Nymra Posted December 25, 2017 Posted December 25, 2017 I experience the yoke I wear in the boat scene is not removed by Captured Dreams. Not in the mine and not in the house. Can this be connected to DD 4 and Zaz 8.0?? Also the main quest does not start.
Veladarius Posted December 25, 2017 Author Posted December 25, 2017 1 hour ago, Nymra said: I experience the yoke I wear in the boat scene is not removed by Captured Dreams. Not in the mine and not in the house. Can this be connected to DD 4 and Zaz 8.0?? Also the main quest does not start. The yoke not being removed is due to DD v4. The primary keyword used by the devices which told DD what type of item it is and is used when equipping and unequipping them have changed. They each used to have their own keywords and a sub keyword of heavybondage but with the addition of all the new arm restraints they flipped the keywords so HeavyBondage is the primary and then they have individual keywords to identify what the item is. It is still allowing the equipping of the items (have seen this before v4 with items being able to be equipped using the incorrect keyword) but removal is a different story. The device can be removed via the console, just look for an item with no name that is from DDx (has the first 2 digits of the mods ID) and use remove item on it (ignore the item with the ID ending in 40f0c) then go into the normal inventory and unequip it, it should come off. Use SQV CDxFramework and check the stage, it should be 10. Also check that the MCM menu is working. You can set the stage on the CDxFramework quest manually to 10 but make sure you set your attributes first. If that does not work then upload a log file of the session (I want the file itself, don't paste the contents) where you tried this so I can take a look at it. 1
Nymra Posted December 26, 2017 Posted December 26, 2017 Thank you very much for your answer. I learned a lot about console from that alone, haha. But: I did what you described with the console, but the Yoke always gets reapplied after removing it... 1. I remove the "unnamend item" then it says Yoke removed 2. then I remove the Iron yoke with removeitem or I drop it from inventory 3. the yoke is on the ground but I get a new yoke... I wont mind starting over with a downgraded DD 4.0... it seems to cause more problems on Simple Slavery related mods anyway (no gag talk anymore)... I am quite early in the quest (only 2 deliveries) and just wanted to explore. The VIP Sessions are .... perfect, at least from what I saw until now. If you do not mind, I have some feedback for you, unrelated to the problem above: 1. Property Slave Punishments: Its fun, especially when "descending" and beeing sold in the end. I did it on purpose to explore it. But: I really miss whipping... Would be cool if the overseer in the mine and later outside at the post would whip the PC occasionally. When beeing idle for example (jn the mine) or if the customer is not happy. I would also love if the guy outside would take "advantage" of the PC from time to time. 2. Bound to the post with chain I must be honest: I dont like that part. The invisible chain is kinda boring and immersion breaking. Why not use one of Taras Furnitures there? Chain the PC to the ground next to the stone would do the job with the chain. Unchain for Scene, chain up afterwards and so on? Or just put a bondage post from Tara there in the first place? 3. When I read "free Trial" I thought I could probably test the slavery or working for CD with my PC. That does not seem to happen (or my game is bugged, dont know). Would be nice if there would be an option to work in the Shop for some hours as a display slave with devices or to serve a customer (doesent have to be VIP) 4. Descending down in the mine quest I tried to go down the road towards beeing sold, but it takes forever really. Would be cool if there would be a faster descend when you have NO ore at all or no ingots delivered and satisfied zero customers. I just have in mind that people probably want to explore the quest without repeating the same scene 100 times. It was fun for the first time, no doubt, but I would hate to do it another time. Especially since I already put the difficulty on hardest. 5. Ambushes from Robbers I dont know if it is possible, but it would be cool if bandit ambush would happen while you fast travel to your destination. Slave Run interrupts fast travel for example. Its quite fun! I get the impression bandits just pop up from nowhere. 6. Display Slaves outside? Would be nice if there were display slaves even on the outside and also the option to work as one. Maybe connected to a quest where customers occasionally want the display slaves to parade or fuck them for cheap (only the bad slaves get outside? 7. Starting Scene in the Boat: I always miss more reninent answers on many mods. For example: if the guy asks me what kind of slave I want to be, I would love to see the answer "no slave at all + spit" or sth. like in your cage stage in the mine quest. Then the slaver could whip and/or rape the slave and ask again... 8. Cage in Mine Quest: Its totally cool that there is that long time in the cage. Its quite... immersive in a way. But what about another stage before that? I always wonder how all the guys working in CD get happy. Why not let them use the cage slave or add a stage where you have to make the male workers happy before you get thrown into the cage. Ok, just some ideas, feel free to ignore them of course The Mod is already great and I cant wait to explore the mod some more after I get rid of the Yoke (I love the yoke, but it interferes with just too many things). In General I like how you... got the "getting pushed around" feeling in your mod so well.
