DrunkPancake Posted December 26, 2025 Posted December 26, 2025 (edited) Nice mod, just cant get it to work XD (I know I'm doing something wrong, just don't know what). Have the high poly head, SMP (& FSMP), SOS (+ the baka SOS patch) and the latest version of your mod (I led it overwrite everything). Also have the High poly head face part selected for my char. Still not getting the physics (not even after a SMP reset) and I don't know what I'm forgetting. Only thing I can think of is that me being a vampire (Better Vampires) is causing issues, some other mod is causing issues or I'm dumb and I forgot something/screwed something up. Edited December 26, 2025 by DrunkPancake
Predator-RJ Posted December 26, 2025 Author Posted December 26, 2025 9 hours ago, DrunkPancake said: Nice mod, just cant get it to work XD (I know I'm doing something wrong, just don't know what). Have the high poly head, SMP (& FSMP), SOS (+ the baka SOS patch) and the latest version of your mod (I led it overwrite everything). Also have the High poly head face part selected for my char. Still not getting the physics (not even after a SMP reset) and I don't know what I'm forgetting. Only thing I can think of is that me being a vampire (Better Vampires) is causing issues, some other mod is causing issues or I'm dumb and I forgot something/screwed something up. Hi, you dont need the old SMP mod, just FSMP works, so remove any other besides FSMP mod, now um not sure about the vampire thing, i remember someone having problems with it because of other mod changing something in the race folders, but you should be abble the to test on a new female "normal' human character, the lips have a very, very little jigle with some movements or idles, so if you put the camera close you could see if they are moving a little, if so then good the SMP head is working, now if only SOS is not having the collision, then re-install it or try TNG with my edited XML for it avaliable on the main page.
Guest Posted December 26, 2025 Posted December 26, 2025 On 8/13/2025 at 3:50 AM, Predator-RJ said: Hmmm, makeups and so all work fine, scars should use the same overlay mesh as far i know, i can be wrong.... but i have zero idea why I have the same issue as this user - the tattoo’s are clipping with the smp cheeks/mouth. Make-up is fine. Do you have any idea how I could go about fixing the textures myself?
DrunkPancake Posted December 26, 2025 Posted December 26, 2025 (edited) Allright, checked some thing: - The mouth does have physics, so its not the vampire mod (yey) - I use SOS but I have the patch made by baka So, the one question I do have, do I still need the SOS SMP patch from SOS itself? Or is the patch by baka enough? Also, which version of SOS do I actually need, because right now I have the SE version + a patch for the DLL: - - (Use the 1_6_1170 version) Edited December 26, 2025 by DrunkPancake
Predator-RJ Posted December 27, 2025 Author Posted December 27, 2025 3 hours ago, Willywonkwonk said: I have the same issue as this user - the tattoo’s are clipping with the smp cheeks/mouth. Make-up is fine. Do you have any idea how I could go about fixing the textures myself? they proably use a diferent "custom" head mesh, and you would have to edit that mesh to have the same weights, kind of the same as the transfer for the follower\npc video, but for the custom mesh for this overlays.....
Predator-RJ Posted December 27, 2025 Author Posted December 27, 2025 Spoiler 2 hours ago, DrunkPancake said: Allright, checked some thing: - The mouth does have physics, so its not the vampire mod (yey) - I use SOS but I have the patch made by baka So, the one question I do have, do I still need the SOS SMP patch from SOS itself? Or is the patch by baka enough? Also, which version of SOS do I actually need, because right now I have the SE version + a patch for the DLL: - - (Use the 1_6_1170 version) about sos SMP you would only need the baka patch installed over the base sos mod, besides that i dont now, since i use TNG...
Predator-RJ Posted December 27, 2025 Author Posted December 27, 2025 8 minutes ago, ASASSSSSS said: Will there be a patch for the followers? (including the vanilla NPC) Hi, no one reported CTD like yours, and for me it is working normally, and as i say on some pages before XD, i really dont recomend adding the SMP head to a lot of NPCS or followers, SMP is a "limited" resource, the more you use, the more hungry it gets, then heavy.... my interest is only on the "player" character, others stuff like i said, works but as you see sometimes does not work in "some" games.
