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Posted (edited)
5 hours ago, Predator-RJ said:

Should not be a problem, since all original HP mods work fine, and i also use it....

Well I love for this to make sense but it is what it is

Im on 1.5.97 with a shitload of frankenstiened mods and patches so like Its prolly on my end

Edited by Valid Account
Posted

H sorry to bother but i made a custom race i got HPH to work by duplicating Nord and adding my custom race to form list to get it added under valid races. but i cant seem to get smp to work any suggestions

Posted
On 10/2/2025 at 2:04 AM, Blu1911 said:

H sorry to bother but i made a custom race i got HPH to work by duplicating Nord and adding my custom race to form list to get it added under valid races. but i cant seem to get smp to work any suggestions

Hi, if it does not have the smp, you didnt transfer it to the correct head, now if it has smp but no collisions, you need the correct name for the head nif in the XML

Posted
14 hours ago, Diuxtros said:

Neck seam fix slider in bodyslide doesn't seem to be doing anything anymore, unless im missing something.

 

Hi, it is working, the problem is you cant see it basically because it is a very small change, if you put 1000% you will see that the slider does change the head...

Posted (edited)

hello thx for this great mod! im using sos light playing dogma's thief.  would this mod work with sos light as well? 

 

Edited by kingpotatoe
Posted
14 hours ago, kingpotatoe said:

hello thx for this great mod! im using sos light playing dogma's thief.  would this mod work with sos light as well? 

 

Hi, thanks! the default SOS mod does not have good smp confgs nor collision, for that you need baka sos smp patch, this light one you have i dont remember for sure but should work with the correct SMP patch, i use TNG with Himbo and the XML posted on the main page ; )

Posted
On 8/12/2025 at 6:48 PM, AlyssaAwoo said:

Is there a way to prevent the cheeks clipping with scars? It seems like scars are done through a mesh in Skyrim, and it doesn't seem to move with your SMP physics leading to the cheeks clipping with the scars. :classic_unsure:

 I just noticed this with the dollface scars mod. Those ones apply a mesh to give the scars realistic lighting and depth. The more traditional scar overlays and other makeups and etc work with this mod, but the detailed dollface ones clip. You can see the clipping with SMP HPH and no clipping with default HPH.

2025-10-15_15-30.png

2025-10-15_15-30_1.png

Posted
On 10/15/2025 at 5:33 PM, JamesWill2 said:

 I just noticed this with the dollface scars mod. Those ones apply a mesh to give the scars realistic lighting and depth. The more traditional scar overlays and other makeups and etc work with this mod, but the detailed dollface ones clip. You can see the clipping with SMP HPH and no clipping with default HPH.

2025-10-15_15-30.png

2025-10-15_15-30_1.png

Now it makes sense, it is a completely diferent method, and not a normal overlay.... this mesh will need the same weights for smp, basically do the same as the video for npcs or followers, but for this custom mesh used in the mod.

Posted
2 hours ago, lilben said:

Can you tell me the graphic mods u use

Hi, old pics (first ones) are with ENB, Sillent horizons 2 from kitsune, and latest ones NEW on the mod page are with Community Shaders.

Posted (edited)

This mod is really amazing ! I just tested the last update and indeed the collision is better but unfortunatly the throat area looks different. The picture show the before/after the  recent update. 

 

 

 

throat.jpg

Edited by leighn
Posted
8 hours ago, leighn said:

This mod is really amazing ! I just tested the last update and indeed the collision is better but unfortunatly the throat area looks different. The picture show the before/after the  recent update. 

 

 

 

throat.jpg

Hi, thanks! about the problem, did you where using the before version from the latest one, or a much older version? (because throat was changed a lot a while back), i dont have this issue here, does the area flicks, like if is colliding with something? or is loose going up and down more or less like breasts smp?

Posted (edited)
1 hour ago, Predator-RJ said:

Hi, thanks! about the problem, did you where using the before version from the latest one, or a much older version? (because throat was changed a lot a while back), i dont have this issue here, does the area flicks, like if is colliding with something? or is loose going up and down more or less like breasts smp?

Hello !

I downloaded your mod at the end of august. The area doesn't flick or something and it stays like the screenshot.

I checked the changelog of the last update and it's apparently just about Xml tweak, so I just replaced the xml

 

 

Edited by leighn
Posted
7 hours ago, leighn said:

Hello !

I downloaded your mod at the end of august. The area doesn't flick or something and it stays like the screenshot.

I checked the changelog of the last update and it's apparently just about Xml tweak, so I just replaced the xml

 

 

try properly updating the mod (remove old and install new one), not just the XML, because i changed the throat bones 2 times, you may have older nif version on the head... still very odd problem you have

Posted

Thanks, it's an amazing work !

However it does require SMP reset every time you change pose (and sometimes even stage), it requires very precise schlong sizes and very precise aligned animations, which mostly Billy's one provides, however it still needs some corrections

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