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 50 minutes ago, Nymra said: Thank you very much for your answer. I learned a lot about console from that alone, haha. But: I did what you described with the console, but the Yoke always gets reapplied after removing it... 1. I remove the "unnamend item" then it says Yoke removed 2. then I remove the Iron yoke with removeitem or I drop it from inventory 3. the yoke is on the ground but I get a new yoke... You MUST unequip it in your inventory screen before doing anything else with it or it triggers the removeall/unequipall failsafe in DD Quote I wont mind starting over with a downgraded DD 4.0... it seems to cause more problems on Simple Slavery related mods anyway (no gag talk anymore)... I am quite early in the quest (only 2 deliveries) and just wanted to explore. Simple Slavery may use ZAP keywords in its conditions, if so then it is useless with DD now. Quote The VIP Sessions are .... perfect, at least from what I saw until now. I have a list of things to fix in it, small things but since I know it inside and out they stick out to me Quote If you do not mind, I have some feedback for you, unrelated to the problem above: 1. Property Slave Punishments: Its fun, especially when "descending" and beeing sold in the end. I did it on purpose to explore it. But: I really miss whipping... Would be cool if the overseer in the mine and later outside at the post would whip the PC occasionally. When beeing idle for example (jn the mine) or if the customer is not happy. I would also love if the guy outside would take "advantage" of the PC from time to time. Whipping could be added in as a punishment when you drop a level. As for Raccan, he has a belt on like everyone else does (except Master). Quote 2. Bound to the post with chain I must be honest: I dont like that part. The invisible chain is kinda boring and immersion breaking. Why not use one of Taras Furnitures there? Chain the PC to the ground next to the stone would do the job with the chain. Unchain for Scene, chain up afterwards and so on? Or just put a bondage post from Tara there in the first place? I have not seen Tara's furniture yet but it was not around when I made the quest. I would have done something with a chain myself but I had no way of doing so. As for the posts or other furniture it is possible as long as it is simple. Quote 3. When I read "free Trial" I thought I could probably test the slavery or working for CD with my PC. That does not seem to happen (or my game is bugged, dont know). Would be nice if there would be an option to work in the Shop for some hours as a display slave with devices or to serve a customer (doesent have to be VIP) Free Trial just lets you use the devices for a while to see if you like them or not There is a punishment where you are put on display in the shop and I have a new quest where you are bound, taken to a city and have to sell items while bound. Raccan is there and you bring interested customers back to him to handle the actual sale. Quote 4. Descending down in the mine quest I tried to go down the road towards beeing sold, but it takes forever really. Would be cool if there would be a faster descend when you have NO ore at all or no ingots delivered and satisfied zero customers. I just have in mind that people probably want to explore the quest without repeating the same scene 100 times. It was fun for the first time, no doubt, but I would hate to do it another time. Especially since I already put the difficulty on hardest. Doing nothing for 2 days should drop you a level. The way the system determines if you go up or down is if you are ahead or behind by a full day's quota, ahead by a day and you go up, behind by a day and you go down but you have to do 2 days when going down. You can always just wait during the day until about 8pm. Quote 5. Ambushes from Robbers I dont know if it is possible, but it would be cool if bandit ambush would happen while you fast travel to your destination. Slave Run interrupts fast travel for example. Its quite fun! I get the impression bandits just pop up from nowhere. Not sure how it's done, would have to find out. Quote 6. Display Slaves outside? Would be nice if there were display slaves even on the outside and also the option to work as one. Maybe connected to a quest where customers occasionally want the display slaves to parade or fuck them for cheap (only the bad slaves get outside? There is a punishment where you are put on display outside and passerby's can/will whip you. Keeping slaves outside who have a number of DD items stresses Papyrus when you come near as there are already 7 people with belts that it has to equip. I can make the items cosmetic (most of the items on slaves outside the shop use them primarily) but any cosmetic items would likely be removed during sex. Quote 7. Starting Scene in the Boat: I always miss more reninent answers on many mods. For example: if the guy asks me what kind of slave I want to be, I would love to see the answer "no slave at all + spit" or sth. like in your cage stage in the mine quest. Then the slaver could whip and/or rape the slave and ask again... Generally I wanted to keep that as simple as possible, as I figure it you have been there for a while and the Khajit is not kind to his slaves. Quote 8. Cage in Mine Quest: Its totally cool that there is that long time in the cage. Its quite... immersive in a way. But what about another stage before that? I always wonder how all the guys working in CD get happy. Why not let them use the cage slave or add a stage where you have to make the male workers happy before you get thrown into the cage. I had considered making the player service a slave but it would only be about once per month, every day is too often for Master. Most of the sex is either at the low end or high end of the Property Slave quest (encounters with Rayani and Ariasha are being redone in the next release). Quote Ok, just some ideas, feel free to ignore them of course The Mod is already great and I cant wait to explore the mod some more after I get rid of the Yoke (I love the yoke, but it interferes with just too many things). In General I like how you... got the "getting pushed around" feeling in your mod so well.