ASASSSSSS Posted December 27, 2025 Posted December 27, 2025 I got the Serana to work. Dang the stupid CRASH, Only can play up to 20-25 min before it crashes 😠
DrunkPancake Posted December 27, 2025 Posted December 27, 2025 (edited) 9 hours ago, Predator-RJ said: Reveal hidden contents about sos SMP you would only need the baka patch installed over the base sos mod, besides that i dont now, since i use TNG... Yeah, also tried with the other mod (TNG I think), same issue. So don't know why, but I'm just gonna accept it not working XD. Maybe I will find the issue one day. Edited December 27, 2025 by DrunkPancake
Dorabella Posted December 27, 2025 Posted December 27, 2025 17 minutes ago, DrunkPancake said: Maybe I will find the issue one day. If you are using CBPC, the issue is more complex. 1
DrunkPancake Posted December 27, 2025 Posted December 27, 2025 (edited) 3 hours ago, Dorabella said: If you are using CBPC, the issue is more complex. Ow, I didn't know that. I do have CBPC installed although I don't know if I actually need it, seeing as I do most if not all things with SMP physics trough FSMP Edit: Nvm, just looked through the comments and realized that you need to use CBPC for the body, lol, I'm an idiot. Edited December 27, 2025 by DrunkPancake
Predator-RJ Posted December 27, 2025 Author Posted December 27, 2025 14 hours ago, ASASSSSSS said: I got the Serana to work. Dang the stupid CRASH, Only can play up to 20-25 min before it crashes 😠 Awesome! but did you made something diferent, or it just started working? ..... since it is "skyrim" and sometimes things like todd said "just works" i wouldint be surprised if it just worked out of nowhere...
Predator-RJ Posted December 27, 2025 Author Posted December 27, 2025 2 hours ago, DrunkPancake said: Ow, I didn't know that. I do have CBPC installed although I don't know if I actually need it, seeing as I do most if not all things with SMP physics trough FSMP Edit: Nvm, just looked through the comments and realized that you need to use CBPC for the body, lol, I'm an idiot. You can have CBPC and SMP, no problems with it, but i would try TNG to see if works.... it is a easy replacement
Guest Posted December 27, 2025 Posted December 27, 2025 16 hours ago, Predator-RJ said: they proably use a diferent "custom" head mesh, and you would have to edit that mesh to have the same weights, kind of the same as the transfer for the follower\npc video, but for the custom mesh for this overlays..... alright, I’ll follow the video and see if that works! Thanks! I love the mod btw, really a banger. All your work is top notch.
calibre123 Posted December 28, 2025 Posted December 28, 2025 hello Everyone About the dll patch of Asdt123123 Can I just install it like any other mod ? Also I would love if someone can please elaborate a bit more about the function of this patch, The mouth of my character seems to open As expected So I am not entirely sure if I need this patch or not. I'm asking because I am afraid Of doing something wrong without knowing. Huge thanks to everyone involved in the creation of this revolutionary mode and patches 🫶❤️ You are all amazing !!! Special thanks to you Predator-RJ 🙌❤️🫶
Predator-RJ Posted December 28, 2025 Author Posted December 28, 2025 (edited) 2 hours ago, calibre123 said: hello Everyone About the dll patch of Asdt123123 Can I just install it like any other mod ? Also I would love if someone can please elaborate a bit more about the function of this patch, The mouth of my character seems to open As expected So I am not entirely sure if I need this patch or not. I'm asking because I am afraid Of doing something wrong without knowing. Huge thanks to everyone involved in the creation of this revolutionary mode and patches 🫶❤️ You are all amazing !!! Special thanks to you Predator-RJ 🙌❤️🫶 Hi Thanks! it seems you didnt quite understood the bug, it is not about opening the mouth, is about the positions of the vertex shape when the mouth is open, but this is fixed by the Asdt plugin, this mod has a fomod installer, and the Asdt new plugin is a option on the end, that will be installed ( i removed older versions), so when installing let it replace what is asked and you good to go, assuming you have the other mods working and with proper collisions and so on... Edited December 28, 2025 by Predator-RJ
ASASSSSSS Posted December 28, 2025 Posted December 28, 2025 On 12/27/2025 at 11:18 AM, Predator-RJ said: Awesome! but did you made something diferent, or it just started working? ..... since it is "skyrim" and sometimes things like todd said "just works" i wouldint be surprised if it just worked out of nowhere... Decided to redownload the High Poly 1.4 and your mod What I found that the issue was that AE can only hold soo much capacity of one SMP on one follower/companion that the whole game crash due to trying to load everything in one session
Serverscrying Posted December 28, 2025 Posted December 28, 2025 So I managed to get it to work, I have HIMBO with the physics patch from nexus and TNG, I did download and replace the XMLs with the ones provided on this modpage. The lips' collision does work although the dicks are still completely stiff and end up poking through the throat, back of the head and so on I am unsure if it's supposed to work like that because from the gifs and video on twitter the dicks seem to at least disappear when they go too far. At least the chaurus dick looks like it's moving according to the throat/disappear. In my case the dick would just end up poking from underneath the throat. Should I get SOS instead of TNG or are the videos and gifs just well positioned cases. Another issue which is most likely caused by some other mod I have installed, my character ends up closing her mouth during blowjobs constantly which fucks up the entire collision and makes her lips look like spaghetti until I readjust her position... and then the bitch closes her mouth again...
