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Devious Devices - Captured Dreams Shop v4.15 - files removed


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10 hours ago, valcon767 said:

3.

Would be nice if there would be an option to work in the Shop for some hours as a display slave with devices or to serve a customer (doesent have to be VIP) 

 

5. Ambushes from Robbers 

I dont know if it is possible, but it would be cool if bandit ambush would happen while you fast travel to your destination. 

Slave Run interrupts fast travel for example. Its quite fun! 

I get the impression bandits just pop up from nowhere. 

 

10 hours ago, valcon767 said:

 

3 - i think he has some of this planned (and if he does not i will second a vote for it)

 

5 - yes Slaverun interrupts the fast travel at times (it does so as part of a quest where your destination is already chosen for you though), but that would be a very nice

     option (or event whichever) to have happen in this mod as well.

 

and Captured Dreams does not disable "tcl" (but "tcl" will not work if you have anything selected in the console).

 

3 - I have added it to the list. I had something similar in mind before for Manor Slave but had dropped it as I couldn't determine what I wanted to do with it overall. We will see what I can come up with again later

 

5 - I would have to look into how it is done but it is useless if you don't use fast travel (I rarely do). I may see what I can do about bandit positioning such as moving them if you enter certain locations.

 

 

 

2 hours ago, Anooon said:

Maybe relationship slaves should get discounted device removal or maybe 'store credit' or something? Or maybe just a general discount based on your relationship with the Master. It does feel a bit weird that she still charges me thousands of gold at high levels when we're getting along that well.

Have been considering this for a while, not hard to do as it would just be a modifier on the costs.

 

2 hours ago, Anooon said:

Another thing: How are all those couriers that keep screwing up and dying with their deliveries allowed to carry deliveries without being locked in devices yet Master insists I need to wear a belt? Clearly those guys aren't much more trustworthy than me ^^. Any reason the dead couriers with the deliveries could be locked in devices? 

Would have to use non-locking cosmetic devices, they don't equip on dead people. Also the skeleton bodies would need changed (not that hard to do)

 

2 hours ago, Anooon said:

Related to the above, maybe sometimes the courier is still alive and just a prisoner of the bandits, and you get to free him/her and escort them back to the shop? Maybe even show Master punishing the courier, maybe letting you participate as a reward? Probably as a rare or even unique event, to make the rather repetitive deliver/retrieve quests a bit more varied.

 

Related to the above, maybe sometimes something with the deliver quest goes wrong/is different than the usual bandit encounter?

Have considered the first part, will see what I can do

 

On the second part the only thing I can think of is that the customer kept the courier. I could have the player either talk the customer into letting them go or just bring back the receipt.

 

2 hours ago, Anooon said:

On the relationship slaves allowed to get relief bit, how about you go a bit further than that and actively have the Master or one of the other slaves join in? Remove the belt, then play some scenes? Or maybe she just removes the belt, ties you up and then still doesn't let you cum sometimes ;). "Here, your belt is off, like you asked for. Enjoy. I'll be back in an hour to lock it back on. Oh, your hands? Sorry, those stay in that yoke."

Relationship Slaves may remove their belts so long as they are in good standing with the Master otherwise it is disabled. I am looking to allow the removal of the collar so other mods can be used though I may add some sort of device/item in addition to the others that is not removable. The encounters with Ariasha will be interesting enough.

 

2 hours ago, valcon767 said:

possibility of damaged delivery during a "retrieve a delivery" quest:

the delivery was opened and ends up locked on you (your payment is the removal of some {or all if high enough rank with Master} of the devices),  lesser pay

for bringing back a damaged delivery, punishment scene(s) for bringing back the delivery in damaged state.  change (increase) your submissive score by 1-2

full points (1 point if you were wearing devices when you took the job, and 2 points if you were not wearing devices when you took the job).  it would still count

as a successful retrieval in regards to rank with Master though, because you did manage to bring it back.

 

Would need something to initiate it, have an idea on it though.

 

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Great mod, really ads to the game! 

 

I'm playing a game through alternative start, as property slave, and I'm stuck at the smithy. Is the head smith going to tell me anything when I'm done for the day? I got my char tied up by her sister, and eventually to be punished, but the punishment seem bugged? Sexlab info for what animation will be played is blank, and when I follow her, eventually she teleports out of the room, my char follows and falls down to nothing but is then teleported to the entrance. When speaking to the head smith, she just tells me she warned me and ends convertsation. 