LazyBoot Posted December 26, 2017 Posted December 26, 2017 55 minutes ago, Nymra said: Thank you very much for your answer. I learned a lot about console from that alone, haha. But: I did what you described with the console, but the Yoke always gets reapplied after removing it... 1. I remove the "unnamend item" then it says Yoke removed 2. then I remove the Iron yoke with removeitem or I drop it from inventory 3. the yoke is on the ground but I get a new yoke... After removing the "unnamed item" bit of the yoke with the console, you should be able to just click the yoke in your inventory to unequip it like anything else. EDIT: Looks like I got ninja'd by Veladarius
Shaddranat Posted December 26, 2017 Posted December 26, 2017 Ok, I have poured over this thread about the issue I'm having and seen only one other person who has had it and I didn't really see any fix come about for it -- it is definitely possible that I missed it somewhere though. I started a fresh game (cart ride with Ralof and everything) and had this mod installed. I had tried numerous other times to get this working, but it would only ever cause CTD when I loaded in. (Figured out that was cause by some "extra files" left behind by other mods that has not been uninstalled properly -thanks NMM.) I had, prior to starting this new save, completely wiped my mods - everything, completely and by hand so as to ensure that it was all gotten, but I digress. Mod was working. I did a few things and lo and behold, the pony-booted maid shows up and gives me an add for the CD shop. I finish up what I was doing and head over there. No issues. I go inside, have an interesting conversation with the Master, get a job to make a delivery (and a special "prize" to assist my efforts). I make the delivery, come back, go in the shop and get treated with the "free trial." So I'm trussed up like a thanksgiving turkey and left to my own devices for a while. Master come back and take some of the trial items back, leaving me with a rather insidious vaginal plug, closed padded belt, arm and leg bands and a torpedo bra. She tells me to come back in a week -- minimum! -- and maybe she'll take them off. No big deal, I've used DD for a while and I'm accustomed to dealing with the various devices. So I leave. I go and do a few things but I'm getting bored so I decide to see of Master will at least give me another mission to do. I travel to the shop, walk up to the door, open it...and am treated to the lovely picture background of my Desktop. Start game, load save, open door...CTD (rinse and fucking repeat, over and over and over again). So I start trolling through this thread, I found only one other reference to CTDs when ENTERING the shop (plenty when leaving, though) but I saw only a reference to DDi possibly causing too much stress when loading so many devices on several NPCs at once. Ahh! so it's a script-loader issue. That can be addressed. I tweak my memory usage files, get rid of some extraneous mods that could likely be providing additional stress on Papyrus -- not to mention a rather heated debate with the Papyrus memory allocation settings. I run a save file clean-up and load into the game. Viola! I can enter the shop. I go in, get another mission from the Master and go make my delivery. I port back to the shop, walk up to the door, open it and, once again, am treated to a free trip to my desktop. I have done everything I can possibly think of to possibly fix this damnable CTD problem, and despite it having worked the one time, I am getting nowhere. I REALLY want to get this mod working, and I'm growing frustrated with this issue that I just cannot seem to get around. Any assistance that anyone can provide that takes me in a positive direction is appreciated. --------------------------------------- On the off chance that I've missed something simple, more information follows: Spoiler Load Order: (set by LOOT) Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Hearthfires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp HDTHighHeel.esm SexLAb.esm ZaZAnimationPack.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Climates of Tamriel.esm Creature Framework.esm ApachiiHair.esm daymoyl.esm Devious Devices - Expansion.esm Shlongs of Skyrim - Core.esm PubicMeshColorRE.esm HighResTexturePack03.esp RLO - Interiors.esp RealisticWaterTwo.esp SexLabNudeCreatures.esp unreadbooksglow.esp SkyUI.esp RaceMenuMorphsCBBE.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp FNISSexyMove.esp ClimatesOfTamriel-Dragonborn-Patch.esp RLO - Effects.esp IcePenguinWorldMap.esp TheEyesOfBeauty.esp UIExtensions.esp SOS - Pubic Hair for Females Addon.esp SOS - ERF Equipable Horse Penis.esp (DON'T JUDGE ME!) SOS - ERF Horse Penis Addon.esp StrapOnbyaeonv1.1.esp SLAnimLoader.esp SexLabTools.esp Brevi_MoonlightTalesEssentials.esp MoreNastyCritters.esp SexLabDefeat.esp Simple Slavery Defeat.esp SlaveTats.esp SlaveTatsEventsBridge.esp TDF Aroused Rape.esp ZaZHDTWorkshop.esp DeviousDeviants.esp dD Enchanted Chests.esp OCR-Fixes.esp Mage Robes.esp Bijin AIO.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp SexLabArousedCreatures.esp HornyDragons.esp SexLabMatchMaker.esp EstrusChaurus.esp EstrusSpider.esp XPMSE.esp SOSRaceMenu.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp HDT Havok Object.esp 12FemaleEyebrows.esp KS Hairdos - HDT.esp SexLab_SOS-Strapon.esp archeryFTW_Full.esp Captured Dreams.esp SexLabSkoomaWhore.esp SMIM-Merged-All.esp RealisticWaterTwo - Legendary.esp SimpleSlavery.esp LingerieSetCBBE3_2ByNausicaa.esp SexLab_Dialogues.esp LADX.esp S_L_U_T_S.esp DollsG.esp MF_RadiantProstitution.esp SL_Kidnapped_Redux.esp SLALAnimObjBillyy.esp isilnarsil.esp CraftingSupplies_AIO_ALL.esp HornyWerewolves.esp Extended Slider Colors.esp horsesignorecombat.esp Bashed Patch,0.esp (CD - Embassy Guards is contained here, ffr) And a: Papyrus.0.log from my most recent failed attempt to enter the shop.
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 24 minutes ago, LazyBoot said: After removing the "unnamed item" bit of the yoke with the console, you should be able to just click the yoke in your inventory to unequip it like anything else. EDIT: Looks like I got ninja'd by Veladarius That was what I had told him to do in the first place just didn't explain the 'why' of it.