Predator-RJ Posted December 29, 2025 Author Posted December 29, 2025 21 hours ago, Serverscrying said: So I managed to get it to work, I have HIMBO with the physics patch from nexus and TNG, I did download and replace the XMLs with the ones provided on this modpage. The lips' collision does work although the dicks are still completely stiff and end up poking through the throat, back of the head and so on I am unsure if it's supposed to work like that because from the gifs and video on twitter the dicks seem to at least disappear when they go too far. At least the chaurus dick looks like it's moving according to the throat/disappear. In my case the dick would just end up poking from underneath the throat. Should I get SOS instead of TNG or are the videos and gifs just well positioned cases. Another issue which is most likely caused by some other mod I have installed, my character ends up closing her mouth during blowjobs constantly which fucks up the entire collision and makes her lips look like spaghetti until I readjust her position... and then the bitch closes her mouth again... Hi, Himbo + TNG + edited XMLs posted on the page, is what you see on the gifs, and good animations and well aligned using the hot keys to align the actors on each stage, i dont recomend SOS if you look here it has a lot of problems... if you dont have collisions with TNG and my patch something is wrong in your game with them, and about the poking throug the head, that is again, animation side, if the schlong is not properly animated to bend, it will clip on the other side, this mod is only "Head with SMP", nothing more, so if is not the head part having problems like, it is deforming or so, not this mod... ; ) and also the problem with the character closing the mouth, is commom one it seems, there is more posts about, but as i see some users fixed in diferent ways, based on if they have sexlab, or ahegao mods, or any other non "deafaul" sistem for oral expressions, also the condiotional one sees to fuck things up in some games too if not installed correctly.
ABOBUSIKnero Posted December 29, 2025 Posted December 29, 2025 What am I doing wrong? The mod looks absolutely amazing, but I've run into a problem: everything just clips through the textures, almost any penis, not to mention the Animals, where every penis clips through the lips (as if it doesn't fit) (completely different from your gifs). I did a SMP reset, what did I do wrong?
calibre123 Posted December 29, 2025 Posted December 29, 2025 On 12/28/2025 at 6:32 PM, Predator-RJ said: Hi Thanks! it seems you didnt quite understood the bug, it is not about opening the mouth, is about the positions of the vertex shape when the mouth is open, but this is fixed by the Asdt plugin, this mod has a fomod installer, and the Asdt new plugin is a option on the end, that will be installed ( i removed older versions), so when installing let it replace what is asked and you good to go, assuming you have the other mods working and with proper collisions and so on... Thanks for the reply my friend 😘 And thank you so much for this beyond amazing mod !
Dorabella Posted December 30, 2025 Posted December 30, 2025 4 hours ago, Predator-RJ said: and also the problem with the character closing the mouth, The real problem is that there's no time to keep your mouth open during anomaly. Even Ahegao doesn't help much; there always comes a point when the mouth is close. With AI support, I'm trying to fix the mod with CBPC, avoiding the distortions seen so far, and I've already gotten some positive results. The real problem with CBPC is that SOS is without any real control.
