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Posted

REALLY wanted to use this mod, but the requirement to use the beta SKSE version 1.9.32.2 is unfortunately a "game changer."  8(

 

I have far too many other mods that say that you must use 1.9.32.0 only.

 

Could I loadup a previous version, say version .39 rather than .40   ....  and if so, can I simply save over top of .40 to replace it ??

Posted

REALLY wanted to use this mod, but the requirement to use the beta SKSE version 1.9.32.2 is unfortunately a "game changer."  8(

 

I have far too many other mods that say that you must use 1.9.32.0 only.

 

Could I loadup a previous version, say version .39 rather than .40   ....  and if so, can I simply save over top of .40 to replace it ??

 

You seem to have your version numbers mixed up. The stable build of SKSE (v1.7.1) runs just fine on the latest version of the game (v1.9.32). The beta build of SKSE (v1.7.2) also runs just fine on the latest version of the game. Basically just install SKSE v1.7.2 (http://skse.silverlock.org/) and you'll be good to go.

Posted

Is there anything I can do in CK to make your old horsecock addon compatible with the new version of SOS?  I've been using v2.05.033 until now, but horsecocks start clipping through everything with the 040 update.

I see, schlongs using slots 52 + 60 are broken since SOS version 2.05.035. That was unexpected.

 

Not sure if all schlongs of this kind (Carlos' canine and lizard) or only this one. Equippable versions of these schlongs might have this issue if they use another slot besides the 52. It's not for sure, it depends how the schlongs were build.

 

I'm uploading a fixed version for the horsecock, and will post instructions for fixing this problem on the other schlong addons that I don't maintain.

 

_____________________________________________

 

Speaking of schlong addons, the Ronzo race in Nexus site has now a schlong addon (I mean a sos esp file). Previously it had SOS meshes and textures, but there was no esp file to schlongify automagically these characters.

Posted

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

Posted

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

no it doesnt.  I use this with DSR + Immersive animation + xpmse 2.40 + Havok object engine.  No issue here.  What slot numbers are you talking about ?

 

Words of advice read every damn mods you install, it will save you from head aches and posting.

Posted

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

and he suppose to run the patcher anyway for every time he install/uninstall or changes the load order of any mods that contain esp or esm.

Posted

 

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

no it doesnt.  I use this with DSR + Immersive animation + xpmse 2.40 + Havok object engine.  No issue here.  What slot numbers are you talking about ?

 

Words of advice read every damn mods you install, it will save you from head aches and posting.

 

If I'm not mistaken SOS uses slot 60 for the schlong and so does DSR for the left handed items.

 

Posted

 

 

If I see enough interest this can become a real thing, maybe an underwear mod for sos or something.

 

that will be even better if you enable default vanilla underwear for every male, and schlongs will be visible only during sex, or by hotkey, please

 

No I'm not interested in that.

If you are using this just for schlongs during sex, you can configure a nudesuit thing in Sexlab and stop using a male body replacer.

I don't know the details of how to do that though.

An idea about default vanila underwear for male is not bad though. Would that be difficult to make as a replacer for default sos underwear?

 

Posted

 

 

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

no it doesnt.  I use this with DSR + Immersive animation + xpmse 2.40 + Havok object engine.  No issue here.  What slot numbers are you talking about ?

 

Words of advice read every damn mods you install, it will save you from head aches and posting.

 

If I'm not mistaken SOS uses slot 60 for the schlong and so does DSR for the left handed items.

 

 

 

hmm,that's interesting. had some problems with Dual and shields. have to look into that. 

btw. is somewhere a list of objects and mods with their used slot numbers. that would be helpful.

edit: changed the shield slot from 60 to 47 in the dual patcher. looks like the problems are gone.

Posted
I sorry if I didn't see the answer here somewhere, but 144 pages it's too much for someone who don't know English perfect.

Here is the problem: I have SOS full version and everything works pretty nice until the sex act begins. Then I see the underwear on male NPC. I remove the checkbox from 52 slot in SexLab, but underwear still there. Where am I wrong?