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2 hours ago, pyskask said:

Great mod, really ads to the game! 

 

I'm playing a game through alternative start, as property slave, and I'm stuck at the smithy. Is the head smith going to tell me anything when I'm done for the day? I got my char tied up by her sister, and eventually to be punished, but the punishment seem bugged? Sexlab info for what animation will be played is blank, and when I follow her, eventually she teleports out of the room, my char follows and falls down to nothing but is then teleported to the entrance. When speaking to the head smith, she just tells me she warned me and ends convertsation. 

Make sure you have the OTZ Spanking registered, it comes with both SLAL and ZAZ Animation pack. As for speaking with the head smith, she won't remove anything until the next day, maybe. If you are sent on a quest they will be removed.

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Ok, I FINALLY managed to get it all working.  Turns out I was a dumb-ass and was using an older version of the DD framework (like I said...dumb-ass). Everything is working as it should now and I'm finally able to enjoy the content.  LOVE IT! 

 

Thanks for the help and for giving me a good reason to eat crow in a public venue. :cry: (and, of course, thanks for a great mod!)

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10 hours ago, Veladarius said:

Make sure you have the OTZ Spanking registered, it comes with both SLAL and ZAZ Animation pack. As for speaking with the head smith, she won't remove anything until the next day, maybe. If you are sent on a quest they will be removed.

I've installed SLAL as well, but I can't find any OTZ animation, or any spanking animation in the animations lists, or the files? Am I doing something wrong? 

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1 hour ago, pyskask said:

I've installed SLAL as well, but I can't find any OTZ animation, or any spanking animation in the animations lists, or the files? Am I doing something wrong? 

Sorry, it wasn't the SLAL but the Non Sexlab Animation Pack (NSAP) and is listed under the Object Animations:

 

20171227135857_1.jpg

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On 12/26/2017 at 11:48 AM, Veladarius said:

Any suggestions for dom content (and no, taking over the shop will not be considered).

Hmm, dom content.

 

For starters there should be a higher chance to be chosen for a master role in Customer Assist 2. I tested a dominant male with CD recently and it was odd that he was chosen to be a slave for CA2 despite being "Dominant" in the book inside the shop. Taken to the basement to be cleaned is fine, you are representing the shop and Master so it makes sense to be cleaned up for a VIP regardless of being in the master or slave role. I don't think a dom should be equipped with a collar either after being cleaned.

 

Perhaps after building up some disposition with the Master a dom could schedule a session for themselves in the VIP house. It would cost of course but there could be discounts depending on how much the Master likes you. You schedule a session, head the usual room in the VIP house and a slave will eventually be brought to you. The session will then play out similar to CA2 as a master. I do think there should be some potential consequences here, after all these are the Master's slaves and she would certainly get pissed at you if you mistreat them. Mistreatment could mostly be in dialogue, it's fine to be dominant but if you're just ugly, disrespectful and in general not care for there well-being then Master will hear of it and either punish you or forbid the use of the VIP house. In a whipping session if the slave calls out a safe word and you continue to whip them then it will not bode well for you. Otherwise if you treat the slave with care and respect then the Master will be pleased and may offer shop-wide discounts the more good sessions you have.

 

If you've had enough VIP sessions that went well then Master will trust you enough to "borrow" a slave (with a cost of course) and take them home for a few days. Bondage furniture should be available for purchase to set up in your house. I never tried Chaste Spouse as a dom but I imagine when you rent a slave it would probably play out similar. Same rules as a personal VIP session apply, don't disrespect the slave during their time at your home and be sure to bring them back when you're supposed to.

 

Master could ask a dom with help on disciplining an unruly slave. Master would randomly ask for your assistance when talking to her but only after she trusts you and the expansion is complete, the discipline session would take place in the manor basement. For the most part Master will instruct you on what to do with the slave but she may give you options to do as you please. Your choices could be whipping, locking them in different furniture and locking various devices on them (potentially everything possible if you want to and Master doesn't stop you). Or you could choose to discipline the slave a little and escort them to a cage outside (probably the same one our characters get sent to) or take them to mine.