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 21 minutes ago, shaddranat said: Ok, I have poured over this thread about the issue I'm having and seen only one other person who has had it and I didn't really see any fix come about for it -- it is definitely possible that I missed it somewhere though. I started a fresh game (cart ride with Ralof and everything) and had this mod installed. I had tried numerous other times to get this working, but it would only ever cause CTD when I loaded in. (Figured out that was cause by some "extra files" left behind by other mods that has not been uninstalled properly -thanks NMM.) I had, prior to starting this new save, completely wiped my mods - everything, completely and by hand so as to ensure that it was all gotten, but I digress. Mod was working. I did a few things and lo and behold, the pony-booted maid shows up and gives me an add for the CD shop. I finish up what I was doing and head over there. No issues. I go inside, have an interesting conversation with the Master, get a job to make a delivery (and a special "prize" to assist my efforts). I make the delivery, come back, go in the shop and get treated with the "free trial." So I'm trussed up like a thanksgiving turkey and left to my own devices for a while. Master come back and take some of the trial items back, leaving me with a rather insidious vaginal plug, closed padded belt, arm and leg bands and a torpedo bra. She tells me to come back in a week -- minimum! -- and maybe she'll take them off. No big deal, I've used DD for a while and I'm accustomed to dealing with the various devices. So I leave. I go and do a few things but I'm getting bored so I decide to see of Master will at least give me another mission to do. I travel to the shop, walk up to the door, open it...and am treated to the lovely picture background of my Desktop. Start game, load save, open door...CTD (rinse and fucking repeat, over and over and over again). So I start trolling through this thread, I found only one other reference to CTDs when ENTERING the shop (plenty when leaving, though) but I saw only a reference to DDi possibly causing too much stress when loading so many devices on several NPCs at once. Ahh! so it's a script-loader issue. That can be addressed. I tweak my memory usage files, get rid of some extraneous mods that could likely be providing additional stress on Papyrus -- not to mention a rather heated debate with the Papyrus memory allocation settings. I run a save file clean-up and load into the game. Viola! I can enter the shop. I go in, get another mission from the Master and go make my delivery. I port back to the shop, walk up to the door, open it and, once again, am treated to a free trip to my desktop. I have done everything I can possibly think of to possibly fix this damnable CTD problem, and despite it having worked the one time, I am getting nowhere. I REALLY want to get this mod working, and I'm growing frustrated with this issue that I just cannot seem to get around. Any assistance that anyone can provide that takes me in a positive direction is appreciated. --------------------------------------- On the off chance that I've missed something simple, more information follows: Hide contents Load Order: (set by LOOT) Skyrim.esm Update.esm Unofficial Skyrim Patch.esp Dawnguard.esm Unofficial Dawnguard Patch.esp Hearthfires.esm Unofficial Hearthfire Patch.esp Dragonborn.esm Unofficial Dragonborn Patch.esp HDTHighHeel.esm SexLAb.esm ZaZAnimationPack.esm Devious Devices - Assets.esm SexLabAroused.esm Devious Devices - Integration.esm Climates of Tamriel.esm Creature Framework.esm ApachiiHair.esm daymoyl.esm Devious Devices - Expansion.esm Shlongs of Skyrim - Core.esm PubicMeshColorRE.esm HighResTexturePack03.esp RLO - Interiors.esp RealisticWaterTwo.esp SexLabNudeCreatures.esp unreadbooksglow.esp SkyUI.esp RaceMenuMorphsCBBE.esp RaceMenu.esp RaceMenuPlugin.esp FNIS.esp FNISSexyMove.esp ClimatesOfTamriel-Dragonborn-Patch.esp RLO - Effects.esp IcePenguinWorldMap.esp TheEyesOfBeauty.esp UIExtensions.esp SOS - Pubic Hair for Females Addon.esp SOS - ERF Equipable Horse Penis.esp (DON'T JUDGE ME!) SOS - ERF Horse Penis Addon.esp StrapOnbyaeonv1.1.esp SLAnimLoader.esp SexLabTools.esp Brevi_MoonlightTalesEssentials.esp MoreNastyCritters.esp SexLabDefeat.esp Simple Slavery Defeat.esp SlaveTats.esp SlaveTatsEventsBridge.esp TDF Aroused Rape.esp ZaZHDTWorkshop.esp DeviousDeviants.esp dD Enchanted Chests.esp OCR-Fixes.esp Mage Robes.esp Bijin AIO.esp SexLabNudeCreaturesDG.esp SexLabNudeCreaturesDB.esp SexLabArousedCreatures.esp HornyDragons.esp SexLabMatchMaker.esp EstrusChaurus.esp EstrusSpider.esp XPMSE.esp SOSRaceMenu.esp Schlongs of Skyrim.esp SOS - Smurf Average Addon.esp SOS - VectorPlexus Muscular Addon.esp SOS - VectorPlexus Regular Addon.esp HDT Havok Object.esp 12FemaleEyebrows.esp KS Hairdos - HDT.esp SexLab_SOS-Strapon.esp archeryFTW_Full.esp Captured Dreams.esp SexLabSkoomaWhore.esp SMIM-Merged-All.esp RealisticWaterTwo - Legendary.esp SimpleSlavery.esp LingerieSetCBBE3_2ByNausicaa.esp SexLab_Dialogues.esp LADX.esp S_L_U_T_S.esp DollsG.esp MF_RadiantProstitution.esp SL_Kidnapped_Redux.esp SLALAnimObjBillyy.esp isilnarsil.esp CraftingSupplies_AIO_ALL.esp HornyWerewolves.esp Extended Slider Colors.esp horsesignorecombat.esp Bashed Patch,0.esp (CD - Embassy Guards is contained here, ffr) And a: Papyrus.0.log from my most recent failed attempt to enter the shop. Enable logging in DD so it shows items being equipped and removed and its own internal errors messages but you are having some issues with DDi (scripts starting with ZAD) there at the end of the log. It used to be far more stressful to enter the shop as there were triple the number of slaves at one point, all with items. There were no errors from CD scripts, there are trigger boxes both inside and outside the door that ran scripts to do things but most now are handled by the Task Manager and others greatly simplified. One issue could be VRAM as the wall panels are not the regular walls, there is an extra panel placed in front of the regular wall panel so it renders both of them.