asdt123123 Posted December 30, 2025 Posted December 30, 2025 On 12/25/2025 at 12:36 PM, ASASSSSSS said: Got my NifSkope File path correctly IDK why is still crashing I even did on different Serana mod https://www.nexusmods.com/skyrimspecialedition/mods/84116 The crash Report keeps posting this and also deleted the FaceMorphUpdater.dll from Plugins folder PROBABLE CALL STACK: [0 ] 0x7FF702442375 SkyrimSE.exe+0432375 test eax,eax [1 ] 0x7FFDC570EA09 hdtSMP64.dll+00BEA09 hdt::BSFaceGenNiNodeEx::SkinAllGeometryCalls [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:83] mov rbx,[rsp+60h] [2 ] 0x7FFDC570ED9B hdtSMP64.dll+00BED9B hdt::BSFaceGenNiNodeEx::SkinAllGeometry [C:\Games\Faster HDT-SMP\skse64_2_02_06\src\skse64\hdtSMP64\Hooks.cpp:136] lea rdx,[rsp+40h] [3 ] 0x7FFE3A9E60DE MuJointFix.dll+00260DE Mus::BSFaceGenNiNodeEx::onFaceGen [D:\VS\MuJointFix\src\Hook.cpp:42] cmp byte ptr [636F2h],0 [4 ] 0x7FF7023CCCE1 SkyrimSE.exe+03BCCE1 mov rax,[rbx] [5 ] 0x7FF7021A36DF SkyrimSE.exe+01936DF mov rax,[rbx] [6 ] 0x7FF7021A3586 SkyrimSE.exe+0193586 mov qword ptr [r15+rbp],0 [7 ] 0x7FF70219F9C3 SkyrimSE.exe+018F9C3 test al,al [8 ] 0x7FF702CE0DBD SkyrimSE.exe+0CD0DBD mov rcx,[24FB55Bh] [9 ] 0x7FFE73C7E8D7 KERNEL32.DLL+002E8D7 BaseThreadInitThunk mov ecx,eax [10] 0x7FFE748CC53C ntdll.dll+008C53C RtlUserThreadStart jmp short 000000000000002Ah You gotta provide more of that crash report. Especially the register part. You wouldn't random crash on a test eax, eax instruction (Or at least it would be rare). So that eax is probably dangling. Also use CrashLoggerSSE. It reads pdb files which hdtsmp64 provides. I would remove MuJointFix and test too.
Predator-RJ Posted December 30, 2025 Author Posted December 30, 2025 5 hours ago, ABOBUSIKnero said: What am I doing wrong? The mod looks absolutely amazing, but I've run into a problem: everything just clips through the textures, almost any penis, not to mention the Animals, where every penis clips through the lips (as if it doesn't fit) (completely different from your gifs). I did a SMP reset, what did I do wrong? Hi, this mod expects your game "to have" other SMP working mods, such as scholongs for the Human males, and creatures, example use TNG + Himbo and the XMLs posted on the main page, for creatures the use More nasty critters with Baka ABC patch over it with SMP option selected in the installation, with that you should have collisions with the mod.
Serverscrying Posted December 30, 2025 Posted December 30, 2025 6 hours ago, Predator-RJ said: Hi, Himbo + TNG + edited XMLs posted on the page, is what you see on the gifs, and good animations and well aligned using the hot keys to align the actors on each stage, i dont recomend SOS if you look here it has a lot of problems... if you dont have collisions with TNG and my patch something is wrong in your game with them, and about the poking throug the head, that is again, animation side, if the schlong is not properly animated to bend, it will clip on the other side, this mod is only "Head with SMP", nothing more, so if is not the head part having problems like, it is deforming or so, not this mod... ; ) and also the problem with the character closing the mouth, is commom one it seems, there is more posts about, but as i see some users fixed in diferent ways, based on if they have sexlab, or ahegao mods, or any other non "deafaul" sistem for oral expressions, also the condiotional one sees to fuck things up in some games too if not installed correctly. Thanks for the answer and ye I really really didn't want to swap to SOS and prefer TNG partially for exactly the problems it has and partially because I just prefer how TNG works and how the dicks look. For the SMP and dicks bending I got SOFTBODY - More perfect physical collision of the body from nexus and everything looks amazing now with a slight minus, anal animations often try to bend the dick into the vagina, I assume those animations are tagged wrongly. And as for the mouth closing I haven't found a solution that works for me yet I am almost certain it's some other mod that does it for me, using Sexlab btw.
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