 

Another random job the Master could ask for your assistance would be tracking down a slave. The slave could either be trying to run away (foolish as they'll never get the devices off) or they're just having a crisis of being a slave and apprehensive about returning. Once they've tracked down you can either whip them into submission (some whipping may be required for more defiant slaves) or, with the use of Speechcraft, convince them to come back to the shop. If the slave is returned with a minimum of fuss (didn't beat them the entire trip back, used Speechcraft to calm and reassure them) then Master would be pleased and reward you well. She'll otherwise be very upset with you if the slave is returned battered and broken.

 

Quick and sloppy ideas again and all I can think of for the time being.

 

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21 minutes ago, infernus said:

Hmm, dom content.

 

For starters there should be a higher chance to be chosen for a master role in Customer Assist 2. I tested a dominant male with CD recently and it was odd that he was chosen to be a slave for CA2 despite being "Dominant" in the book inside the shop. Taken to the basement to be cleaned is fine, you are representing the shop and Master so it makes sense to be cleaned up for a VIP regardless of being in the master or slave role. I don't think a dom should be equipped with a collar either after being cleaned.

First, I thought I had set it up where if you were a dom then the sessions would generally be as a master, subs would get slave roles and those in the middle would be random. I will have to recheck this.

Also, I had sessions as a Master and as a Slave and found that the Master sessions you got the collar but the slave ones you didn't. It is purely cosmetic and can be unequipped but was puzzled that they were reversed. Thanks for bringing that up as it reminded me of it.

 

21 minutes ago, infernus said:

 

Perhaps after building up some disposition with the Master a dom could schedule a session for themselves in the VIP house. It would cost of course but there could be discounts depending on how much the Master likes you. You schedule a session, head the usual room in the VIP house and a slave will eventually be brought to you. The session will then play out similar to CA2 as a master. I do think there should be some potential consequences here, after all these are the Master's slaves and she would certainly get pissed at you if you mistreat them. Mistreatment could mostly be in dialogue, it's fine to be dominant but if you're just ugly, disrespectful and in general not care for there well-being then Master will hear of it and either punish you or forbid the use of the VIP house. In a whipping session if the slave calls out a safe word and you continue to whip them then it will not bode well for you. Otherwise if you treat the slave with care and respect then the Master will be pleased and may offer shop-wide discounts the more good sessions you have.

I am looking to add renting the room and you being the customer already but being able to be either role. It will take making a new starting sequence and some other things for while you stay as I am looking to give like 3 days / 2 nights in the room. The safe word part would be good and those who are sadistic would get a warning at the start as well. I think I may add what the slave tends to like / not like so you know what to do and what to try to avoid (a little is ok but not much more)

 

21 minutes ago, infernus said:

If you've had enough VIP sessions that went well then Master will trust you enough to "borrow" a slave (with a cost of course) and take them home for a few days. Bondage furniture should be available for purchase to set up in your house. I never tried Chaste Spouse as a dom but I imagine when you rent a slave it would probably play out similar. Same rules as a personal VIP session apply, don't disrespect the slave during their time at your home and be sure to bring them back when you're supposed to.

Not sure on the borrowing of a slave though it could happen with one of the two 'new residents' once they have been broken in, sort of a test for them.

 

Since I am considering setting up the ability to take your own slaves in the game I will likely make the furniture and such available for dom's full time. I will also need to add new commands and items for these types of slaves.

 

21 minutes ago, infernus said:

 

Master could ask a dom with help on disciplining an unruly slave. Master would randomly ask for your assistance when talking to her but only after she trusts you and the expansion is complete, the discipline session would take place in the manor basement. For the most part Master will instruct you on what to do with the slave but she may give you options to do as you please. Your choices could be whipping, locking them in different furniture and locking various devices on them (potentially everything possible if you want to and Master doesn't stop you). Or you could choose to discipline the slave a little and escort them to a cage outside (probably the same one our characters get sent to) or take them to mine.

Already on the list to do with the 2 'new' resident slaves

 

 

21 minutes ago, infernus said:

 

Another random job the Master could ask for your assistance would be tracking down a slave. The slave could either be trying to run away (foolish as they'll never get the devices off) or they're just having a crisis of being a slave and apprehensive about returning. Once they've tracked down you can either whip them into submission (some whipping may be required for more defiant slaves) or, with the use of Speechcraft, convince them to come back to the shop. If the slave is returned with a minimum of fuss (didn't beat them the entire trip back, used Speechcraft to calm and reassure them) then Master would be pleased and reward you well. She'll otherwise be very upset with you if the slave is returned battered and broken.