Shaddranat Posted December 26, 2017 Posted December 26, 2017 48 minutes ago, Veladarius said: Enable logging in DD so it shows items being equipped and removed and its own internal errors messages but you are having some issues with DDi (scripts starting with ZAD) there at the end of the log. It used to be far more stressful to enter the shop as there were triple the number of slaves at one point, all with items. There were no errors from CD scripts, there are trigger boxes both inside and outside the door that ran scripts to do things but most now are handled by the Task Manager and others greatly simplified. One issue could be VRAM as the wall panels are not the regular walls, there is an extra panel placed in front of the regular wall panel so it renders both of them. Ok, checked DD debug logging. Turns out it was on. Got a new papyrus log, and it seems the last two entries were related to DDi. Any Suggestions? (BTW, thanks for the quick reply) New Papyrus.0.log
Nymra Posted December 26, 2017 Posted December 26, 2017 Me again :-) Problem solved: I downgraded to old DD version to fix the yoke. I did the solution written above, but it did not work (for me). Then I tried other combinations without success. For The VIP Service: I noticed a couple of things. Might be due to my install or its just not there, dont know: - Two of the plates on the "table" are empty while they are supposed to be carrying some items for the masters to use. I can only see and use a book and the whip on the wall - the master only whips the PC one single time - master gets confused quite often. Example: 1. puts me in a furniture 2. asks for whip 3. releases me from furniture 4. asks me to get the whip back to the wall - what kills it also is: equip with the gear from the box (chasity stuff and all) and THEN he wants to have sex... From my point of view I think it would be nice if there would be some hard coded scenes including hard whipping. Then some torture wearing chaistiy stuff in a furniture, while the master eats or sth. Then sex in various positions on the bed wearing some kinky stuff but no chasity stuff. Then Whipping in Furniture and so on I get the impression that there are a lot of single events that do not add up for a good story. At least that is what happens for me, there. I also wonder: does Captured Dreams disable "tcl" (no clip)?
valcon767 Posted December 26, 2017 Posted December 26, 2017 4 hours ago, Nymra said: 3. Would be nice if there would be an option to work in the Shop for some hours as a display slave with devices or to serve a customer (doesent have to be VIP) 5. Ambushes from Robbers I dont know if it is possible, but it would be cool if bandit ambush would happen while you fast travel to your destination. Slave Run interrupts fast travel for example. Its quite fun! I get the impression bandits just pop up from nowhere. 1 hour ago, Nymra said: I also wonder: does Captured Dreams disable "tcl" (no clip)? 3 - i think he has some of this planned (and if he does not i will second a vote for it) 5 - yes Slaverun interrupts the fast travel at times (it does so as part of a quest where your destination is already chosen for you though), but that would be a very nice option (or event whichever) to have happen in this mod as well. and Captured Dreams does not disable "tcl" (but "tcl" will not work if you have anything selected in the console).
Anooon Posted December 26, 2017 Posted December 26, 2017 Well, if you're looking for ideas and suggestions for improvement, here are a couple others I've thought of. I know some of those are probably a lot of work, but just throwing them out there anyway: Maybe relationship slaves should get discounted device removal or maybe 'store credit' or something? Or maybe just a general discount based on your relationship with the Master. It does feel a bit weird that she still charges me thousands of gold at high levels when we're getting along that well. Another thing: How are all those couriers that keep screwing up and dying with their deliveries allowed to carry deliveries without being locked in devices yet Master insists I need to wear a belt? Clearly those guys aren't much more trustworthy than me ^^. Any reason the dead couriers with the deliveries could be locked in devices? Related to the above, maybe sometimes the courier is still alive and just a prisoner of the bandits, and you get to free him/her and escort them back to the shop? Maybe even show Master punishing the courier, maybe letting you participate as a reward? Probably as a rare or even unique event, to make the rather repetitive deliver/retrieve quests a bit more varied. Related to the above, maybe sometimes something with the deliver quest goes wrong/is different than the usual bandit encounter? On the relationship slaves allowed to get relief bit, how about you go a bit further than that and actively have the Master or one of the other slaves join in? Remove the belt, then play some scenes? Or maybe she just removes the belt, ties you up and then still doesn't let you cum sometimes ;). "Here, your belt is off, like you asked for. Enjoy. I'll be back in an hour to lock it back on. Oh, your hands? Sorry, those stay in that yoke." 1
valcon767 Posted December 26, 2017 Posted December 26, 2017 54 minutes ago, Anooon said: On the relationship slaves allowed to get relief bit, how about you go a bit further than that and actively have the Master or one of the other slaves join in? Remove the belt, then play some scenes? Or maybe she just removes the belt, ties you up and then still doesn't let you cum sometimes ;). "Here, your belt is off, like you asked for. Enjoy. I'll be back in an hour to lock it back on. Oh, your hands? Sorry, those stay in that yoke." gawds that sure does sound like something Master would do/say. i like it old idea i remember reading in the thread at one point. possibility of damaged delivery during a "retrieve a delivery" quest: the delivery was opened and ends up locked on you (your payment is the removal of some {or all if high enough rank with Master} of the devices), lesser pay for bringing back a damaged delivery, punishment scene(s) for bringing back the delivery in damaged state. change (increase) your submissive score by 1-2 full points (1 point if you were wearing devices when you took the job, and 2 points if you were not wearing devices when you took the job). it would still count as a successful retrieval in regards to rank with Master though, because you did manage to bring it back. 1
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 11 hours ago, Nymra said: Me again :-) Problem solved: I downgraded to old DD version to fix the yoke. I did the solution written above, but it did not work (for me). Then I tried other combinations without success. For The VIP Service: I noticed a couple of things. Might be due to my install or its just not there, dont know: - Two of the plates on the "table" are empty while they are supposed to be carrying some items for the masters to use. I can only see and use a book and the whip on the wall - the master only whips the PC one single time - master gets confused quite often. Example: 1. puts me in a furniture 2. asks for whip 3. releases me from furniture 4. asks me to get the whip back to the wall - what kills it also is: equip with the gear from the box (chasity stuff and all) and THEN he wants to have sex... From my point of view I think it would be nice if there would be some hard coded scenes including hard whipping. Then some torture wearing chaistiy stuff in a furniture, while the master eats or sth. Then sex in various positions on the bed wearing some kinky stuff but no chasity stuff. Then Whipping in Furniture and so on I get the impression that there are a lot of single events that do not add up for a good story. At least that is what happens for me, there. I also wonder: does Captured Dreams disable "tcl" (no clip)? The method I suggested has always worked, I use it myself quite a bit. I know that one plate is empty, the middle one that should have the leather strips but the one with the cuffs was there for me. The 'Master' routine in CA02 is somewhat random but it knows if some things have been done. Overall it would require a new 'engine' to control things (which I am not opposed to doing as it could be used in Chaste Spouse) but keeping it somewhat random is difficult. I will look into it though. I do not do anything to 'TCL' and have no idea as to how to disable it.
