Auto Unequip Ammo.esp

 

• 10 AzarHairPonyTail 03 - Havok.esp

 

• 11 Bashed Patch, 0.esp

 

• 12 Captured Dreams.esp

 

• 13 Chesko_Frostfall.esp

 

• 14 Devious Devices - For the Masses II.esp

 

• 15 Cloaks.esp

 

• 16 Colorful_Magic.esp

 

• 17 Convenient Horses.esp

 

• 18 dD - Enhanced Blood Main.esp

 

• 19 DD FtM - Cloaks patch.esp

 

• 1A dD-No Spinning Death Animation.esp

 

• 1B Deviously Cursed Loot.esp

 

• 1C DeviouslyHelpless.esp

 

• 1D DHuntress.esp

 

• 1E Draconic Bloodline.esp

 

• 1F DragonPriestMasksHoodless.esp

 

• 20 Dual Sheath Redux.esp

 

• 21 Dual Sheath Redux Patch.esp

 

• Delinquent Master: Immersive Weapons.esp

 

• 22 ELFX - Exteriors.esp

 

• 23 ELFXEnhancer.esp

 

• Delinquent Master: EnhancedLightsandFX.esp

 

• 24 EnhancedLightsandFX.esp

 

• 25 EstrusChaurus.esp

 

• 26 Eyes of Aber.esp

 

• 27 Faction Crossbows.esp

 

• 28 FISS.esp

 

• 29 FlameAtronachArmor.esp

 

• 2A FNISspells.esp

 

• 2B FullBootForKKSA.esp

 

• 2C GDZZJJDH.esp

 

• 2D Gwelda Armor Pack.esp

 

• 2E Hair Physics Project.esp

 

• 2F Alternate Start - Live Another Life.esp [Version 2.5.2]

 

• 30 AMatterOfTime.esp [Version 2.00]

 

• 31 Immersive Weapons.esp

 

• 32 j3x-autocrossbows.esp

 

• 33 KKFur.esp

 

• 34 KKSDGWeightSliderFix.esp

 

• 35 KKSDrBWeightFix.esp

 

• 36 Neithteam Warpaint.esp

 

• 37 open cities skyrim.esp [Version 1.1.0]

 

• 38 RaceMenu.esp

 

• 39 RaceMenuPluginXPMSE.esp

 

• 3A SOSRaceMenu.esp

 

• 3B RaceMenu - Norse Tattoos.esp

 

• 3C RiversideLodge.esp [Version 1.5.1]

 

• 3D RutahTattooPack.esp

 

• 3E AncientTonguesGreatSword.esp

 

• 3F Schlongs of Skyrim.esp

 

• 40 AncientTonguesSword.esp

 

• 41 Aradia Devious Expansion.esp

 

• 42 SkyUI.esp

 

• 43 SofiaFollower.esp

 

• 44 SOS - VectorPlexus Regular Addon.esp

 

• 45 Sotteta Necromancer Outfit.esp

 

• 46 SpellChargingFramework.esp

 

• 47 Tel_Nalta.esp

 

• 48 Tembtra Thief Armor.esp

 

• 49 The Coenaculi.esp

 

• 4A The Huntsman.esp [Version 1.2]

 

• 4B TheEyesOfBeauty.esp [Version 9]

 

• 4C Uncapped Perks - Combat + Stealth.esp

 

• 4D Uncapped Perks - Magic.esp

 

• 4E White River Cottage.esp

 

• 4F Athletics Training.esp

 

• 50 zzEstrus.esp

 

• 51 Locational Damage.esp

 

• 52 Skyrim Flora Overhaul.esp

 

• 53 SFO - Dragonborn.esp

 

• 54 SMIM-Merged-All.esp

 

• 55 Remodeled Armor.esp

 

• 56 Remodeled Armor - Dawnguard.esp

 

• 57 Remodeled Armor - Dragonborn.esp

 

• 58 dc-windrunner-000-main.esp

 

• 59 dc-windrunner-100-lal.esp

 

• 5A Verdant - A Skyrim Grass Plugin.esp

 

• 5B Tamriel Reloaded.esp

 

• 5C WATER.esp

 

• 5D WATER Plants.esp

 

• 5E WATER DB Waves.esp

 

• 5F WATER DG.esp

 

• 60 dD - Easy Lift Bodies and Objects.esp

 

• 61 HDT Female Hairstyles.esp

 

• 62 Tempestarmorcbbe.esp

 

• 63 Merta Assassin Armor.esp

 