I can see where the 'new' slaves would try to escape and I have an idea as to one or two others that may run off in an 'emotional breakdown' of sorts.

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I am looking to add renting the room and you being the customer already but being able to be either role. It will take making a new starting sequence and some other things for while you stay as I am looking to give like 3 days / 2 nights in the room. The safe word part would be good and those who are sadistic would get a warning at the start as well. I think I may add what the slave tends to like / not like so you know what to do and what to try to avoid (a little is ok but not much more)

I like this idea. For example there could be a few different slaves each with their own tendencies that could be used when renting a VIP room . One slave may like sex so they would be rather open to sexual activities but not very interested in bondage or pain. As you said a little is okay but the slave will safe-word you quickly if you continue to do something they don't like. Another slave may love bondage and thus would be eager to have more devices locked on them and even enjoy being locked in furniture. This slave wouldn't care much for sex or pain though so trying to use them for a lot of sex wouldn't go over very well. The next slave may like it rough. They'll enjoy whipping or other punishments and maybe some rough sex but wouldn't like being locked in devices beyond a few basic ones.

 

Just some thoughts.

 

 

Quote

Not sure on the borrowing of a slave though it could happen with one of the two 'new residents' once they have been broken in, sort of a test for them.

 

Since I am considering setting up the ability to take your own slaves in the game I will likely make the furniture and such available for dom's full time. I will also need to add new commands and items for these types of slaves.

Borrowed was the wrong term to use, rented or loaned may have worked but neither sound any better. Oh well, seems like you already have an idea for taking a slave home for a period of time.

 

 

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Already on the list to do with the 2 'new' resident slaves

 

Awesome.

 

 

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I can see where the 'new' slaves would try to escape and I have an idea as to one or two others that may run off in an 'emotional breakdown' of sorts.

 

Slaves running away should definitely be limited or a rare occurrence otherwise the Master will end up looking incompetent when her slaves are taking off every time you turn around.

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6 minutes ago, venera1234 said:

Hey! I was wondering, is this mod still on the old Skyrim 32-bit? And can it be runned at the newer version of Skyrim 64-bit ? Wanted to play Skyrim again.

In order for this mod to run on SE, it would need SexLab, Devious Devices, and ZAZ Animation Pack to be fully ported; of those, SexLab is the only one that's been even partially ported.

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On 12/26/2017 at 11:48 AM, Veladarius said:

 

Any suggestions for dom content (and no, taking over the shop will not be considered).

The player could get the option to change the equipped items for the store's display slaves. Could be framed as the Master wanting a second opinion about what items should be displayed most prominently.

 

Kara (or another slave) says something rude to you. The Master is displeased, and gives you the opportunity to correct the behavior. The slave may be defiant or apologetic at that point. Either way, you have the option to forgive, to administer a punishment, or to ask the Master to punish her.

 

A submissive customer walks in, and the Master asks you to help make a sale. You need to talk the customer into putting on some items. You have different approaches you can take, with the chance of success determined by the customer's attitude toward the item and choosing the right dialog choice based on that. For example, if an item makes the customer nervous, you could have the best chance by taking on a stern demeanor and telling her she needs to face her fears. The customer will buy whatever you convince her to wear, and you get a cut of the profit. Afterward, you can decide to take the items off her, or if she needs to walk home with the items locked on.

 

Elenwen is curious about your style, and sends a brand new slave to the Master's shop, with a request that you provide the necessary training. You've got a few punishments and rewards you can administer as you see fit, and some orders you can give her. Since she's new, she may sometimes refuse, or mess up, or lack confidence. Judicious use of the tools you have available can improve her attitude. The slave goes back to Elenwen after a set time. If you do well, you get a nice reward. Do poorly, and you'll get a terse letter from Elenwen while the Master confiscates your pay. If you do very badly, there might even be further consequences.

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12 minutes ago, pyskask said:

Thanks, it works now! 