Posted

Hey guys. I'm having an issue where there's no jiggle/inertia for the player character's schlong/balls during sexlab animations. The jiggle works fine for NPCs, and for the player character outside of sexlab animations. During them, however, the player's junk freezes up, acting like it's carved out of wood.

 

I've stripped down everything that's not SOS and SexLab and have been testing on new saves using the 'coc riverwood' console command. Here's a list of what I have running in load order.

 

FNIS

SkyUI

SOS (latest version)

SexLab

SexLab Matchmaker

Papyrus Util

 

Thanks in advance if anyone knows what might be causing this and if there's a fix.

Posted

This mod is going to hold a special place in my heart. Having recently purchased Skyrim (I know a little late to the game) I found with the un-modded game I was stuck with a CTD when looting bodies, more specifically I found it was caused by looting armour. Assuming the issue was being caused by the male body I searched for a male body replacer and voila, Schlongs of Skyrim fixed my game.

Thank you for making this, I wonder how many more games could be fixed by the power of penis

Posted

 

 

 

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

no it doesnt.  I use this with DSR + Immersive animation + xpmse 2.40 + Havok object engine.  No issue here.  What slot numbers are you talking about ?

 

Words of advice read every damn mods you install, it will save you from head aches and posting.

 

If I'm not mistaken SOS uses slot 60 for the schlong and so does DSR for the left handed items.

 

 

 

hmm,that's interesting. had some problems with Dual and shields. have to look into that. 

btw. is somewhere a list of objects and mods with their used slot numbers. that would be helpful.

edit: changed the shield slot from 60 to 47 in the dual patcher. looks like the problems are gone.

SOS doesn't use slot 60.   

 

BTW for everyone i highly recommend download this Skyui add-on 

SkyUI - show armor slots v2

http://www.loverslab.com/files/file/1219-skyui-show-armor-slots/

 

Posted

Hey guys. I'm having an issue where there's no jiggle/inertia for the player character's schlong/balls during sexlab animations. The jiggle works fine for NPCs, and for the player character outside of sexlab animations. During them, however, the player's junk freezes up, acting like it's carved out of wood.

 

I've stripped down everything that's not SOS and SexLab and have been testing on new saves using the 'coc riverwood' console command. Here's a list of what I have running in load order.

 

FNIS

SkyUI

SOS (latest version)

SexLab

SexLab Matchmaker

Papyrus Util

 

Thanks in advance if anyone knows what might be causing this and if there's a fix.

 

That's not an SOS or an issue.  It's up the animators to animated those dick jiggle with their sex or whatever animation. 

 

Posted

 

SOS doesn't use slot 60.   

 

BTW for everyone i highly recommend download this Skyui add-on 

SkyUI - show armor slots v2

http://www.loverslab.com/files/file/1219-skyui-show-armor-slots/

 

that's maybe true, but there was a problem. Dual bugged out for some reason. equipping one weapon and shield only once was ok. but changing the loadout, draw and sheath and it stopped working. with changing the slot everything started working again.

Posted

 

 

Hey guys. I'm having an issue where there's no jiggle/inertia for the player character's schlong/balls during sexlab animations. The jiggle works fine for NPCs, and for the player character outside of sexlab animations. During them, however, the player's junk freezes up, acting like it's carved out of wood.

 

I've stripped down everything that's not SOS and SexLab and have been testing on new saves using the 'coc riverwood' console command. Here's a list of what I have running in load order.

 

FNIS

SkyUI

SOS (latest version)

SexLab

SexLab Matchmaker

Papyrus Util

 

Thanks in advance if anyone knows what might be causing this and if there's a fix.

That's not an SOS or an issue. It's up the animators to animated those dick jiggle with their sex or whatever animation.

For the same animation, an NPC will have jiggle/inertia while the player character will not. Also, this is happens for every sexlab animation.

 

Maybe I should clarify that this isn't an issue with the schlong moving as part of an animation, but rather that the inertia/jiggle that's part of SOS not working for the player character during sexlab animations.

Posted

 

 

 

If I see enough interest this can become a real thing, maybe an underwear mod for sos or something.