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 10 hours ago, valcon767 said: 3. Would be nice if there would be an option to work in the Shop for some hours as a display slave with devices or to serve a customer (doesent have to be VIP) 5. Ambushes from Robbers I dont know if it is possible, but it would be cool if bandit ambush would happen while you fast travel to your destination. Slave Run interrupts fast travel for example. Its quite fun! I get the impression bandits just pop up from nowhere. 10 hours ago, valcon767 said: 3 - i think he has some of this planned (and if he does not i will second a vote for it) 5 - yes Slaverun interrupts the fast travel at times (it does so as part of a quest where your destination is already chosen for you though), but that would be a very nice option (or event whichever) to have happen in this mod as well. and Captured Dreams does not disable "tcl" (but "tcl" will not work if you have anything selected in the console). 3 - I have added it to the list. I had something similar in mind before for Manor Slave but had dropped it as I couldn't determine what I wanted to do with it overall. We will see what I can come up with again later 5 - I would have to look into how it is done but it is useless if you don't use fast travel (I rarely do). I may see what I can do about bandit positioning such as moving them if you enter certain locations. 2 hours ago, Anooon said: Maybe relationship slaves should get discounted device removal or maybe 'store credit' or something? Or maybe just a general discount based on your relationship with the Master. It does feel a bit weird that she still charges me thousands of gold at high levels when we're getting along that well. Have been considering this for a while, not hard to do as it would just be a modifier on the costs. 2 hours ago, Anooon said: Another thing: How are all those couriers that keep screwing up and dying with their deliveries allowed to carry deliveries without being locked in devices yet Master insists I need to wear a belt? Clearly those guys aren't much more trustworthy than me ^^. Any reason the dead couriers with the deliveries could be locked in devices? Would have to use non-locking cosmetic devices, they don't equip on dead people. Also the skeleton bodies would need changed (not that hard to do) 2 hours ago, Anooon said: Related to the above, maybe sometimes the courier is still alive and just a prisoner of the bandits, and you get to free him/her and escort them back to the shop? Maybe even show Master punishing the courier, maybe letting you participate as a reward? Probably as a rare or even unique event, to make the rather repetitive deliver/retrieve quests a bit more varied. Related to the above, maybe sometimes something with the deliver quest goes wrong/is different than the usual bandit encounter? Have considered the first part, will see what I can do On the second part the only thing I can think of is that the customer kept the courier. I could have the player either talk the customer into letting them go or just bring back the receipt. 2 hours ago, Anooon said: On the relationship slaves allowed to get relief bit, how about you go a bit further than that and actively have the Master or one of the other slaves join in? Remove the belt, then play some scenes? Or maybe she just removes the belt, ties you up and then still doesn't let you cum sometimes ;). "Here, your belt is off, like you asked for. Enjoy. I'll be back in an hour to lock it back on. Oh, your hands? Sorry, those stay in that yoke." Relationship Slaves may remove their belts so long as they are in good standing with the Master otherwise it is disabled. I am looking to allow the removal of the collar so other mods can be used though I may add some sort of device/item in addition to the others that is not removable. The encounters with Ariasha will be interesting enough. 2 hours ago, valcon767 said: possibility of damaged delivery during a "retrieve a delivery" quest: the delivery was opened and ends up locked on you (your payment is the removal of some {or all if high enough rank with Master} of the devices), lesser pay for bringing back a damaged delivery, punishment scene(s) for bringing back the delivery in damaged state. change (increase) your submissive score by 1-2 full points (1 point if you were wearing devices when you took the job, and 2 points if you were not wearing devices when you took the job). it would still count as a successful retrieval in regards to rank with Master though, because you did manage to bring it back. Would need something to initiate it, have an idea on it though.
Veladarius Posted December 26, 2017 Author Posted December 26, 2017 I think I added about 7 lines to my list from the above suggestions. Any suggestions for dom content (and no, taking over the shop will not be considered). 1
pyskask Posted December 27, 2017 Posted December 27, 2017 Great mod, really ads to the game! I'm playing a game through alternative start, as property slave, and I'm stuck at the smithy. Is the head smith going to tell me anything when I'm done for the day? I got my char tied up by her sister, and eventually to be punished, but the punishment seem bugged? Sexlab info for what animation will be played is blank, and when I follow her, eventually she teleports out of the room, my char follows and falls down to nothing but is then teleported to the entrance. When speaking to the head smith, she just tells me she warned me and ends convertsation.
