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High Poly Head For Custom Races fix DDS head


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By using HPH on a custom race, it might cause some problems with textures between body and head . This is because, generally custom races, have custom textures . In the example I will illustrate to solve the problem, I used Lunari Race

 

Required , HPH original mod, HPH for custom race, and of course the supported race,  Nifskope , SSEdit (XEdit)

 

High Poly Head For Custom Races   Lunari Race 

 

Proceedings

 

Download and install Custom Race ( Lunari for example) , download and install HPH and HPH for custom race, 

Go to Skyrim data\meshes\KL, take nif Femalehead

 

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Navigate to the meshes folder of the custom race (in the example it is bhakti for Lunari Race) . create a folder and rename KL

 

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within this folder, paste the femalehead.nif . 

Open nif with Nifskope and re-texturing with DDS from custom race

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Once finished , save the nif

 

Open SSEEdit, right click, select None and select Only HPH Custom Race.esp. In the example, it is Lunari HPH . All requirements, will be loaded automatically

 

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Extend menu HPH Custom Race , select Head Part ,extend Model, right click and edit

 

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Insert the new meshes route . It will have to be the exact same path created previously

 

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Close SSEdit, the esp thus modified, will be overwritten automatically

 

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Start the game, in racemenu perform the classic steps for character creation

 

Import HPH 

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HPH 

 

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Glitch

 

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To fix this problem, simply reopen racemenu

 

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Skyrim-SE-2025-07-17-23-36-12-007

 

If the Custom Race, is without the custom textures, these steps are not necessary

 

Into screens :

3BA body+CBPC + Nordic Bombshell Preset for Bodyslide

Lunar Race+custom race textures

Hairstyle : Great Moders' HDT-SMP Physics Hair and Xing

Grafic DaVinci ReShade - ENB colors without ENB

 

 

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