 

that will be even better if you enable default vanilla underwear for every male, and schlongs will be visible only during sex, or by hotkey, please

 

No I'm not interested in that.

If you are using this just for schlongs during sex, you can configure a nudesuit thing in Sexlab and stop using a male body replacer.

I don't know the details of how to do that though.

An idea about default vanila underwear for male is not bad though. Would that be difficult to make as a replacer for default sos underwear?

 

 

 

dont need to, already a mod that does that.  here

 

http://www.nexusmods.com/skyrim/mods/49555

 

 

Posted

I sorry if I didn't see the answer here somewhere, but 144 pages it's too much for someone who don't know English perfect.

Here is the problem: I have SOS full version and everything works pretty nice until the sex act begins. Then I see the underwear on male NPC. I remove the checkbox from 52 slot in SexLab, but underwear still there. Where am I wrong?

No idea. Do you get a schlong if you remove the armor manually?

 

 

 

 

 

 

This a great mod , there is only one thing wrong with it conflicts with dual sheath and gives you a rocket penis

 

Dual Sheath Redux has a SkyProc patcher app that can fix the slot conflict.

 

 

no it doesnt.  I use this with DSR + Immersive animation + xpmse 2.40 + Havok object engine.  No issue here.  What slot numbers are you talking about ?

 

Words of advice read every damn mods you install, it will save you from head aches and posting.

 

If I'm not mistaken SOS uses slot 60 for the schlong and so does DSR for the left handed items.

 

 

hmm,that's interesting. had some problems with Dual and shields. have to look into that. 

btw. is somewhere a list of objects and mods with their used slot numbers. that would be helpful.

edit: changed the shield slot from 60 to 47 in the dual patcher. looks like the problems are gone.

 

There are some schlongs, horsecock and maybe canine and lizard, that use the slot 60

 

 

 

 

Hey guys. I'm having an issue where there's no jiggle/inertia for the player character's schlong/balls during sexlab animations. The jiggle works fine for NPCs, and for the player character outside of sexlab animations. During them, however, the player's junk freezes up, acting like it's carved out of wood.

 

I've stripped down everything that's not SOS and SexLab and have been testing on new saves using the 'coc riverwood' console command. Here's a list of what I have running in load order.

 

FNIS

SkyUI

SOS (latest version)

SexLab

SexLab Matchmaker

Papyrus Util

 

Thanks in advance if anyone knows what might be causing this and if there's a fix.

That's not an SOS or an issue. It's up the animators to animated those dick jiggle with their sex or whatever animation.

 

For the same animation, an NPC will have jiggle/inertia while the player character will not. Also, this is happens for every sexlab animation.

 

Maybe I should clarify that this isn't an issue with the schlong moving as part of an animation, but rather that the inertia/jiggle that's part of SOS not working for the player character during sexlab animations.

 

type this in console while nude

player.sae AggrBehind_A1_S2

It's a sexlab nimation without using sexlab, check the jiggle

XPMS skeleton might have less jiggle than default sos skeleton

Posted

Hello, I'm kinda new to this but I'm getting two of the common problems. Permaunderwear and no MCM menu : / I tried all the fixes but to no avail, I also get the SKSE 46/47 warning when I load after having installed this mod. How should I go about starting to sort this out?

Posted

Hello, I'm kinda new to this but I'm getting two of the common problems. Permaunderwear and no MCM menu : / I tried all the fixes but to no avail, I also get the SKSE 46/47 warning when I load after having installed this mod. How should I go about starting to sort this out?

 

 

REQUIREMENTS (only for SOS Standard)

  • SKSE - at least 1.7.2 is required

 

First thing (for the skse error) Make sure you have the correct version of SKSE (1.7.2) installed and you are launching the game through the skse_loader.

Posted

 

 

No idea. Do you get a schlong if you remove the armor manually?

 I play as a woman, so I don't have this problem with my char, but I asked NPC to remove clothing and he have his schlong. He responds to the key, rises and falls. But as soon as I ask the NPC to have sex with my character, there is underwear.

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