Veladarius Posted December 27, 2017 Author Posted December 27, 2017 2 hours ago, pyskask said: Great mod, really ads to the game! I'm playing a game through alternative start, as property slave, and I'm stuck at the smithy. Is the head smith going to tell me anything when I'm done for the day? I got my char tied up by her sister, and eventually to be punished, but the punishment seem bugged? Sexlab info for what animation will be played is blank, and when I follow her, eventually she teleports out of the room, my char follows and falls down to nothing but is then teleported to the entrance. When speaking to the head smith, she just tells me she warned me and ends convertsation. Make sure you have the OTZ Spanking registered, it comes with both SLAL and ZAZ Animation pack. As for speaking with the head smith, she won't remove anything until the next day, maybe. If you are sent on a quest they will be removed. 1
Shaddranat Posted December 27, 2017 Posted December 27, 2017 Ok, I FINALLY managed to get it all working. Turns out I was a dumb-ass and was using an older version of the DD framework (like I said...dumb-ass). Everything is working as it should now and I'm finally able to enjoy the content. LOVE IT! Thanks for the help and for giving me a good reason to eat crow in a public venue. (and, of course, thanks for a great mod!)
pyskask Posted December 27, 2017 Posted December 27, 2017 10 hours ago, Veladarius said: Make sure you have the OTZ Spanking registered, it comes with both SLAL and ZAZ Animation pack. As for speaking with the head smith, she won't remove anything until the next day, maybe. If you are sent on a quest they will be removed. I've installed SLAL as well, but I can't find any OTZ animation, or any spanking animation in the animations lists, or the files? Am I doing something wrong?
Veladarius Posted December 27, 2017 Author Posted December 27, 2017 1 hour ago, pyskask said: I've installed SLAL as well, but I can't find any OTZ animation, or any spanking animation in the animations lists, or the files? Am I doing something wrong? Sorry, it wasn't the SLAL but the Non Sexlab Animation Pack (NSAP) and is listed under the Object Animations:
UnEvenSteven Posted December 27, 2017 Posted December 27, 2017 On 12/26/2017 at 11:48 AM, Veladarius said: Any suggestions for dom content (and no, taking over the shop will not be considered). Hmm, dom content. For starters there should be a higher chance to be chosen for a master role in Customer Assist 2. I tested a dominant male with CD recently and it was odd that he was chosen to be a slave for CA2 despite being "Dominant" in the book inside the shop. Taken to the basement to be cleaned is fine, you are representing the shop and Master so it makes sense to be cleaned up for a VIP regardless of being in the master or slave role. I don't think a dom should be equipped with a collar either after being cleaned. Perhaps after building up some disposition with the Master a dom could schedule a session for themselves in the VIP house. It would cost of course but there could be discounts depending on how much the Master likes you. You schedule a session, head the usual room in the VIP house and a slave will eventually be brought to you. The session will then play out similar to CA2 as a master. I do think there should be some potential consequences here, after all these are the Master's slaves and she would certainly get pissed at you if you mistreat them. Mistreatment could mostly be in dialogue, it's fine to be dominant but if you're just ugly, disrespectful and in general not care for there well-being then Master will hear of it and either punish you or forbid the use of the VIP house. In a whipping session if the slave calls out a safe word and you continue to whip them then it will not bode well for you. Otherwise if you treat the slave with care and respect then the Master will be pleased and may offer shop-wide discounts the more good sessions you have. If you've had enough VIP sessions that went well then Master will trust you enough to "borrow" a slave (with a cost of course) and take them home for a few days. Bondage furniture should be available for purchase to set up in your house. I never tried Chaste Spouse as a dom but I imagine when you rent a slave it would probably play out similar. Same rules as a personal VIP session apply, don't disrespect the slave during their time at your home and be sure to bring them back when you're supposed to. Master could ask a dom with help on disciplining an unruly slave. Master would randomly ask for your assistance when talking to her but only after she trusts you and the expansion is complete, the discipline session would take place in the manor basement. For the most part Master will instruct you on what to do with the slave but she may give you options to do as you please. Your choices could be whipping, locking them in different furniture and locking various devices on them (potentially everything possible if you want to and Master doesn't stop you). Or you could choose to discipline the slave a little and escort them to a cage outside (probably the same one our characters get sent to) or take them to mine. Another random job the Master could ask for your assistance would be tracking down a slave. The slave could either be trying to run away (foolish as they'll never get the devices off) or they're just having a crisis of being a slave and apprehensive about returning. Once they've tracked down you can either whip them into submission (some whipping may be required for more defiant slaves) or, with the use of Speechcraft, convince them to come back to the shop. If the slave is returned with a minimum of fuss (didn't beat them the entire trip back, used Speechcraft to calm and reassure them) then Master would be pleased and reward you well. She'll otherwise be very upset with you if the slave is returned battered and broken. Quick and sloppy ideas again and all I can think of for the time being.