OT: What armour is that? :smile:

It is from the BAMM armor collection but it can be found separately.  It is the Argent armor, there is a HDT version with bodyslide that has the black and white versions but the BAMM version add the royal color variations and chainmail ones too. Nice thing is the bodyslide meshes from the HDT mod overwrite the meshes in the BAMM mod so it has full effects including pregnancy where the BAMM version didn't.

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58 minutes ago, Inquisitor227 said:

The player could get the option to change the equipped items for the store's display slaves. Could be framed as the Master wanting a second opinion about what items should be displayed most prominently.

 

Kara (or another slave) says something rude to you. The Master is displeased, and gives you the opportunity to correct the behavior. The slave may be defiant or apologetic at that point. Either way, you have the option to forgive, to administer a punishment, or to ask the Master to punish her.

 

A submissive customer walks in, and the Master asks you to help make a sale. You need to talk the customer into putting on some items. You have different approaches you can take, with the chance of success determined by the customer's attitude toward the item and choosing the right dialog choice based on that. For example, if an item makes the customer nervous, you could have the best chance by taking on a stern demeanor and telling her she needs to face her fears. The customer will buy whatever you convince her to wear, and you get a cut of the profit. Afterward, you can decide to take the items off her, or if she needs to walk home with the items locked on.

These are possibilities, is some way or another.

 

58 minutes ago, Inquisitor227 said:

Elenwen is curious about your style, and sends a brand new slave to the Master's shop, with a request that you provide the necessary training. You've got a few punishments and rewards you can administer as you see fit, and some orders you can give her. Since she's new, she may sometimes refuse, or mess up, or lack confidence. Judicious use of the tools you have available can improve her attitude. The slave goes back to Elenwen after a set time. If you do well, you get a nice reward. Do poorly, and you'll get a terse letter from Elenwen while the Master confiscates your pay. If you do very badly, there might even be further consequences.

This is already planned, remember Ailus from the Embassy quest? She will be sent for some 'reeducation'.

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2 hours ago, Veladarius said:

It is from the BAMM armor collection but it can be found separately.  It is the Argent armor, there is a HDT version with bodyslide that has the black and white versions but the BAMM version add the royal color variations and chainmail ones too. Nice thing is the bodyslide meshes from the HDT mod overwrite the meshes in the BAMM mod so it has full effects including pregnancy where the BAMM version didn't.

Cool, I'll look it up! 


Now, I'm sorry to bother you with another weird thing. When returning Alessia, if you get captured and brought to the emperor tower, after getting released from the cell: I find that after all guards first hear me when sneaking, go hostile. I go undetected - now they're no longer hostile. Also the key from Alessia's room won't open any door. I suppose I can just avoid getting captured... 

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45 minutes ago, pyskask said:

Cool, I'll look it up! 


Now, I'm sorry to bother you with another weird thing. When returning Alessia, if you get captured and brought to the emperor tower, after getting released from the cell: I find that after all guards first hear me when sneaking, go hostile. I go undetected - now they're no longer hostile. Also the key from Alessia's room won't open any door. I suppose I can just avoid getting captured... 

I don't know why they don't remain hostile, I have set them as your enemy and as hostile. I may have to add an AI package or something to them.

 

As for the key, you have to find the secret doors. Here is a hint:



They are in the kitchen area and use buttons to open and close. the key is for the final door.

 

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Hello! I'm having a bit of trouble with a punishment scene. When a moderate punishment initiates, Herran goes to chain my character up, and the chains do not appear (but my character does go into the pose that she should be in). Then, when I am taken out to the two posts to be chained spread eagle, the chains briefly appear, but then disappear when Herran leaves, and my player just stands there. I know how to end the event (Found answers for that by searching this topic for "display"), but I would rather know how to fix the event so the chains appear in the first place.

 

I am running ZaZ animation pack 7.0 on Mod Organizer, if that helps. I can also post a papyrus log if necessary.

 

Also interesting to note, the chains do appear on the scene before I am placed outside in the cage, which makes me think its a bug in the event. Not sure if thats helpful, but it might be. Any help with this would be greatly appreciated, and sorry for the trouble!