• 64 Nock2Tip.esp

 

• 65 Merta Assassin Tattoos.esp

 

• 66 SkyComplete.esp

 

• 67 SkyCompleteDawnguard.esp

 

• 68 SkyCompleteDragonborn.esp

 

• 69 Guard Dialogue Overhaul.esp

 

• 6A Clean Invisibility Effects plus Eyes Fix - Chameleon Version.esp

 

• 6B Immersive Patrols II.esp

 

• 6C SLA Monitor Widget.esp

 

• 6D Devious Deviants.esp

 

• 6E draugrEnglish.esp

 

• 6F sanguinesDebauchery.esp

 

• 70 SDpatch - frostfall.esp

 

• 71 SexLab_Dialogues.esp

 

 

 

Try resetting the Death Alternative effects. Sometime it gets stuck on a friendly faction.

Also try to wait a few hours using the Wait key to dispell any calming spell.

 

Thank you I will try that next time it happens to me. I did a temp fix by reloading where I knew enemies where attacking.

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After pickpocketing the Masters Key, it removed my bindings, but said "without an enchanted collar bound to a master, it is useless on the collar". This is strange, because I started a completely new game to test this mod- the collar I was wearing was given to me by SD+ and couldn't have come from somewhere else. It looked like a plain leather collar in my inventory- maybe you forgot to tag something?

 

Once the cuffs had automatically removed, I was able to remove the collar like a normal DD item through the console, using "unlock with key", apparently the master key.

 

The whole time, my owner did not react and the enslavement quest did not update. I could beat him to death with my bare hands and he would not react.

 

I will check out the collar keywords.

 

What do you mean by 'the whole time the owner did not react'? 

During enslavement? or after getting the key and freeing your hands?

 

 

After getting the key and freeing my hands.

Link to comment

 

 

After pickpocketing the Masters Key, it removed my bindings, but said "without an enchanted collar bound to a master, it is useless on the collar". This is strange, because I started a completely new game to test this mod- the collar I was wearing was given to me by SD+ and couldn't have come from somewhere else. It looked like a plain leather collar in my inventory- maybe you forgot to tag something?

 

Once the cuffs had automatically removed, I was able to remove the collar like a normal DD item through the console, using "unlock with key", apparently the master key.

 

The whole time, my owner did not react and the enslavement quest did not update. I could beat him to death with my bare hands and he would not react.

 

I will check out the collar keywords.

 

What do you mean by 'the whole time the owner did not react'? 

During enslavement? or after getting the key and freeing your hands?

 

 

After getting the key and freeing my hands.

 

 

OK .. that makes sense.

 

The master key didn't actually release you because of two bugs that I just fixed in 3.0.1 (thanks for the feedback again).

 

Since you were enslaved, you master was friendly to you and didn't react when you hit them.

 

I have issues with detecting when the player is actively hitting the master as opposed to hitting the master with an invisible cloak effect. For now, hitting the master doesn't do anything.

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One more thing-

 

If I make my owner very mad. I am transferred to Belethor. If I make Belethor very mad, I am transferred to...Belethor, again.

 

Is this the intended behavior? What happens if Belethor has been killed?

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Just downloading it. can you delete the addons from download list ? they confuse,,because they named sdplusaddons30 and look new (to me, i had sdplus addons20 before).

 

I opened up the zip and it contains patches for Frostfall, I assume if you have Frostfall and SD+ 3 you can still use this patch

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Hi,

 

I have couple of issues:

First I get these messages every 10 seconds:

 

You are not allowed to wear clothing your collar compels you to remove it.

 

I am playing with PSQ succubus, my character gets aroused (because she is naked)and turning into a succubus and all of her succubus body parts getting removed because of the collar. )also I cannot equip HDT object either.

Can be an option to keep clothes please?

 

Also my char is not getting handcuffed/shackled and she is not kneeling.

My followers are gagged, cuffed, and kneeling.

 

Any idea?

 

 

Edit:

 

I needed some update, now I can get enslaved and shackled, but once the char went on knees, she is paralized, same old problem what we had in the past.

Any solution?

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@ Skyrimll

 

Apologies if this has been asked before.

 

I know that Inte's SD+ Patches will effectively be superceded by, and in part integrated into, SD+ 3.0. However, is Inte's SD+ Cages also effectively integrated into SD+ 3.0?

 

TIA

I don't use Cages so I can't tell for sure but in my understanding of the mod, Cages should still be OK.

 

 

Thanks for the, as ever, clear and prompt reply :shy:

 

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