Veladarius Posted December 27, 2017 Author Posted December 27, 2017 21 minutes ago, infernus said: Hmm, dom content. For starters there should be a higher chance to be chosen for a master role in Customer Assist 2. I tested a dominant male with CD recently and it was odd that he was chosen to be a slave for CA2 despite being "Dominant" in the book inside the shop. Taken to the basement to be cleaned is fine, you are representing the shop and Master so it makes sense to be cleaned up for a VIP regardless of being in the master or slave role. I don't think a dom should be equipped with a collar either after being cleaned. First, I thought I had set it up where if you were a dom then the sessions would generally be as a master, subs would get slave roles and those in the middle would be random. I will have to recheck this. Also, I had sessions as a Master and as a Slave and found that the Master sessions you got the collar but the slave ones you didn't. It is purely cosmetic and can be unequipped but was puzzled that they were reversed. Thanks for bringing that up as it reminded me of it. 21 minutes ago, infernus said: Perhaps after building up some disposition with the Master a dom could schedule a session for themselves in the VIP house. It would cost of course but there could be discounts depending on how much the Master likes you. You schedule a session, head the usual room in the VIP house and a slave will eventually be brought to you. The session will then play out similar to CA2 as a master. I do think there should be some potential consequences here, after all these are the Master's slaves and she would certainly get pissed at you if you mistreat them. Mistreatment could mostly be in dialogue, it's fine to be dominant but if you're just ugly, disrespectful and in general not care for there well-being then Master will hear of it and either punish you or forbid the use of the VIP house. In a whipping session if the slave calls out a safe word and you continue to whip them then it will not bode well for you. Otherwise if you treat the slave with care and respect then the Master will be pleased and may offer shop-wide discounts the more good sessions you have. I am looking to add renting the room and you being the customer already but being able to be either role. It will take making a new starting sequence and some other things for while you stay as I am looking to give like 3 days / 2 nights in the room. The safe word part would be good and those who are sadistic would get a warning at the start as well. I think I may add what the slave tends to like / not like so you know what to do and what to try to avoid (a little is ok but not much more) 21 minutes ago, infernus said: If you've had enough VIP sessions that went well then Master will trust you enough to "borrow" a slave (with a cost of course) and take them home for a few days. Bondage furniture should be available for purchase to set up in your house. I never tried Chaste Spouse as a dom but I imagine when you rent a slave it would probably play out similar. Same rules as a personal VIP session apply, don't disrespect the slave during their time at your home and be sure to bring them back when you're supposed to. Not sure on the borrowing of a slave though it could happen with one of the two 'new residents' once they have been broken in, sort of a test for them. Since I am considering setting up the ability to take your own slaves in the game I will likely make the furniture and such available for dom's full time. I will also need to add new commands and items for these types of slaves. 21 minutes ago, infernus said: Master could ask a dom with help on disciplining an unruly slave. Master would randomly ask for your assistance when talking to her but only after she trusts you and the expansion is complete, the discipline session would take place in the manor basement. For the most part Master will instruct you on what to do with the slave but she may give you options to do as you please. Your choices could be whipping, locking them in different furniture and locking various devices on them (potentially everything possible if you want to and Master doesn't stop you). Or you could choose to discipline the slave a little and escort them to a cage outside (probably the same one our characters get sent to) or take them to mine. Already on the list to do with the 2 'new' resident slaves 21 minutes ago, infernus said: Another random job the Master could ask for your assistance would be tracking down a slave. The slave could either be trying to run away (foolish as they'll never get the devices off) or they're just having a crisis of being a slave and apprehensive about returning. Once they've tracked down you can either whip them into submission (some whipping may be required for more defiant slaves) or, with the use of Speechcraft, convince them to come back to the shop. If the slave is returned with a minimum of fuss (didn't beat them the entire trip back, used Speechcraft to calm and reassure them) then Master would be pleased and reward you well. She'll otherwise be very upset with you if the slave is returned battered and broken. I can see where the 'new' slaves would try to escape and I have an idea as to one or two others that may run off in an 'emotional breakdown' of sorts.
UnEvenSteven Posted December 28, 2017 Posted December 28, 2017 Quote I am looking to add renting the room and you being the customer already but being able to be either role. It will take making a new starting sequence and some other things for while you stay as I am looking to give like 3 days / 2 nights in the room. The safe word part would be good and those who are sadistic would get a warning at the start as well. I think I may add what the slave tends to like / not like so you know what to do and what to try to avoid (a little is ok but not much more) I like this idea. For example there could be a few different slaves each with their own tendencies that could be used when renting a VIP room . One slave may like sex so they would be rather open to sexual activities but not very interested in bondage or pain. As you said a little is okay but the slave will safe-word you quickly if you continue to do something they don't like. Another slave may love bondage and thus would be eager to have more devices locked on them and even enjoy being locked in furniture. This slave wouldn't care much for sex or pain though so trying to use them for a lot of sex wouldn't go over very well. The next slave may like it rough. They'll enjoy whipping or other punishments and maybe some rough sex but wouldn't like being locked in devices beyond a few basic ones. Just some thoughts. Quote Not sure on the borrowing of a slave though it could happen with one of the two 'new residents' once they have been broken in, sort of a test for them. Since I am considering setting up the ability to take your own slaves in the game I will likely make the furniture and such available for dom's full time. I will also need to add new commands and items for these types of slaves. Borrowed was the wrong term to use, rented or loaned may have worked but neither sound any better. Oh well, seems like you already have an idea for taking a slave home for a period of time. Quote Already on the list to do with the 2 'new' resident slaves Awesome. Quote I can see where the 'new' slaves would try to escape and I have an idea as to one or two others that may run off in an 'emotional breakdown' of sorts. Slaves running away should definitely be limited or a rare occurrence otherwise the Master will end up looking incompetent when her slaves are taking off every time you turn around.
venera1234 Posted December 28, 2017 Posted December 28, 2017 Hey! I was wondering, is this mod still on the old Skyrim 32-bit? And can it be runned at the newer version of Skyrim 64-bit ? Wanted to play Skyrim again.
Recommended Posts