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here is an idea i had, and the reason i use the DEC mod currently, and think it would work well via CD. if you are submissive enough, but choose not to become a relationship slave to the master, you could become the slave of one of your followers. currently the only way this can happen in CD is if you have chaste spouse active and marry the follower. what i was thinking is kind of a different version of this. a follower of your choice could become your master and would control what devices you are wearing, with the possibility that they become perm. over time. the master would require that you and your follower return on a regular basis so she can see (via dialog) how your new master is treating you. if they are treating you well such as the master would treat one of her favorite slaves, then the master could give them a special item that they can equip on you like a special collar or belt which can only be removed by either the follower of the master herself. if they are treating you poorly, the master would punish the follower. the first time would be a warning, by the follower being equipped with devices. if they improve how they treat you the devices get removed, if not then they are punished by being whipped and left in the devices. if again they do not improve, the master would take you away from the follower, by making you her relationship slave, there would be no choice on the players part due to submissiveness of the player. the follower would not be dismissed, but would be unable to become your master again.

 

another part would be anything that you purchased such as belt and collar colors, the follower would be able to equip you with via a dialog.

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7 hours ago, shadowwolf2k7 said:

here is an idea i had, and the reason i use the DEC mod currently, and think it would work well via CD. if you are submissive enough, but choose not to become a relationship slave to the master, you could become the slave of one of your followers. currently the only way this can happen in CD is if you have chaste spouse active and marry the follower. what i was thinking is kind of a different version of this. a follower of your choice could become your master and would control what devices you are wearing, with the possibility that they become perm. over time. the master would require that you and your follower return on a regular basis so she can see (via dialog) how your new master is treating you. if they are treating you well such as the master would treat one of her favorite slaves, then the master could give them a special item that they can equip on you like a special collar or belt which can only be removed by either the follower of the master herself. if they are treating you poorly, the master would punish the follower. the first time would be a warning, by the follower being equipped with devices. if they improve how they treat you the devices get removed, if not then they are punished by being whipped and left in the devices. if again they do not improve, the master would take you away from the follower, by making you her relationship slave, there would be no choice on the players part due to submissiveness of the player. the follower would not be dismissed, but would be unable to become your master again.

 

another part would be anything that you purchased such as belt and collar colors, the follower would be able to equip you with via a dialog.

I am guessing that DEC is Deviously Enslaved Continued? I have not used it myself so it would have to be something to look into and how it handles things with its Masters. If it is something I decide to link to it would likely be through a separate esp as it would likely have to be a hard dependency as the MME addon would be. I will have to check it out when I have a chance.

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8 hours ago, Veladarius said:

Was this in the big pillory by the shop or by the manor? I know the one by the shop has issues but the one by the manor worked for me a few days ago. There are several issues I am looking to try to fix in the next release.

This occurred in the one by the shop. New file, so I haven't completed the expansion yet, and the only one available is the one directly outside the shop facing the main road.

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16 minutes ago, denkou331 said:

This occurred in the one by the shop. New file, so I haven't completed the expansion yet, and the only one available is the one directly outside the shop facing the main road.

That is what I thought, I think the AI package is set to the wrong one though when you are in the bound position it should show the chains unless the idle set is one of the rope bound ones, they don't show them automatically anymore.

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8 hours ago, Veladarius said:

I am guessing that DEC is Deviously Enslaved Continued? I have not used it myself so it would have to be something to look into and how it handles things with its Masters. If it is something I decide to link to it would likely be through a separate esp as it would likely have to be a hard dependency as the MME addon would be. I will have to check it out when I have a chance.

yes DEC is Deviously Enslaved Continued, however it doesn't directly handle the slavery part, it requires another mod to do that, such as SD+ and CD. which from DEC can start Property Slave, which would be kinda bad imo if you linked it to go their to get sent to be a property slave, lol. if that happened you would think the master was angry at you.  the equipping of devices requires at a minimum DDI and DDA it also has integration with DCUR and CD. all it really does is adds devices to the player that the follower finds, depending on if the are submissive or to the follower if the follower is submissive. the mod does set up sex scenes which you can address the follower as master/mistress and they will act accordingly depending on their dom/sub lvl by saying "I love it when you call me that" if they are dom, or if they are sub and address them as such they will say "thank you, master/mistress".

 

i like more of the chaste spouse approach, but think it would be just as fun if there was a follower type of frame work using CD, and having to have earned a chance at being the masters relationship slave, before the, for a lack of better name Chaste Follower, would become avalible.

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